JP2008119273A - Game machine - Google Patents

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JP2008119273A
JP2008119273A JP2006307261A JP2006307261A JP2008119273A JP 2008119273 A JP2008119273 A JP 2008119273A JP 2006307261 A JP2006307261 A JP 2006307261A JP 2006307261 A JP2006307261 A JP 2006307261A JP 2008119273 A JP2008119273 A JP 2008119273A
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lottery
game
unit
game ball
winning
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Takaaki Kinoshita
貴章 木下
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Sammy Corp
Samy KK
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Sammy Corp
Samy KK
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Priority to JP2006307261A priority Critical patent/JP2008119273A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine which can realize even continuation pattern drawing for determining how long a special game state is to be continued as well together with drawing for determining whether or not to be shifted to the special game state. <P>SOLUTION: The drawing for determining whether or not to shift to the special game state is mechanically performed by a game ball in a special game state drawing part S<SB>1</SB>, and when winning in the drawing, a pseudo mechanical drawing operation by the game ball is performed in a drawing operation part S<SB>2</SB>. By a CPU, the drawing of the continuation pattern of the special game state is electrically performed and the mechanical drawing operation in the drawing operation part S<SB>2</SB>is controlled so as to correspond to the drawing result of the CPU. Thus, a player is made to realize the conditions of mechanically performing the drawing of the special game state by the game ball and is further made to realize the conditions of mechanically performing the continuation pattern drawing by the game ball. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、パチンコ機等の遊技機に関し、詳しくは、始動口への入球時に開放する開閉部材によって遊技球を取り込む入球役物を備えた遊技機に関する。   The present invention relates to a gaming machine such as a pachinko machine, and more particularly, to a gaming machine provided with a pitching accessory that takes in a gaming ball by an opening / closing member that is opened when entering a starting port.

遊技機として、始動入賞口への入賞時に開閉動作する可動翼片(開閉部材)を有する入球役物を備え、該可動翼片の開放時に取り込まれた遊技球が入球役物内の特定領域を通過した際に、通常遊技状態から、遊技者にとって有利となる特別遊技状態へと移行するように構成された第2種パチンコ遊技機が知られている(特許文献1参照)。   As a gaming machine, it has a winning combination with a movable wing piece (opening / closing member) that opens and closes when winning at the start winning opening, and the game ball taken in when the movable wing piece is opened is specified in the winning combination 2. Description of the Related Art A second type pachinko gaming machine configured to shift from a normal gaming state to a special gaming state that is advantageous to a player when passing through an area is known (see Patent Document 1).

すなわち、特許文献1に記載の第2種パチンコ遊技機は、遊技領域に入球役物を備え、この入球役物の上部左右に配置された一対の可動翼片を開閉動作させ、開閉する可動翼片によって取り込まれた遊技球を、第1通過経路と第2通過経路とに振り分けるように構成される。第1通過経路は、通過する遊技球を、一方向に回転する回転体(所謂クルーン)の一般入賞口及び特定入賞口のいずれか一方に入賞させ得るように案内し、第2通過経路は、通過する遊技球を、第1通過経路の場合とは異なる位置(上記回転体の中央部分)に落下させ得るように案内する。第2通過経路は、第1通過経路よりも特定入賞口に入賞し易いように構成される。   In other words, the second type pachinko gaming machine described in Patent Document 1 includes a ball accessory in a game area, and opens and closes a pair of movable wing pieces arranged on the upper left and right of the ball accessory. The game ball taken in by the movable wing piece is configured to be distributed to the first passage route and the second passage route. The first passage route guides the passing game ball so that it can be awarded to one of a general winning opening and a specific winning opening of a rotating body (so-called Kroon) that rotates in one direction. The passing game ball is guided so that it can be dropped to a position different from the case of the first passage route (the central portion of the rotating body). The second passage route is configured to make it easier to win a specific winning opening than the first passage route.

特開2004−174238号公報JP 2004-174238 A

ところで、上記第2種パチンコ遊技機では、特別遊技状態に移行するか否かの抽選が遊技球の実際の入球に基づいて実行され、特別遊技状態に移行することに当選すると、同時に、移行する特別遊技状態の継続回数(つまり、ラウンド数)が内部的(ソフト的)な抽選で決定される。そのため、入球役物内の遊技球の動きを見ながら遊技している遊技者は、実際に視認できる遊技球の動きで抽選される特別遊技状態の当選に関しては納得できるものの、この当選と同時に内部的に決定されるラウンド数に関しては、実感できない部分で抽選されることから、懐疑的に受け止めることもあり、このような従来の抽選システムは、ラウンド数抽選の結果を遊技者に必ずしも満足させ得るものではなかった。   By the way, in the second type pachinko gaming machine, the lottery for determining whether or not to shift to the special gaming state is executed based on the actual entry of the gaming ball, and if the winning for shifting to the special gaming state is won, The number of continuations (that is, the number of rounds) of the special gaming state to be determined is determined by an internal (software) lottery. Therefore, a player who is playing while watching the movement of a game ball in a pitched game can be convinced about the winning of the special game state that is drawn by the movement of the game ball that can be visually recognized, but at the same time as this winning Since the number of rounds determined internally will be drawn in a part that cannot be felt, it may be skeptical, and such a conventional lottery system does not always satisfy the player with the result of the lot number round. I didn't get it.

そこで本発明は、特別遊技状態に移行するか否かの抽選と共に、特別遊技状態をどの程度継続させるかの継続パターン抽選をも実感し得るように構成し、もって上述した課題を解決した遊技機を提供することを目的とするものである。   Therefore, the present invention is configured so that a lottery for determining whether or not to shift to the special gaming state and a continuation pattern lottery for how long the special gaming state is continued can be realized, thereby solving the above-described problems. Is intended to provide.

請求項1に係る本発明は(例えば図1ないし図5参照)、遊技盤(11)に、遊技球が入球可能な始動口(14,15)と、該始動口への入球時に開放する開閉部材(20)を有する入球役物(22)と、を備え、前記遊技盤(11)の遊技領域(11a)に遊技球を打ち出して遊技してなる遊技機(1)において、
前記開閉部材(20)の開放時に取り込んだ遊技球を用いて、通常の遊技状態から、遊技者に有利な特別遊技状態に移行するか否かの抽選を機械的に行う特別遊技状態抽選部(S)と、該特別遊技状態抽選部で当選すると該当選に寄与した遊技球による機械的な抽選動作を擬似的に行う抽選動作部(S)と、を前記入球役物(22)に備え、
更に、前記特別遊技状態抽選部(S)での前記当選時に前記特別遊技状態の継続パターンの抽選を電気的に行う電気的抽選部(62a)と、
前記抽選動作部(S)での前記機械的な抽選動作を、前記電気的抽選部(62a)による抽選結果と対応するように制御する制御部(62a)と、を備えてなる、
ことを特徴とする遊技機(1)にある。
The present invention according to claim 1 (see, for example, FIG. 1 to FIG. 5) includes a start opening (14, 15) into which a game ball can enter the game board (11), and an opening when entering the start opening. In a gaming machine (1) comprising a ball accessory (22) having an opening / closing member (20) for performing a game by launching a game ball into a game area (11a) of the game board (11),
A special game state lottery unit that mechanically draws whether or not to shift from a normal game state to a special game state advantageous to the player using the game ball taken in when the opening and closing member (20) is opened ( S 1 ), and a lottery operation unit (S 2 ) that performs a mechanical lottery operation with a game ball that contributed to the corresponding selection when winning in the special game state lottery unit, In preparation for
Furthermore, the electrical drawing unit carries out electrically lottery continuation pattern of the special game state when the winning in the special game state determining section (S 1) and (62a),
The mechanical draw operation in the lottery operation section (S 2), the control unit controls so as to correspond to the lottery result by electrical lottery section (62a) and (62a), consisting comprise,
The gaming machine (1) is characterized by this.

なお、本発明における「入球」は、入球により賞球を受けない「入球」とともに、入球により賞球を受ける「入賞」をも含む概念である。   In the present invention, “entry” is a concept that includes “entry” that does not receive a winning ball by entering and “winning” that receives a winning ball by entering.

請求項2に係る本発明は(例えば図1ないし図3参照)、前記抽選動作部(S)が、
前記特別遊技状態抽選部(S)から受け入れた遊技球を回転移動させる円形のクルーン部(30)と、
該クルーン部(30)の外周面(30b)に沿って回転移動する遊技球を受け入れ可能に該外周面(30b)に沿うように所定距離をあけて配列された複数の入球孔(35a〜35f)と、
該複数の入球孔(35a〜35f)にそれぞれ対応するように前記外周面(30b)の外壁に前記継続パターンの種類(例えば3R,15R,7R)を表示した表示部(30c)と、
前記複数の入球孔(35a〜35f)のそれぞれに対応して配置され、前記クルーン部(30)内を転動移動している遊技球を前記電気的抽選部(62a)による抽選結果に対応する位置で停止し得るように前記制御部(62a)の信号に基づきオンオフする複数の電磁石(44a〜44f)と、を有してなる、
請求項1記載の遊技機(1)にある。
In the present invention according to claim 2 (see, for example, FIGS. 1 to 3), the lottery operation unit (S 2 )
A circular cruising part (30) for rotating and moving the gaming ball received from the special gaming state lottery part (S 1 );
A plurality of ball entering holes (35a to 35a) arranged at a predetermined distance along the outer peripheral surface (30b) so as to be able to receive a game ball that rotates and moves along the outer peripheral surface (30b) of the croon portion (30). 35f)
A display unit (30c) that displays the type (for example, 3R, 15R, 7R) of the continuation pattern on the outer wall of the outer peripheral surface (30b) so as to correspond to each of the plurality of entrance holes (35a to 35f);
The game balls arranged corresponding to each of the plurality of ball entering holes (35a to 35f) and rolling in the croon part (30) correspond to the lottery result by the electric lottery part (62a). A plurality of electromagnets (44a to 44f) that are turned on and off based on a signal of the control unit (62a) so as to be able to stop at a position where
A gaming machine (1) according to claim 1.

なお、上記カッコ内の符号は、図面と対照するためのものであるが、これは、発明の理解を容易にするための便宜的なものであり、特許請求の範囲の記載に何等影響を及ぼすものではない。   Note that the reference numerals in the parentheses are for comparison with the drawings, but this is for convenience to facilitate understanding of the invention and has no influence on the description of the claims. It is not a thing.

請求項1に係る本発明によると、特別遊技状態抽選部で、特別遊技状態に移行するか否かの抽選を遊技球を用いて機械的に行い、該抽選で当選すると、抽選動作部で、該当選に寄与した遊技球による機械的な抽選動作を擬似的に行うと共に、電気的抽選部で、特別遊技状態の継続パターンの抽選を電気的に行い、制御部により、抽選動作部での機械的な抽選動作を電気的抽選部の抽選結果と対応するように制御するので、入球役物内の遊技球の流れを見ながら遊技している遊技者に、当該遊技球によって特別遊技状態の抽選が機械的に行われる状況を実感させた後、引き続き、当該遊技球を用いて継続パターンの抽選が機械的に行われる状況を実感させることができる。このため、従来技術において遊技者は、特別遊技状態の当選と同時に内部的に決められた特別遊技状態の継続の程度を実感できず懐疑的に受け止めることもあったが、本発明においては、特別遊技状態の抽選を行った遊技球で引き続き継続パターンの抽選を擬似的に行うので、遊技者に継続パターンの抽選に関しても納得させることができる。つまり、遊技者は、継続パターン抽選が擬似的なものとは思わずに、特別遊技状態の抽選とともに自分の目で実感できることから、遊技球による当該抽選の経緯を見つめながら期待感を膨らませ、喜悦感と共に大きな満足感を得ることができる。   According to the first aspect of the present invention, in the special game state lottery unit, the lottery of whether or not to shift to the special game state is mechanically performed using the game ball, and when winning in the lottery, In addition to performing a mechanical lottery operation with the game balls that contributed to the selection, the electrical lottery unit electrically performs the lottery of the continuation pattern of the special gaming state, and the control unit uses the machine in the lottery operation unit. The lottery operation is controlled so as to correspond to the lottery result of the electric lottery unit, so that the player who is playing a game while watching the flow of the game ball in the incoming ball game is in a special game state. After the situation where the lottery is mechanically performed, it is possible to continue to feel the situation where the lottery of the continuation pattern is mechanically performed using the game ball. For this reason, in the prior art, the player may not be able to feel the degree of continuation of the special gaming state determined internally at the same time as the winning of the special gaming state, but may be skeptical. Since the continuation pattern lottery is continuously performed in a pseudo manner with the game balls that have been drawn in the game state, the player can be convinced regarding the continuation pattern lottery. In other words, the player can feel with his own eyes together with the lottery in the special game state without thinking that the continuation pattern lottery is pseudo, so the player can expect a sense of excitement while looking at the details of the lottery with the game ball. And you can get great satisfaction.

請求項2に係る本発明によると、抽選動作部が、遊技球を回転移動させる円形のクルーン部と、所定距離をあけて配列された複数の入球孔と、該複数の入球孔に対応するように継続パターンの種類を表示した表示部と、遊技球を電気的抽選部の抽選結果に対応する位置で停止し得るようにオンオフする複数の電磁石とを有するので、電磁石のオンオフで遊技球を特定の位置に停止できる構造を、コストアップを招きにくい比較的簡単な構成で実現することができる。   According to the second aspect of the present invention, the lottery operation unit corresponds to the circular croon portion that rotates and moves the game ball, the plurality of entrance holes arranged at a predetermined distance, and the plurality of entrance holes. And a plurality of electromagnets that are turned on and off so that the game ball can be stopped at a position corresponding to the lottery result of the electrical lottery unit. Can be realized with a relatively simple configuration that is unlikely to increase costs.

以下、本発明に係る遊技機の実施形態として、遊技場等に設置される、所謂第2種特別電動役物を使用したパチンコ機(第2種パチンコ遊技機)を図面に沿って説明する。なお、図1は本発明の実施形態におけるパチンコ機1の外部構造を示す正面図、図2は本パチンコ機1の遊技盤及び遊技領域を拡大して示す正面図、図3は遊技盤に備えたセンター役物(入球役物)の構成を示す側面断面図、図4はセンター役物に備えたクルーン部の詳細な構造を示す斜視図、図5は本パチンコ機全体の制御系を示す制御ブロック図である。   Hereinafter, as an embodiment of a gaming machine according to the present invention, a pachinko machine (second type pachinko gaming machine) using a so-called second type special electric accessory installed in a game hall or the like will be described with reference to the drawings. 1 is a front view showing an external structure of the pachinko machine 1 according to the embodiment of the present invention, FIG. 2 is a front view showing an enlarged game board and game area of the pachinko machine 1, and FIG. 3 is provided in the game board. FIG. 4 is a perspective view showing a detailed structure of the croon part provided in the center accessory, and FIG. 5 shows a control system of the entire pachinko machine. It is a control block diagram.

図1に示すように、パチンコ機1は、開口を有する枠体状の筐体2と、この筐体2に開閉自在に装着された前扉3とを有しており、前扉3の前面には、透明ガラス46を有するガラス枠5が開閉自在に取り付けられている。透明ガラス46の奥側には、遊技盤11が配設されている。前扉3における遊技盤11の左右及び上部には演出用照明装置23が配設されており、前扉3における上部左右には、それぞれスピーカ(図示せず)を有する放音装置8が配設されている。また、ガラス枠5における右側部には、前扉3を筐体2側に施錠し解放する施錠装置4が配設されている。   As shown in FIG. 1, the pachinko machine 1 includes a frame-shaped housing 2 having an opening, and a front door 3 that is attached to the housing 2 so as to be freely opened and closed. The glass frame 5 which has the transparent glass 46 is attached so that opening and closing is possible. On the far side of the transparent glass 46, the game board 11 is disposed. Illumination devices 23 for performance are arranged on the left and right and upper parts of the game board 11 in the front door 3, and sound emitting devices 8 each having a speaker (not shown) are arranged on the upper left and right of the front door 3, respectively. Has been. A locking device 4 that locks and releases the front door 3 to the housing 2 side is disposed on the right side of the glass frame 5.

そして、前扉3における下部中央には皿ユニット6が設けられており、皿ユニット6における右上部には、球貸ボタン7a及びプリペイドカード返却ボタン7bが配置されている。前扉3の該ボタン7a,7bの背面側には、球貸ボタン7aを操作した際の貸し球や入賞時の賞球を皿ユニット6に供給するための球供給口10が形成されている。皿ユニット6の中央部には、該皿ユニット6上の遊技球を発射装置72(図5参照)付近から皿ユニット下部の球排出口(図示せず)を通して下方に排出するための第1球抜きボタン21aと、皿ユニット6上の遊技球を上記球排出口を通して下方に排出するための第2球抜きボタン21bとが配置されている。   A dish unit 6 is provided at the lower center of the front door 3, and a ball lending button 7 a and a prepaid card return button 7 b are arranged at the upper right part of the dish unit 6. On the back side of the buttons 7 a and 7 b of the front door 3, a ball supply port 10 is provided for supplying the tray unit 6 with a lending ball when the ball lending button 7 a is operated and a prize ball at the time of winning a prize. . At the center of the dish unit 6, a first ball for discharging the game ball on the dish unit 6 downward from the vicinity of the launching device 72 (see FIG. 5) through a ball discharge port (not shown) at the bottom of the dish unit. A punching button 21a and a second ball punching button 21b for discharging the game ball on the tray unit 6 downward through the ball discharge port are arranged.

また、前扉3における皿ユニット6の右側下方には、発射装置72を操作して遊技球を遊技盤11に向けて打ち出すための発射ハンドル9が配置され、皿ユニット6の左側下方には灰皿25が配置されている。遊技領域11aの最下部には、アウト口18が形成されると共に、遊技中に遊技領域11aにて入球・入賞することなく落下してアウト口18に進入した遊技球をパチンコ機背面側に導くアウト球通路(図示せず)が設けられている。なお、図1中の符号12は、発射ハンドル9の操作で発射された遊技球を遊技領域11aに導くガイドレールを示している。   A firing handle 9 for operating the launching device 72 to launch a game ball toward the game board 11 is disposed below the right side of the dish unit 6 in the front door 3. 25 is arranged. An out mouth 18 is formed at the bottom of the game area 11a, and a game ball that has fallen without entering or winning in the game area 11a during the game and entered the out mouth 18 is placed on the back side of the pachinko machine. An out-ball passage (not shown) for guiding is provided. In addition, the code | symbol 12 in FIG. 1 has shown the guide rail which guides the game ball launched by operation of the launch handle 9 to the game area | region 11a.

また、遊技領域11aの中央部には、開閉部材20を開閉させる電動開閉式チューリップである特定入賞口19を上部に有するセンター役物(入球役物)22が配置されており、センター役物22の下方にはアタッカー24が配置されている。センター役物22の下部左右には始動チャッカー(始動口)14,15が配置されており、センター役物の上方には、開閉部材13aを開閉させる電動開閉式チューリップである始動チャッカー13が配置されている。   Further, in the center of the game area 11a, there is disposed a center combination (a ball combination) 22 having a specific winning opening 19 which is an electric opening / closing tulip for opening and closing the opening / closing member 20, and the center combination An attacker 24 is disposed below 22. Starting chuckers (starting ports) 14 and 15 are arranged at the lower left and right of the center accessory 22, and the starting chucker 13, which is an electric opening and closing tulip that opens and closes the opening and closing member 13 a, is arranged above the center accessory. ing.

センター役物22の中央部左右には、単に遊技球の賞球のみを行うための一般入賞口16,17と、これら一般入賞口16,17の内側に位置する風車42,42と、これら風車42,42それぞれの上部に位置するスルーゲート36,37とが配置されている。センター役物22の上部左右にも風車42,42が配置されている。上記スルーゲート36は、入球(遊技球通過)を契機として普通図柄抽選が行われる役物であり、この抽選が後述のCPU62aで行われて当選すると、始動チャッカー13が予め設定された秒数だけ開放した後閉止する。また、遊技領域11aには、センター役物22、始動チャッカー14,15、一般入賞口16,17、スルーゲート36,37、始動チャッカー13等の周囲に、遊技領域11aに発射されて流下する遊技球を適宜散らすための多数の障害釘が打ち込まれている。   On the left and right of the center portion of the center accessory 22 are general winning ports 16 and 17 for performing only the winning balls of the game balls, wind turbines 42 and 42 located inside these general winning ports 16 and 17, and these wind turbines. Through gates 36 and 37 located at the upper portions of 42 and 42 are arranged. Windmills 42 and 42 are also arranged on the upper left and right of the center accessory 22. The through gate 36 is an accessory in which a normal symbol lottery is performed when a ball enters (game ball passing), and when the lottery is performed by a CPU 62a described later, the start chucker 13 is set in a predetermined number of seconds. Only open after closing. Further, in the game area 11a, a game that is launched into the game area 11a and flows down around the center role 22, the start chuckers 14 and 15, the general winning openings 16 and 17, the through gates 36 and 37, the start chuck 13 and the like. Numerous obstacle nails have been driven in to properly scatter the ball.

センター役物22は、図2及び図3に示すように、図柄表示装置31の画面を露出させる開口部22aを中央部に有しており、開口部22aの下部に、特別遊技状態抽選部Sと抽選動作部Sとを順次有している。更に、センター役物22は、開閉部材20によって取り込まれた遊技球を特別遊技状態抽選部Sに導く特別ルート27と、開閉部材20によって取り込まれた遊技球を該特別ルート27よりも低い到達確率で特別遊技状態抽選部Sに導く通常ルート26とに振り分ける振分け部19aを有している。 As shown in FIGS. 2 and 3, the center accessory 22 has an opening 22 a that exposes the screen of the symbol display device 31 at the center, and a special gaming state lottery section S below the opening 22 a. and sequentially we have one and the lottery operation section S 2. Furthermore, the center won game 22 includes a special route 27 for guiding the game balls captured by the opening and closing member 20 to the special game state lottery section S 1, lower reaches than該特another route 27 game balls captured by the opening and closing member 20 and a sorting unit 19a for distributing the ordinary route 26 leading to the special game state lottery section S 1 with probability.

特別遊技状態抽選部Sは、開閉部材20の開放時に取り込まれて通常ルート26に案内された遊技球を転動させる転動部32を上部に有しており、この転動部32を転動移動した遊技球を用いて、通常の遊技状態から、遊技者にとって有利となる特別遊技状態に移行するか否かの抽選を機械的に行う。この抽選を実行するため、特別遊技状態抽選部Sは、センター役物22に取り込まれた遊技球を流下させる流下案内部43と、該流下案内部43を流下する遊技球を受け得る第1位置(図2の実線位置)と受け得ない第2位置(図2における左右いずれかに回動移動した位置)とに移動自在に支持された当選確定部28と、を有している。 The special game state lottery part S 1 has a rolling part 32 on the upper side for rolling the game ball taken when the opening and closing member 20 is opened and guided to the normal route 26. Using a game ball that has been moved and moved, a lottery is performed to determine whether or not to shift from a normal game state to a special game state that is advantageous to the player. In order to execute the lottery, the special game state lottery unit S 1 receives a flow guide unit 43 for flowing down the game ball taken into the center role 22 and a game ball flowing down the flow guide unit 43. It has a winning decision unit 28 that is movably supported at a position (solid line position in FIG. 2) and a second position that cannot be received (position rotated to the left or right in FIG. 2).

本実施形態における上記特別遊技状態は、アタッカー24が開放して閉止するまでの1ラウンドを例えば3回、7回、15回のいずれかの回数だけ繰り返す状態を意味するもので、1ラウンドは、アタッカー24に遊技球が所定数(例えば10個)入賞した時点で終了される。なお、特別遊技状態における上記ラウンド数、1ラウンド内での上記入賞球数は、上記に限定されるものではなく、設計に応じて適宜変更され得るものである。   The special game state in the present embodiment means a state in which one round until the attacker 24 opens and closes is repeated, for example, three times, seven times, or fifteen times. The game ends when a predetermined number (for example, 10) of game balls wins the attacker 24. The number of rounds in the special gaming state and the number of top-filled winning balls within one round are not limited to the above, but can be changed as appropriate according to the design.

当選確定部28は、センター役物22における特別遊技状態抽選部Sの奥側に配置された駆動モータ40の回転軸40aに後端部を支持されており、駆動モータ40の正逆方向の回動により、上記第1位置と第2位置とに交互に繰り返し回動させられる。また、当選確定部28には、流下案内部43から落下した遊技球を通過孔45aに通過させてV入賞検知信号を得る継続センサ45が配置されている。当選確定部28の下方には、当選確定部28に入球した遊技球を受けるステージ29が配置されており、このステージ29には、当選確定部28から落下した遊技球を、下方の抽選動作部Sに落下させるための落下孔29aが形成されている。 Winning determination unit 28 is supported to a rear end to a rotary shaft 40a of the drive motor 40 disposed on the back side of the special game state lottery section S 1 in the center won game 22, the forward and reverse direction of the drive motor 40 By the rotation, the first position and the second position are alternately and repeatedly rotated. In addition, the winning determination unit 28 is provided with a continuation sensor 45 that allows a game ball dropped from the flow down guide unit 43 to pass through the passage hole 45a and obtains a V winning detection signal. A stage 29 that receives the game balls that have entered the winning confirmation unit 28 is arranged below the winning confirmation unit 28, and the game balls that have fallen from the winning confirmation unit 28 are placed in the lottery operation below. dropping hole 29a for dropping the part S 2 is formed.

抽選動作部Sは、特別遊技状態抽選部Sで当選した際、該当選に寄与した遊技球による機械的な抽選動作を擬似的に行う。この擬似的抽選を実行するため、抽選動作部Sは、特別遊技状態抽選部Sから受け入れた遊技球を回転移動させる円形のクルーン部30と、入球孔35a,35b,35c,35d,35e,35fと、表示部30cと、電磁石44a,44b,44c,44d,44e,44fと、を有している。 Lottery operation section S 2 is upon winning a special game state lottery section S 1, it performs a mechanical drawing operation by the game ball that contributed to the relevant election artificially. To perform this pseudo lottery, lottery operation section S 2 is provided with a circular Kroon portion 30 for rotational movement of the game balls accepted from special game state lottery section S 1, Nyutamaana 35a, 35b, 35c, 35d, 35e, 35f, a display unit 30c, and electromagnets 44a, 44b, 44c, 44d, 44e, 44f.

クルーン部30は、全体として上下方向が短い略円筒状に形成され、前方(図3の左方向、図4の手前方向)に向かってやや下降するように傾斜した上面30aと、この上面30aの外周に亘って形成された外周面30bと、を有している。上面30aにおける図4の手前側には、入球孔35a〜35fが、クルーン部30の外周面30bに沿って回転移動する遊技球を受け入れ可能に、該外周面30bに沿うように所定距離をあけて配列されている。この所定距離は、必ずしも一定でなくランダムな距離であってもよい。上面30aには更に、電磁石44a〜44fが、入球孔35a〜35fのそれぞれに対応するように、外周面30bの内側の遊技球転動路と入球孔35a〜35fとの間の連絡路34a,34b,34c,34d,34e,34fの下側にそれぞれ埋め込まれている。連絡路34a〜34fはいずれも、対応する入球孔35a〜35fに向かってやや下降するように傾斜している。   The cruising portion 30 is formed in a substantially cylindrical shape having a short vertical direction as a whole, and an upper surface 30a inclined so as to descend slightly toward the front (left direction in FIG. 3, frontward direction in FIG. 4), and the upper surface 30a And an outer peripheral surface 30b formed over the outer periphery. On the front side of FIG. 4 on the upper surface 30a, the entrance holes 35a to 35f have a predetermined distance along the outer peripheral surface 30b so as to be able to receive a game ball that rotates and moves along the outer peripheral surface 30b of the crune part 30. It is arranged with a gap. This predetermined distance is not necessarily constant and may be a random distance. Further, on the upper surface 30a, electromagnets 44a to 44f are connected to the game ball rolling path inside the outer peripheral surface 30b and the ball entering holes 35a to 35f so as to correspond to the ball entering holes 35a to 35f, respectively. It is embedded below 34a, 34b, 34c, 34d, 34e, 34f, respectively. Each of the communication paths 34a to 34f is inclined so as to be slightly lowered toward the corresponding entrance holes 35a to 35f.

電磁石44a〜44fは、クルーン部30内を外周面30bに沿って転動移動している遊技球を、電気的抽選部としてのCPU62aによる抽選結果に対応する位置で停止できるように、制御部としてのCPU62aの信号に基づきオンオフ作動する。つまり、電磁石44a〜44fは、オン作動(励磁)した際に遊技球を吸着して停止させ、その後、オフ作動(消磁)した際に遊技球を解放しその対応する連絡路34a〜34fを介して入球孔35a〜35fに落下させる。また、外周面30bの外壁に設けられた表示部30cには、入球孔35a〜35fにそれぞれ対応するように、異なる継続パターンの種類である3R,15R,7Rが印刷等で表示されている。つまり、入球孔35aには「3R」が、入球孔35bには「15R」が、入球孔35cには「7R」が、入球孔35dには「3R」が、入球孔35eには「15R」が、入球孔35fには「7R」が、それぞれ対応して表示される。電磁石44a〜44fのいずれかの励磁によって停止した遊技球は、その停止位置の連絡路34a〜34fを介して、入球孔35a〜35fの対応するものに落下する。   The electromagnets 44a to 44f function as a control unit so that the game ball rolling in the cruising unit 30 along the outer peripheral surface 30b can be stopped at a position corresponding to the lottery result by the CPU 62a as the electric lottery unit. The on / off operation is performed based on the signal of the CPU 62a. In other words, the electromagnets 44a to 44f attract and stop the game ball when turned on (excitation), and then release the game ball when turned off (demagnetize) and pass through the corresponding communication paths 34a to 34f. Then, it is dropped into the ball entering holes 35a to 35f. In addition, 3R, 15R, and 7R, which are different types of continuation patterns, are displayed by printing or the like on the display portion 30c provided on the outer wall of the outer peripheral surface 30b so as to correspond to the respective entrance holes 35a to 35f. . In other words, “3R” is in the entrance hole 35a, “15R” is in the entrance hole 35b, “7R” is in the entrance hole 35c, “3R” is in the entrance hole 35d, and the entrance hole 35e. “15R” is displayed in correspondence with “7R” in the entrance hole 35f. The game ball stopped by excitation of any one of the electromagnets 44a to 44f falls to the corresponding one of the entrance holes 35a to 35f through the communication paths 34a to 34f at the stop position.

ステージ29は、このようなクルーン部30に対して、落下孔29aから、矢印Aで示すように円周の接線方向に向け遊技球(Ba)を放出するように構成されており、この放出された遊技球は更に、矢印B,C,D,Eで示すように転動(Ba,Ba,Ba,Ba)し、勢いがある間は上面30a上を矢印B,C,D,Eで示すように繰り返し転動移動する。勢いが或る程度弱まったとしても、その遊技球は、上面30aの傾斜に沿って必ず上面30aの手前側(電磁石44a〜44f寄り)に移動するため、電磁石44a〜44fの励磁で停止させる構成において問題はない。 The stage 29 is configured to discharge the game ball (Ba 1 ) from the drop hole 29a toward the tangential direction of the circumference as shown by the arrow A with respect to such a cruising portion 30. The played game balls further roll (Ba 2 , Ba 3 , Ba 4 , Ba 5 ) as indicated by arrows B, C, D, and E, and the arrows B, C, Rolls repeatedly as indicated by D and E. Even if the momentum weakens to some extent, the game ball always moves to the near side of the upper surface 30a (close to the electromagnets 44a to 44f) along the inclination of the upper surface 30a, and is thus stopped by the excitation of the electromagnets 44a to 44f. There is no problem.

入球孔35a〜35fは、内部に入球検知センサは配置されておらず、電気的抽選部としてのCPU62aによる抽選結果に対応する位置の電磁石(44a〜44fのいずれか)が励磁して遊技球が吸着停止された際、当該遊技球を、単に落下させて遊技盤11の裏側に排出するだけの構成を有している。   The entrance holes 35a to 35f are not provided with entrance detection sensors, and an electromagnet (any one of 44a to 44f) at a position corresponding to a lottery result by the CPU 62a as an electrical lottery unit is excited to play. When the ball is sucked and stopped, the game ball is simply dropped and discharged to the back side of the game board 11.

以上のように、抽選動作部Sは、円形のクルーン部30と、所定距離をあけて配列された入球孔35a〜35fと、該入球孔35a〜35fに対応するように継続パターンの種類を表示した表示部30cと、遊技球をCPU(電気的抽選部)62aの抽選結果に対応する位置で停止し得るようにオンオフする複数の電磁石44a〜44fとを有している。これにより、電磁石44a〜44fのオンオフで遊技球を特定の位置に停止できる構造を、コストアップを招きにくい比較的簡単な構成で実現している。 As described above, the lottery operation section S 2 is provided with a circular Kroon portion 30, and a ball entrance hole 35a~35f arranged with a predetermined distance, the continuous pattern so as to correspond to the input ball hole 35a~35f The display unit 30c that displays the type and a plurality of electromagnets 44a to 44f that are turned on and off so that the game ball can be stopped at a position corresponding to the lottery result of the CPU (electric lottery unit) 62a. Thereby, the structure which can stop a game ball to a specific position by the on / off of electromagnets 44a-44f is implement | achieved by the comparatively simple structure which cannot raise a cost increase.

次に、本実施形態におけるパチンコ機1の制御系を図5に沿って説明する。図5は、本パチンコ機1の全体の制御系を示すブロック図である。すなわち、本制御系は、遊技制御装置60と、演出制御装置69や賞球制御装置61を初めとするその他の周辺装置等とによって構成されている。   Next, the control system of the pachinko machine 1 in the present embodiment will be described with reference to FIG. FIG. 5 is a block diagram showing an overall control system of the pachinko machine 1. That is, this control system is configured by a game control device 60 and other peripheral devices such as an effect control device 69 and a prize ball control device 61.

遊技制御装置60は、遊技盤11の裏面に装着された役物制御ユニット(図示略)により実現されており、パチンコ遊技等に必要な役物制御を行うワンチップマイコンからなる遊技用マイクロコンピュータ62と、水晶の発振周波数を分周して所定のクロックを得るクロック生成回路(CLK)63と、各種信号の入出力を行う入出力インターフェース64とを有している。遊技用マイクロコンピュータ62は、CPU62a、ROM62b、RAM62cを内蔵しており、いわゆるアミューズチップ用のLSIとして用いられるものである。   The game control device 60 is realized by an accessory control unit (not shown) mounted on the back surface of the game board 11, and is a gaming microcomputer 62 composed of a one-chip microcomputer for performing an accessory control necessary for pachinko games and the like. And a clock generation circuit (CLK) 63 that obtains a predetermined clock by dividing the oscillation frequency of the crystal, and an input / output interface 64 that inputs and outputs various signals. The gaming microcomputer 62 includes a CPU 62a, ROM 62b, and RAM 62c, and is used as an LSI for an amusement chip.

遊技制御装置60の入出力インターフェース64には、入賞センサ65,66,67、入賞センサA1,A2、入賞センサ73、及び継続センサ45からの検知信号がそれぞれ入力される。ここで、入賞センサ65は、始動チャッカー13への入賞を検知するセンサであり、入賞センサ66は、始動チャッカー14への入賞を検知するセンサであり、入賞センサ67は、始動チャッカー15への入賞を検知するセンサであり、入賞センサ73は、特定入賞口19への入賞を検知するセンサであり、更に入賞センサA1,A2は、一般入賞口16,17への入賞をそれぞれ検知するセンサである。また、継続センサ45は、センター役物22に入賞した遊技球のうち、当選確定部28に入賞(V入賞)した遊技球を検知する(つまり、V入賞検知信号を出力する)センサである。   Detection signals from winning sensors 65, 66, 67, winning sensors A1, A2, winning sensor 73, and continuation sensor 45 are input to the input / output interface 64 of the game control device 60, respectively. Here, the winning sensor 65 is a sensor that detects a winning to the starting chucker 13, the winning sensor 66 is a sensor that detects a winning to the starting chucker 14, and the winning sensor 67 is a winning to the starting chucker 15. The winning sensor 73 is a sensor that detects a winning at the specific winning opening 19, and the winning sensors A1 and A2 are sensors that respectively detect the winning at the general winning openings 16 and 17, respectively. . The continuation sensor 45 is a sensor that detects a game ball that has won a prize (V prize) in the winning confirmation unit 28 among the game balls that have won the center bonus 22 (that is, outputs a V prize detection signal).

一方、入出力インターフェース64からは、放音装置8を放音駆動して効果音などの出力制御を行う音声出力制御装置68、演出用照明装置23や図柄表示装置31等の制御を行う演出制御装置69、発射装置72を制御する発射制御装置71、賞球制御装置61、始動チャッカー13の開閉部材13aを開閉動作させる第1開閉ソレノイド38、特定入賞口19の開閉部材20を開閉動作させる第2開閉ソレノイド39、及び、当選確定部28を回動動作させる駆動モータ40にそれぞれ信号が出力される。   On the other hand, from the input / output interface 64, the sound output device 68 that emits sound and drives the sound output device 8 to perform output control such as sound effects, effect control that controls the effect illumination device 23, the symbol display device 31, and the like. Device 69, launch control device 71 for controlling launch device 72, prize ball control device 61, first opening / closing solenoid 38 for opening / closing the opening / closing member 13a of starting chucker 13, and opening / closing member 20 for opening / closing member 20 of specific winning opening 19 A signal is output to each of the two opening / closing solenoids 39 and the drive motor 40 that rotates the winning determination unit 28.

上記賞球制御装置61に出力される信号は賞球制御情報の信号であり、この賞球制御情報は、賞球数情報や排出条件等の情報である。賞球制御装置61は、遊技制御装置60から入力される賞球制御情報に基づいて、排出ユニット(図示せず)を駆動して遊技球を賞球排出する制御を行う。つまり、遊技制御装置60は、遊技領域11aの各入賞口に設けられた入賞センサ65、入賞センサ66、入賞センサ67、入賞センサA1,A2、入賞センサ73によって入賞が検知されると、各入賞口の入賞価値に対応して予め設定された賞球数情報を賞球制御装置61に送信する。すると、賞球制御装置61は、受信した賞球数情報に対応した賞球排出制御を行う。   The signal output to the prize ball control device 61 is a signal of prize ball control information, and this prize ball control information is information such as prize ball number information and discharge conditions. Based on the prize ball control information input from the game control apparatus 60, the prize ball control apparatus 61 performs a control for driving the discharge unit (not shown) to discharge the game balls. That is, when the game control device 60 detects a winning by the winning sensor 65, the winning sensor 66, the winning sensor 67, the winning sensors A1 and A2, and the winning sensor 73 provided in each winning opening of the game area 11a, Information on the number of winning balls set in advance corresponding to the winning value of the mouth is transmitted to the winning ball control device 61. Then, the prize ball control device 61 performs prize ball discharge control corresponding to the received prize ball number information.

遊技用マイクロコンピュータ62のCPU62aは、V入賞検知信号が入力された際、大当たり確定(つまり、特別遊技状態への移行の確定)に伴ってアタッカー24を開閉継続させるラウンド数を、ROM62b内の第1〜第3継続パターンデータのうちからソフト的な抽選によって決定する。すなわち、CPU62aは、特別遊技状態抽選部Sでの当選時に特別遊技状態の継続パターンの抽選を電気的に行う電気的抽選部を構成すると共に、抽選動作部Sでの機械的な抽選動作を、電気的抽選部(62a)による抽選結果と対応するように制御する制御部を構成している。従って、3ラウンドの継続パターン、7ラウンドの継続パターン、15ラウンドの継続パターンのいずれかが、電気的抽選部(62a)で決定される。また、当選確定部28への入球で特別遊技状態への移行が確定すると、遊技制御装置60による演出用照明装置23や図柄表示装置31等の各種発光・表示演出が適時になされる。上記CPU62aは、パチンコ機1を備えた遊技場の開店等に際して該パチンコ機1の主電源がオンされた時点から、駆動モータ40を駆動して当選確定部28を左右に一定周期で連続的に往復回動させる。 When the V winning detection signal is input, the CPU 62a of the gaming microcomputer 62 determines the number of rounds in the ROM 62b for continuously opening and closing the attacker 24 with the jackpot confirmation (that is, confirmation of the transition to the special gaming state). It is determined by software lottery from the first to third continuation pattern data. That, CPU 62a is configured to constitute an electrical drawing unit carries out electrically lottery continuation pattern of special game state when winning in the special game state lottery section S 1, mechanical drawing operation in the drawing operation section S 2 Is configured so as to correspond to the lottery result by the electrical lottery unit (62a). Therefore, any one of the 3 round continuation pattern, the 7 round continuation pattern, and the 15 round continuation pattern is determined by the electrical lottery section (62a). In addition, when the transition to the special game state is confirmed by entering the winning confirmation unit 28, various light emission / display effects such as the effect lighting device 23 and the symbol display device 31 by the game control device 60 are performed in a timely manner. The CPU 62a continuously drives the winning determination unit 28 left and right at a constant cycle from the time when the main power supply of the pachinko machine 1 is turned on at the time of opening a game hall equipped with the pachinko machine 1 or the like. Turn back and forth.

すなわち、上記継続パターンは、遊技用マイクロコンピュータ62のROM62bにデータとして内蔵されたものであり、3ラウンド(3R)に対応する第1継続パターンデータ、7ラウンド(7R)に対応する第2継続パターンデータ、15ラウンド(15R)に対応する第3継続パターンデータの3種類が用意されている。第1継続パターンは、入球孔35aに入球した際にアタッカー24を所定時間開放して所定球数が入賞した時点で閉止する動作(1ラウンド)を3回だけ継続させるパターンであり、第2継続パターンは、上記動作(1ラウンド)を7回だけ継続させるパターンであり、第3継続パターンは、上記動作(1ラウンド)を15回だけ継続させるパターンである。   That is, the continuation pattern is incorporated as data in the ROM 62b of the gaming microcomputer 62, and is the first continuation pattern data corresponding to 3 rounds (3R) and the second continuation pattern corresponding to 7 rounds (7R). Three types of data, the third continuation pattern data corresponding to 15 rounds (15R), are prepared. The first continuation pattern is a pattern in which the operation (one round) of opening the attacker 24 for a predetermined time and closing when a predetermined number of balls are won when entering the entrance hole 35a is continued three times. The 2 continuation pattern is a pattern in which the above operation (1 round) is continued 7 times, and the third continuation pattern is a pattern in which the above operation (1 round) is continued 15 times.

次に、本パチンコ機1による作用について説明する。すなわち、本パチンコ機1に対面して着座した遊技者が発射ハンドル9を握って適宜の角度に回動操作すると、発射制御装置71がその回動角に基づいて発射装置72を制御し、該発射装置72の作動で遊技球を所定の時間間隔で遊技領域11aに連続的に発射する。すると、遊技領域11aに打ち出されて転動落下する遊技球は、始動チャッカー14,15、一般入賞口16,17、或いは、スルーゲート36への入球を契機とした普通図柄抽選で当選した際に開放する始動チャッカー13等に適時入賞したり、これらに関与せずに転動落下してアウト口18から遊技盤11背面側に排出されたりする。   Next, the operation of the pachinko machine 1 will be described. That is, when a player seated facing the pachinko machine 1 grasps the launch handle 9 and rotates it to an appropriate angle, the launch control device 71 controls the launch device 72 based on the pivot angle, With the operation of the launching device 72, the game balls are continuously launched into the game area 11a at predetermined time intervals. Then, when the game ball which is launched into the game area 11a and rolls down is won by the normal symbol lottery triggered by the entrance to the start chuckers 14 and 15, the general winning ports 16 and 17, or the through gate 36 The starter chucker 13 or the like that is opened at a time is awarded in a timely manner, or rolled down without being involved in these, and discharged from the out port 18 to the back side of the game board 11.

上記した各経路を辿った遊技球が、始動チャッカー14又は始動チャッカー15に入賞すると、特定入賞口19の開閉部材20が、所定時間(例えば、0.5秒間)の開閉動作を行う。また、普通図柄抽選に当選して開放した始動チャッカー13に入賞した場合も、特定入賞口19の開閉部材20が所定時間の開閉動作を行う。このようにして特定入賞口19が開放すると、特定入賞口19の近傍を流下する遊技球のうちで開閉部材20の開閉タイミングに合ったものが、特定入賞口19からセンター役物22内に取り込まれる。   When the game ball that has followed each path described above wins the starting chucker 14 or the starting chucker 15, the opening / closing member 20 of the specific winning opening 19 performs an opening / closing operation for a predetermined time (for example, 0.5 seconds). In addition, even when the starter chucker 13 that has been won and released in the normal symbol lottery is won, the opening / closing member 20 of the specific winning opening 19 performs an opening / closing operation for a predetermined time. When the specific winning opening 19 is opened in this way, among the game balls flowing down in the vicinity of the specific winning opening 19, those that match the opening / closing timing of the opening / closing member 20 are taken into the center accessory 22 from the specific winning opening 19. It is.

センター役物22内に導入された遊技球は、振分け部19aにおいて通常ルート26と特別ルート27のいずれかに振り分けられると共に入賞センサ73で検知される。この際、当該遊技球が通常ルート26側に振り分けられると、この遊技球は、転動部32に導かれて該転動部32を流下移動し、或るものは流下案内部43に進入できずに単に落下して排出口(図示せず)から遊技盤11裏側に排出され、或るものは流下案内部43に進入する。一方、遊技球が特別ルート27側に振り分けられると、この遊技球は、流下案内部43に直接に導かれ、該流下案内部43に沿って当選確定部28側に流下する。   The game balls introduced into the center combination 22 are distributed to either the normal route 26 or the special route 27 in the distribution unit 19a and detected by the winning sensor 73. At this time, when the game ball is distributed to the normal route 26 side, the game ball is guided to the rolling unit 32 and moves down the rolling unit 32, and some can enter the flow down guide unit 43. Instead, it simply falls and is discharged from the discharge port (not shown) to the back side of the game board 11, and a certain thing enters the flow guide part 43. On the other hand, when the game balls are distributed to the special route 27 side, the game balls are directly guided to the flow guide unit 43 and flow down to the winning determination unit 28 side along the flow guide unit 43.

そして、通常ルート26、特別ルート27のいずれかから流下案内部43に導かれた遊技球は、一定周期で第1位置と第2位置に往復回動している当選確定部28が第2位置にあるときに落下すると、上記排出口(図示せず)から遊技盤11裏側に排出されるが、第1位置にあるときにタイミング良く落下すると、当選確定部28に飛び込み、継続センサ45により検知されてV入賞検知信号を出力され、それにより特別遊技状態への移行が確定する。   The game ball guided to the flow guide unit 43 from either the normal route 26 or the special route 27 has the winning determination unit 28 reciprocatingly rotated between the first position and the second position at the second position. If it falls when it is in the position, it will be discharged from the outlet (not shown) to the back of the game board 11, but if it falls in a timely manner when it is in the first position, it will jump into the winning confirmation unit 28 and be detected by the continuation sensor 45. Then, a V winning detection signal is output, thereby confirming the transition to the special gaming state.

当選確定部28に進入した上記遊技球は、引き続き、ステージ29の落下孔29aからクルーン部30に対し、矢印A方向に放出される。これにより、遊技球は、矢印B,C,D,Eで示すように停止するまで転動する。この際、既にCPU62aの電気的抽選部では、当選確定部28への入球の直後に継続パターンを電気的(ソフト的)に抽選で決定しているため、CPU62aの制御部は、抽選動作部Sで擬似的に行われる機械的な抽選動作を、決定した継続パターンと対応するように、電磁石44a〜44fの対応するものをオンして励磁させる。この場合、継続パターンとして例えば15ラウンドが決定されていると、CPU(制御部)62aは、電磁石44b,44eの双方を励磁させ、転動している遊技球を、入球孔35bか入球孔35eのいずれかに吸着させて停止させ、該停止の直後、電磁石44b,44eの双方を消磁させる。これにより、遊技球は、連絡路34bか連絡路34eの傾斜に沿って入球孔35bか入球孔35eのいずれかに落下する。そして、移行した特別遊技状態において、決定したラウンド数に応じて開閉するアタッカー24への入賞数に対応する賞球が、球供給口10から皿ユニット13に払い出されることで、遊技者は多量の賞球を取得することになる。 The game ball that has entered the winning confirmation unit 28 is continuously released in the direction of arrow A from the drop hole 29a of the stage 29 to the cruising unit 30. Thereby, the game ball rolls until it stops as shown by arrows B, C, D, and E. At this time, since the electrical lottery unit of the CPU 62a has already determined the continuation pattern by electrical (soft) lottery immediately after entering the winning determination unit 28, the control unit of the CPU 62a mechanical drawing operations artificially performed in S 2, so as to correspond to the determined continuous pattern, it is energized by turning on the corresponding ones of the electromagnets 44 a to 44 f. In this case, if, for example, 15 rounds are determined as the continuation pattern, the CPU (control unit) 62a excites both the electromagnets 44b and 44e and moves the rolling game ball into the entrance hole 35b. The electromagnets 44b and 44e are demagnetized immediately after the stop by adsorbing them to any of the holes 35e. Thereby, a game ball falls in either the entrance hole 35b or the entrance hole 35e along the inclination of the connection path 34b or the connection path 34e. Then, in the transitioned special game state, a prize ball corresponding to the number of winnings to the attacker 24 that opens and closes according to the determined number of rounds is paid out from the ball supply port 10 to the dish unit 13, so that the player You will get a prize ball.

以上説明したように、本実施形態では、特別遊技状態抽選部Sで、特別遊技状態に移行するか否かの抽選を遊技球を用いて機械的に行い、該抽選で当選すると、抽選動作部Sで、該当選に寄与した遊技球による機械的な抽選動作を擬似的に行うと共に、CPU(電気的抽選部)62aで、特別遊技状態の継続パターンの抽選を電気的に行い、CPU(制御部)62aにより、抽選動作部Sでの機械的な抽選動作を電気的抽選部の抽選結果と対応するように制御する。これにより、センター役物22内の遊技球の流れを見ながら遊技している遊技者に、当該遊技球によって特別遊技状態の抽選が機械的に行われる状況を実感させた後、引き続き、当該遊技球を用いて継続パターンの抽選が機械的に行われる状況を実感させることができる。このため、従来技術において遊技者は、特別遊技状態の当選と同時に内部的に決められた特別遊技状態の継続程度(ラウンド数)を実感できず懐疑的に受け止めることもあったが、本実施の形態では、特別遊技状態の抽選を行った遊技球で引き続き継続パターンの抽選を擬似的に行うので、遊技者に継続パターン抽選に関しても納得させることができる。つまり、遊技者は、継続パターン抽選が擬似的なものとは思わずに、特別遊技状態の抽選とともに自分の目で実感できることから、遊技球による当該抽選の経緯を見つめながら期待感を膨らませ、喜悦感と共に大きな満足感を得ることができる。 As described above, in the present embodiment, the special game state lottery unit S 1 mechanically performs a lottery to determine whether or not to shift to the special game state by using the game ball, and when the lottery is won, in part S 2, it performs a mechanical drawing operation by the game ball that contributed to the relevant election artificially, by CPU (electrical lottery section) 62a, electrically performs lottery continuation pattern of special game state, CPU the (control unit) 62a, and controls so as to correspond to the lottery result of the electric drawing unit mechanical drawing operation in the drawing operation section S 2. As a result, the player who is playing the game while watching the flow of the game balls in the center object 22 is made to feel that the special game state lottery is mechanically performed by the game balls. It is possible to realize a situation in which a continuation pattern lottery is mechanically performed using a ball. For this reason, in the prior art, the player could not feel the continuation level (number of rounds) of the special game state determined internally at the same time as the special game state was won, but he was skeptical. In the embodiment, since the continuation pattern lottery is continuously performed in a pseudo manner with the game balls that have been drawn in the special gaming state, it is possible to convince the player about the continuation pattern lottery. In other words, the player can feel with his own eyes together with the lottery in the special game state without thinking that the continuation pattern lottery is pseudo, so that the player's expectation is expanded while looking at the details of the lottery with the game ball. And you can get great satisfaction.

以上、本発明をその好適な実施の形態に基づいて説明したが、本発明の遊技機は、上記実施形態の構成にのみ限定されるものではなく、上記実施形態の構成から種々の修正及び変更を施した遊技機も、本発明の範囲に含まれる。   As mentioned above, although this invention was demonstrated based on the suitable embodiment, the game machine of this invention is not limited only to the structure of the said embodiment, A various correction and change from the structure of the said embodiment. The gaming machine which has been subjected to is also included in the scope of the present invention.

本発明の実施形態におけるパチンコ機の外部構造を示す正面図である。It is a front view which shows the external structure of the pachinko machine in embodiment of this invention. 本パチンコ機の遊技盤及び遊技領域を拡大して示す正面図である。It is a front view which expands and shows the game board and game area | region of this pachinko machine. 遊技盤に備えたセンター役物の構成を示す側面断面図である。It is side surface sectional drawing which shows the structure of the center accessory with which the game board was equipped. センター役物に備えたクルーン部の詳細な構造を示す斜視図である。It is a perspective view which shows the detailed structure of the croon part with which the center accessory was equipped. 本パチンコ機全体の制御系を示す制御ブロック図である。It is a control block diagram which shows the control system of the whole pachinko machine.

符号の説明Explanation of symbols

1 遊技機(パチンコ機)
11 遊技盤
11a 遊技領域
14,15 始動口(始動チャッカー)
20 開閉部材
22 入球役物(センター役物)
30 クルーン部
30b 外周面
30c 表示部
35a〜35f 入球孔
44a〜44f 電磁石
62a 電気的抽選部、制御部(CPU)
特別遊技状態抽選部
抽選動作部
1 Pachislot machines (pachinko machines)
11 game board 11a game area 14, 15 start opening (starting chucker)
20 Opening / closing member 22 Entry ball (center role)
30 Clune part 30b Outer peripheral surface 30c Display part 35a-35f Entrance hole 44a-44f Electromagnet 62a Electrical lottery part, control part (CPU)
S 1 special game state lottery section S 2 lottery operation section

Claims (2)

遊技盤に、遊技球が入球可能な始動口と、該始動口への入球時に開放する開閉部材を有する入球役物と、を備え、前記遊技盤の遊技領域に遊技球を打ち出して遊技してなる遊技機において、
前記開閉部材の開放時に取り込んだ遊技球を用いて、通常の遊技状態から、遊技者に有利な特別遊技状態に移行するか否かの抽選を機械的に行う特別遊技状態抽選部と、該特別遊技状態抽選部で当選すると該当選に寄与した遊技球による機械的な抽選動作を擬似的に行う抽選動作部と、を前記入球役物に備え、
更に、前記特別遊技状態抽選部での前記当選時に前記特別遊技状態の継続パターンの抽選を電気的に行う電気的抽選部と、
前記抽選動作部での前記機械的な抽選動作を、前記電気的抽選部による抽選結果と対応するように制御する制御部と、を備えてなる、
ことを特徴とする遊技機。
The game board includes a start port through which a game ball can enter and a ball accessory having an opening / closing member that opens when the game ball enters the game board, and the game ball is launched into the game area of the game board. In gaming machines that play games,
A special game state lottery unit that mechanically performs a lottery to determine whether or not to shift from a normal game state to a special game state advantageous to a player using the game ball taken in when the opening and closing member is opened; The winning combination includes a lottery operation unit that simulates a mechanical lottery operation with a game ball that contributes to the corresponding selection when winning in the game state lottery unit,
Furthermore, an electrical lottery unit that electrically draws a continuation pattern of the special gaming state at the time of winning in the special gaming state lottery unit;
A control unit that controls the mechanical lottery operation in the lottery operation unit so as to correspond to the lottery result by the electrical lottery unit,
A gaming machine characterized by that.
前記抽選動作部は、
前記特別遊技状態抽選部から受け入れた遊技球を回転移動させる円形のクルーン部と、
該クルーン部の外周面に沿って回転移動する遊技球を受け入れ可能に該外周面に沿うように所定距離をあけて配列された複数の入球孔と、
該複数の入球孔にそれぞれ対応するように前記外周面の外壁に前記継続パターンの種類を表示した表示部と、
前記複数の入球孔のそれぞれに対応して配置され、前記クルーン部内を転動移動している遊技球を前記電気的抽選部による抽選結果に対応する位置で停止し得るように前記制御部の信号に基づきオンオフする複数の電磁石と、を有してなる、
請求項1記載の遊技機。
The lottery operation unit
A circular cruising part for rotating and moving the game ball received from the special gaming state lottery part;
A plurality of entrance holes arranged at predetermined distances along the outer peripheral surface so as to be able to receive game balls that rotate and move along the outer peripheral surface of the croon portion;
A display unit displaying the type of the continuation pattern on the outer wall of the outer peripheral surface so as to correspond to each of the plurality of entrance holes;
The control unit is arranged to correspond to each of the plurality of entrance holes and to stop the game ball rolling in the croon part at a position corresponding to a lottery result by the electric lottery unit. A plurality of electromagnets that are turned on and off based on the signal,
The gaming machine according to claim 1.
JP2006307261A 2006-11-13 2006-11-13 Game machine Pending JP2008119273A (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013106916A (en) * 2011-11-24 2013-06-06 Heiwa Corp Game machine
JP2013150721A (en) * 2012-01-25 2013-08-08 Heiwa Corp Game machine
JP2015073706A (en) * 2013-10-08 2015-04-20 株式会社三共 Game machine
JP2015116287A (en) * 2013-12-18 2015-06-25 株式会社藤商事 Game machine

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07185078A (en) * 1993-12-28 1995-07-25 Sophia Co Ltd Game machine
JPH11333080A (en) * 1998-05-29 1999-12-07 Ace Denken:Kk Game machine
JP2003038789A (en) * 2001-08-03 2003-02-12 Heiwa Corp Game machine
JP2003047721A (en) * 2001-08-07 2003-02-18 Maruhon Ind Co Ltd Game machine
JP2005177249A (en) * 2003-12-22 2005-07-07 Aruze Corp Game machine

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07185078A (en) * 1993-12-28 1995-07-25 Sophia Co Ltd Game machine
JPH11333080A (en) * 1998-05-29 1999-12-07 Ace Denken:Kk Game machine
JP2003038789A (en) * 2001-08-03 2003-02-12 Heiwa Corp Game machine
JP2003047721A (en) * 2001-08-07 2003-02-18 Maruhon Ind Co Ltd Game machine
JP2005177249A (en) * 2003-12-22 2005-07-07 Aruze Corp Game machine

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013106916A (en) * 2011-11-24 2013-06-06 Heiwa Corp Game machine
JP2013150721A (en) * 2012-01-25 2013-08-08 Heiwa Corp Game machine
JP2015073706A (en) * 2013-10-08 2015-04-20 株式会社三共 Game machine
JP2015116287A (en) * 2013-12-18 2015-06-25 株式会社藤商事 Game machine

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