JP2003010433A - Pinball game machine - Google Patents

Pinball game machine

Info

Publication number
JP2003010433A
JP2003010433A JP2001202203A JP2001202203A JP2003010433A JP 2003010433 A JP2003010433 A JP 2003010433A JP 2001202203 A JP2001202203 A JP 2001202203A JP 2001202203 A JP2001202203 A JP 2001202203A JP 2003010433 A JP2003010433 A JP 2003010433A
Authority
JP
Japan
Prior art keywords
ball
rotating
game
game machine
game ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2001202203A
Other languages
Japanese (ja)
Inventor
Eisaku Nakamura
栄策 中村
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fuji Shoji Co Ltd
Original Assignee
Fuji Shoji Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Fuji Shoji Co Ltd filed Critical Fuji Shoji Co Ltd
Priority to JP2001202203A priority Critical patent/JP2003010433A/en
Publication of JP2003010433A publication Critical patent/JP2003010433A/en
Pending legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a pinball game machine which enables maintaining of attractions to games for a longer period of time varying guiding actions of game balls with rotary drums arranged within variable scoring means. SOLUTION: The pinball game machine is provided with an open-close pawl which is opened to let game balls win prizes with the condition that a working means capable of detecting game balls detects game balls, rotary drums 21a and 21b which guide game balls winning prizes through the open-close pawl holding them with a permanent magnet 69 provided on the external surface thereof or near it and a special game state generation means which generates special game states advantageous for players with the condition that the game balls guided by the rotary drums 21a and 21b pass through specified regions 22e. For example, the rotary drums 21a and 21b are arranged in plurality in the direction of the rotating shaft extending horizontally and rotated individually in directions.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、パチンコ機、アレ
ンジボール機等の弾球遊技機に関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a ball game machine such as a pachinko machine and an arrange ball machine.

【0002】[0002]

【従来の技術】弾球遊技機、例えばパチンコ機では、所
定の作動手段と、内部に特定領域を含む複数の通路を有
し且つ作動手段が遊技球を検出することを条件に遊技球
が入賞可能な状態に開放又は拡大する可変入賞手段とを
備え、この可変入賞手段に入賞した遊技球が特定領域を
通過することを条件に、例えば可変入賞手段の開放動作
を所定回数を限度として継続する特別遊技状態を発生さ
せるようにしたものが知られている。
2. Description of the Related Art In a ball game machine, for example, a pachinko machine, a game ball is won on the condition that it has a predetermined operation means and a plurality of passages including a specific area inside and the operation means detects the game ball. It is provided with a variable winning means for opening or expanding to a possible state, and for example, the opening operation of the variable winning means is continued up to a predetermined number of times on condition that the game ball winning the variable winning means passes through a specific area. It is known that a special game state is generated.

【0003】この種の弾球遊技機の1つとして、外周面
の複数箇所に永久磁石を配した回転ドラムを可変入賞手
段内に横向きに設置して所定方向に回転駆動し、可変入
賞手段に入賞した遊技球をその回転ドラムの外周面に吸
着させて、特定領域が設けられた回転ドラム後方へ向け
て誘導するようにしたものがある。
As one of the ball game machines of this kind, a rotary drum having permanent magnets arranged at a plurality of positions on its outer peripheral surface is installed laterally in the variable winning means and is rotationally driven in a predetermined direction to form a variable winning means. There is one in which a winning game ball is attracted to the outer peripheral surface of the rotary drum and guided toward the rear of the rotary drum provided with a specific region.

【0004】この弾球遊技機は、可変入賞手段に入賞し
た遊技球を、特定領域を含む複数の通路に単に振り分け
るのではなく、回転ドラムの外周面に遊技球を吸着させ
て特定領域側に誘導するという特殊な動作を盛り込むこ
とにより、遊技に対する興趣の増大を狙ったものであ
る。
This ball game machine does not simply distribute the game balls won by the variable winning means to a plurality of passages including the specific region, but sticks the game balls to the outer peripheral surface of the rotary drum to the specific region side. By incorporating a special action of guiding, the aim is to increase the interest in the game.

【0005】[0005]

【発明が解決しようとする課題】上述した従来の弾球遊
技機では、可変入賞手段内で1つの回転ドラムを常に一
方向に回転駆動するものであるため、回転ドラムによる
遊技球の誘導動作は常に同じで変化に乏しく、興趣を長
く維持できない問題があった。
In the above-mentioned conventional ball game machine, one rotary drum is always driven to rotate in one direction in the variable winning means, so that the game ball is guided by the rotary drum. There was a problem that it was always the same and there was little change, and the interest could not be maintained for a long time.

【0006】本発明は、このような従来の問題点に鑑
み、可変入賞手段内に配した回転ドラムによる遊技球の
誘導動作に変化を持たせて遊技に対する興趣を長く維持
できる弾球遊技機を提供することを目的とする。
In view of the above-mentioned conventional problems, the present invention provides a ball-and-ball game machine capable of maintaining the interest of a game for a long time by changing the guiding operation of the game ball by the rotary drum arranged in the variable winning means. The purpose is to provide.

【0007】[0007]

【課題を解決するための手段】本発明は、遊技球を検出
可能な作動手段17a〜17cと、該作動手段17a〜
17cが遊技球を検出することを条件に遊技球が入賞可
能な状態に開放若しくは拡大する可変手段20と、該可
変手段20を介して入賞した遊技球を外周面若しくはそ
の近傍に設けた遊技球保持手段69で保持しつつ所定方
向へ誘導する回転体21a〜21cと、該回転体21a
〜21cにより誘導された遊技球が特定領域22aを通
過することを条件に遊技者に有利な特別遊技状態を発生
させる特別遊技状態発生手段94とを備えた弾球遊技機
において、前記回転体21a〜21cを複数備えたもの
である。
According to the present invention, actuating means 17a to 17c capable of detecting a game ball and the actuating means 17a to 17c.
A variable ball 20 that opens or expands the game ball to a winning state on the condition that 17c detects the game ball, and a game ball provided with the game ball won through the variable ball 20 on or around the outer peripheral surface thereof. Rotating bodies 21a to 21c which are held by the holding means 69 and are guided in a predetermined direction, and the rotating body 21a.
In the ball-ball game machine provided with the special game state generation means 94 for generating a special game state advantageous to the player on condition that the game ball guided by the characters 21c passes through the specific area 22a, the rotating body 21a 21c are provided in plurality.

【0008】[0008]

【発明の実施の形態】以下、本発明の各実施形態を図面
に基づいて詳述する。図1〜図8は本発明をパチンコ機
に採用した第1の実施形態を例示している。図1におい
て、1は遊技機本体で、外枠2と、この外枠2に開閉自
在に枢着された前枠3を有する。前枠3には、遊技盤4
が裏側から着脱自在に装着され、この遊技盤4の前側に
ガラス扉5と前面板6とが開閉自在に配置されている。
前面板6には、発射用の遊技球を貯留する上皿7が装着
されている。前枠3の下部には、余剰球を貯留する下皿
8と、発射手段9の発射ハンドル10とが夫々設けられ
ている。
BEST MODE FOR CARRYING OUT THE INVENTION Embodiments of the present invention will be described in detail below with reference to the drawings. 1 to 8 exemplify a first embodiment in which the present invention is applied to a pachinko machine. In FIG. 1, reference numeral 1 denotes a gaming machine main body, which has an outer frame 2 and a front frame 3 pivotally attached to the outer frame 2 so as to be openable and closable. On the front frame 3, a game board 4
Is detachably attached from the back side, and a glass door 5 and a front plate 6 are arranged on the front side of the game board 4 so as to be openable and closable.
The front plate 6 is equipped with an upper plate 7 which stores game balls for launching. A lower plate 8 for storing surplus balls and a firing handle 10 of a firing means 9 are provided below the front frame 3, respectively.

【0009】発射手段9は、発射レール11と、上皿7
から発射レール11上に1個ずつ供給される遊技球を打
撃する打撃槌12と、遊技者が発射ハンドル10を操作
したときに打撃槌12を駆動する発射モータ13とを備
え、遊技者による発射ハンドル10の操作に基づいて遊
技球を遊技盤4側へと発射させるようになっている。
The firing means 9 includes a firing rail 11 and a top plate 7.
It is equipped with a batting mallet 12 for striking the game balls supplied one by one on the launch rail 11 from the launching machine, and a launching motor 13 for driving the batting mallet 12 when the player operates the launching handle 10, and the launching by the player is performed. Based on the operation of the handle 10, the game ball is shot toward the game board 4 side.

【0010】遊技盤4の前面には、図2に示すように、
ガイドレール14が環状に装着されると共に、このガイ
ドレール14の内側の遊技領域15の略中央に可変入賞
手段16が設けられている。また可変入賞手段16の下
方には1又は複数個、例えば3個の始動入賞手段(作動
手段)17a〜17cが、可変入賞手段16の左右両側
には普通入賞手段18及び開閉入賞手段19が夫々設け
られている。
On the front of the game board 4, as shown in FIG.
The guide rail 14 is mounted in an annular shape, and the variable winning means 16 is provided at the approximate center of the game area 15 inside the guide rail 14. Below the variable winning means 16, one or a plurality of, for example, three starting winning means (actuating means) 17a to 17c are provided, and on the left and right sides of the variable winning means 16, there are an ordinary winning means 18 and an opening / closing winning means 19, respectively. It is provided.

【0011】可変入賞手段16は、始動入賞手段17a
〜17cに遊技球が入賞することを条件に遊技球が入賞
可能な状態に1又は複数回開放する開閉爪(可変手段)
20と、横軸廻りに回転駆動され且つ開閉爪20を介し
て入賞した遊技球を外周面近傍に設けた永久磁石(遊技
球保持手段)69で吸着保持しつつ所定方向へ誘導する
2つの回転ドラム(回転体)21a,21bと、これら
回転ドラム21a,21bの後方に設けられ且つ左右方
向に往復移動する特定入賞手段22とを備え、回転ドラ
ム21a,21bによってその後方に誘導された遊技球
が特定入賞手段22の特定領域22aを通過することを
条件に遊技者に有利な特別遊技状態が発生するようにな
っている。
The variable winning means 16 is a starting winning means 17a.
Opening / closing claw (variable means) that opens the game ball once or a plurality of times in a state in which the game ball can be won on condition that the game ball is won in 17c
20 and two rotations that are driven to rotate about the horizontal axis and attract and hold a game ball that has won through the opening / closing claw 20 by a permanent magnet (game ball holding means) 69 provided near the outer peripheral surface while guiding in a predetermined direction. A game ball that is provided with drums (rotating bodies) 21a and 21b and specific winning means 22 that is provided behind these rotating drums 21a and 21b and that reciprocates in the left-right direction, and is guided to the rear by the rotating drums 21a and 21b. A special game state that is advantageous to the player is generated on the condition that the player passes through the specific area 22a of the specific winning means 22.

【0012】特別遊技状態が発生すると、開閉爪20が
所定回数(例えば18回)、所定入賞個数(例えば10
個)を限度として開閉され、この特別遊技状態の発生中
に遊技球が特定領域22aを通過することを条件に、所
定回数(例えば16回)を限度としてこの特別遊技状態
が繰り返されるようになっている。
When a special game state occurs, the opening / closing claw 20 is opened a predetermined number of times (for example, 18 times) and a predetermined winning number (for example, 10 times).
This special game state is repeated up to a predetermined number of times (for example, 16 times) provided that the game ball passes through the specific area 22a during the occurrence of this special game state. ing.

【0013】可変入賞手段16は、図3〜図6に示すよ
うに、開閉爪20が設けられ且つ遊技盤4の嵌合孔4a
に前側から嵌合する前ケース体23と、回転ドラム21
a,21b及び特定入賞手段22が設けられ且つ前ケー
ス体23の後側に着脱自在に装着される後ケース体24
と、前ケース体23の前面側に着脱自在に装着される前
カバー25と、前ケース体23及び後ケース体24の後
側に着脱自在に装着される後カバー26とを備えてい
る。
As shown in FIGS. 3 to 6, the variable winning means 16 is provided with an opening / closing claw 20 and a fitting hole 4a of the game board 4.
Front case body 23 fitted to the front side of the rotary drum 21
A rear case body 24 provided with a and 21b and specific winning means 22 and detachably attached to the rear side of the front case body 23.
The front cover 25 is detachably attached to the front side of the front case body 23, and the rear cover 26 is detachably attached to the rear sides of the front case body 23 and the rear case body 24.

【0014】前ケース体23は、嵌合孔4aの周辺部分
において遊技盤4の前面側に当接する略平板状の前板部
31と、回転ドラム21a,21bに対応して前板部3
1の下部後側に突設された矩形状の枠体32と、枠体3
2の上部側略半分に対応して前板部31に形成された横
長矩形状の開口窓33と、枠体32の下枠部32bと前
板部31との間に一体に形成され且つ開口窓33側から
案内された遊技球を回転ドラム21a,21bの外周面
に沿って下向きに案内する下案内部34と、開口窓33
の下縁に沿ってその後側に揺動自在に設けられ且つ下案
内部34と回転ドラム21a,21bとの間の下案内通
路35を開閉可能な開閉板36と、枠体32の一側に設
けられ且つ開閉板36の開閉駆動を行うソレノイド等よ
りなる開閉板駆動手段37とを備え、前板部31の上部
前側に開閉爪20が開閉自在に装着されている。
The front case member 23 has a substantially flat plate-like front plate portion 31 which abuts the front side of the game board 4 in the peripheral portion of the fitting hole 4a, and the front plate portion 3 corresponding to the rotary drums 21a and 21b.
1. A rectangular frame body 32 protruding from the lower rear side of the frame 1 and a frame body 3
2 has a horizontally elongated rectangular opening window 33 formed in the front plate portion 31 corresponding to approximately the upper half of the upper plate 2, and a lower frame portion 32b of the frame body 32 and the front plate portion 31 which are integrally formed and opened. A lower guide portion 34 that guides the game ball guided from the window 33 side downward along the outer peripheral surfaces of the rotary drums 21a and 21b, and an opening window 33
An open / close plate 36 that is swingably provided on the rear side along the lower edge of the frame and that can open and close a lower guide passage 35 between the lower guide portion 34 and the rotating drums 21a and 21b, and one side of the frame body 32. An opening / closing plate driving means 37, which is provided and is configured to drive the opening / closing plate 36 to open / close, is provided. The opening / closing claw 20 is mounted on the front side of the upper portion of the front plate portion 31 so as to be openable / closable.

【0015】開閉板36は、通常状態では閉状態に保持
されて下案内通路35を閉鎖しており、回転ドラム21
a,21bの回転動作に同期して、例えば回転ドラム2
1a,21bが1回転する毎に所定時間開放するように
なっている。なお、閉状態の開閉板36上は、回転ドラ
ム21の前面側に当接した状態で遊技球が停留する停留
部36aとなっており、この停留部36a上には左右方
向に同時に6個の遊技球が停留可能となっている。
The opening / closing plate 36 is kept closed in a normal state to close the lower guide passage 35, and the rotary drum 21 is closed.
In synchronization with the rotation operation of a and 21b, for example, the rotary drum 2
Each time 1a, 21b makes one rotation, it is opened for a predetermined time. In addition, on the open / close plate 36 in the closed state, there is a retaining portion 36a where the game balls are retained in contact with the front surface side of the rotating drum 21, and six pieces are simultaneously provided on the retaining portion 36a in the left-right direction. Game balls can be parked.

【0016】枠体32の上枠部32aには、開口窓33
の下部側に遊技球が通過可能な上下幅の連通部33aを
残して開口窓33の上部側を覆い且つ回転ドラム21
a,21bの外周面との間に上案内通路38を形成する
窓カバー39が着脱自在に装着されている。窓カバー3
9は、その全体が透明な合成樹脂等により形成されてお
り、遊技盤4の前側からこの窓カバー39を介して回転
ドラム21a,21bの上面側及びその後側を透視可能
となっている。なお、開口部33及び連通部33aは、
停留部36aに対応して遊技球6個分の横幅に形成され
ている。
An opening window 33 is formed in the upper frame portion 32a of the frame body 32.
The upper part of the opening window 33 is covered and the rotary drum 21 is left with a communication part 33a having a vertical width allowing the game balls to pass therethrough.
A window cover 39 that forms an upper guide passage 38 between the outer peripheral surfaces of a and 21b is detachably attached. Window cover 3
9 is entirely made of transparent synthetic resin or the like, and it is possible to see through the window cover 39 from the front side of the game board 4 to the upper side and the rear side of the rotary drums 21a and 21b. The opening 33 and the communication portion 33a are
Corresponding to the stopping portion 36a, it is formed in the width of six gaming balls.

【0017】また、前ケース体23の前側には、開閉爪
20の上側に、開閉爪20が閉状態のときに開閉爪20
の間の隙間を上側から閉鎖して遊技球の入賞を阻止する
入賞阻止手段40が、例えば着脱自在に設けられてい
る。
Further, on the front side of the front case body 23, on the upper side of the opening / closing claw 20, when the opening / closing claw 20 is closed, the opening / closing claw 20 is formed.
The winning prevention means 40 for preventing the winning of the game ball by closing the gap between the upper side is provided, for example, detachably.

【0018】前カバー25は、開閉爪20の間に入賞し
た遊技球を開口窓33の連通部33aに案内するための
もので、開閉爪20の間の入賞口41を前側から覆う入
賞口カバー42と、入賞口41の下部側から左右に分岐
し、開口窓33の左右両側を経由して連通部33aの前
側両側部に連通する前案内通路部43と、前案内通路部
43の左右の排出口43a間に連通部33aの下縁側に
沿って設けられ且つ前案内通路部43によって案内され
た遊技球を連通部33aを介して後向きに案内する中央
案内部44とを一体に備えている。
The front cover 25 is for guiding the game balls won between the opening and closing claws 20 to the communication portion 33a of the opening window 33, and covers the winning opening 41 between the opening and closing claws 20 from the front side. 42, a front guide passage portion 43 that branches from the lower side of the winning opening 41 to the left and right, and communicates with both front side side portions of the communication portion 33a via the left and right sides of the opening window 33, and the left and right sides of the front guide passage portion 43. A central guide portion 44, which is provided along the lower edge side of the communication portion 33a between the discharge ports 43a and guides the game ball guided by the front guide passage portion 43 backward through the communication portion 33a, is integrally provided. .

【0019】入賞口41内には、開閉爪20を介して入
賞口41に入賞した遊技球を検出する入賞検出スイッチ
45が、入賞口カバー42と前ケース体23との間に着
脱自在に装着されている。
In the winning opening 41, a winning detection switch 45 for detecting a game ball winning the winning opening 41 via the opening / closing claw 20 is detachably mounted between the winning opening cover 42 and the front case body 23. Has been done.

【0020】後ケース体24は、その前側に前ケース体
23の枠体32の後端側に対応する矩形状の開口部51
を備えた略箱型に形成され、開口部51を枠体32の後
端側に嵌合させた状態で前ケース体23に着脱自在に装
着されており、開口部51の近傍に左右に隣接して同軸
状に配置された2つの回転ドラム21a,21bと、こ
れら回転ドラム21a,21bを駆動可能に支持する駆
動モータ等よりなる回転ドラム駆動手段52a,52b
と、前ケース体23側の下案内通路35側からの遊技球
を下方に排出する下排出通路53と、上案内通路38か
らの遊技球を回転ドラム21a,21bの上方を介して
後方に案内する後方案内通路54と、後方案内通路54
の下流側に左右方向往復移動可能に配置される特定入賞
手段22と、後方案内通路54の下流側に一体に設けら
れ且つ特定入賞手段22を左右方向に摺動自在に支持す
る案内レール部55と、案内レール部55を挟んで後方
案内通路54の下流側に一体に設けられ且つ案内レール
部55からの遊技球を下方に排出する後排出通路56と
を備えている。
The rear case body 24 has a rectangular opening 51 on the front side thereof corresponding to the rear end side of the frame body 32 of the front case body 23.
It is formed in a substantially box shape having the above, and is detachably attached to the front case body 23 in a state where the opening 51 is fitted to the rear end side of the frame 32, and is adjacent to the left and right in the vicinity of the opening 51. And coaxially arranged two rotary drums 21a and 21b, and rotary drum driving means 52a and 52b including drive motors that drivably support these rotary drums 21a and 21b.
And, the lower discharge passage 53 for discharging the game ball from the lower guide passage 35 side of the front case body 23 side downward, and the game ball from the upper guide passage 38 are guided backward through the upper parts of the rotary drums 21a and 21b. Rear guide passage 54 and rear guide passage 54
Specific winning means 22 arranged to be reciprocally movable in the left-right direction, and a guide rail portion 55 integrally provided on the downstream side of the rear guide passage 54 and slidably supporting the specific winning means 22 in the left-right direction. And a rear discharge passage 56 that is integrally provided on the downstream side of the rear guide passage 54 with the guide rail portion 55 interposed therebetween and that discharges the game ball from the guide rail portion 55 downward.

【0021】回転ドラム21a,21bは、夫々、軸方
向長さが遊技球略3個分に形成された円筒部61と、円
筒部61の一端側中心部に配置され且つ回転ドラム駆動
手段52a,52bの駆動軸62に固定されるハブ部6
3と、ハブ部63と円筒部61の一端側とを半径方向に
接続するホーク部64とを一体に備えており、開口部5
1を形成する左右の側板51a,51b間に、ハブ部6
3側が互いに対向するように横向きに配置されている。
これにより、2つの回転ドラム21a,21bの表面に
沿って左右方向に6個の遊技球が整列可能となってい
る。
The rotary drums 21a and 21b are respectively provided with a cylindrical portion 61 whose axial length is formed by about three game balls, and a rotary drum driving means 52a, which is arranged at the center of one end side of the cylindrical portion 61. Hub portion 6 fixed to the drive shaft 62 of 52b
3 and a fork portion 64 that connects the hub portion 63 and the one end side of the cylindrical portion 61 in the radial direction, are integrally provided.
1 between the left and right side plates 51a and 51b forming the hub portion 6
The three sides are arranged laterally so as to face each other.
As a result, six game balls can be aligned in the left-right direction along the surfaces of the two rotary drums 21a and 21b.

【0022】円筒部61には、例えばその内面側に、永
久磁石69が複数配置され、その永久磁石69に対応す
る外周面側が遊技球を吸着保持可能な吸着部69aとな
っており、永久磁石69の吸着力によって遊技球を円筒
部61の外周面側に吸着して保持し、回転ドラム21
a,21bの回転に伴ってその回転方向に誘導するよう
になっている。
In the cylindrical portion 61, for example, a plurality of permanent magnets 69 are arranged on the inner surface side thereof, and the outer peripheral surface side corresponding to the permanent magnets 69 is an attraction portion 69a capable of attracting and holding a game ball. The game ball is sucked and held on the outer peripheral surface side of the cylindrical portion 61 by the suction force of 69, and the rotary drum 21
As a and 21b rotate, they are guided in the rotation direction.

【0023】なお、永久磁石69は、円筒部61の外周
面上の180度ずれた2箇所に1組ずつ計2組設けられ
ており、その1組は軸方向の両端部近傍に1個ずつ、他
の1組は軸方向の中央に1個配置されている。また、円
筒部61の外周面上には、各吸着部69aに対応して例
えば丸印等が描かれており、吸着部69aの位置を遊技
者が遊技盤4の前側から容易に認識できるようになって
いる。
Two sets of permanent magnets 69 are provided at two positions on the outer peripheral surface of the cylindrical portion 61, which are shifted by 180 degrees, and one set is provided near each end in the axial direction. , The other one is arranged at the center in the axial direction. Further, on the outer peripheral surface of the cylindrical portion 61, for example, a circle is drawn corresponding to each suction portion 69a, so that the player can easily recognize the position of the suction portion 69a from the front side of the game board 4. It has become.

【0024】回転ドラム駆動手段52a,52bは、そ
の駆動軸62を互いに対向させた状態で回転ドラム21
a,21b内に配置され、側板51a,51bに着脱自
在に固定されている。回転ドラム駆動手段52a,52
bは、共に正逆両方向に駆動可能であり、これによって
回転ドラム21a,21bを個別に任意の方向に回転さ
せることが可能となっている。
The rotary drum drive means 52a and 52b are arranged such that their drive shafts 62 face each other.
It is arranged in a and 21b, and is detachably fixed to the side plates 51a and 51b. Rotating drum driving means 52a, 52
Both b can be driven in both forward and reverse directions, whereby the rotary drums 21a and 21b can be individually rotated in arbitrary directions.

【0025】なお、回転ドラム21a,21bは、後ケ
ース体24を前ケース体23に装着したとき、下案内部
34との間に下案内通路35が、窓カバー39との間に
上案内通路38が夫々形成され、前面側が停留部36a
の後側に位置するように前ケース体24側の枠体32の
後端部近傍に配置されるようになっている。
When the rear case body 24 is mounted on the front case body 23, the rotary drums 21a and 21b have a lower guide passage 35 between them and a lower guide portion 34, and an upper guide passage between them and the window cover 39. 38 are formed respectively, and the front side is the stop 36a.
It is arranged near the rear end of the frame 32 on the front case body 24 side so as to be located on the rear side.

【0026】下排出通路53は、下案内通路35の下流
側に接続され、下案内通路35によって回転ドラム21
a,21bの下側に案内されてきた遊技球を遊技盤4の
後側に下向きに排出するようになっている。
The lower discharge passage 53 is connected to the downstream side of the lower guide passage 35, and the rotary drum 21 is connected by the lower guide passage 35.
The game balls guided to the lower side of a, 21b are discharged downward to the rear side of the game board 4.

【0027】後方案内通路54は、上案内通路38の下
流側に接続され、上案内通路38によって回転ドラム2
1a,21bの上側から案内されてきた遊技球を後側に
案内するようになっている。なお、後方案内通路54の
底板部54aは、その前縁側が回転ドラム21a,21
bの外周面に前向きに鋭角をなして近接しており、回転
ドラム21a,21bの吸着部69aに吸着されて誘導
されてきた遊技球を回転ドラム21a,21bの外周面
から離脱させて後方側に案内するようになっている。
The rear guide passage 54 is connected to the downstream side of the upper guide passage 38, and the rotary drum 2 is connected by the upper guide passage 38.
The game balls guided from the upper side of 1a and 21b are guided to the rear side. In addition, the bottom plate portion 54a of the rear guide passage 54 has its front edge side on the rotary drums 21a, 21.
The game ball that is close to the outer peripheral surface of b at an acute angle and is guided by being attracted to the suction portion 69a of the rotating drums 21a and 21b is separated from the outer peripheral surfaces of the rotating drums 21a and 21b to the rear side. To guide you.

【0028】特定入賞手段22は、1個の遊技球が通過
可能な特定領域22aと、この特定領域22aを通過し
た遊技球を検出する特定領域通過検出スイッチ72とを
備え、後述する往復駆動手段74の駆動により案内レー
ル部55に沿って側板51a,51b間を左右方向に往
復移動可能となっている。また、特定領域22aの両側
には、案内リブ22bが上向きに立設されており、後方
案内通路54側から特定入賞手段22の横幅内に案内さ
れてきた遊技球を特定領域22a側に案内すると共に、
遊技者が遊技盤4の前側からその特定領域22aの位置
を容易に認識できるようになっている。
The specific winning means 22 comprises a specific area 22a through which one game ball can pass, and a specific area passage detection switch 72 for detecting the game ball that has passed through this specific area 22a. By driving 74, it is possible to reciprocate in the left-right direction between the side plates 51a and 51b along the guide rail portion 55. Further, on both sides of the specific area 22a, guide ribs 22b are erected upward, and guide the game balls guided from the rear guide passage 54 side to the lateral width of the specific winning means 22 to the specific area 22a side. With
The player can easily recognize the position of the specific area 22a from the front side of the game board 4.

【0029】なお、特定入賞手段22の2つの案内リブ
22b間の幅は、例えば後方案内通路54の横幅の1/
3程度となっており、後方案内通路54によって案内さ
れてきた遊技球は1/3程度の確率で特定領域22aを
通過するようになっている。
The width between the two guide ribs 22b of the specific winning means 22 is, for example, 1 / the width of the rear guide passage 54.
It is about 3, and the game ball guided by the rear guide passage 54 passes through the specific area 22a with a probability of about 1/3.

【0030】後排出通路56は、案内レール部55を挟
んで後方案内通路54の下流側に一体に設けられ、後方
案内通路54により後向きに案内されて特定入賞手段2
2の特定領域22aを通過した遊技球と、特定入賞手段
22の側方を通過した遊技球とを共に遊技盤4の後側に
下向きに排出するようになっている。
The rear discharge passage 56 is integrally provided on the downstream side of the rear guide passage 54 with the guide rail portion 55 interposed therebetween, and is guided rearward by the rear guide passage 54 so that the specific winning means 2 is provided.
Both the game ball that has passed through the two specific areas 22a and the game ball that has passed the side of the specific winning means 22 are discharged downward to the rear side of the game board 4.

【0031】後カバー26は、開閉爪20を開閉駆動す
る開閉爪駆動手段73と、特定入賞手段22を往復駆動
する往復駆動手段74とを支持するもので、開閉爪駆動
手段73を後ケース体24の上方で支持する遊技盤4と
平行な上支持板部75と、往復駆動手段74を後ケース
体24の後方で支持する遊技盤4と平行な下支持板部7
6と、上支持板75と下支持板76とを前後に接続する
接続板部77とを一体に備えており、取り付けボス部2
6aを介して前ケース体23及び後ケース体24の裏側
に着脱自在に装着されている。
The rear cover 26 supports an opening / closing claw driving means 73 for driving the opening / closing claw 20 to open / close, and a reciprocating driving means 74 for reciprocating the specific winning means 22. The opening / closing claw driving means 73 is mounted on the rear case body. Upper support plate portion 75 that is parallel to the game board 4 that is supported above 24, and lower support plate portion 7 that is parallel to the game board 4 that supports the reciprocating drive means 74 behind the rear case body 24.
6 and a connecting plate portion 77 that connects the upper supporting plate 75 and the lower supporting plate 76 to the front and back, are integrally provided.
It is detachably attached to the back sides of the front case body 23 and the rear case body 24 via 6a.

【0032】開閉爪駆動手段73は、駆動軸73aを下
向きに備えたソレノイド等により構成され、駆動軸73
aには前向きに突出する左右一対の駆動ピン78が固定
されている。開閉爪20は、後向きに一体に突設された
支軸20aにより前カバー25側に揺動自在に支持さ
れ、その支軸20aの後端側には、斜め内向きに突出す
る揺動レバー79が一体に設けられており、この揺動レ
バー79の端部近傍に設けられた係合溝79aに駆動ピ
ン78が後側から係合している。開閉爪駆動手段73の
駆動により、駆動軸73a及び駆動ピン78が上下に移
動し、この上下動が揺動レバー79を介して支軸20a
の正逆方向の回転動作に変換され、開閉爪20が開閉す
るようになっている。
The opening / closing claw driving means 73 is constituted by a solenoid or the like having a driving shaft 73a facing downward.
A pair of left and right drive pins 78 protruding forward are fixed to a. The opening / closing claw 20 is swingably supported on the front cover 25 side by a support shaft 20a that is integrally projected rearward, and a swing lever 79 protruding diagonally inward is provided on the rear end side of the support shaft 20a. Are integrally provided, and the drive pin 78 is engaged with the engagement groove 79a provided in the vicinity of the end portion of the swing lever 79 from the rear side. The drive shaft 73a and the drive pin 78 are moved up and down by the drive of the opening / closing claw drive means 73, and this up-and-down movement is carried out via the swing lever 79 to the support shaft 20a.
The opening / closing claw 20 is opened / closed by being converted into the rotation operation in the normal and reverse directions.

【0033】往復駆動手段74は、駆動軸81aが前向
きとなるように配置された例えば減速機付きの駆動モー
タ81と、一端側が駆動軸81aに固定され且つ他端側
に案内孔82aが設けられた揺動アーム82とを備え、
案内孔82aには特定入賞手段22の後側に突出する突
出部22cが前側から係合している。駆動モータ81を
正逆方向に交互に駆動することにより、揺動アーム82
が揺動し、これに伴って特定入賞手段22が左右方向に
往復移動するようになっている。なお、特定入賞手段2
2の突出部22cの後端部側には、案内孔82aの後側
から係合保持部材22dが着脱自在に固定されており、
突出部22cの案内孔82aからの抜けや斜め方向への
ぶれを防止して、揺動アーム82からの駆動力を特別入
賞手段22側にスムーズに伝達できるようになってい
る。
The reciprocating drive means 74 is provided with a drive motor 81, for example, with a speed reducer, arranged so that the drive shaft 81a faces forward, one end side fixed to the drive shaft 81a, and a guide hole 82a provided at the other end side. And a swinging arm 82,
A projecting portion 22c projecting to the rear side of the specific winning means 22 is engaged with the guide hole 82a from the front side. By alternately driving the drive motor 81 in the forward and reverse directions, the swing arm 82
Swings, and the specific winning means 22 reciprocates in the left-right direction accordingly. In addition, specific winning means 2
An engagement holding member 22d is detachably fixed from the rear side of the guide hole 82a to the rear end side of the second protruding portion 22c,
The protrusion 22c is prevented from slipping out of the guide hole 82a and swaying in an oblique direction, so that the driving force from the swing arm 82 can be smoothly transmitted to the special winning means 22 side.

【0034】始動入賞手段17a〜17cへの遊技球の
入賞に基づいて開放された開閉爪20間に遊技球が入賞
すると、その遊技球は入賞口41を通過する際に入賞検
出スイッチ45に検出された後、前案内通路部43に沿
って開口窓33の左右一側を介して排出口43aから中
央案内部44上に排出される。中央案内部44上に排出
された遊技球は、連通部33aを介して後方側に案内さ
れ、閉状態となっている開閉板36上の停留部36aで
回転ドラム21a,21bの外周面に当接した状態で停
留する。
When a game ball is won between the opening and closing claws 20 that are opened based on the winning of the game ball to the starting winning means 17a to 17c, the game ball is detected by the winning detection switch 45 when passing through the winning opening 41. After being discharged, it is discharged from the discharge port 43a onto the central guide portion 44 through the left and right sides of the opening window 33 along the front guide passage portion 43. The game ball discharged onto the central guide portion 44 is guided to the rear side through the communication portion 33a, and hits the outer peripheral surfaces of the rotating drums 21a and 21b at the stop portion 36a on the open / close plate 36 in the closed state. Stop while touching.

【0035】正回転(回転ドラム21a,21bの前面
側が上向きに移動する方向の回転)している回転ドラム
21a,21bの前に遊技球が停留した場合には、図7
(a)に示すように、回転ドラム21a,21b上の吸
着部69aが停留部36aの位置にきてその遊技球と吸
着部69aの位置が一致したとき、その遊技球は吸着部
69aに吸着され、上案内通路38、後方案内通路54
を介して回転ドラム21a,21bの後方側へ誘導され
る。そして、特定入賞手段22の特定領域22aを通過
するか、若しくは特定入賞手段22の側方を通過して、
後排出通路56を経て遊技盤4の後方に排出される。な
お、遊技球が特定領域22aを通過した場合には、特定
領域通過検出スイッチ72がその通過を検出する。
In the case where the game ball is parked in front of the rotating drums 21a and 21b which are rotating in the normal direction (the front side of the rotating drums 21a and 21b moves upward), FIG.
As shown in (a), when the suction portion 69a on the rotary drums 21a and 21b comes to the position of the stopping portion 36a and the position of the game ball and the suction portion 69a match, the game ball is sucked to the suction portion 69a. The upper guide passage 38 and the rear guide passage 54
It is guided to the rear side of the rotating drums 21a and 21b via. Then, it passes through the specific area 22a of the specific winning means 22 or the side of the specific winning means 22,
It is discharged to the rear of the game board 4 through the rear discharge passage 56. When the game ball passes through the specific area 22a, the specific area passage detection switch 72 detects the passage.

【0036】一方、逆回転(回転ドラム21a,21b
の前面側が下向きに移動する方向の回転)している回転
ドラム21a,21bの前に遊技球が停留した場合に
は、図7(b)に示すように、回転ドラム21a,21
b上の吸着部69aが停留部36aの位置にきてその遊
技球と吸着部69aの位置が一致したとしても、その遊
技球は開閉板36に阻まれて引き続きその停留位置に停
留すると共に、回転ドラム21a,21bの回転に同期
して開閉板36が開放したときに下案内通路35側に流
下し、下排出通路53を経て遊技盤4の後方に排出され
る。
On the other hand, reverse rotation (rotating drums 21a, 21b)
When the game ball stays in front of the rotating drums 21a and 21b which are rotating in the direction in which the front side of the rotating body moves downward, as shown in FIG. 7B, the rotating drums 21a and 21b
Even if the suction portion 69a on b comes to the position of the stop portion 36a and the position of the game ball and the suction portion 69a match, the game ball is blocked by the opening / closing plate 36 and continuously stays at the stop position, When the opening / closing plate 36 is opened in synchronization with the rotation of the rotary drums 21a and 21b, it flows down to the lower guide passage 35 side and is discharged to the rear of the game board 4 through the lower discharge passage 53.

【0037】図8は制御系のブロック図である。この制
御系は、開閉爪制御手段91、ドラム回転パターン選択
手段92、回転ドラム制御手段(回転体制御手段)9
3、特別遊技状態発生手段94、入賞処理手段95、払
い出し制御手段96等を備えている。
FIG. 8 is a block diagram of the control system. This control system includes an opening / closing claw control unit 91, a drum rotation pattern selection unit 92, and a rotating drum control unit (rotating body control unit) 9.
3, special game state generation means 94, winning a prize processing means 95, payout control means 96 and the like.

【0038】開閉爪制御手段91は、開閉爪20を開閉
駆動する開閉爪駆動手段73を制御するもので、始動入
賞手段17a〜17cに遊技球が入賞することを条件
に、開閉爪20を所定回数開放させるべく、開閉爪駆動
手段73に駆動制御信号を出力するようになっている。
本実施形態では、左右の始動入賞手段17a,17cへ
の遊技球の入賞に対して1回、中央の始動入賞手段17
bへの遊技球の入賞に対して2回、夫々開閉爪20を開
放するようになっている。
The opening / closing claw control means 91 controls the opening / closing claw driving means 73 for driving the opening / closing claw 20 to open and close, and sets the opening / closing claw 20 in a predetermined condition on condition that a game ball is won in the starting winning means 17a to 17c. A drive control signal is output to the opening / closing pawl drive means 73 in order to open the opening a certain number of times.
In the present embodiment, once for the winning of the game balls to the left and right starting winning means 17a, 17c, the central starting winning means 17 once.
The open / close claws 20 are each opened twice for winning a game ball in b.

【0039】ドラム回転パターン選択手段92は、回転
ドラム21a,21bの回転パターンを選択するための
もので、回転パターン記憶手段101と抽選手段102
とを備えている。回転パターン記憶手段101は、回転
ドラム21a,21bの回転パターンを予め複数記憶し
ておくためのものである。回転ドラム21a,21bの
回転パターンとしては、回転ドラム21a,21bが共
に正回転の場合(第1パターン)、回転ドラム21aが
正回転で且つ回転ドラム21bが逆回転の場合(第2パ
ターン)、回転ドラム21aが逆回転で且つ回転ドラム
21bが正回転の場合(第3パターン)等が考えられ
る。
The drum rotation pattern selection means 92 is for selecting the rotation pattern of the rotary drums 21a and 21b, and includes the rotation pattern storage means 101 and the lottery means 102.
It has and. The rotation pattern storage means 101 is for storing a plurality of rotation patterns of the rotating drums 21a and 21b in advance. As the rotation patterns of the rotating drums 21a and 21b, when the rotating drums 21a and 21b both rotate normally (first pattern), when the rotating drum 21a rotates normally and the rotating drum 21b rotates reversely (second pattern), A case where the rotating drum 21a is reversely rotating and the rotating drum 21b is normally rotating (third pattern) can be considered.

【0040】抽選手段102は、回転パターン記憶手段
101に記憶されている複数の回転パターンの中から1
つを乱数抽選により選択するためのもので、始動入賞手
段17a〜17cに遊技球が入賞することを条件に所定
の乱数を抽出し、その抽出乱数値に基づいて回転パター
ン記憶手段101に記憶されている複数の回転パターン
の中から1つを選択するようになっている。なお、各回
転パターンの出現率は、例えば第1パターンは10%、
第2,第3パターンは夫々45%等のように、予め所定
の値に設定されている。
The lottery means 102 selects one from a plurality of rotation patterns stored in the rotation pattern storage means 101.
One is selected by random number lottery, and a predetermined random number is extracted on condition that the game ball is won in the starting winning means 17a to 17c, and is stored in the rotation pattern storage means 101 based on the extracted random number value. One of the plurality of rotation patterns is selected. The appearance rate of each rotation pattern is, for example, 10% for the first pattern,
The second and third patterns are preset to a predetermined value such as 45%.

【0041】回転ドラム制御手段93は、回転ドラム2
1a,21bを回転駆動する回転ドラム駆動手段52
a,52bと、開閉板36を開閉駆動する開閉板駆動手
段37とを制御するもので、ドラム回転パターン選択手
段92で選択された回転パターンに従って回転ドラム2
1a,21bを回転させるべく回転ドラム駆動手段52
a,52bに駆動制御信号を出力する機能と、回転ドラ
ム21a,21bの回転と同期して開閉板36を開閉さ
せるべく開閉板駆動手段37に駆動制御信号を出力する
機能とを備えている。
The rotary drum control means 93 is used for the rotary drum 2
Rotating drum drive means 52 for rotationally driving 1a and 21b
a, 52b and an opening / closing plate driving means 37 for driving the opening / closing plate 36 to open / close, and the rotating drum 2 according to the rotation pattern selected by the drum rotation pattern selecting means 92.
Rotating drum drive means 52 for rotating 1a and 21b
It has a function of outputting a drive control signal to a and 52b, and a function of outputting a drive control signal to the opening and closing plate drive means 37 to open and close the opening and closing plate 36 in synchronization with the rotation of the rotary drums 21a and 21b.

【0042】なお、回転ドラム21a,21bは、両者
が同じ方向に回転する場合には夫々の吸着部69aの位
置が揃うように、また両者が互いに異なる方向に回転す
る場合には夫々の吸着部69aが停留部36aの位置で
一致するように回転駆動されるようになっている。ま
た、開閉板36は、回転ドラム21a,21bが1回転
する毎に、各回転ドラム21a,21bの吸着部69a
が停留部36aの位置にきたとき若しくはその後に所定
時間(例えば0.5秒程度)開放するようになってい
る。
The rotary drums 21a and 21b are arranged so that the suction portions 69a are aligned when they rotate in the same direction, and the suction portions 69a are rotated when they rotate in different directions. It is adapted to be rotationally driven so that 69a coincides with the position of the stopping portion 36a. The open / close plate 36 is provided with the suction portions 69a of the rotary drums 21a and 21b each time the rotary drums 21a and 21b rotate once.
Is opened for a predetermined time (for example, about 0.5 seconds) when the vehicle reaches the position of the stopping portion 36a or thereafter.

【0043】特別遊技状態発生手段94は、遊技者に有
利な特別遊技状態を発生させるためのもので、遊技球が
特定領域22aを通過することを条件に作動を開始する
ようになっている。特別遊技状態発生手段94が作動し
て特別遊技状態が発生すると、開閉爪20が所定回数
(例えば18回)、所定入賞個数(例えば10個)を限
度として開閉され、この特別遊技状態の発生中に遊技球
が特定領域22aを通過することを条件に、所定回数
(例えば16回)を限度としてこの特別遊技状態が繰り
返されるようになっている。
The special game state generating means 94 is for generating a special game state that is advantageous to the player, and is designed to start operating on the condition that the game ball passes through the specific area 22a. When the special game state generating means 94 is activated and the special game state is generated, the opening / closing claw 20 is opened and closed a predetermined number of times (for example, 18 times) and a predetermined number of winning prizes (for example, 10) is opened and closed, and this special game state is being generated. On the condition that the game ball passes through the specific area 22a, the special game state is repeated up to a predetermined number of times (for example, 16 times).

【0044】入賞処理手段95は、可変入賞手段16等
への遊技球の入賞に基づいて払い出し手段103から規
定数の遊技球を払い出させる入賞処理を行うためのもの
で、可変入賞手段16の入賞検出スイッチ45、普通入
賞手段18、開閉入賞手段19等の入賞検出スイッチか
ら検出信号が出力されたときに、払い出し手段103の
駆動制御を行う払い出し制御手段96に対して規定数の
遊技球の払い出し制御信号を出力するようになってい
る。
The prize winning processing means 95 is for performing a prize processing for paying out a prescribed number of game balls from the payout means 103 based on the prize winning of the game balls to the variable prize winning means 16 and the like. When a detection signal is output from the winning detection switch such as the winning detection switch 45, the normal winning means 18, the opening / closing winning means 19, etc., a predetermined number of game balls are supplied to the payout control means 96 for controlling the driving of the payout means 103. A payout control signal is output.

【0045】次に上記パチンコ機における動作について
説明する。遊技に際して遊技者が発射ハンドル10を把
持して操作すると、発射手段9が作動して、上皿7から
発射レール11上に順次供給される遊技球をガイドレー
ル14を経て遊技領域15へと打ち込んで行く。そし
て、この遊技領域15の上部側に発射された遊技球が盤
面に沿って落下する間に、その遊技球が普通入賞手段1
8等に入賞すると、払い出し手段103が規定数の遊技
球を賞球として払い出して遊技者に利益を還元する。
Next, the operation of the pachinko machine will be described. When a player grips and operates the firing handle 10 during a game, the launching means 9 is actuated and the game balls sequentially supplied from the upper plate 7 onto the launch rail 11 are driven into the game area 15 via the guide rail 14. Go in. Then, while the game ball shot to the upper side of the game area 15 falls along the board surface, the game ball is normally the winning means 1
When the player wins 8 or the like, the payout means 103 pays out a predetermined number of game balls as prize balls and returns the profit to the player.

【0046】遊技球が始動入賞手段17a〜17cの何
れかに入賞すると、開閉爪制御手段91から開閉爪駆動
手段73に対して駆動制御信号が出力され、これによっ
て始動入賞手段17a,17cへの入賞に対しては1
回、始動入賞手段17bへの入賞に対しては2回、開閉
爪20が開放する。
When the game ball wins any of the starting prize winning means 17a to 17c, a drive control signal is output from the opening / closing pawl control means 91 to the opening / closing pawl driving means 73, whereby the starting prize winning means 17a, 17c. 1 for winning
The opening / closing claw 20 is opened twice for winning the start winning means 17b.

【0047】開放された開閉爪20を介して遊技球が入
賞すると、その遊技球は入賞口41を通過する際に入賞
検出スイッチ45に検出された後、前案内通路部43に
沿って開口窓33の左右一側を経由して排出口43aか
ら中央案内部44上に排出される。中央案内部44上に
排出された遊技球は、連通部33aを介して後方側に案
内され、閉鎖位置にある開閉板36上の停留部36aで
回転ドラム21a,21bの外周面に当接した状態で停
留する。
When a game ball wins through the opened / closed claw 20, the game ball is detected by the prize detection switch 45 when passing through the winning opening 41, and then opened along the front guide passage 43. It is discharged from the discharge port 43a onto the central guide portion 44 via one of the left and right sides of 33. The game ball discharged onto the central guide portion 44 is guided to the rear side through the communication portion 33a, and abuts on the outer peripheral surfaces of the rotary drums 21a and 21b at the stop portion 36a on the opening / closing plate 36 in the closed position. Stop in the state.

【0048】一方、遊技球が始動入賞手段17a〜17
cの何れかに入賞したとき、ドラム回転パターン選択手
段92の抽選手段102が乱数を抽出し、その抽出乱数
値に基づいて回転パターン記憶手段101に記憶されて
いる複数の回転パターン(例えば第1〜第3パターン)
の中から1つを選択する。そして、その選択された回転
パターンに従って回転ドラム制御手段93から回転ドラ
ム駆動手段52a,52bに対して駆動制御信号が出力
され、これによって回転ドラム21a,21bが所定の
方向に回転駆動される。
On the other hand, the game ball is a starting winning means 17a to 17
When any one of the c is won, the lottery means 102 of the drum rotation pattern selection means 92 extracts a random number, and a plurality of rotation patterns stored in the rotation pattern storage means 101 based on the extracted random number values (for example, the first pattern). ~ Third pattern)
Select one from. Then, a drive control signal is output from the rotary drum control means 93 to the rotary drum drive means 52a, 52b in accordance with the selected rotation pattern, whereby the rotary drums 21a, 21b are rotationally driven in a predetermined direction.

【0049】例えば、ドラム回転パターン選択手段92
により、回転ドラム21aが正回転で且つ回転ドラム2
1bが逆回転となる第2パターンが選択された場合に
は、回転ドラム制御手段93から回転ドラム駆動手段5
2aに対して正回転の駆動制御信号が、回転ドラム駆動
手段52bに対して逆回転の駆動制御信号が夫々出力さ
れ、これによって回転ドラム21aは正回転に、回転ド
ラム21bは逆回転に駆動される。
For example, the drum rotation pattern selection means 92
As a result, the rotary drum 21a rotates forward and the rotary drum 2
When the second pattern in which 1b is rotated in the reverse direction is selected, the rotary drum control means 93 causes the rotary drum drive means 5 to rotate.
A drive control signal for normal rotation is output to 2a, and a drive control signal for reverse rotation is output to the rotary drum drive means 52b, whereby the rotary drum 21a is driven in normal rotation and the rotary drum 21b is driven in reverse rotation. It

【0050】更に、回転ドラム制御手段93から開閉板
駆動手段37に対して、回転ドラム21a,21bが1
回転する毎に、各回転ドラム21a,21bの吸着部6
9aが停留部36aの前にきたときに所定時間(例えば
0.5秒程度)開閉板36を開放させるべく、駆動制御
信号を出力する。
Further, the rotary drums 21a and 21b are connected to the open / close plate drive means 37 from the rotary drum control means 93 to one.
Each time it rotates, the suction unit 6 of each rotating drum 21a, 21b
When 9a comes in front of the stopping portion 36a, a drive control signal is output so as to open the opening / closing plate 36 for a predetermined time (for example, about 0.5 seconds).

【0051】停留部36aで停留している遊技球が、例
えば正回転している回転ドラム21a側にある場合に
は、図7(a)に示すように、その回転ドラム21a上
の吸着部69aが停留部36aの位置にきてその遊技球
と吸着部69aの位置が一致したとき、その遊技球は吸
着部69aに吸着保持され、上案内通路38を介して回
転ドラム21aの後方側へ誘導され、更に後方案内通路
54の底板部54aによって回転ドラム21aの外周面
から離脱された後、更に後方に案内される。
When the game ball stopped at the stopping portion 36a is on the side of the rotating drum 21a which is rotating normally, for example, as shown in FIG. 7A, the sucking portion 69a on the rotating drum 21a. When comes to the position of the stopping portion 36a and the position of the game ball and the suction portion 69a match, the game ball is sucked and held by the suction portion 69a and guided to the rear side of the rotary drum 21a via the upper guide passage 38. After being separated from the outer peripheral surface of the rotary drum 21a by the bottom plate portion 54a of the rear guide passage 54, it is further guided rearward.

【0052】後方案内通路54によって案内された遊技
球は、往復駆動手段74によって左右方向に往復駆動さ
れている特定入賞手段22の特定領域22aを通過する
か、或いはその側方を通過した後、後排出通路56を経
て遊技盤4の後方に排出される。
The game ball guided by the rear guide passage 54 passes through the specific area 22a of the specific winning means 22 which is reciprocally driven in the left-right direction by the reciprocating driving means 74, or after passing the side thereof, It is discharged to the rear of the game board 4 through the rear discharge passage 56.

【0053】一方、停留部36aで停留している遊技球
が、例えば逆回転している回転ドラム21b側にある場
合には、図7(b)に示すように、その回転ドラム21
b上の吸着部69aが停留部36aの位置にきてその遊
技球と吸着部69aの位置が一致したとしても、閉鎖位
置にある開閉板36に阻まれて引き続きその停留位置に
停留すると共に、回転ドラム21a,21bの回転に同
期して開閉板36が開放したとき、下案内通路35側に
流下して下排出通路53を経て遊技盤4の後方に排出さ
れる。
On the other hand, when the game ball stopped at the stopping portion 36a is on the side of the rotating drum 21b which is rotating in the reverse direction, for example, as shown in FIG. 7B, the rotating drum 21.
Even if the suction part 69a on b comes to the position of the stop part 36a and the position of the game ball and the suction part 69a coincides, it is blocked by the opening / closing plate 36 in the closed position and continuously stops at the stop position, When the opening / closing plate 36 is opened in synchronization with the rotations of the rotating drums 21a and 21b, it flows down to the lower guide passage 35 side and is discharged to the rear of the game board 4 through the lower discharge passage 53.

【0054】なお、本実施形態では、回転ドラム21が
1回転する毎に開閉板36が開放するようになってお
り、また吸着部69aの位置は回転ドラム21の周方向
の2箇所に分けて設けられているため、遊技球の停留位
置が正回転する回転ドラム21a側であったとしても、
その遊技球が停留部36a上に流下してくるタイミング
が悪ければ、開閉板36が開放した際に下案内通路35
側に流下する場合もある。
In this embodiment, the opening / closing plate 36 is opened every time the rotary drum 21 makes one revolution, and the suction portion 69a is divided into two positions in the circumferential direction of the rotary drum 21. Since it is provided, even if the stationary position of the game ball is on the side of the rotating drum 21a that rotates forward,
If the timing at which the game ball flows down onto the stopping portion 36a is bad, the lower guide passage 35 will be opened when the opening / closing plate 36 is opened.
It may run down to the side.

【0055】正回転している回転ドラム21aによって
後方側に誘導された遊技球が特定領域22aを通過し、
特定領域通過検出スイッチ72がその通過を検出した場
合には、特別遊技状態発生手段94が作動して遊技者に
有利な特別遊技状態が発生する。
The game ball guided to the rear side by the rotating drum 21a rotating in the forward direction passes through the specific area 22a,
When the specific area passage detection switch 72 detects the passage, the special game state generating means 94 is activated to generate a special game state advantageous to the player.

【0056】特別遊技状態が発生すると、開閉爪制御手
段91の制御により、開閉爪20が所定回数(例えば1
8回)、所定入賞個数(例えば10個)を限度として開
閉されると共に、回転ドラム制御手段93の制御によ
り、例えば2つの回転ドラム21a,21bが共に正回
転で駆動される。これにより、可変入賞手段16に入賞
した遊技球は、極めて高い確率で回転ドラム21a,2
1bの吸着部69aによって吸着保持され、上案内通路
38を介して後方側に誘導されることとなり、遊技球が
特定領域22aを通過する確率が高くなる。
When a special game state occurs, the opening / closing hook 20 is controlled a predetermined number of times (for example, 1 by the control of the opening / closing hook control means 91).
Eight times), a predetermined number of winnings (for example, 10) is opened and closed, and under the control of the rotating drum control means 93, for example, the two rotating drums 21a and 21b are both driven in forward rotation. As a result, the gaming balls that have won the variable winning means 16 have a very high probability of having the rotating drums 21a and 2a.
It is sucked and held by the sucking portion 69a of 1b and guided to the rear side through the upper guide passage 38, and the probability that the game ball passes through the specific area 22a increases.

【0057】特別遊技状態の発生中に遊技球が特定領域
22aを通過すれば、所定回数(例えば16回)を限度
としてこの特別遊技状態が繰り返される。
If the game ball passes through the specific area 22a during the occurrence of the special game state, this special game state is repeated up to a predetermined number of times (for example, 16 times).

【0058】以上説明したように、本実施形態のパチン
コ機では、可変入賞手段16内に2つの回転ドラム21
a,21bを備えているため、例えばそれら2つの回転
ドラム21a,21bの回転パターンを適宜変えること
で遊技球の誘導動作に変化を持たせることができ、遊技
に対する興趣を長く維持できる。
As described above, in the pachinko machine of this embodiment, the two rotary drums 21 are provided in the variable winning means 16.
Since a and 21b are provided, for example, by appropriately changing the rotation patterns of the two rotary drums 21a and 21b, it is possible to change the guiding operation of the game ball, and it is possible to keep the interest in the game for a long time.

【0059】2つの回転ドラム21a,21bをその回
転軸方向に配列しているため、夫々の回転方向を異なら
せることで回転ドラムが1つの場合とは全く異なる誘導
動作を行わせることができるだけでなく、2つの回転ド
ラム21a,21bの回転を揃えれば回転ドラムが1つ
の場合と略同じ誘導動作を行わせることも可能となる。
Since the two rotary drums 21a and 21b are arranged in the direction of the rotation axis, it is possible to perform an induction operation which is completely different from the case where one rotary drum is used, by making the respective rotation directions different. Alternatively, if the rotations of the two rotary drums 21a and 21b are aligned, it is possible to perform substantially the same guiding operation as in the case of one rotary drum.

【0060】回転ドラム21a,21bは水平軸廻りに
回転するため、回転ドラムの外周に沿って横方向に並ん
だ複数の遊技球に対して並行して誘導動作を行うことが
でき、躍動感に溢れた動作が実現可能である。
Since the rotary drums 21a and 21b rotate around the horizontal axis, it is possible to perform a guiding operation in parallel to a plurality of game balls arranged in the lateral direction along the outer periphery of the rotary drum, which makes the player feel a sense of dynamism. Overflowing operation can be realized.

【0061】回転ドラム21a,21bは遊技球を吸着
して保持しつつ誘導するようになっているため、遊技球
を凹部等に収めて誘導する場合などと比べて誘導動作に
意外性があり、遊技者はより興味深く遊技を行うことが
できる。
Since the rotary drums 21a and 21b are designed to attract and hold the game balls while guiding them, the guiding operation is more surprising than when guiding the game balls in a recess or the like. The player can play the game more interestingly.

【0062】所定の条件に基づいて決定された回転パタ
ーンに従って回転ドラム21a,21bを回転させる回
転ドラム制御手段93を備えているため、遊技の途中で
回転パターンを変えることで遊技に更に変化を持たせる
ことが可能となる。
Since the rotary drum control means 93 for rotating the rotary drums 21a and 21b in accordance with the rotation pattern determined based on the predetermined condition is provided, the game is further changed by changing the rotation pattern during the game. It becomes possible.

【0063】正回転する回転ドラム21a,21bに誘
導された遊技球のみが特定領域22aを通過可能となる
ように構成しているため、同じ位置に停留している遊技
球であっても回転パターンによって特定領域22aを通
過できる確率が大きく異なることとなり、更に抽選手段
102の抽選結果に基づいて回転パターンを決定するよ
うにしているため、遊技者は常に緊張感をもって面白く
遊技を行うことができる。
Since only the game balls guided by the normally rotating rotating drums 21a and 21b can pass through the specific area 22a, the rotation pattern even if the game balls stay at the same position. The probability of passing through the specific area 22a is greatly different depending on the situation, and since the rotation pattern is determined based on the lottery result of the lottery means 102, the player can always enjoy the game with a sense of tension.

【0064】図9は本発明の第2の実施形態を例示し、
回転ドラム21a,21bの回転パターンを、時間の経
過に基づいて決定するようにした例を示している。図9
に示すように、本実施形態のドラム回転パターン選択手
段92は、第1の実施形態と同様の回転パターン記憶手
段101の他、計時手段111及び選択手段112を備
えている。
FIG. 9 illustrates a second embodiment of the present invention,
An example is shown in which the rotation patterns of the rotating drums 21a and 21b are determined based on the passage of time. Figure 9
As shown in FIG. 7, the drum rotation pattern selection means 92 of this embodiment includes a rotation pattern storage means 101 similar to that of the first embodiment, as well as timing means 111 and selection means 112.

【0065】計時手段111は、所定時間の経過を測定
するもので、例えば回転ドラム21a,21bの回転が
開始された時点から計時を開始し、所定時間(例えば1
0秒)経過する毎に計時信号を出力するようになってい
る。選択手段112は、計時手段111から計時信号が
出力されることを条件に、回転パターン記憶手段101
に記憶されている複数の回転パターンの中から1つを、
所定の順序で、或いはランダムに選択するようになって
いる。
The time measuring means 111 measures the elapse of a predetermined time. For example, the time measuring means 111 starts the time measurement from the time when the rotation of the rotary drums 21a and 21b is started, and the predetermined time (for example, 1
A time signal is output every time (0 seconds) elapses. The selection means 112 is provided with the rotation pattern storage means 101 on condition that the timekeeping signal is output from the timekeeping means 111.
One of the multiple rotation patterns stored in
The selection is made in a predetermined order or randomly.

【0066】回転ドラム制御手段93は、ドラム回転パ
ターン選択手段92によって選択された回転パターンに
従って回転ドラム21a,21bを回転させるべく、回
転ドラム駆動手段52a,52bに駆動制御信号を出力
するようになっている。
The rotary drum control means 93 outputs a drive control signal to the rotary drum drive means 52a, 52b in order to rotate the rotary drums 21a, 21b in accordance with the rotation pattern selected by the drum rotation pattern selection means 92. ing.

【0067】以上のように、回転ドラム21a,21b
の回転パターンを時間の経過に基づいて決定するように
しても、第1の実施形態と同様の効果が期待できる。
As described above, the rotary drums 21a and 21b
Even if the rotation pattern is determined based on the passage of time, the same effect as that of the first embodiment can be expected.

【0068】図10は本発明の第3の実施形態を例示
し、始動入賞手段17a〜17cの何れかに遊技球が入
賞したときに、それら3つの始動入賞手段17a〜17
cのどれに入賞したかによって回転ドラム21a,21
bの回転パターンを決定するようにした例を示してい
る。
FIG. 10 illustrates a third embodiment of the present invention, and when a game ball is won in any of the starting winning means 17a to 17c, these three starting winning means 17a to 17c are provided.
Rotating drums 21a, 21 depending on which one of the c is won
The example which determined the rotation pattern of b is shown.

【0069】図10に示すように、本実施形態のドラム
回転パターン選択手段92は、回転パターン記憶手段1
01と選択手段113とを備えている。回転パターン記
憶手段101には、回転ドラム21a,21bの複数の
回転パターンが、夫々各始動入賞手段17a〜17cに
関連付けて記憶されている。例えば、回転ドラム21
a,21bが共に正回転の第1パターンと、回転ドラム
21aが正回転で且つ回転ドラム21bが逆回転の第2
パターンと、回転ドラム21aが逆回転で且つ回転ドラ
ム21bが正回転の第3パターンとが、夫々始動入賞手
段17c,17a,17bに関連付けて記憶されてい
る。
As shown in FIG. 10, the drum rotation pattern selection means 92 of this embodiment is the rotation pattern storage means 1
01 and selection means 113. In the rotation pattern storage means 101, a plurality of rotation patterns of the rotary drums 21a and 21b are stored in association with the respective starting winning means 17a to 17c. For example, the rotating drum 21
a and 21b are both forward rotating first patterns, and rotating drum 21a is forward rotating second rotating drum 21b is reverse rotating.
The pattern and the third pattern in which the rotary drum 21a rotates in the reverse direction and the rotary drum 21b rotates in the normal direction are stored in association with the start winning means 17c, 17a, 17b, respectively.

【0070】選択手段113は、始動入賞手段17a〜
17cの何れかに遊技球が入賞したときに、その始動入
賞手段17a〜17cのどれに入賞したかに基づいて、
回転パターン記憶手段101に記憶されている複数の回
転パターンの中から1つを選択するようになっている。
The selection means 113 includes the starting winning means 17a-
Based on which of the starting winning means 17a to 17c is won when the game ball is won in any of 17c,
One of the plurality of rotation patterns stored in the rotation pattern storage means 101 is selected.

【0071】回転ドラム制御手段93は、遊技球が始動
入賞手段17a〜17cの何れかに入賞したとき、ドラ
ム回転パターン選択手段92によって選択された回転パ
ターンに従って回転ドラム21a,21bを回転させる
べく、回転ドラム駆動手段52a,52bに対して駆動
制御信号を出力するようになっている。
The rotating drum control means 93 rotates the rotating drums 21a and 21b according to the rotation pattern selected by the drum rotation pattern selecting means 92 when the game ball wins any of the starting winning means 17a to 17c. A drive control signal is output to the rotary drum drive means 52a and 52b.

【0072】以上のように、始動入賞手段17a〜17
cの何れかに遊技球が入賞したときに、それら3つの始
動入賞手段17a〜17cのどれに入賞したかによって
回転ドラム21a,21bの回転パターンを決定するよ
うにしても、第1の実施形態と同様の効果が期待でき
る。
As described above, the starting winning means 17a to 17
Even if the rotation pattern of the rotary drums 21a and 21b is determined depending on which of the three starting winning means 17a to 17c is won when the game ball wins in any of the c, the first embodiment. The same effect as can be expected.

【0073】図11は本発明の第4の実施形態を例示
し、3つの回転ドラム21a〜21cを1つの回転ドラ
ム駆動手段52で駆動するようにした例を示している。
図11に示すように、3つの回転ドラム21a〜21c
は、左右方向に一列状に配置されており、夫々支持板1
21a,121b,121cに横軸周りに回転自在に支
持されている。各回転ドラム21a〜21cの円筒部6
1の内面側には夫々内歯ギアが設けられている。
FIG. 11 illustrates the fourth embodiment of the present invention and shows an example in which the three rotary drums 21a to 21c are driven by one rotary drum driving means 52.
As shown in FIG. 11, three rotary drums 21a to 21c
Are arranged in a line in the left-right direction, and each support plate 1
It is rotatably supported by 21a, 121b, 121c around the horizontal axis. Cylindrical portion 6 of each rotating drum 21a to 21c
Internal tooth gears are provided on the inner surface side of each of 1.

【0074】また、3つの回転ドラム21a〜21cの
回転軸に沿って、回転ドラム駆動手段52の駆動軸62
に直結された1本の駆動軸122が配置されており、駆
動軸122と各回転ドラム21a〜21cとが、例えば
夫々3個,2個,3個のギアよりなるギア列123a,
123b,123cで連結されている。
The drive shaft 62 of the rotary drum drive means 52 is arranged along the rotary shafts of the three rotary drums 21a to 21c.
One drive shaft 122 directly connected to the drive shaft 122 is arranged, and the drive shaft 122 and the rotary drums 21a to 21c are, for example, a gear train 123a composed of three, two, and three gears, respectively.
They are connected by 123b and 123c.

【0075】このように、回転ドラム駆動手段52の駆
動軸62と各回転ドラム21a〜21cとを異なる数の
ギアよりなるギア列で連結すれば、複数の回転ドラム2
1a〜21cを1つの回転ドラム駆動手段52で駆動す
ることも可能である。もちろん、この実施形態の例では
各回転ドラム21a〜21cの回転方向を個々に変更す
ることはできないが、例えば各回転ドラム21a〜21
cのギア列のギア数を動的に変化させるようにすれば、
1つの回転ドラム駆動手段52でも各回転ドラムの回転
方向を個々に変化させることも可能である。
In this way, if the drive shaft 62 of the rotary drum drive means 52 and each of the rotary drums 21a to 21c are connected by a gear train composed of a different number of gears, a plurality of rotary drums 2 can be formed.
It is also possible to drive 1a to 21c by one rotary drum drive means 52. Of course, in the example of this embodiment, it is not possible to individually change the rotation directions of the rotary drums 21a to 21c, but for example, the rotary drums 21a to 21c, for example.
If the number of gears in the gear train of c is changed dynamically,
It is also possible to change the rotating direction of each rotary drum individually with one rotary drum driving means 52.

【0076】以上、本発明の各実施形態について詳述し
たが、この実施形態に限定されるものではなく、本発明
の趣旨を逸脱しない範囲内で種々の変更が可能である。
例えば、回転ドラムの数は4つ以上であってもよい。ま
た、各回転ドラムの長さ、永久磁石61の配置数等は夫
々異なっていてもよい。
Although the respective embodiments of the present invention have been described above in detail, the present invention is not limited to these embodiments, and various modifications can be made without departing from the spirit of the present invention.
For example, the number of rotating drums may be four or more. Further, the length of each rotary drum, the number of permanent magnets 61 arranged, and the like may be different from each other.

【0077】回転ドラムの回転パターンは、回転ドラム
の個数等に応じて自由に設定できる。ドラム回転パター
ン選択手段92は、例えば遊技状態に応じて回転パター
ンを選択するものであってもよい。
The rotation pattern of the rotating drum can be set freely according to the number of rotating drums and the like. The drum rotation pattern selection means 92 may be one that selects a rotation pattern according to the game state, for example.

【0078】また、回転パターンは各回転ドラムの回転
方向だけでなく回転速度を変化させるものであってもよ
い。例えば、吸着部69aが停留部36aの近傍で回転
速度を落としたり、遊技状態や時間経過に応じて速度を
変化させたり、回転ドラム毎に回転速度を異ならせたり
することも可能である。また、回転ドラムの回転方向と
回転速度とを適宜組み合わせた回転パターンを設けても
よい。
The rotation pattern may change not only the rotation direction of each rotary drum but also the rotation speed. For example, the suction unit 69a can reduce the rotation speed in the vicinity of the stopping unit 36a, change the speed according to the game state or the passage of time, or change the rotation speed for each rotating drum. Further, a rotation pattern in which the rotation direction and the rotation speed of the rotary drum are appropriately combined may be provided.

【0079】遊技球保持手段としては、例えば電磁石等
を用いてもよい。また、例えば回転ドラムの表面に設け
た凹部に遊技球を収容して保持するものであってもよ
い。
As the game ball holding means, for example, an electromagnet or the like may be used. Further, for example, a game ball may be housed and held in a recess provided on the surface of the rotary drum.

【0080】実施形態では回転体の一例として回転ドラ
ム21a〜21cを用いたが、例えば円柱形状のものな
ど、種々の回転体を用いることができる。また、回転体
の回転軸は左右方向である必要はなく、前後方向や斜め
方向に配置してもよい。更には、回転体の回転軸は水平
に配置する必要はなく、例えば垂直方向に配置してもよ
い。この場合、特定領域もそれに応じて回転軸の横側等
に配置する必要がある。
In the embodiment, the rotating drums 21a to 21c are used as an example of the rotating body, but various rotating bodies such as a columnar one can be used. Further, the rotation axis of the rotating body does not have to be in the left-right direction, but may be arranged in the front-back direction or the diagonal direction. Furthermore, the rotation axis of the rotating body does not have to be arranged horizontally, but may be arranged vertically, for example. In this case, the specific region also needs to be arranged on the side of the rotation axis or the like accordingly.

【0081】また、普通入賞手段18に代えて、例えば
賞球を伴わない通過ゲート等を配置してもよい。
Further, instead of the normal winning means 18, for example, a passage gate without a prize ball may be arranged.

【0082】なお、実施形態では第2種パチンコ機につ
いて例示しているが、その他のパチンコ機やアレンジボ
ール機等の他の弾球遊技機でも同様に実施できることは
いうまでもない。また、遊技媒体としてメダルを用いる
メダル投入式、発射手段9と遊技盤4側との間で遊技球
を循環させる循環式等の弾球遊技機であってもよい。
In the embodiment, the second kind of pachinko machine is exemplified, but it goes without saying that other ball game machines such as other pachinko machines and arrange ball machines can be similarly implemented. Further, it may be a ball-type game machine such as a medal insertion type that uses medals as a game medium, or a circulation type that circulates game balls between the launching means 9 and the game board 4 side.

【0083】[0083]

【発明の効果】本発明では、遊技球を検出可能な作動手
段17a〜17cと、該作動手段17a〜17cが遊技
球を検出することを条件に遊技球が入賞可能な状態に開
放若しくは拡大する可変手段20と、該可変手段20を
介して入賞した遊技球を外周面若しくはその近傍に設け
た遊技球保持手段69で保持しつつ所定方向へ誘導する
回転体21a〜21cと、該回転体21a〜21cによ
り誘導された遊技球が特定領域22aを通過することを
条件に遊技者に有利な特別遊技状態を発生させる特別遊
技状態発生手段94とを備えた弾球遊技機において、回
転体21a〜21cを複数備えているため、例えばそれ
ら複数の回転体21a〜21cの回転パターンを適宜変
えることで遊技球の誘導動作に変化を持たせることがで
き、遊技に対する興趣を長く維持できる。
According to the present invention, the actuating means 17a to 17c capable of detecting the game ball and the game ball can be opened or expanded to a winning condition on condition that the actuating means 17a to 17c detect the game ball. The variable means 20, rotating bodies 21a to 21c for guiding the game balls won through the variable means 20 in a predetermined direction while being held by the game ball holding means 69 provided at or near the outer peripheral surface, and the rotating body 21a. In the ball-ball game machine provided with the special game state generating means 94 for generating a special game state advantageous to the player on condition that the game ball guided by 21c passes through the specific area 22a, the rotating body 21a- Since a plurality of 21c are provided, for example, by changing the rotation patterns of the plurality of rotating bodies 21a to 21c as appropriate, it is possible to change the guidance operation of the game ball, and The flavor can be maintained for a long time.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の第1の実施形態を示すパチンコ機の正
面図である。
FIG. 1 is a front view of a pachinko machine showing a first embodiment of the present invention.

【図2】本発明の第1の実施形態を示す遊技盤の正面図
である。
FIG. 2 is a front view of the game board showing the first embodiment of the present invention.

【図3】本発明の第1の実施形態を示す可変入賞手段の
正面断面図である。
FIG. 3 is a front sectional view of the variable winning means according to the first embodiment of the present invention.

【図4】本発明の第1の実施形態を示す可変入賞手段の
側面断面図である。
FIG. 4 is a side sectional view of the variable winning means according to the first embodiment of the present invention.

【図5】本発明の第1の実施形態を示す可変入賞手段の
平面断面図である。
FIG. 5 is a plan cross-sectional view of the variable winning means according to the first embodiment of the present invention.

【図6】本発明の第1の実施形態を示す可変入賞手段の
特別入賞手段及びその近傍の正面断面図である。
FIG. 6 is a front sectional view of the special winning means of the variable winning means and the vicinity thereof according to the first embodiment of the present invention.

【図7】本発明の第1の実施形態を示す回転ドラムによ
る遊技球誘導動作を示し、図7(a)は正回転する回転
ドラムによる誘導動作を、図7(b)は逆回転する回転
ドラムによる誘導動作を示している。
FIG. 7 shows a game ball guiding operation by the rotating drum according to the first embodiment of the present invention, FIG. 7 (a) shows a guiding operation by the rotating drum rotating normally, and FIG. 7 (b) shows a rotating rotating reversely. The induction operation by the drum is shown.

【図8】本発明の第1の実施形態を示す制御系のブロッ
ク図である。
FIG. 8 is a block diagram of a control system showing the first embodiment of the present invention.

【図9】本発明の第2の実施形態を示す制御系のブロッ
ク図である。
FIG. 9 is a block diagram of a control system showing a second embodiment of the present invention.

【図10】本発明の第3の実施形態を示す制御系のブロ
ック図である。
FIG. 10 is a block diagram of a control system showing a third embodiment of the present invention.

【図11】本発明の第3の実施形態を示す回転ドラム及
び回転ドラム駆動手段の連結構造を示す斜視図である。
FIG. 11 is a perspective view showing a connecting structure of a rotary drum and a rotary drum driving means according to a third embodiment of the present invention.

【符号の説明】[Explanation of symbols]

17a〜17c 始動入賞手段(作動手段) 20 開閉爪(可変手段) 21a〜21c 回転ドラム(回転体) 22a 特定領域 69 永久磁石(遊技球保持手段) 93 回転ドラム制御手段(回転体制御手段) 94 特別遊技状態発生手段 102 抽選手段 17a to 17c Starting winning means (operating means) 20 Open / close claw (variable means) 21a-21c rotating drum (rotating body) 22a Specific area 69 Permanent magnet (game ball holding means) 93 Rotating drum control means (rotating body control means) 94 Special game state generation means 102 lottery means

Claims (11)

【特許請求の範囲】[Claims] 【請求項1】 遊技球を検出可能な作動手段(17a)
〜(17c)と、該作動手段(17a)〜(17c)が
遊技球を検出することを条件に遊技球が入賞可能な状態
に開放若しくは拡大する可変手段(20)と、該可変手
段(20)を介して入賞した遊技球を外周面若しくはそ
の近傍に設けた遊技球保持手段(69)で保持しつつ所
定方向へ誘導する回転体(21a)〜(21c)と、該
回転体(21a)〜(21c)により誘導された遊技球
が特定領域(22a)を通過することを条件に遊技者に
有利な特別遊技状態を発生させる特別遊技状態発生手段
(94)とを備えた弾球遊技機において、前記回転体
(21a)〜(21c)を複数備えたことを特徴とする
弾球遊技機。
1. An actuating means (17a) capable of detecting a game ball.
~ (17c), variable means (20) for opening or enlarging the game ball into a winning state on condition that the operating means (17a)-(17c) detect the game ball, and the variable means (20). ) Rotating bodies (21a) to (21c) for guiding in a predetermined direction while holding the gaming sphere won through the) by the gaming sphere holding means (69) provided on the outer peripheral surface or in the vicinity thereof, and the rotating body (21a). ~ (21c) a ball game machine provided with a special game state generation means (94) for generating a special game state advantageous to the player on condition that the game ball is passed through the specific area (22a) In the ball game machine, a plurality of the rotating bodies (21a) to (21c) are provided.
【請求項2】 前記回転体として回転ドラム(21a)
〜(21c)を備えたことを特徴とする請求項1に記載
の弾球遊技機。
2. A rotating drum (21a) as the rotating body.
The ball-ball game machine according to claim 1, further comprising: (21c).
【請求項3】 前記複数の回転体(21a)〜(21
c)をその回転軸方向に配列したことを特徴とする請求
項1又は2に記載の弾球遊技機。
3. The plurality of rotating bodies (21a) to (21)
3. The ball game machine according to claim 1, wherein c) is arranged in the direction of the rotation axis.
【請求項4】 前記回転体(21a)〜(21c)は、
水平軸廻りに回転するものであることを特徴とする請求
項1〜3の何れかに記載の弾球遊技機。
4. The rotating bodies (21a) to (21c) are
The ball game machine according to any one of claims 1 to 3, wherein the ball game machine rotates about a horizontal axis.
【請求項5】 前記遊技球保持手段(69)は遊技球を
吸着して保持するものであることを特徴とする請求項1
〜4の何れかに記載の弾球遊技機。
5. The game ball holding means (69) sucks and holds a game ball.
The ball-and-ball game machine according to any one of to 4.
【請求項6】 所定の条件に基づいて決定された回転パ
ターンに従って前記複数の回転体(21a)〜(21
c)を回転させる回転体制御手段(93)を備えたこと
を特徴とする請求項1〜5の何れかに記載の弾球遊技
機。
6. The plurality of rotating bodies (21a) to (21) according to a rotating pattern determined based on a predetermined condition.
The ball game machine according to any one of claims 1 to 5, further comprising a rotating body control means (93) for rotating c).
【請求項7】 前記回転パターンは、各回転体(21
a)〜(21c)の回転方向を個別に設定したものであ
ることを特徴とする請求項6に記載の弾球遊技機。
7. The rotating pattern is formed on each rotating body (21
The ball game machine according to claim 6, wherein the rotation directions of a) to (21c) are individually set.
【請求項8】 所定の回転方向に回転する回転体(21
a)〜(21c)に誘導された遊技球のみが前記特定領
域(22a)を通過可能となるように構成したことを特
徴とする請求項7に記載の弾球遊技機。
8. A rotating body (21) rotating in a predetermined rotating direction.
The ball-ball game machine according to claim 7, wherein only the game balls guided to a) to (21c) are configured to be able to pass through the specific region (22a).
【請求項9】 抽選手段(102)の抽選結果に基づい
て前記回転パターンを決定するものであることを特徴と
する請求項6〜8の何れかに記載の弾球遊技機。
9. The ball game machine according to claim 6, wherein the rotation pattern is determined based on a lottery result of the lottery means (102).
【請求項10】 時間の経過に基づいて前記回転パター
ンを決定するものであることを特徴とする請求項6〜9
の何れかに記載の弾球遊技機。
10. The method according to claim 6, wherein the rotation pattern is determined based on the passage of time.
The ball game machine according to any one of 1.
【請求項11】 前記作動手段(17a)〜(17c)
が複数設けられ、遊技球が入賞した前記作動手段(17
a)〜(17c)に基づいて前記回転パターンを決定す
るものであることを特徴とする請求項6〜10の何れか
に記載の弾球遊技機。
11. The actuating means (17a) to (17c).
A plurality of game balls are provided, and the operation means (17
The ball game machine according to any one of claims 6 to 10, wherein the rotation pattern is determined based on a) to (17c).
JP2001202203A 2001-07-03 2001-07-03 Pinball game machine Pending JP2003010433A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001202203A JP2003010433A (en) 2001-07-03 2001-07-03 Pinball game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001202203A JP2003010433A (en) 2001-07-03 2001-07-03 Pinball game machine

Publications (1)

Publication Number Publication Date
JP2003010433A true JP2003010433A (en) 2003-01-14

Family

ID=19039047

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001202203A Pending JP2003010433A (en) 2001-07-03 2001-07-03 Pinball game machine

Country Status (1)

Country Link
JP (1) JP2003010433A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005334494A (en) * 2004-05-28 2005-12-08 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2010158574A (en) * 2010-04-21 2010-07-22 Okumura Yu-Ki Co Ltd Pachinko game machine

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005334494A (en) * 2004-05-28 2005-12-08 Okumura Yu-Ki Co Ltd Pachinko game machine
JP4529548B2 (en) * 2004-05-28 2010-08-25 奥村遊機株式会社 Pachinko machine
JP2010158574A (en) * 2010-04-21 2010-07-22 Okumura Yu-Ki Co Ltd Pachinko game machine
JP4543346B2 (en) * 2010-04-21 2010-09-15 奥村遊機株式会社 Pachinko machine

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