JP2003325836A - Pinball game machine - Google Patents

Pinball game machine

Info

Publication number
JP2003325836A
JP2003325836A JP2002134625A JP2002134625A JP2003325836A JP 2003325836 A JP2003325836 A JP 2003325836A JP 2002134625 A JP2002134625 A JP 2002134625A JP 2002134625 A JP2002134625 A JP 2002134625A JP 2003325836 A JP2003325836 A JP 2003325836A
Authority
JP
Japan
Prior art keywords
winning
game
state
ball
game ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2002134625A
Other languages
Japanese (ja)
Other versions
JP4183437B2 (en
JP2003325836A5 (en
Inventor
Sadao Ioki
定男 井置
Hideo Taguchi
英雄 田口
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sophia Co Ltd
Original Assignee
Sophia Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sophia Co Ltd filed Critical Sophia Co Ltd
Priority to JP2002134625A priority Critical patent/JP4183437B2/en
Publication of JP2003325836A publication Critical patent/JP2003325836A/en
Publication of JP2003325836A5 publication Critical patent/JP2003325836A5/ja
Application granted granted Critical
Publication of JP4183437B2 publication Critical patent/JP4183437B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Abstract

<P>PROBLEM TO BE SOLVED: To provide a pinball game machine in which interest in a game is improved by making different the combination of movable blades to act based upon prize winning of a game ball in a start hole and converting a status within a variable prize-winning device. <P>SOLUTION: The Pachinko game machine is provided with a variable prize- winning device 4 and a plurality of start holes 5, 6 and 7 wherein a game ball wins a prize. The variable prize-winning device is provided with a mounting substrate 16, a recessed chamber 25 protruding toward the back of the mounting substrate 16 and with an opened front face, a pair of movable blades 34 and 35 located on the front face of the mounting substrate 16 to be opened/closed for leading a game ball into the recessed chamber 25, general prize-winning holes 21 and 21 wherein the game ball guided into the recessed chamber 25 by the movable blades can win a prize, a continuation prize-winning hole 20 and movable blade opening solenoids 37 and 38. The Pachinko game machine is further provided with a game control device for performing control to convert the first movable blade 34 into opened state when a game ball wins a prize in the first start hole 5, and to convert the second movable blade 35 into opened state when a game ball wins a prize in the second start hole 6. <P>COPYRIGHT: (C)2004,JPO

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、遊技者にとって不
利な状態と有利な状態とに変換可能な変動入賞装置を備
えた弾球遊技機に関し、特に、変動入賞装置の内部状態
が変換可能なものに関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a ball game machine provided with a variable winning device which can be converted into a state disadvantageous to a player and an advantageous state, and more particularly, the internal state of the variable winning device can be changed. Regarding things.

【0002】[0002]

【従来の技術】従来の技術を代表的な弾球遊技機である
パチンコ遊技機を例に挙げて説明する。パチンコ遊技機
の中には、所謂羽根物と呼ばれるパチンコ遊技機があ
る。このパチンコ遊技機は、始動口への遊技球の入賞に
基づいて、変動入賞装置の「羽根」と呼ばれる一対の可
動翼片を同時に開く補助遊技を行い、可動翼片が開いた
際に遊技球を変動入賞装置内部に導入して、該遊技球が
継続入賞口へ入賞すると特別遊技を行わせるというもの
である。この特別遊技では、例えば、可動翼片が所定回
数開閉するまで、或いは所定個の遊技球が変動入賞装置
に導入されて入賞するまでの何れか早い方の条件成立に
基づいて1ラウンドを規制し、このラウンド中に遊技球
が再度継続入賞口に入賞することを条件として次のラウ
ンドに移行(ラウンド更新)する。
2. Description of the Related Art A conventional pachinko game machine, which is a typical ball game machine, will be described as an example of conventional technology. Among the pachinko game machines is a pachinko game machine called a feather. This pachinko game machine performs an auxiliary game that simultaneously opens a pair of movable wing pieces called "blades" of the variable winning device based on the winning of the game ball to the starting opening, and when the movable wing piece opens, the game ball Is introduced into the variable winning device, and a special game is performed when the game ball wins the continuous winning opening. In this special game, for example, one round is regulated based on the condition that is earlier, until the movable wing piece opens and closes a predetermined number of times, or a predetermined number of game balls are introduced into the variable winning device to win the prize, whichever comes first. , During the round, the game ball moves to the next round (renewal of the round) on condition that the game ball wins the continuous winning opening again.

【0003】[0003]

【発明が解決しようとする課題】ところで、上記のよう
な可動翼片は、左右が同時に開閉するだけの単調な動作
しかできず、したがって、このようなパチンコ遊技機
は、遊技者を長期間惹きつける程の魅力を持たせ難かっ
た。また、このようなパチンコ遊技機は、他のパチンコ
遊技機との差別化を図る点で改善の余地がある。
By the way, the movable wing piece as described above can only perform a monotonous operation such that the left and right sides are simultaneously opened and closed. Therefore, such a pachinko gaming machine attracts a player for a long time. It was hard to make it attractive enough to wear. Further, such a pachinko gaming machine has room for improvement in terms of differentiation from other pachinko gaming machines.

【0004】そこで、本発明は、上記の事情に鑑みてな
されたものであり、その目的は、始動口への遊技球の入
賞に基づいて、動作する可動翼片の組み合わせを異なら
せるとともに、変動入賞装置内の状態を変換できるよう
にして、遊技の興趣を高めることができる弾球遊技機を
提供しようとするものである。
Therefore, the present invention has been made in view of the above circumstances, and its purpose is to change the combination of the movable wing pieces that operate and to change based on the winning of the game ball into the starting opening. An object of the present invention is to provide a ball-and-ball game machine capable of enhancing the interest of the game by making it possible to convert the state in the winning device.

【0005】[0005]

【課題を解決するための手段】本発明は、上記目的を達
成するために提案されたものであり、請求項1に記載の
ものは、遊技盤に取り付けるための取付基板と、前記取
付基板の略中央部分に設けられ、前記取付基板の後方に
向かって突出し、前面が開口した凹室と、前記取付基板
に設けられる一対の可動部材と、前記凹室の所要部位に
設けられて、前記可動部材により受け入れられた遊技球
が入賞可能な一般入賞口および特別入賞口と、前記可動
部材を開閉可能に駆動する電気的駆動源とを具備する変
動入賞装置と、遊技球が入賞可能な複数の始動口と、を
前記遊技盤に備え、遊技球の前記始動口への入賞に基づ
き、前記変動入賞装置の可動部材に閉状態から開状態へ
と変更する始動入賞時動作の制御を行い、可動部材によ
り受け入れられた遊技球の前記特別入賞口への入賞に基
づき、前記始動入賞時動作よりも更に遊技者にとって有
利な特別の態様で変動入賞装置に遊技球を導入可能とす
る特別遊技状態を発生可能な制御手段と、を備える弾球
遊技機において、前記変動入賞装置は、前記可動部材に
より受け入れられた遊技球を状態変換により特別入賞口
に向けて誘導可能であって、特別入賞口への入賞し易さ
を変化させる誘導状態変換部材を、遊技球が流下する通
路の特別入賞口よりも上流側に設け、前記制御手段は、
前記始動入賞時動作を行う可動部材を選択する可動部材
選択手段と、前記特別遊技状態において誘導状態変換部
材による特別入賞口への入賞難易度を変更する入賞難易
度変更制御手段とを備えることを特徴とする弾球遊技機
である。
DISCLOSURE OF THE INVENTION The present invention has been proposed in order to achieve the above object, and a device according to claim 1 is a mounting board for mounting on a game board, and the mounting board. A recessed chamber that is provided in a substantially central portion, projects rearward of the mounting substrate, and has a front surface that is open, a pair of movable members that is provided on the mounting substrate, and a movable member that is provided at a required portion of the recessed chamber. A general winning opening and a special winning opening in which the game balls received by the members can be won, a variable winning device including an electric drive source that drives the movable member to be openable and closable, and a plurality of winning game balls The game board is provided with a starting opening, and based on the winning of the game ball to the starting opening, the movable member of the variable winning device is controlled to change its operation from the closed state to the open state, and the operation is performed. Accepted by the member Based on the winning of the game ball into the special winning opening, a control means capable of generating a special game state in which the game ball can be introduced into the variable winning device in a special mode which is more advantageous to the player than the starting winning operation. In the ball game machine including, the variable winning device can guide the game ball received by the movable member toward the special winning opening by state conversion, and is easy to win the special winning opening. The induction state conversion member for changing the is provided on the upstream side of the special winning opening of the passage through which the game ball flows down, and the control means is
It is provided with a movable member selection means for selecting a movable member that performs the operation at the time of starting winning, and a winning difficulty level change control means for changing the winning difficulty level for the special winning opening by the guidance state conversion member in the special game state. It is a characteristic ball game machine.

【0006】ここで、遊技者にとって有利な特別の態様
とは、通常遊技では実現せず、遊技価値が通常遊技時よ
りも獲得し易い態様を示す。具体的には、例えば、可動
部材の開閉回数を多くして遊技球を変動入賞装置に導入
し易くすることで特別入賞口へ入賞する機会を増加した
り、あるいは、上記したように、特別入賞口へ入賞し易
いように変動入賞装置内の誘導状態変換部材を変換した
りすることである。
Here, the special mode that is advantageous to the player means a mode that is not realized in the normal game and that the game value is easier to obtain than in the normal game. Specifically, for example, by increasing the number of times the movable member is opened and closed to facilitate the introduction of the game ball into the variable winning device, it is possible to increase the chances of winning the special winning opening, or, as described above, the special winning prize. It is to convert the guiding state conversion member in the variable winning device so that the player can easily win the prize.

【0007】請求項2に記載のものは前記始動口は、始
動入賞時動作において、一方の可動部材を状態変更可能
な第1始動口と、他方の可動部材を状態変更可能な第2
始動口とを含むことを特徴とする請求項1に記載の弾球
遊技機である。
According to a second aspect of the present invention, the starting opening has a first starting opening capable of changing the state of one of the movable members and a second starting opening capable of changing the state of the other movable member in the start winning operation.
The ball game machine according to claim 1, further comprising a starting opening.

【0008】請求項3に記載のものは、前記始動口は、
始動入賞時動作において、両方の可動部材を状態変更可
能な第3始動口を含むことを特徴とする請求項1または
請求項2に記載の弾球遊技機である。
According to a third aspect of the present invention, the starting opening is
The ball game machine according to claim 1 or 2, further comprising a third starting port capable of changing the states of both of the movable members in the starting winning operation.

【0009】請求項4に記載のものは、前記変動入賞装
置は、状態変換により遊技球を一時貯留可能な遊技球貯
留部材を設け、前記制御手段は、入賞する始動口によっ
て遊技球貯留部材の状態を特別入賞口へ入賞し易い状態
に変換する制御を行うことを特徴とする請求項1から請
求項3のいずれかに記載の弾球遊技機である。
According to a fourth aspect of the present invention, the variable winning device is provided with a game ball storage member capable of temporarily storing a game ball by state conversion, and the control means controls the game ball storage member by a winning start opening. The ball game machine according to any one of claims 1 to 3, wherein control is performed to convert a state into a state in which a special winning opening is easily won.

【0010】請求項5に記載のものは、前記可動部材の
後方に発光部材を備えた表示装置を配置し、前記制御手
段は、遊技球が前記始動口のいずれかに入賞してから、
該入賞に対応する可動部材を開状態にするまでの間に、
該可動部材を開状態とすることを報知する可動部材報知
情報を前記発光部材の発光態様にて表示する制御を行う
ことを特徴とする請求項1から請求項4のいずれかに記
載の弾球遊技機である。
According to a fifth aspect of the present invention, a display device provided with a light emitting member is arranged behind the movable member, and the control means, after a game ball has won one of the starting openings,
Until the movable member corresponding to the prize is opened,
5. The ball according to claim 1, wherein control is performed to display movable member notification information for notifying that the movable member is in an open state in a light emitting mode of the light emitting member. It is a game machine.

【0011】[0011]

【発明の実施の形態】以下、代表的な弾球遊技機である
パチンコ遊技機を例に挙げて本発明の実施の形態を図面
に基づき説明する。図1はパチンコ遊技機の遊技盤の正
面図、図2は変動入賞装置の正面図、図3は内部構造を
説明するため一部を切り欠いて示した変動入賞装置の斜
視図である。
BEST MODE FOR CARRYING OUT THE INVENTION Embodiments of the present invention will be described below with reference to the drawings, taking a pachinko game machine, which is a typical ball-ball game machine, as an example. FIG. 1 is a front view of a game board of a pachinko gaming machine, FIG. 2 is a front view of a variable winning device, and FIG. 3 is a perspective view of the variable winning device, a part of which is cut away for explaining an internal structure.

【0012】図1に示すように、パチンコ遊技機の遊技
盤1は、表面にガイドレール等の区画部材2により区画
された遊技領域3を形成し、該遊技領域3内において、
ほぼ中央には変動入賞装置4を配設して、該変動入賞装
置4の下方には、第1始動口5(左側)、第2始動口6
(右側)及び第3始動口7(中央)を配設している。ま
た、この遊技領域3内には、この他に、一般入賞具8
…、遊技球の流下方向を変える風車9…や障害釘(図示
せず)、発光により各種の装飾表示を行うランプ・LE
D10、及び入賞せずに流下した遊技球を回収するアウ
ト口11が設けられている。なお、第1始動口5、第2
始動口6および第3始動口7は、入賞した遊技球を検出
する第1始動口センサ12、第2始動口センサ13およ
び第3始動口センサ14(図8参照)をそれぞれ備えて
いる。
As shown in FIG. 1, a game board 1 of a pachinko gaming machine forms a game area 3 partitioned by a partition member 2 such as a guide rail on the surface, and within the game area 3,
A variable winning a prize device 4 is arranged at substantially the center, and below the variable winning a prize device 4, a first starting port 5 (left side) and a second starting port 6 are provided.
(Right side) and the third starting port 7 (center) are provided. In addition, in the game area 3, in addition to this, general winning a prize 8
..., a windmill 9 that changes the direction of flow of the game ball, an obstacle nail (not shown), and a lamp / LE that displays various decorations by light emission.
D10 and an outlet 11 for collecting the game balls that have flowed down without winning are provided. The first starting port 5 and the second
The starting opening 6 and the third starting opening 7 are respectively provided with a first starting opening sensor 12, a second starting opening sensor 13 and a third starting opening sensor 14 (see FIG. 8) for detecting a winning game ball.

【0013】変動入賞装置4は、図2に示すように、遊
技盤1の表面に取り付けられる取付基板16に正面から
見て略壷状(倒凸状)の開口部17を開設している。ま
た、この変動入賞装置4は、該開口部17の開口縁の左
右に球侵入防止壁18,18を前方に突設するととも
に、開口部17の上方に庇部19を突設し、さらに後述
の可動翼片により庇部19の両下端と左右の球侵入防止
壁18,18の上端との間を塞ぐことで、上記開口部1
7の周囲を覆う構成を備えている。このようにして、変
動入賞装置4は、可動翼片が閉状態の時に、遊技盤1の
上方から流下してくる遊技球が内部に導入されるのを妨
げる構造を有している。
As shown in FIG. 2, the variable winning device 4 has a substantially pot-shaped (falling convex) opening 17 formed in a mounting substrate 16 mounted on the surface of the game board 1 when viewed from the front. In addition, in the variable winning device 4, the ball entry preventing walls 18 and 18 are provided on the left and right sides of the opening edge of the opening 17, and the eaves portion 19 is provided above the opening 17, which will be described later. By closing the lower ends of the eaves portion 19 and the upper ends of the left and right sphere entry preventing walls 18, 18 by the movable wing pieces of
7 is provided around the periphery. In this way, the variable winning device 4 has a structure that prevents the game ball flowing down from above the game board 1 from being introduced into the inside when the movable wing piece is in the closed state.

【0014】また、変動入賞装置4は、開口部17の下
縁部分の中央に継続入賞口(V入賞口)20を設け、該
継続入賞口20の左右に一般入賞口(ハズレ穴)21,
21を設けている。継続入賞口20は、本発明における
特別入賞口に相当し、入賞した遊技球を検出する継続入
賞口センサ22を備え、一般入賞口21,21は、入賞
した遊技球を検出する一般入賞口センサ23,23(図
8参照)を備えている。そして、この変動入賞装置4の
取付基板16の裏側には、後方からケース24を取り付
けて前面が前記開口部17となる凹室25を取付基板1
6の略中央部分に形成している。
Further, the variable winning device 4 is provided with a continuous winning opening (V winning opening) 20 in the center of the lower edge portion of the opening 17, and general winning opening (missing hole) 21, on the left and right of the continuous winning opening 20.
21 is provided. The continuous winning opening 20 corresponds to a special winning opening in the present invention, and includes a continuous winning opening sensor 22 that detects a winning game ball, and the general winning openings 21 and 21 are general winning opening sensors that detect a winning game ball. 23, 23 (see FIG. 8). Then, on the back side of the mounting board 16 of the variable winning device 4, a case 24 is mounted from the rear side, and a concave chamber 25 having the opening 17 on the front surface is mounted on the mounting board 1.
It is formed at a substantially central portion of 6.

【0015】上記開口部17の上方の取付基板16に
は、上部に上入口31を設けるとともに、該上入口31
の下縁に上棚板32を後方へ向けて僅かに下り傾斜させ
た状態で備えている。さらに、この開口部17の奥の凹
室25には、左カウントセンサ33aと右カウントセン
サ33bからなる一対のカウントセンサ33を上棚板3
2の後端縁に臨ませて設け、変動入賞装置4内に導入し
た遊技球をカウントセンサ33が検出して、この検出信
号を出力できるように構成されている。
The mounting board 16 above the opening 17 is provided with an upper inlet 31 at the upper portion thereof.
An upper shelf plate 32 is provided on the lower edge of the lower part in a state of being slightly inclined downward toward the rear. Further, a pair of count sensors 33 including a left count sensor 33a and a right count sensor 33b are installed in the recessed chamber 25 at the back of the opening 17 to form the upper shelf plate 3.
The count sensor 33 is provided so as to face the rear end edge of the game ball 2, and the game ball introduced into the variable winning device 4 is detected, and this detection signal can be output.

【0016】取付基板16の前面であって上入口31の
左右の位置には、羽根状を有する一対の可動翼片(本発
明における可動部材に相当)34,35が、取付基板1
6の上部に突設された庇部19と球侵入防止壁18,1
8の上端との間に配置され、遊技盤1に対して垂直な支
軸36,36を中心に回動可能な状態で支持されてい
る。本実施形態においては、変動入賞装置4は、上入口
31の左側に第1可動翼片34を、右側に第2可動翼片
35を備えている。これらの可動翼片34,35は、各
支軸36,36の後端に図示しないクランク部材を介し
て、第1可動翼片開放ソレノイド37および第2可動翼
片開放ソレノイド38(本発明の電気的駆動源に相当。
図8参照)のプランジャを接続している。なお、各可動
翼片開放ソレノイド37,38のプランジャは、スプリ
ングにより付勢されている。
A pair of blade-shaped movable blades (corresponding to the movable member in the present invention) 34 and 35 are provided on the front surface of the mounting board 16 and on the left and right positions of the upper entrance 31.
The eaves portion 19 and the ball intrusion prevention wall 18, 1 protruding from the upper portion of
It is arranged between the upper end of 8 and a support shaft 36, which is perpendicular to the game board 1, and is supported in a rotatable state. In the present embodiment, the variable winning device 4 includes the first movable wing piece 34 on the left side of the upper entrance 31 and the second movable wing piece 35 on the right side. These movable wing pieces 34, 35 have a first movable wing piece opening solenoid 37 and a second movable wing piece opening solenoid 38 (electricity of the present invention) via a crank member (not shown) at the rear end of each of the support shafts 36, 36. Equivalent to a dynamic drive source.
(See Fig. 8). The plungers of the movable wing piece opening solenoids 37 and 38 are urged by springs.

【0017】両方の可動翼片開放ソレノイド37,38
が消磁した状態では、スプリングの付勢力によりプラン
ジャは伸びた状態になるので、可動翼片34,35は、
図2に実線で示すように、閉じた状態、すなわち凹室2
5内に遊技球を受け入れないようにして遊技者にとって
不利な状態を形成する。この不利状態から可動翼片開放
ソレノイド37,38を励磁すると、プランジャがスプ
リングの付勢力に抗して縮む方向へ直線的に移動し、ク
ランク部材がプランジャの直線運動を回転運動に変換し
て支軸36,36を回転させるので、可動翼片34,3
5は、上端を外側に向けて回動する。例えば、両方の可
動翼片回動ソレノイド37,38を励磁すれば、両方の
可動翼片34,35は、図2に点線で示すように、上端
を左右外側に向けて回動して逆「ハ」字状に開く。した
がって、可動翼片34,35は、遊技球を変動入賞装置
4内に容易に受け入れて、上入口31や上棚板32等を
通じて凹室25内の継続入賞口20や一般入賞口21,
21に入賞させ易い状態、すなわち、遊技者にとって有
利な状態に変換する。この有利状態から、可動翼片開放
ソレノイド37,38を再び消磁すると、スプリングの
付勢力により支軸36,36が戻り回転し、可動翼片3
4,35は上端を内側に向けて戻り回動して上記した不
利状態に戻る。
Both movable winglet opening solenoids 37, 38
In the demagnetized state, the plunger is extended by the biasing force of the spring, so that the movable wing pieces 34, 35 are
As shown by the solid line in FIG. 2, the closed state, that is, the recessed chamber 2
By not accepting the game ball in 5, a disadvantageous state is formed for the player. When the movable blade open solenoids 37, 38 are excited from this disadvantageous state, the plunger linearly moves in the direction of contracting against the biasing force of the spring, and the crank member converts the linear motion of the plunger into rotational motion and supports it. Since the shafts 36, 36 are rotated, the movable wing pieces 34, 3
5 rotates with its upper end facing outward. For example, when both the movable wing piece rotation solenoids 37 and 38 are excited, the both movable wing pieces 34 and 35 are rotated with their upper ends turned to the left and right outside as shown by the dotted line in FIG. It opens like a letter "H". Therefore, the movable wing pieces 34 and 35 easily receive the game balls in the variable winning device 4, and the continuous winning opening 20 and the general winning opening 21 in the concave chamber 25 through the upper entrance 31, the upper shelf 32, and the like.
It is converted to a state in which it is easy to win the prize, that is, a state advantageous to the player. When the movable blade opening solenoids 37, 38 are demagnetized again from this advantageous state, the support shafts 36, 36 are returned and rotated by the biasing force of the springs, and the movable blade 3
4, 35 return to the inside and return to the above-mentioned disadvantageous state.

【0018】そして、この可動翼片34,35の後方に
位置する取付基板16の前面には、表示装置41が配置
されている。この表示装置41は、取付基板16に形成
された開口16aの後方にLED等の発光体をドットマ
トリクス状に複数配列して、表示部(本発明における発
光部材に相当)42を形成し、該表示部42の発光体を
所定の組み合わせで点灯、消灯、または点滅させること
により、遊技状態を示す情報を表示したり遊技盤1の装
飾演出を画像で表示(表現)したりするものである。ま
た、この表示装置41は、左右の縁を可動翼片34,3
5の支軸36,36を中心とした円弧状にして、表示部
42を可動翼片34,35の回動範囲と略同等の範囲ま
で形成している。したがって、可動翼片34,35を回
動させると、該可動翼片34,35の先端は、表示装置
41の縁に沿うようにして移動する。なお、本実施形態
では、例えば、表示部42の前面に花びら状の開口を複
数設けたマスクを取り付けて、点灯させた各発光体が花
びら状の輪郭を有するようにしたが、本発明はこれに限
定されない。さらに、表示部42は、複数の2色LED
で構成してもよい。これらの表示部42における表示内
容の詳細については、後で詳しく説明する。
A display device 41 is arranged on the front surface of the mounting substrate 16 located behind the movable blades 34, 35. In this display device 41, a plurality of light emitting bodies such as LEDs are arranged in a dot matrix form behind an opening 16a formed in the mounting substrate 16 to form a display portion (corresponding to a light emitting member in the present invention) 42, and By lighting, extinguishing, or blinking the light emitters of the display unit 42 in a predetermined combination, information indicating a game state is displayed or a decorative effect of the game board 1 is displayed (expressed) as an image. In addition, the display device 41 has movable wing pieces 34, 3 on the left and right edges.
The display section 42 is formed in a range substantially equivalent to the range of rotation of the movable wing pieces 34, 35 by forming an arc around the support shafts 36, 36 of the fifth embodiment. Therefore, when the movable wing pieces 34 and 35 are rotated, the tips of the movable wing pieces 34 and 35 move along the edges of the display device 41. In the present embodiment, for example, a mask having a plurality of petal-shaped openings is attached to the front surface of the display unit 42 so that each lighted light-emitting body has a petal-shaped contour. Not limited to. Further, the display unit 42 includes a plurality of two-color LEDs.
You may comprise. The details of the display contents on the display unit 42 will be described later in detail.

【0019】上記した凹室25内には、変動入賞装置4
内に導入した遊技球の誘導路を形成する誘導路形成機構
46が設けられている。この誘導路形成機構46は、変
動入賞装置4内の遊技球を誘導可能な誘導部材47,4
7と、変動入賞装置4内を流下する遊技球を貯留可能な
2枚の球貯留羽根部材48,48とを備えている。
In the above-mentioned recessed chamber 25, the variable winning device 4
A guide path forming mechanism 46 for forming a guide path for the game balls introduced therein is provided. The guide path forming mechanism 46 is a guide member 47, 4 capable of guiding the game ball in the variable winning device 4.
7 and two ball storage blade members 48, 48 capable of storing the game balls flowing down in the variable winning device 4.

【0020】さらに詳細に説明すると、この誘導路形成
機構46は、カウントセンサ33の下に略三角ブロック
状の上振り分け部材51を配設し、該上振り分け部材5
1の上頂部51aを左右に傾斜させた状態で後方へ向け
て僅かに下り傾斜させ、上頂部51aの後端縁に、下縁
部分を上頂部51aの後端縁と略同一高さにした中入口
52を開口し、該中入口52を、上振り分け部材51の
背面に設けた後球通路53を通じて、上振り分け部材5
1の下方に開口した排出口54と連通させている。
More specifically, in this guide path forming mechanism 46, a substantially triangular block-shaped upper distribution member 51 is arranged below the count sensor 33, and the upper distribution member 5 is arranged.
In the state in which the upper top portion 51a of FIG. 1 is tilted to the left and right, the upper top portion 51a is slightly tilted downward, and the lower edge portion is at substantially the same height as the rear end edge of the upper top portion 51a. The upper entrance member 52 is opened through the rear ball passage 53 provided on the back surface of the upper entrance member 51.
1 is communicated with the discharge port 54 opened below.

【0021】上振り分け部材51の左右両脇には、本発
明における誘導状態変換部材として機能する一対の誘導
部材47,47が設けられている。この誘導部材47,
47は、円盤状の部材、例えば、透明なプラスチック製
の板材により構成されており、表面47aを正面に向け
た状態、すなわち遊技者側に向けた状態で配置されてお
り、上記表面47aに、絵柄をシール貼付や印刷、ある
いは凹凸形成等により記載している。この絵柄55…
は、例えば、図4の模式図に示すように、「グー」、
「チョキ」、「パー」の3種類で構成され、表面47a
に120度間隔で設けられている。そして、本実施形態
では、「チョキ」の絵柄55は、特定絵柄に設定されて
おり、この「チョキ」の絵柄55を記した表面47aの
縁部分には、後端を中入口52の直前まで延在させた板
状のガイド部56が設けられている。
A pair of guide members 47, 47 functioning as guide state changing members in the present invention are provided on both left and right sides of the upper distributing member 51. This guide member 47,
47 is a disk-shaped member, for example, is composed of a transparent plastic plate material, and is arranged with the surface 47a facing the front, that is, the player side, on the surface 47a, The design is described by sticking stickers, printing, or forming irregularities. This picture 55 ...
Is, for example, as shown in the schematic diagram of FIG.
The surface 47a is made up of three types of "cutting" and "par".
At 120 degree intervals. Further, in the present embodiment, the “choki” pattern 55 is set to a specific pattern, and the rear end of the “face” 47 is marked on the edge portion of the surface 47a on which the “choki” pattern 55 is marked until just before the middle entrance 52. An extended plate-shaped guide portion 56 is provided.

【0022】そして、誘導部材47,47は、裏面中心
に回転軸を後方から軸着して回転可能に支持されてお
り、この回転軸にステッピングモータ等の誘導部材回動
モータ57の出力軸を接続する。そして、誘導部材4
7,47の停止位置を検出する誘導部材位置検出センサ
58,58を誘導部材47,47近くに備えている(い
ずれも図8参照)。
The guide members 47, 47 are rotatably supported by rotatably attaching a rotary shaft from the rear to the center of the back surface. The output shaft of the guide member rotating motor 57 such as a stepping motor is attached to the rotary shaft. Connecting. And the guiding member 4
Guide member position detection sensors 58, 58 for detecting the stop positions of 7, 47 are provided near the guide members 47, 47 (both see FIG. 8).

【0023】また、誘導部材47,47の前方には、装
飾人形60,60がそれぞれ設けられている。装飾人形
60,60は、肩部分の斜め上方に誘導部材47,47
の表面47aの一部分を臨ませており、3種類の絵柄5
5…のうちの1つを遊技者側(前側)から視認可能とし
ている。
Further, decorative dolls 60, 60 are provided in front of the guide members 47, 47, respectively. The decorative dolls 60, 60 have guide members 47, 47 diagonally above the shoulder portion.
Part of the front surface 47a of the three faces 5
One of 5 is visible from the player side (front side).

【0024】したがって、誘導部材回動モータ57を駆
動して誘導部材47,47を回動すると、ガイド部5
6,56が移動するとともにすべての絵柄55…が回転
軸を中心にして移動し、装飾人形60,60の肩付近
で、3種類中1種類の絵柄55だけが可視表示されて、
装飾人形60,60同士があたかもジャンケン遊技を行
っているように見える。そして、誘導部材回動モータ5
7を停止して誘導部材47,47の回転を停止すると、
停止角度(位置)に応じて絵柄55…の表示態様が異な
るとともに、ガイド部56,56の停止位置が異なり、
遊技球を特別入賞口である継続入賞口20に向けて誘導
可能にして、継続入賞口20への入賞し易さの度合いを
変化させることができる。なお、ガイド部56,56の
停止位置を変化させた場合の遊技球の流れについては、
変動入賞装置4内での遊技球の流れと合わせて、後で詳
しく説明する。
Therefore, when the guide member rotating motor 57 is driven to rotate the guide members 47, 47, the guide portion 5
6 and 56 move, all the patterns 55 move around the axis of rotation, and only one of the three patterns 55 is visually displayed near the shoulders of the decorative dolls 60, 60.
The decorative dolls 60, 60 seem to be playing rock-paper-scissors games. Then, the guide member rotation motor 5
7 is stopped to stop the rotation of the guiding members 47, 47,
Depending on the stop angle (position), the display mode of the patterns 55 ... Is different, and the stop positions of the guide portions 56, 56 are different,
It is possible to guide the game ball toward the continuous winning opening 20, which is a special winning opening, and change the degree of ease of winning the winning in the continuous winning opening 20. In addition, about the flow of the game ball when changing the stop position of the guide parts 56, 56,
A detailed description will be given later together with the flow of the game balls in the variable winning device 4.

【0025】さらに、誘導部材47,47の下方には、
下振り分け部材61が設けられている。この下振り分け
部材61は、頂部を排出口54の前方下側に位置すると
ともに、左右に向けて緩やかに下り傾斜した構成を有し
ている。この下振り分け部材61の頂部のやや下方から
は、前方に向けて延在したV入賞路(継続入賞路)62
が設けられている。このV入賞路62は、凹室25の底
面63とともに前方に向けて緩やかに下り傾斜し、凹室
25の底面63よりも僅かに隆起して、遊技球1個分の
幅を有する直線状の通路を形成している。そして、その
前端縁には継続入賞口20が上向きに開口している。
Further, below the guide members 47, 47,
A lower sorting member 61 is provided. The lower distribution member 61 has a top portion located on the lower front side of the discharge port 54, and has a configuration in which it is gently inclined downward to the left and right. From slightly below the top of the lower allocating member 61, a V winning path (continuous winning path) 62 extending toward the front is provided.
Is provided. This V winning path 62 is gently inclined downward together with the bottom surface 63 of the recessed chamber 25, is slightly raised from the bottom surface 63 of the recessed chamber 25, and has a width of one game ball. It forms a passage. A continuous winning opening 20 opens upward at the front edge thereof.

【0026】また、上記した装飾人形60,60の前方
には、門扉状の球貯留羽根部材48,48がそれぞれ設
けられている。この球貯留羽根部材48,48は、本発
明における遊技球貯留部材として機能するものである。
この球貯留羽根部材48,48は、表面から見て左下隅
(左側の球貯留羽根部材48)あるいは右下隅(右側の
球貯留羽根部材48)に遊技球が通過可能な切り欠きを
備えると共に、表面下部に球貯留突部66…を設けてお
り、支軸67,67を底面63に嵌着して回動可能に支
持されている。
Further, gate-shaped sphere storage blade members 48, 48 are provided in front of the above-described decorative dolls 60, 60, respectively. The ball storage blade members 48, 48 function as the game ball storage member in the present invention.
These ball storage blade members 48, 48 are provided with notches through which game balls can pass in the lower left corner (left side ball storage blade member 48) or the lower right corner (right side ball storage blade member 48) when viewed from the surface, Sphere storage protrusions 66 ... Are provided on the lower part of the surface, and support shafts 67, 67 are fitted on the bottom surface 63 and are rotatably supported.

【0027】該支軸67,67の下端には、ピニオンギ
アおよびラックギア(いずれも図示せず)を介して球貯
留ソレノイド68,68(図8参照)が接続されてい
る。この球貯留ソレノイド68は、プランジャをスプリ
ングにより突出量が短くなる方向に付勢している。
Ball storage solenoids 68, 68 (see FIG. 8) are connected to the lower ends of the support shafts 67, 67 via a pinion gear and a rack gear (neither is shown). The ball storage solenoid 68 urges the plunger in the direction in which the protrusion amount is shortened by a spring.

【0028】したがって、球貯留ソレノイド68,68
が消磁した状態では、球貯留羽根部材48,48は、図
2及び図3に示すように、表面を前側(遊技者側)に向
けて開いた状態となり、装飾人形60,60の下半分を
前方から覆う。この開状態から球貯留ソレノイド68,
68を励磁すると、プランジャは、スプリングの付勢力
に抗して伸びる方向に直線的に移動し、ラックギアおよ
びピニオンギアを介して支軸67,67を回転させると
ともに、球貯留羽根部材48,48の自由端をV入賞路
62に向けて回動させ、図5に示すように、表面がV入
賞路62の延在方向にほぼ平行になるまで、略90度回
動して閉状態となる。
Therefore, the ball storage solenoids 68, 68
2 is demagnetized, the sphere storage blade members 48, 48 are in a state in which the surface is opened toward the front side (player side) as shown in FIGS. 2 and 3, and the lower half of the decorative dolls 60, 60 is Cover from the front. From this open state, the ball storage solenoid 68,
When 68 is excited, the plunger linearly moves in the direction in which it extends against the urging force of the spring, rotates the support shafts 67, 67 via the rack gear and the pinion gear, and causes the ball storage blade members 48, 48 to rotate. The free end is rotated toward the V winning path 62, and as shown in FIG. 5, the free end is rotated by about 90 degrees until the surface is substantially parallel to the extending direction of the V winning path 62, and the state is closed.

【0029】この閉状態では、球貯留羽根部材48,4
8の表面に設けた球貯留突部66…は、互いに向き合っ
て遊技球を貯留し得る状態になるとともに、V入賞路6
2上に位置する。したがって、遊技球がV入賞路62上
をその上流端から前方に向かって転動すると、この遊技
球は、球貯留突部66…に当接して保持される。そし
て、球貯留ソレノイド68,68を再び消磁すると、プ
ランジャは、スプリングの付勢力によって戻り移動する
とともに、球貯留羽根部材48,48の自由端も戻り回
動して、上記した開状態に戻り、保持していた遊技球を
リリース(自然流下)する。
In this closed state, the ball storage blade members 48, 4
The ball storage protrusions 66 provided on the surface of 8 face each other to store the game balls, and the V winning path 6
Located on 2. Therefore, when the game ball rolls forward on the V winning path 62 from its upstream end, the game ball is held in contact with the ball storage protrusions 66 .... Then, when the ball storage solenoids 68, 68 are demagnetized again, the plunger moves back by the urging force of the spring, and the free ends of the ball storage blade members 48, 48 also return and rotate, returning to the open state described above. The game ball that was held is released (natural flow).

【0030】次に、上記した変動入賞装置4内における
遊技球の流れについて、誘導部材47,47または球貯
留羽根部材48,48の状態を場合分けしながら説明す
る。
Next, the flow of the game balls in the above-described variable winning device 4 will be described by dividing the state of the guide members 47, 47 or the ball storage blade members 48, 48 into cases.

【0031】図3に示すように、開状態の可動翼片3
4,35上に遊技球が流下してくると、この遊技球は可
動翼片34,35の上面の下り傾斜に沿って上棚板32
まで流下する。そして、遊技球は、上棚板32上を後方
に向かって転動し、上入口31を通過する。上棚板32
の後縁を過ぎると左右何れかに寄せられて左カウントセ
ンサ33aあるいは右カウントセンサ33bの何れかを
通過し、上振り分け部材51の上頂部51aに落下す
る。この落下した遊技球は、上頂部51aの下り傾斜面
に衝突し、高い確率で左右何れかの方向に振り分けられ
る。
As shown in FIG. 3, the movable wing piece 3 in the open state is shown.
When the game balls flow down onto the 4, 35, the game balls move along the downward slope of the upper surfaces of the movable wing pieces 34, 35 to the upper shelf plate 32.
Run down to. Then, the game ball rolls backward on the upper shelf plate 32 and passes through the upper entrance 31. Upper shelf board 32
After passing the trailing edge, it is moved to either the left or right side, passes through either the left count sensor 33a or the right count sensor 33b, and falls onto the upper top portion 51a of the upper sorting member 51. The dropped game balls collide with the descending inclined surface of the upper top portion 51a and are distributed to either the left or right direction with high probability.

【0032】この振り分けられた遊技球は、誘導部材4
7,47の状態、詳しくは、誘導部材47,47のガイ
ド部56,56の位置によって継続入賞口20への入賞
し易さが異なってくる。
The assigned game balls are the guiding members 4
7, 47, more specifically, the easiness of winning in the continuous winning port 20 varies depending on the positions of the guide portions 56, 56 of the guide members 47, 47.

【0033】まず、図3に示すように、本実施形態にお
いて特定絵柄である「チョキ」、「チョキ」の絵柄55
が装飾人形60,60の肩付近から可視表示されていた
場合、誘導部材47,47は、回動することによりガイ
ド部56,56を上振り分け部材51の上頂部51aの
左右各端部に配置して、両ガイド部56,56と上頂部
51aとで略W状の窪みを形成し(図4参照)、該窪み
と中入口52とを連通させる。したがって、上記遊技球
は、左右方向への流下を阻止されるとともに、後方に転
動して中入口52に流入する。中入口52に流入した遊
技球は、後球通路53内を落下して排出口54から排出
され、前方(遊技者側)に向けて流出する。このとき遊
技球は、後球通路53内を落下することにより付勢され
ているので、下振り分け部材61上を通過してV入賞路
62に達し、このV入賞路62上を継続入賞口20に向
けて移動する。したがって、このV入賞路62上を移動
した遊技球は、継続入賞口20に入賞し易い。すなわ
ち、上記した「チョキ」、「チョキ」の絵柄55が可視
表示された場合、誘導部材47,47は、遊技球が継続
入賞口20に入賞し易い状態、言い換えると、高入賞率
状態を形成している。
First, as shown in FIG. 3, in the present embodiment, the special pattern “suki” and the “suki” pattern 55.
Is visible from the vicinity of the shoulders of the decorative dolls 60, 60, the guide members 47, 47 are rotated to arrange the guide portions 56, 56 at the left and right ends of the upper top portion 51a of the upper allocating member 51. Then, a substantially W-shaped recess is formed by both the guide portions 56, 56 and the upper top portion 51a (see FIG. 4), and the recess and the middle inlet 52 are communicated with each other. Therefore, the game ball is prevented from flowing down in the left-right direction, rolls backward, and flows into the middle entrance 52. The game ball that has flowed into the middle entrance 52 falls in the rear ball passage 53, is discharged from the discharge port 54, and flows out toward the front (player side). At this time, since the game ball is urged by falling in the rear ball passage 53, it passes over the lower allocating member 61 to reach the V winning path 62, and on the V winning path 62, the continuous winning opening 20 Move towards. Therefore, the game ball that has moved on the V winning path 62 easily wins the continuous winning opening 20. That is, when the above-mentioned "choki" and "choki" patterns 55 are visually displayed, the guide members 47, 47 form a state in which the game balls easily win the continuous winning port 20, that is, a high winning rate state. is doing.

【0034】また、図6に示すように、「グー」、「グ
ー」の絵柄55が装飾人形60,60の肩付近から可視
表示されていた場合、カウントセンサ33を通って上振
り分け部材51の上頂部51aに落下した遊技球は、上
頂部51aの下り傾斜面に衝突して、そのまま中入口5
2へ入る可能性もあるが、高い確率で左右の何れかの方
向に振り分けられる。このとき、誘導部材47,47
は、後方にガイド部56,56を有しない「グー」の絵
柄55を可視表示しているため、上頂部51aの左右両
側には、左右方向への遊技球の流下を阻止するガイドが
ない。したがって、遊技球は、上振り分け部材51の側
部の傾斜面に沿って左右いずれかに流下する。上振り分
け部材51を流下した遊技球は、誘導部材47の裏側を
通過して、凹室25の底面63上に落下し、球貯留羽根
部材48の切り欠きを通り、底面63上を前方(遊技者
側)に向けて流下する。この場合、V入賞路62が凹室
25の底面63よりも僅かに隆起しているので、流下中
の遊技球がV入賞路62上に上がることは難しい。した
がって、この遊技球の入賞確率は、前記高入賞率状態よ
りも低くなる。すなわち、上記した「グー」、「グー」
の絵柄55が可視表示された場合、誘導部材47,47
は、遊技球が継続入賞口20に入賞し難い状態、言い換
えると、低入賞率状態を形成している。
Further, as shown in FIG. 6, when the pattern 55 of "Goo" and "Goo" is visually displayed from the vicinity of the shoulders of the decorative dolls 60, 60, the upper sorting member 51 of the upper sorting member 51 passes through the count sensor 33. The game ball that has fallen to the upper top portion 51a collides with the descending inclined surface of the upper top portion 51a, and the middle entrance 5 remains as it is.
There is a possibility that it will enter 2, but there is a high probability that it will be distributed to either the left or right direction. At this time, the guide members 47, 47
Since the "gu" pattern 55 which does not have the guide portions 56, 56 on the rear side is visually displayed, there is no guide on both the left and right sides of the upper apex portion 51a for blocking the flow of the game ball in the left and right directions. Therefore, the game ball flows down to the left or right along the inclined surface of the side portion of the upper distribution member 51. The game sphere that has flowed down the upper distribution member 51 passes through the back side of the guide member 47, falls on the bottom surface 63 of the concave chamber 25, passes through the notch of the ball storage blade member 48, and moves forward on the bottom surface 63 (game). Person side). In this case, since the V winning path 62 is slightly raised from the bottom surface 63 of the recessed chamber 25, it is difficult for the flowing game ball to go up to the V winning path 62. Therefore, the winning probability of this game ball is lower than that in the high winning rate state. That is, the above-mentioned "gu", "gu"
When the picture 55 is displayed visually, the guide members 47, 47
Is in a state where it is difficult for the game balls to win the continuous winning opening 20, in other words, a low winning rate state is formed.

【0035】なお、「パー」の絵柄55が装飾人形6
0,60の肩付近から可視表示されていた場合について
は、この「グー」の絵柄55が可視表示されていた場合
と同じで、低入賞率状態であるので、その説明は省略す
る。
The "par" pattern 55 is a decorative doll 6.
The case where it is visually displayed from the vicinity of the shoulders of 0 and 60 is the same as the case where the "Goo" pattern 55 is visually displayed, and the description is omitted because it is a low winning rate state.

【0036】次に、図7に示すように、特定絵柄である
「チョキ」の絵柄55が一方の装飾人形60の肩付近か
ら可視表示され、「グー」(或いは「パー」)の絵柄5
5が他方の装飾人形60の肩付近から可視表示されてい
た場合、例えば、「チョキ」の絵柄55が左側の装飾人
形60の肩付近から表示され、「グー」の絵柄55が右
側の装飾人形60の肩付近から表示されていた場合につ
いて説明する。この場合、上棚板32上を後方に転動
し、左カウントセンサ33aを通過して上振り分け部材
51の上頂部51aに落下した遊技球は、上頂部51a
の左側下り傾斜面に衝突し易いので、左に振り分けられ
る可能性が高い。一方、右カウントセンサ33bを通過
して落下した遊技球は、上頂部51aの右側下り傾斜面
に衝突し易いので、右に振り分けられる可能性が高い。
Next, as shown in FIG. 7, the "choki" picture 55, which is a specific picture, is visually displayed from near the shoulder of one of the decorative dolls 60, and the "goo" (or "par") picture 5 is displayed.
When 5 is visually displayed from the vicinity of the shoulder of the other decorative doll 60, for example, the pattern 55 of “Choki” is displayed from the vicinity of the shoulder of the decorative doll 60 on the left side, and the pattern 55 of “Goo” is displayed on the right side. A case where it is displayed from the vicinity of the shoulder 60 will be described. In this case, the game ball that rolls backward on the upper shelf plate 32, passes through the left count sensor 33a, and falls onto the upper top portion 51a of the upper distribution member 51, is the upper top portion 51a.
Since it is easy to collide with the left downward slope, there is a high possibility that it will be distributed to the left. On the other hand, since the game ball that has passed through the right count sensor 33b and has fallen is likely to collide with the right downward slope of the upper top portion 51a, there is a high possibility that it will be distributed to the right.

【0037】そして、左に振り分けられた場合には、
「チョキ」の絵柄55の後方に設けたガイド部56,5
6により左方向への流下を阻止され、遊技球は、上頂部
51aとガイド部56,56とにより誘導されて後方に
移動し、中入口52に高い確率で流入する。中入口52
に流入した遊技球は、上記したように高い確率で継続入
賞口20に入賞する。一方、右に振り分けられた遊技球
は、高い確率で上振り分け部材51の右側部の傾斜面に
沿って右方向へ流下し、凹室25の底面63を前方に移
動する。そして、この遊技球は、高い確率で一般入賞口
21,21に入賞するので、継続入賞口20への入賞確
率は低い。
And when it is sorted to the left,
Guides 56, 5 provided behind the "Choki" pattern 55
6 is blocked from flowing to the left by 6, and the game ball is guided by the upper top portion 51a and the guide portions 56, 56 to move backward, and flows into the middle entrance 52 with a high probability. Middle entrance 52
The game balls that have flowed into the game are won into the continuous winning opening 20 with a high probability as described above. On the other hand, the game ball distributed to the right flows down rightward along the inclined surface of the right side portion of the upper distribution member 51 with a high probability, and moves forward on the bottom surface 63 of the recess chamber 25. Since this game ball has a high probability of winning in the general winning openings 21 and 21, the winning probability of the continuous winning opening 20 is low.

【0038】したがって、上記のように、左右いずれか
の誘導部材47に「チョキ」の絵柄55が可視表示され
ると、遊技球は、前記高入賞率よりも低く、低入賞率よ
りも高い確率で継続入賞口20に入賞する。すなわち、
「チョキ」の絵柄55が1つだけ可視表示された場合、
誘導部材47,47は、前記高入賞率よりも入賞し難
く、低入賞率よりも入賞し易い状態、言い換えると、中
入賞率状態を形成している。
Therefore, as described above, when the "Choki" pattern 55 is visually displayed on either the left or right guiding member 47, the probability that the gaming ball is lower than the high winning rate and higher than the low winning rate. To win the continuous winning opening 20. That is,
If only one "Choki" picture 55 is displayed,
The guide members 47, 47 form a state in which it is more difficult to win a prize than the high winning rate and easier to win than the low winning rate, in other words, a medium winning rate state.

【0039】このように、本実施形態においては、変動
入賞装置4内に受け入れた遊技球を継続入賞口20へ容
易に入賞するように誘導するガイド部56,56を誘導
部材47,47に設けるとともに、誘導部材47,47
を回動(変動)可能に設けており、継続入賞口20への
入賞のし易さの度合い、所謂V入賞率が誘導部材47,
47の回動(状態変換)によって、高い確率、低い確
率、または高い確率と低い確率との間の確率に変化す
る。
As described above, in this embodiment, the guiding members 47, 47 are provided with the guide portions 56, 56 for guiding the game balls received in the variable winning apparatus 4 so as to easily win the continuous winning opening 20. Together with the guide members 47, 47
Is provided so as to be rotatable (changeable), and the degree of ease of winning a prize in the continuous winning hole 20, that is, a so-called V winning rate, is a guide member 47 ,.
The rotation of 47 (state conversion) changes to a high probability, a low probability, or a probability between a high probability and a low probability.

【0040】なお、本実施形態では、ガイド部56,5
6の位置に記した特定絵柄としての「チョキ」,「チョ
キ」の絵柄55が装飾人形60,60の肩付近から可視
表示されていた場合に、継続入賞口20への遊技球の入
賞し易さを高めた例について説明したが、本発明はこれ
に限定されない。要するに、絵柄55…の表示態様と遊
技球の継続入賞口20への入賞し易さの度合いとが互い
に対応しており、絵柄55…の表示態様に基づいて入賞
し易さの度合いが、遊技者により判断できればよい。
In this embodiment, the guide portions 56, 5
It is easy to enter a game ball into the continuous winning opening 20 when the "choki" and "choki" picture 55 as the specific picture marked at position 6 are visually displayed near the shoulders of the decorative dolls 60, 60. Although the example in which the height is increased has been described, the present invention is not limited to this. In short, the display mode of the patterns 55 ... Corresponds to the degree of easiness of winning the game ball to the continuous winning opening 20, and the degree of easiness of winning based on the display mode of the patterns 55 ... It may be judged by a person.

【0041】次に、球貯留羽根部材48,48の変換状
態が異なった場合の遊技球の流れを説明する。図5に示
すように、球貯留羽根部材48,48が閉じた状態で
は、球貯留羽根部材48,48の球貯留突部66…は、
互いに向き合った状態でV入賞路62上に位置する。こ
の状態で、排出口54から排出された遊技球は、高い確
率で球貯留突部66…に当接して球貯留羽根部材48,
48により保持される(貯留される)。そして、球貯留
羽根部材48,48が遊技球を保持した状態では、排出
口54から排出された後続の遊技球は、保持された遊技
球に衝突し、下振り分け部材61の下り傾斜面に沿って
左右に振り分けられる。この振り分けられた遊技球は、
凹室25の底面63上を前方に向けて流下し、高い確率
で一般入賞口21,21に入賞する。一方、保持された
遊技球は、球貯留羽根部材48,48が開くことによ
り、その保持が解かれる。この保持が解かれた遊技球
は、V入賞路62上に位置しているので、図3に示すよ
うに、自重により前方に向けて転動し、非常に高い確率
で継続入賞口20に入賞する。すなわち、この一連の開
閉動作を行うことにより、球貯留羽根部材48,48
は、遊技球が継続入賞口20へ入賞し易い状態、言い換
えると、高貯留入賞率状態を形成する。
Next, the flow of the game balls when the conversion states of the ball storage blade members 48, 48 are different will be described. As shown in FIG. 5, when the ball storage blade members 48, 48 are closed, the ball storage protrusions 66 ...
They are located on the V winning path 62 while facing each other. In this state, the game balls discharged from the discharge port 54 have a high probability of contacting the ball storage protrusions 66 ... And the ball storage blade members 48,
It is held (stored) by 48. Then, in a state in which the ball storage blade members 48, 48 hold the game balls, the subsequent game balls discharged from the discharge port 54 collide with the held game balls and follow the descending inclined surface of the lower distribution member 61. Be distributed to the left and right. This assigned game ball is
The bottom surface 63 of the recessed chamber 25 flows down toward the front and wins at the general winning openings 21 and 21 with a high probability. On the other hand, the held game ball is released by opening the ball storage blade members 48, 48. Since the game ball released from this holding is located on the V winning path 62, as shown in FIG. 3, it rolls forward due to its own weight, and has a very high probability of winning at the continuous winning opening 20. To do. That is, by performing this series of opening / closing operations, the ball storage blade members 48, 48
Forms a state in which the game balls are likely to win the continuous winning opening 20, in other words, a high storage winning rate state.

【0042】また、球貯留羽根部材48,48が開いた
ままの状態では、遊技球は、貯留されることなくV入賞
路62あるいは底面63を転動するので、遊技球の入賞
率が更に高くなることはない。したがって、球貯留羽根
部材48,48が開状態のとき、遊技球は、上記した高
貯留入賞率よりも遊技球を継続入賞口20へ入賞する確
率が低い。すなわち、開状態のとき、球貯留羽根部材4
8,48は、遊技球が継続入賞口20へ入賞し難い状
態、言い換えると、低貯留入賞率状態を形成する。
Further, in a state where the ball storage blade members 48, 48 remain open, the game balls roll on the V winning path 62 or the bottom surface 63 without being stored, so that the winning rate of the game balls is higher. It never happens. Therefore, when the ball storage blade members 48, 48 are in the open state, the probability that the game ball will win the game ball to the continuous winning opening 20 is lower than the above-described high storage winning rate. That is, in the open state, the ball storage blade member 4
8 and 48 form a state where the game ball is difficult to win in the continuous winning port 20, in other words, a low storage winning rate state.

【0043】次に、パチンコ遊技機の遊技制御を行う遊
技制御装置とその制御内容について説明する。図8は、
パチンコ遊技機に備えられる制御装置の構成図で、主と
して、遊技制御装置を中心とする制御系統部分をブロッ
ク構成図として示したものである。なお、本実施形態に
おける遊技制御装置および装飾制御装置が本発明におけ
る制御手段に相当する。
Next, a game control device for controlling the game of the pachinko gaming machine and its control contents will be described. Figure 8
In the block diagram of the control device provided in the pachinko gaming machine, the control system part centering on the game control device is mainly shown as a block configuration diagram. The game control device and the decoration control device in this embodiment correspond to the control means in the present invention.

【0044】遊技制御装置71は、遊技を統括的に制御
する主制御装置として機能し、図示するように、遊技制
御を司るCPU、遊技制御のためのプログラム等を記憶
しているROM、および遊技制御時にワークエリアとし
て利用されるRAM、インターフェース等から構成され
る。
The game control device 71 functions as a main control device for totally controlling the game, and as shown in the figure, a CPU controlling the game control, a ROM storing a program for the game control, and the game. It is composed of a RAM used as a work area during control, an interface, and the like.

【0045】遊技制御装置71は、各種検出装置(第1
始動口センサ12、第2始動口センサ13、第3始動口
センサ14、誘導部材位置検出センサ58、カウントセ
ンサ33、継続入賞口センサ22、一般入賞口センサ2
3,23)からの検出信号を受けて、大当たり遊技等、
種々の処理を行う。そして、各種制御装置(排出制御装
置(図示せず)、装飾制御装置72、音制御装置73)
の他、誘導部材回動モータ57、球貯留ソレノイド6
8、可動翼片開放ソレノイド37,38等に指令信号を
送信して、遊技を統括的に制御する。
The game control device 71 includes various detection devices (first
Starting port sensor 12, second starting port sensor 13, third starting port sensor 14, guiding member position detection sensor 58, count sensor 33, continuous winning port sensor 22, general winning port sensor 2
In response to the detection signal from 3,23), jackpot games, etc.
Performs various processes. And various control devices (emission control device (not shown), decoration control device 72, sound control device 73)
In addition to the guide member rotation motor 57, the ball storage solenoid 6
8. Send a command signal to the movable wing piece opening solenoids 37, 38 and the like to control the game as a whole.

【0046】排出制御装置は、遊技制御装置71からの
賞球指令信号または図示しないカード球貸ユニットから
の貸球要求に基づいて、払出ユニットの動作を制御し、
賞球または貸球の排出を行わせる。
The discharge control device controls the operation of the payout unit based on a prize ball command signal from the game control device 71 or a ball lending request from a card ball lending unit (not shown),
Eject prize balls or rental balls.

【0047】装飾制御装置72は、CPU、ROM、R
AM、インターフェース等から構成され、遊技制御装置
71からの装飾制御指令信号(制御データ)に基づい
て、ランプ・LED10等の装飾発光装置を制御すると
ともに、表示装置41の表示制御を行う。
The decoration control device 72 includes a CPU, a ROM, and an R.
It is composed of an AM, an interface, and the like, and controls the decoration light-emitting device such as the lamp and the LED 10 based on the decoration control command signal (control data) from the game control device 71 and controls the display of the display device 41.

【0048】音制御装置73は、スピーカ74からの効
果音出力を制御する。
The sound control device 73 controls the sound effect output from the speaker 74.

【0049】なお、遊技制御装置71から、各種従属制
御装置としての排出制御装置、装飾制御装置72、およ
び音制御装置73への通信は、遊技制御装置71からそ
れら従属制御装置に向かう単方向通信のみが許容される
ようになっている。これにより、遊技制御装置71に従
属制御装置側から不正な信号が入力されることを防止す
ることができる。また、本実施形態では、パチンコ遊技
機に備えられる制御装置を、主制御装置である遊技制御
装置71と各種従属制御装置とに分割したが、1つの制
御装置により全ての制御を行うようにしてもよい。
The communication from the game control device 71 to the discharge control devices as various subordinate control devices, the decoration control device 72, and the sound control device 73 is one-way communication from the game control device 71 to the subordinate control devices. Only that is acceptable. As a result, it is possible to prevent an illegal signal from being input to the game control device 71 from the subordinate control device side. Further, in the present embodiment, the control device provided in the pachinko gaming machine is divided into the game control device 71 which is the main control device and various subordinate control devices, but one control device performs all controls. Good.

【0050】次に、上記した構成を有する本実施形態の
動作について、特に、上記した各始動口5,6,7に遊
技球が入賞した際の動作について説明する。
Next, the operation of the present embodiment having the above-mentioned configuration, especially the operation when the game ball wins the above-mentioned respective starting openings 5, 6, 7 will be described.

【0051】発射装置(図示せず)により発射された遊
技球は、区画部材2に沿って案内されて遊技領域3の上
部に達した後、障害釘や風車9により方向を変えながら
遊技領域3内を流下する。この遊技球が一般入賞具8
…、第1始動口5、第2始動口6および第3始動口7に
入賞した場合には所定の賞球が得られ、何れにも入賞し
なかった場合には、該遊技球はアウト口11から回収さ
れる。
The game ball launched by the launching device (not shown) reaches the upper part of the game area 3 by being guided along the partition member 2, and then the direction of the game area 3 is changed by the obstacle nail or the windmill 9. Run down. This game ball is a general prize tool 8
..., if the first start opening 5, the second start opening 6, and the third start opening 7 are won, a predetermined prize ball is obtained, and if none of them is won, the game ball is out. Recovered from 11.

【0052】そして、遊技球が上記した各始動口5,
6,7へ入賞した場合には、遊技制御装置71は、可動
翼片開放ソレノイド37,38を励磁して閉状態の可動
翼片34,35を開状態に変更(変換)する補助遊技を
行う。この補助遊技の内容は、入賞した始動口によっ
て、開動作を行う可動翼片34,35、誘導路形成機構
46の誘導部材47,47および球貯留羽根部材48,
48の変換状態等が異なる(図9参照)。以下、この補
助遊技の内容を、各始動口5,6,7への入賞別に場合
分けして説明する。なお、本実施形態では、遊技制御装
置71は、第1始動口5に入賞すると、誘導部材47,
47を低入賞率状態にするとともに、変動入賞装置4の
左寄りに位置する第1可動翼片34が開状態となる始動
入賞時動作の制御を行い、第2始動口6に入賞すると、
誘導部材47,47を中入賞率状態にするとともに、変
動入賞装置4の左寄りに位置する第2可動翼片35が開
状態となる始動入賞時動作の制御を行い、第3始動口7
に入賞すると、誘導部材47,47を高入賞率状態にす
るとともに、左右両方の可動翼片34,35が開状態と
なる始動入賞時動作の制御を行うように予め設定されて
いる。上記のように、遊技制御装置71は、本発明にお
ける可動部材選択手段として機能して、各始動口5,
6,7に対応した可動翼片(可動部材)を選択して始動
入賞時動作の制御を行う。また、この遊技制御装置71
は、本発明における入賞難易度変更制御手段としても機
能して、誘導部材47,47による継続入賞口20への
入賞率(入賞難易度)を変更する制御を行う。そして、
後述する大当たり遊技中の球貯留羽根部材48,48の
状態も、上記入賞した始動口によって変化するが、この
状態の場合分けによる説明については、大当たり遊技と
ともに説明する。
Then, each of the starting ports 5, described above, is played by the game ball.
When winning 6 or 7, the game control device 71 performs an auxiliary game in which the movable wing piece opening solenoids 37 and 38 are excited to change (convert) the movable wing pieces 34 and 35 in the closed state to the open state. . The contents of this auxiliary game are the movable wing pieces 34, 35 that perform the opening operation, the guide members 47, 47 of the guide path forming mechanism 46, and the ball storage blade member 48, depending on the winning opening.
The conversion states of 48 are different (see FIG. 9). Hereinafter, the contents of this auxiliary game will be described by classifying them according to winning a prize for each starting opening 5, 6, 7. In addition, in this embodiment, when the game control device 71 wins the first starting opening 5, the guide member 47,
When 47 is set to a low winning rate state, the first movable wing piece 34 located on the left side of the variable winning device 4 is controlled to be in an open state, and the operation at the time of starting winning is performed, and when the second winning opening 6 is won,
The guide members 47, 47 are set to the medium winning rate state, and the second winning wing piece 35 located on the left side of the variable winning apparatus 4 is controlled to be in the open state.
It is set in advance that when the player wins a prize, the guiding members 47, 47 are placed in a high winning rate state, and the start winning award operation in which both the left and right movable wing pieces 34, 35 are opened is controlled. As described above, the game control device 71 functions as the movable member selection means in the present invention, and each starting opening 5,
The movable blades (movable members) corresponding to 6 and 7 are selected to control the operation at the time of starting winning. Also, this game control device 71
Also functions as the winning difficulty level change control means in the present invention, and controls to change the winning rate (winning difficulty level) to the continuous winning port 20 by the guide members 47, 47. And
The state of the ball storage vane members 48, 48 during the big hit game described later also changes depending on the winning opening described above, but the explanation by case of this state will be explained together with the big hit game.

【0053】まず、遊技球が遊技盤1の左寄りに位置す
る第1始動口5に入賞した場合について説明する。遊技
球が第1始動口5に入賞すると、第1始動口センサ12
は、入賞した遊技球を検出して、検出信号を遊技制御装
置71へ送信する。すると、遊技制御装置71は、誘導
部材47,47を上記した低入賞率状態に変換する条件
が成立したと判断し、誘導部材回動モータ57を駆動し
て誘導部材47,47を回動して、「グー」、「グー」
の絵柄55が可視表示される位置で停止する。
First, the case where the game ball wins the first starting opening 5 located on the left side of the game board 1 will be described. When the game ball wins the first starting opening 5, the first starting opening sensor 12
Detects a winning game ball and transmits a detection signal to the game control device 71. Then, the game control device 71 determines that the condition for converting the guide members 47, 47 into the low winning rate state is satisfied, and drives the guide member rotation motor 57 to rotate the guide members 47, 47. "Goo", "Goo"
And stops at the position where the picture 55 is visually displayed.

【0054】また、装飾制御装置72は、遊技制御装置
71からの制御信号を受信して、開動作予定の第1可動
翼片34を指し示す可動翼片報知情報を表示装置41に
おける表示部42の発光態様により表示する制御を行
う。装飾制御装置72は、この可動翼片報知情報を、図
10(a)に示すように、開動作予定の可動翼片34を
指示する矢印とし、該矢印が表示装置41上に表示され
るように、表示部42に設けられた発光体を複数組み合
わせて点灯する。
Further, the decoration control device 72 receives the control signal from the game control device 71, and displays the movable wing piece notification information indicating the first movable wing piece 34 scheduled to be opened in the display unit 42 of the display device 41. The display is controlled according to the light emission mode. The decoration control device 72 uses the movable wing piece notification information as an arrow indicating the movable wing piece 34 to be opened, as shown in FIG. 10A, and the arrow is displayed on the display device 41. In addition, a plurality of light emitters provided on the display unit 42 are combined and turned on.

【0055】なお、この可動翼片報知情報の表示開始の
タイミングは、遊技制御装置71が第1始動口5への入
賞を認識したときとほぼ同時、換言すると、第1始動口
センサ12が遊技制御装置71へ入賞検出信号を送信し
たときとほぼ同時であることが好ましい。これは、第1
始動口5に遊技球が入賞した旨と指示した可動翼片34
がこの後開動作する旨を直ちに遊技者に知らせるためで
ある。また、この可動翼片報知情報を表示することで、
第1始動口5に入賞してから即座に可動翼片が開動作し
なくても、遊技制御装置71の故障ではないこと遊技者
に知らせることができる。
It should be noted that the display start timing of the movable wing piece notification information is almost the same as when the game control device 71 recognizes the winning of the first starting opening 5, in other words, the first starting opening sensor 12 plays the game. It is preferable that it is almost the same time as when the winning detection signal is transmitted to the control device 71. This is the first
Movable wing piece 34 instructing that a game ball has won the starting opening 5
This is for immediately informing the player that the opening operation will be performed thereafter. Also, by displaying this movable winglet notification information,
Even if the movable wing piece does not open immediately after winning the first start opening 5, it is possible to inform the player that the game control device 71 is not defective.

【0056】一方、可動翼片報知情報の表示終了のタイ
ミングは、第1可動翼片34の開動作開始時、すなわ
ち、第1可動翼片開放ソレノイド37の駆動信号受信時
でもよいし、第1可動翼片34が十分に開いたときでも
よいし、あるいは、第1可動翼片34が開いた後で再び
閉じたときでもよい。要は、装飾制御装置72は、第1
可動翼片34が開閉動作を終了するまでに可動翼片報知
情報の表示を終了すればよい。
On the other hand, the display of the movable wing piece notification information may be ended at the time when the opening operation of the first movable wing piece 34 is started, that is, when the drive signal of the first movable wing piece opening solenoid 37 is received. It may be when the movable blade 34 is fully opened, or when the first movable blade 34 is opened and then closed again. In short, the decoration control device 72 is the first
The display of the movable wing piece notification information may be completed by the time the movable wing piece 34 completes the opening / closing operation.

【0057】また、上記した可動翼片報知情報の表示開
始および終了のタイミングは、第1始動口5への入賞に
伴う表示に限らず、後述する第2始動口6あるいは第3
始動口7への入賞に伴う表示においても適用することが
好ましい。
The timing for starting and ending the display of the movable winglet notification information is not limited to the display associated with the winning in the first starting port 5, but the second starting port 6 or the third starting port described later.
It is also preferably applied to the display associated with the winning in the starting opening 7.

【0058】可動翼片報知情報を表示部42に表示し、
誘導部材47,47を低入賞率状態に変換したならば、
遊技制御装置71は、第1可動翼片開放ソレノイド37
を励磁して第1可動翼片34(左側の可動翼片)を所定
時間(例えば0.3秒間)だけ1回開く制御を行って補
助遊技を行わせる。
The movable winglet notification information is displayed on the display section 42,
If the guide members 47, 47 are converted to the low winning rate state,
The game control device 71 is the first movable wing piece opening solenoid 37.
Is excited to control the first movable wing piece 34 (the left movable wing piece) to open once for a predetermined time (for example, 0.3 seconds) to perform an auxiliary game.

【0059】次に、遊技球が遊技盤1の右寄りに位置す
る第2始動口6に入賞した場合、第2始動口6へ入賞
後、第2始動口センサ13は入賞した遊技球を検出し
て、検出信号を遊技制御装置71へ送信する。すると、
遊技制御装置71は、誘導部材47,47を上記中入賞
率状態に変換する条件が成立したと判断し、誘導部材回
動モータ57を駆動して誘導部材47,47を回動し、
例えば、「チョキ」、「グー」の絵柄55が可視表示さ
れる位置で停止する。そして、装飾制御装置72は、遊
技制御装置71からの制御信号を受信して、表示装置4
1に、図10(b)に示すように、右側の第2可動翼片
35が開動作予定である旨を示す可動翼片報知情報(右
向きの矢印)を表示する制御を行う。可動翼片報知情報
を表示部42に表示し、誘導部材47,47を中入賞率
状態に変換した後、遊技制御装置71は、第2可動翼片
開放ソレノイド38を励磁して第2可動翼片35(右側
の可動翼片)を所定時間(例えば0.3秒間)だけ1回
開く制御を行って補助遊技を行わせる。
Next, when the game ball wins the second starting port 6 located on the right side of the game board 1, after winning the second starting port 6, the second starting port sensor 13 detects the winning game ball. Then, the detection signal is transmitted to the game control device 71. Then,
The game control device 71 determines that the condition for converting the guide members 47, 47 into the above-mentioned middle winning rate state is satisfied, drives the guide member rotation motor 57, and rotates the guide members 47, 47,
For example, it stops at the position where the picture 55 of “choki” and “goo” is visually displayed. Then, the decoration control device 72 receives the control signal from the game control device 71, and the display device 4
As shown in FIG. 10 (b), control for displaying the movable winglet notification information (rightward arrow) indicating that the second movable winglet 35 on the right side is scheduled to open is performed in FIG. After displaying the movable wing piece notification information on the display unit 42 and converting the guiding members 47, 47 to the medium winning rate state, the game control device 71 excites the second movable wing piece opening solenoid 38 to cause the second movable wing. The auxiliary game is performed by performing control to open the piece 35 (movable wing piece on the right side) once for a predetermined time (for example, 0.3 seconds).

【0060】遊技球が第3始動口7に入賞した場合は、
第3始動口センサ14は、入賞した遊技球を検出して、
検出信号を遊技制御装置71へ送信する。すると、遊技
制御装置71は、誘導部材47,47を上記高入賞率状
態に変換する条件が成立したと判断し、誘導部材回動モ
ータ57を駆動して誘導部材47,47を回動し、「チ
ョキ」、「チョキ」の絵柄55が可視表示される位置で
停止する。そして、装飾制御装置72は、遊技制御装置
71からの制御信号を受信して、表示装置41に、図1
0(c)に示すように、開動作予定である第1可動翼片
34および第2可動翼片35を指示する可動翼片報知情
報(両方向きの矢印)を表示する制御を行う。可動翼片
報知情報を表示部42に表示し、誘導部材47,47を
高入賞率状態に変換した後、遊技制御装置71は、第1
可動翼片開放ソレノイド37と第2可動翼片開放ソレノ
イド38とを同時に励磁して、両可動翼片34,35を
所定時間(例えば0.3秒間)だけ1回開く制御を行っ
て補助遊技を行わせる。
When the game ball wins the third starting opening 7,
The third starting opening sensor 14 detects a winning game ball,
The detection signal is transmitted to the game control device 71. Then, the game control device 71 determines that the condition for converting the guide members 47, 47 into the high winning rate state is satisfied, and drives the guide member rotation motor 57 to rotate the guide members 47, 47, It stops at the position where the "cutting" and the "cutting" pattern 55 are visually displayed. Then, the decoration control device 72 receives the control signal from the game control device 71, and displays it on the display device 41 as shown in FIG.
As shown in 0 (c), control is performed to display the movable wing piece notification information (both arrows pointing) the first movable wing piece 34 and the second movable wing piece 35 that are scheduled to open. After displaying the movable wing piece notification information on the display unit 42 and converting the guide members 47, 47 to the high winning rate state, the game control device 71 displays the first
The movable wing piece opening solenoid 37 and the second movable wing piece opening solenoid 38 are excited at the same time, and both movable wing pieces 34, 35 are controlled to open once for a predetermined time (for example, 0.3 seconds) to perform an auxiliary game. Let it be done.

【0061】上記のように、遊技盤1に備えられた始動
口は、始動入賞時動作において一方の可動翼片を状態変
更可能な第1始動口5と、始動入賞時動作において他方
の可動部材を状態変更可能な第2始動口6とを含むの
で、始動口への遊技球の入賞に基づいて、動作する可動
翼片の組み合わせを異ならせて、遊技の興趣の向上を図
ることができる。
As described above, the starting port provided on the game board 1 is the first starting port 5 capable of changing the state of one of the movable wing pieces during the starting winning operation, and the other movable member during the starting winning operation. Since the second start port 6 capable of changing the state is included, it is possible to improve the enjoyment of the game by changing the combination of the movable wing pieces that operate based on the winning of the game ball to the start port.

【0062】また、上記した第1始動口5および第2始
動口6に加えて、始動入賞時動作において両方の可動部
材を状態変更可能な第3始動口を含むので、入賞する始
動口によって開動作する可動翼片が異なるように設定で
きるばかりでなく、可動翼片を両開きにする始動口があ
ることによって、補助遊技のバリエーションが増え、新
鮮味が付与される。
Further, in addition to the above-mentioned first starting port 5 and second starting port 6, a third starting port capable of changing the state of both movable members in the starting winning operation is included, so that the opening can be performed by the winning starting port. Not only can the movable wing pieces to be operated be set differently, but also because there is a starting opening that opens the movable wing pieces to both sides, variations in the auxiliary game are increased and a freshness is imparted.

【0063】また、遊技制御装置71は、遊技球が始動
口5,6,7のいずれかに入賞してから、該入賞に対応
する可動翼片を開状態にするまでの間に、該可動翼片を
開状態とすることを報知する可動翼片報知情報を表示部
42の発光態様により表示する制御を行うので、遊技者
は可動翼片34,35が開状態になる前にどの可動翼片
が開くのかを確認することができる。したがって、遊技
者は該可動翼片を狙って遊技球を発射するように打球を
調整するようになり、遊技に対して遊技者の技術介入の
度合いを増加させることができる。
Further, the game control device 71 moves the game ball from one of the starting openings 5, 6 and 7 until the movable wing piece corresponding to the win is opened. Since the control for displaying the movable wing piece notification information for informing that the wing pieces are in the open state is performed by the light emitting mode of the display unit 42, the player can determine which movable wing piece the movable wing pieces 34, 35 have before being opened. You can see if the piece opens. Therefore, the player can adjust the hitting ball so as to shoot the game ball aiming at the movable wing piece, and the degree of the technical intervention of the player with respect to the game can be increased.

【0064】上記したそれぞれの補助遊技状態によって
可動翼片が開いている間に、遊技球が変動入賞装置4内
に導入されて継続入賞口20に入賞すると、所謂大当た
りとなり、継続入賞口センサ22が遊技球の入賞を検出
して、該検出信号を遊技制御装置71に送信する。遊技
制御装置71は、この検出信号に基づいて大当たり動作
(特別遊技の動作)を行わせるとともに、装飾制御装置
72に制御データを送信する。すると、装飾制御装置7
2は、表示装置41に、例えば大当たりを意味する
「V」の文字や、所定の規定に基づいて大当たり時に決
定する継続可能ラウンド数(ラウンド更新回数の上限
値)を遊技状態情報として表示し、引き続き、「1R」
の文字を表示して、大当たり遊技の第1ラウンドの開始
を遊技者に知らせる。
While the movable wing piece is opened by each of the above-mentioned auxiliary game states, if the game ball is introduced into the variable winning device 4 and wins the continuous winning opening 20, it becomes a so-called big hit, and the continuous winning opening sensor 22. Detects the winning of the game ball and transmits the detection signal to the game control device 71. The game control device 71 causes the jackpot operation (operation of the special game) to be performed based on this detection signal, and transmits control data to the decoration control device 72. Then, the decoration control device 7
2 displays, on the display device 41, for example, the letter “V” meaning a big hit or the number of continuable rounds (upper limit of the number of round updates) determined at the time of a big hit based on a predetermined rule as game state information, Continue to "1R"
Is displayed to inform the player of the start of the first round of the jackpot game.

【0065】この大当たり動作において、遊技制御装置
71は、両可動翼片開放ソレノイド37,38の励磁、
消磁を同時に繰り返し行い、規定に基づいて両可動翼片
34,35を開閉させて遊技者にとって不利な閉状態と
有利な開状態とを交互に変換する。本実施形態では、遊
技制御装置71は、閉状態にある可動翼片34,35を
所定時間(例えば、0.85秒間)だけ開状態に所定回
数(例えば、最大18回)まで変換する変換動作を行
う。このとき、遊技制御装置71は、開状態への変換回
数をカウントするとともに、カウントセンサ33からの
検出信号に基づいて導入した遊技球の数をカウントす
る。また、遊技球のカウント数を表示装置41に表示す
る。
In this big hit operation, the game control device 71 excites both movable wing piece opening solenoids 37, 38,
Demagnetization is repeatedly performed at the same time, and both movable wing pieces 34, 35 are opened and closed based on the regulation to alternately switch between a closed state that is disadvantageous to the player and an open state that is advantageous. In the present embodiment, the game control device 71 converts the movable blades 34 and 35 in the closed state into the open state for a predetermined time (for example, 0.85 seconds) up to a predetermined number of times (for example, 18 times at the maximum). I do. At this time, the game control device 71 counts the number of conversions to the open state and counts the number of game balls introduced based on the detection signal from the count sensor 33. Also, the count number of the game balls is displayed on the display device 41.

【0066】そして、上記した可動翼片34,35の変
換動作が所定回数を満了するか、この変換動作の繰り返
し中に、所定個(例えば、9個)の遊技球を変動入賞装
置4に導入するかの何れか早い方の条件成立までの間、
すなわちV有効時間内に、遊技球が継続入賞口20に入
賞しなかった場合は、遊技制御装置71は、第1ラウン
ドが終了するとともに、大当たり遊技も終了して通常遊
技に復帰する。しかしながら、このラウンド中にし、継
続入賞口センサ22からの検出信号が出力されたなら
ば、遊技制御装置71は、ラウンド更新をし、次回のラ
ウンド(第2ラウンド)に移行する。
Then, the conversion operation of the movable wing pieces 34, 35 described above is completed a predetermined number of times, or a predetermined number (for example, 9) of game balls are introduced into the variable winning device 4 while the conversion operation is repeated. Whichever comes first, whichever comes first,
That is, if the game ball does not win the continuous winning opening 20 within the V valid time, the game control device 71 ends the first round and also ends the jackpot game and returns to the normal game. However, during this round, if the detection signal from the continuous winning opening sensor 22 is output, the game control device 71 updates the round and shifts to the next round (second round).

【0067】また、上記大当たり遊技中、遊技制御装置
71は、どの始動口の入賞による補助遊技で大当たりし
たかによって、球貯留羽根部材48,48の状態を変化
させる。以下、入賞した始動口による場合分けをして球
貯留羽根部材48,48の状態変化を説明する。
Further, during the big hit game, the game control device 71 changes the state of the ball storage blade members 48, 48 depending on which start opening wins the auxiliary game. The state change of the ball storage blade members 48, 48 will be described below by classifying the cases depending on the winning start port.

【0068】第1始動口5への入賞により開始した補助
遊技において大当たりした場合、遊技制御装置71は、
球貯留羽根部材48,48を閉じて球貯留突部66…同
士を互いに向き合わせ、V入賞路62上を前方に転動す
る遊技球を保持(貯留)可能とする。
In the case of a big hit in the auxiliary game started by winning the first start opening 5, the game control device 71,
The ball storage blade members 48, 48 are closed to face the ball storage protrusions 66 ... to each other, and it is possible to hold (store) a game ball rolling forward on the V winning path 62.

【0069】両可動翼片34,35の開状態にて変動入
賞装置4に導入された遊技球は、誘導部材47,47の
状態が低入賞率状態であるために低い確率ではあるが、
V入賞路62に転動し得る。遊技球がV入賞路62上を
前方に転動すると、この遊技球は、球貯留羽根部材4
8,48によって保持(貯留)される。
The game balls introduced into the variable winning device 4 with both the movable wing pieces 34 and 35 in the open state have a low probability because the state of the guide members 47 and 47 is a low winning rate state.
It can roll to the V winning path 62. When the game ball rolls forward on the V winning path 62, the game ball is a ball storage blade member 4
It is held (stored) by 8, 48.

【0070】そして、可動翼片34,35の開状態が所
定回数(例えば、最大回数である18回)繰り返して形
成されたか、或いは、所定個(例えば、9個)の遊技球
を変動入賞装置4に導入したかの何れか早い方の条件成
立により、遊技制御装置71は、閉状態の球貯留羽根部
材48,48を開状態に変換して遊技球の保持を解く。
すなわち、遊技制御装置71は、球貯留羽根部材48,
48を高貯留入賞率状態に変換する。保持から解放され
た遊技球は、自重によりV入賞路62上を前方に向けて
転動し、非常に高い確率で継続入賞口20に入賞する。
Then, whether the open state of the movable wing pieces 34, 35 is repeatedly formed a predetermined number of times (for example, 18 times which is the maximum number of times), or a predetermined number (for example, 9) of game balls are fluctuated. 4, whichever is earlier, is satisfied, the game control device 71 converts the ball storage blade members 48, 48 in the closed state into the open state to release the holding of the game ball.
That is, the game control device 71, the ball storage blade member 48,
48 is converted into a high storage winning rate state. The game ball released from holding rolls forward on the V winning path 62 due to its own weight, and wins the continuous winning opening 20 with a very high probability.

【0071】このようにして、遊技制御装置71は、第
1始動口5への入賞により補助遊技において遊技球が継
続入賞口20に入賞し難い状態としたとき、大当たり遊
技においてはラウンド更新し易い状態、言い換えると、
特別遊技である大当たり遊技の継続率が高い状態になる
ように制御を行っている。
In this way, the game control device 71 easily updates the round in the jackpot game when it is difficult to win the game ball in the continuous winning port 20 in the auxiliary game by winning the first starting opening 5. State, in other words,
Control is performed so that the continuation rate of the jackpot game, which is a special game, is high.

【0072】また、第3始動口7への入賞により開始し
た補助遊技において大当たりした場合、遊技制御装置7
1は、球貯留羽根部材48,48を開状態にして、低貯
留入賞率状態に変換する。そして、大当たり遊技中に可
動翼片34,35によって変動入賞装置4に導入された
遊技球は、誘導部材47,47の状態が高入賞率状態で
あるために高い確率でV入賞路62に転動し得るが、こ
の遊技球は、球貯留羽根部材48,48によって保持さ
れない。したがって、継続入賞口20への入賞率は、前
記した第1始動口5入賞による大当たり遊技の場合と比
べて低い。
In the case of a big hit in the auxiliary game started by winning the prize in the third starting port 7, the game control device 7
In the case of No. 1, the ball storage blade members 48, 48 are opened and converted to the low storage winning rate state. The game balls introduced into the variable winning device 4 by the movable wing pieces 34 and 35 during the big hit game are highly likely to be transferred to the V winning path 62 because the guiding members 47 and 47 are in a high winning rate state. Although it can move, this game ball is not held by the ball storage blade members 48, 48. Therefore, the winning rate to the continuous winning opening 20 is lower than in the case of the big hit game with the first starting opening 5 winning.

【0073】このようにして、遊技制御装置71は、第
3始動口7への入賞により補助遊技において遊技球が継
続入賞口20に入賞し易い状態としたとき、大当たり遊
技においては、第1始動口5入賞時の制御状態よりもラ
ウンド更新し難い状態、言い換えると、特別遊技である
大当たり遊技の継続率が第1始動口5への入賞時の制御
状態よりも低い状態になるように制御を行っている。
In this way, when the game control device 71 makes it easy for the game ball to win the continuous winning opening 20 in the auxiliary game by winning the prize in the third starting port 7, the first starting in the jackpot game. It is a state in which it is more difficult to update the round than the control state at the time of winning the mouth 5, in other words, the continuation rate of the jackpot game, which is a special game, is controlled to be lower than the control state at the time of winning the first starting mouth 5. Is going.

【0074】そして、第2始動口6への入賞により開始
した補助遊技において大当たりした場合、遊技制御装置
71は、球貯留羽根部材48,48を低貯留入賞率状態
よりも入賞し易く、高貯留入賞率状態よりも入賞し難い
状態、言い換えると、中貯留入賞率状態になるように制
御する。具体的には、例えば、遊技制御装置71は、大
当たり遊技を開始してから所定の時間だけ球貯留羽根部
材48,48を開状態(低貯留入賞率状態)にし、その
後は閉状態にしてから開状態(高貯留入賞率状態)にす
るように制御を行うことで中貯留入賞率状態を実現して
もよい。
Then, in the case of a big hit in the auxiliary game started by winning the prize in the second starting opening 6, the game control device 71 makes it easier to win the ball storage blade members 48, 48 than in the low storage winning rate state, and high storage. It is controlled so as to be in a state in which it is more difficult to win the prize than in the prize-winning state, in other words, a medium storage prize-winning state. Specifically, for example, the game control device 71 causes the ball storage blade members 48, 48 to be in an open state (low storage win rate state) for a predetermined time after the jackpot game is started, and then closed. The medium storage winning rate state may be realized by performing control so as to open (high storage winning rate state).

【0075】上記したように、前記変動入賞装置4は、
状態変換により遊技球を一時貯留可能な球貯留羽根部材
48,48を設け、遊技制御装置71は、入賞する始動
口によって球貯留羽根部材48,48の状態を継続入賞
口20へ入賞し易い状態に変換する制御を行うので、遊
技者は、遊技球を始動口に入賞させることで、変動入賞
装置4内の状態をより多くの賞球が獲得可能な状態に自
ら設定しながら遊技を行うことができる。
As described above, the variable winning device 4 is
A state is provided in which ball storage blade members 48, 48 capable of temporarily storing game balls by state conversion are provided, and the game control device 71 is in a state in which the state of the ball storage blade members 48, 48 can be easily won into the continuous winning port 20 by the starting opening for winning. Since the control is performed to convert the game ball into the starting opening, the player can play the game while setting the state in the variable winning device 4 to a state in which more prize balls can be acquired. You can

【0076】加えて、遊技制御装置71は、前記した各
始動口5,6,7に遊技球が入賞すると誘導部材47,
47および球貯留羽根部材48,48を状態変換し、入
賞する始動口によって誘導部材47,47または球貯留
羽根部材48,48のいずれか一方の状態を継続入賞口
20へ入賞し易い状態にするとともに、他方の状態を継
続入賞口20へ入賞し難い状態にするように制御を行う
ようにしたので、変動入賞装置4内における継続入賞口
20への入賞し易さが入賞した始動口によって極端に異
なることを防ぐことができる。したがって、遊技者にあ
る特定の始動口への入賞のみを狙わせて単調な遊技をさ
せることなく、興趣の高い遊技を行わせることができ
る。
In addition, the game control device 71, when the game ball wins the starting ports 5, 6, 7 described above, the guide member 47,
The state of 47 and the ball storage blade members 48, 48 is changed, and one of the guide members 47, 47 or the ball storage blade members 48, 48 is changed to a state in which it is easy to win the continuous winning port 20 by the winning start port. At the same time, the control is performed so that the other state is in a state in which it is difficult to win the continuous winning opening 20, so that the ease of winning the continuous winning opening 20 in the variable winning device 4 depends on the starting opening that wins. You can prevent different things. Therefore, it is possible to perform a highly entertaining game without causing the player to monotonously play only for winning a prize at a specific starting opening.

【0077】なお、上記実施形態においては、制御手段
の1つである装飾制御装置72は、開状態予定の可動翼
片を指示する可動翼片報知情報を矢印にして表示装置4
1の表示部42に表現するような制御を行ったが、本発
明はこれに限らない。例えば、装飾制御装置72は、図
11に示すように、開動作予定の可動翼片が位置する側
の表示部42を部分的にランダムに点灯して、開動作予
定であることを遊技者に予告してもよい。なお、図11
においては、表示部42の各発光体が桜の花びら状の輪
郭をなして点灯するとともに、複数の発光体を上から下
へ次々と点滅させることで、桜の花びらが散っているか
のような演出を行っている。
In the above embodiment, the decoration control device 72, which is one of the control means, displays the movable wing piece notification information indicating the movable wing piece to be opened in the form of an arrow on the display device 4.
Although the control represented by the display unit 42 of No. 1 is performed, the present invention is not limited to this. For example, as shown in FIG. 11, the decoration control device 72 causes the player to know that the opening operation is planned by partially randomly lighting the display unit 42 on the side where the movable wing piece to be opened is located. You may give a notice. Note that FIG.
In the above, each illuminator of the display unit 42 lights up in a petal-shaped outline of cherry blossoms, and a plurality of illuminants are sequentially blinked from top to bottom to create an effect as if the petals of cherry blossoms are scattered. Is going.

【0078】また、上記実施形態では、装飾制御装置7
2は、予め表示部42全体を消灯させておき、可動翼片
報知情報を表現する表示部42のみを点灯するようにし
たが、本発明はこれに限らず、表示部42全体を予め点
灯させて、可動翼片報知情報を表示する箇所のみを消灯
するようにしてもよいし、あるいは、予め点灯させた表
示部42の色と異なる色を発色させることで可動翼片報
知情報を表示してもよい。要は、可動翼片報知情報を表
示する表示部42が、他の表示部42と異なる表示状態
であればよい。
Further, in the above embodiment, the decoration control device 7
2, the entire display unit 42 is turned off in advance and only the display unit 42 expressing the movable wing piece notification information is turned on. However, the present invention is not limited to this, and the entire display unit 42 is turned on in advance. Then, it is possible to turn off only the portion where the movable wing piece notification information is displayed, or display the movable wing piece notification information by developing a color different from the color of the display section 42 which is turned on in advance. Good. The point is that the display unit 42 that displays the movable wing piece notification information may have a display state different from that of the other display units 42.

【0079】さらに、上記した実施形態においては、図
2に示すように、可動翼片34,35の長さを同じ長さ
にして、各可動翼片34,35の開状態における遊技球
の導入し易さ、すなわち各可動翼片34,35の遊技球
の拾い易さを同じにしたが、これに限らず、左右の可動
翼片の長さを異ならせて、遊技球の導入し易さが開状態
となる可動翼片によって異なるようにしてもよい。
Further, in the above embodiment, as shown in FIG. 2, the length of the movable wing pieces 34, 35 is set to the same length, and the introduction of the game ball in the open state of each movable wing piece 34, 35. Ease of play, that is, the ease of picking up the game ball of each movable wing piece 34, 35 is the same, but not limited to this, it is easy to introduce the game ball by changing the length of the left and right movable wing pieces. It may be different depending on the movable blade that is opened.

【0080】なお、前記した実施の形態は全ての点で例
示であって制限的なものではないと考えられるべきであ
る。本発明は、上記した説明に限らず特許請求の範囲に
よって示され、特許請求の範囲と均等の意味及び範囲内
での全ての変更が含まれるものである。
It should be understood that the above-described embodiments are illustrative in all points and not restrictive. The present invention is not limited to the above description, but is defined by the scope of the claims, and includes meanings equivalent to the scope of the claims and all modifications within the scope.

【0081】[0081]

【発明の効果】以上説明したように、本発明によれば、
次の効果を奏する。すなわち、前記変動入賞装置は、前
記可動部材により受け入れられた遊技球を状態変換によ
り特別入賞口に向けて誘導可能であって、特別入賞口へ
の入賞し易さを変化させる誘導状態変換部材を、遊技球
が流下する通路の特別入賞口よりも上流側に設け、前記
制御手段は、前記始動入賞時動作を行う可動部材を選択
する可動部材選択手段と、前記特別遊技状態において誘
導状態変換部材による特別入賞口への入賞難易度を変更
する入賞難易度変更制御手段とを備えたので、始動口へ
の遊技球の入賞に基づいて、動作する可動部材の組み合
わせを異ならせたり、あるいは変動入賞装置内の状態を
より多くの賞球が獲得可能な状態に自ら設定したりしな
がら、遊技を行うことができる。したがって、遊技の興
趣の向上を図ることができる。
As described above, according to the present invention,
It has the following effects. That is, the variable winning device can guide the game ball received by the movable member toward the special winning opening by changing the state, and an induction state converting member that changes the ease of winning the special winning opening. , A movable member selecting means for selecting a movable member for performing the start winning a prize operation, and a guide state conversion member in the special game state, the control means being provided on an upstream side of a special winning opening of a passage through which a game ball flows down. With the special difficulty changing control means for changing the difficulty of winning the special winning opening, the combination of the movable members that operate based on the winning of the game ball to the starting opening, or the variable winning A game can be played while setting the state in the device to a state in which more prize balls can be acquired. Therefore, the interest of the game can be improved.

【図面の簡単な説明】[Brief description of drawings]

【図1】パチンコ遊技機の遊技盤の正面図である。FIG. 1 is a front view of a game board of a pachinko gaming machine.

【図2】変動入賞装置の正面図である。FIG. 2 is a front view of a variable winning device.

【図3】一部を切り欠いて示した変動入賞装置の斜視図
である。
FIG. 3 is a perspective view of the variable winning device with a part cut away.

【図4】誘導部材を説明する模式図である。FIG. 4 is a schematic diagram illustrating a guide member.

【図5】球貯留羽根部材が閉じた状態の変動入賞装置の
斜視図である。
FIG. 5 is a perspective view of the variable winning device with the ball storage blade member closed.

【図6】「グー」、「グー」の絵柄が可視表示され、継
続入賞口に入賞し難い状態の変動入賞装置の斜視図であ
る。
FIG. 6 is a perspective view of the variable winning device in which “Goo” and “Goo” are visually displayed and it is difficult to win the continuous winning opening.

【図7】「チョキ」、「グー」の絵柄が可視表示された
状態の変動入賞装置の斜視図である。
FIG. 7 is a perspective view of the variable winning a prize device in a state in which the patterns of “choki” and “goo” are visually displayed.

【図8】制御系の構成図で、主に、遊技制御装置と装飾
制御装置の説明に供するブロック構成図である。
FIG. 8 is a configuration diagram of a control system, and is a block configuration diagram mainly provided for explaining the game control device and the decoration control device.

【図9】各始動口の入賞に対応した開動作予定の可動翼
片、絵柄表示、継続入賞口への入賞率を示した図であ
る。
FIG. 9 is a diagram showing a movable wing piece scheduled to be opened corresponding to a winning of each starting opening, a pattern display, and a winning rate to a continuous winning opening.

【図10】表示装置に可動翼片報知情報を表示した状態
図であり、(a)は第1可動翼片の開動作を報知した
図、(b)は第2可動翼片の開動作を報知した図、
(c)は第1可動翼片および第2可動翼片の開動作を報
知した図である。
FIG. 10 is a state diagram in which movable wing piece notification information is displayed on the display device, (a) shows the opening operation of the first movable wing piece, and (b) shows the opening operation of the second movable wing piece. Informed figure,
(C) is a figure which notified the opening operation of the 1st movable blade and the 2nd movable blade.

【図11】表示装置に表示した可動翼片報知情報の一例
を示した図である。
FIG. 11 is a diagram showing an example of movable wing piece notification information displayed on a display device.

【符号の説明】[Explanation of symbols]

1 遊技盤 2 区画部材 3 遊技領域 4 変動入賞装置 5 第1始動口 6 第2始動口 7 第3始動口 8 一般入賞具 9 風車 10 ランプ・LED 11 アウト口 12 第1始動口センサ 13 第2始動口センサ 14 第3始動口センサ 16 取付基板 17 開口部 18 球侵入防止壁 19 庇部 20 継続入賞口 21 一般入賞口 22 継続入賞口センサ 23 一般入賞口センサ 24 ケース 25 凹室 31 上入口 32 上棚板 33 カウントセンサ 33a 左カウントセンサ 33b 右カウントセンサ 34 第1可動翼片 35 第2可動翼片 36 支軸 37 第1可動翼片開放ソレノイド 38 第2可動翼片開放ソレノイド 41 表示装置 42 表示部 46 誘導路形成機構 47 誘導部材 47a 表面 48 球貯留羽根部材 51 上振り分け部材 51a 上頂部 52 中入口 53 後球通路 54 排出口 55 絵柄 56 ガイド部 57 誘導部材回動モータ 58 誘導部材位置検出センサ 60 装飾人形 61 下振り分け部材 62 V入賞路 63 底面 66 球貯留突部 67 支軸 68 球貯留ソレノイド 71 遊技制御装置 72 装飾制御装置 73 音制御装置 74 スピーカ 1 game board 2 partition members 3 game areas 4 variable winning device 5 First starting port 6 Second starting port 7 Third starting port 8 general prizes 9 windmills 10 lamps / LED 11 Out mouth 12 First start sensor 13 Second starting port sensor 14 Third starting port sensor 16 Mounting board 17 openings 18 Ball Intrusion Prevention Wall 19 eaves 20 Continuous prize holes 21 General prize holes 22 Continuous winning a prize sensor 23 General winning a prize sensor 24 cases 25 recessed chamber 31 Upper entrance 32 Upper shelf board 33 count sensor 33a Left count sensor 33b Right count sensor 34 First Movable Wing 35 Second movable winglet 36 spindle 37 First movable winglet open solenoid 38 Second movable winglet opening solenoid 41 Display 42 Display 46 Taxiway formation mechanism 47 guiding member 47a surface 48 ball storage blade member 51 Upper sorting member 51a top part 52 Middle entrance 53 Rear ball passage 54 outlet 55 design 56 Guide 57 Guide member rotation motor 58 Guidance member position detection sensor 60 decorative dolls 61 Lower distribution member 62 V winning path 63 bottom 66 Ball Storage Projection 67 spindle 68 ball storage solenoid 71 Game control device 72 Decoration control device 73 sound control device 74 speakers

Claims (5)

【特許請求の範囲】[Claims] 【請求項1】 遊技盤に取り付けるための取付基板と、
前記取付基板の略中央部分に設けられ、前記取付基板の
後方に向かって突出し、前面が開口した凹室と、前記取
付基板に設けられる一対の可動部材と、前記凹室の所要
部位に設けられて、前記可動部材により受け入れられた
遊技球が入賞可能な一般入賞口および特別入賞口と、前
記可動部材を開閉可能に駆動する電気的駆動源とを具備
する変動入賞装置と、 遊技球が入賞可能な複数の始動口と、 を前記遊技盤に備え、 遊技球の前記始動口への入賞に基づき、前記変動入賞装
置の可動部材に閉状態から開状態へと変更する始動入賞
時動作の制御を行い、可動部材により受け入れられた遊
技球の前記特別入賞口への入賞に基づき、前記始動入賞
時動作よりも更に遊技者にとって有利な特別の態様で変
動入賞装置に遊技球を導入可能とする特別遊技状態を発
生可能な制御手段と、 を備える弾球遊技機において、 前記変動入賞装置は、前記可動部材により受け入れられ
た遊技球を状態変換により特別入賞口に向けて誘導可能
であって、特別入賞口への入賞し易さを変化させる誘導
状態変換部材を、遊技球が流下する通路の特別入賞口よ
りも上流側に設け、 前記制御手段は、前記始動入賞時動作を行う可動部材を
選択する可動部材選択手段と、前記特別遊技状態におい
て誘導状態変換部材による特別入賞口への入賞難易度を
変更する入賞難易度変更制御手段とを備えることを特徴
とする弾球遊技機。
1. A mounting board for mounting on a game board,
A recessed chamber is provided at a substantially central portion of the mounting substrate, projects toward the rear of the mounting substrate, and has a front surface that is open, a pair of movable members provided on the mounting substrate, and a required portion of the recessed chamber. , A general winning opening and a special winning opening in which the game balls received by the movable member can be won, and a variable winning device having an electric drive source that drives the movable member to be openable and closable, and a game ball is won. The game board is provided with a plurality of possible starting openings, and based on the winning of the game ball into the starting opening, the control of the operation at the time of starting winning for changing the movable member of the variable winning device from the closed state to the open state Based on the winning of the game ball received by the movable member into the special winning opening, it is possible to introduce the game ball into the variable winning device in a special mode that is more advantageous to the player than the starting winning time operation. Special play In a ball game machine including control means capable of generating a state, the variable winning device can guide the game ball received by the movable member toward a special winning opening by changing the state, An induction state conversion member that changes the easiness of winning in the mouth is provided on the upstream side of the special winning opening of the passage through which the game ball flows down, and the control means selects the movable member that performs the start winning operation. A ball game machine comprising: a movable member selection means and a winning difficulty changing control means for changing a winning difficulty of a special winning opening by a guide state changing member in the special game state.
【請求項2】 前記始動口は、始動入賞時動作におい
て、一方の可動部材を状態変更可能な第1始動口と、他
方の可動部材を状態変更可能な第2始動口とを含むこと
を特徴とする請求項1に記載の弾球遊技機。
2. The starting opening includes a first starting opening capable of changing the state of one of the movable members and a second starting opening capable of changing the state of the other movable member in the start winning operation. The ball game machine according to claim 1.
【請求項3】 前記始動口は、始動入賞時動作におい
て、両方の可動部材を状態変更可能な第3始動口を含む
ことを特徴とする請求項1または請求項2に記載の弾球
遊技機。
3. The ball game machine according to claim 1, wherein the starting opening includes a third starting opening capable of changing the states of both of the movable members in the operation at the time of starting winning. .
【請求項4】 前記変動入賞装置は、状態変換により遊
技球を一時貯留可能な遊技球貯留部材を設け、 前記制御手段は、入賞する始動口によって遊技球貯留部
材の状態を特別入賞口へ入賞し易い状態に変換する制御
を行うことを特徴とする請求項1から請求項3のいずれ
かに記載の弾球遊技機。
4. The variable winning device is provided with a game ball storing member capable of temporarily storing game balls by state conversion, and the control means puts the state of the game ball storing member into a special winning port by a starting opening for winning. The ball-ball game machine according to any one of claims 1 to 3, wherein the ball-ball game machine is controlled so as to be converted into an easily playable state.
【請求項5】 前記可動部材の後方に発光部材を備えた
表示装置を配置し、 前記制御手段は、遊技球が前記始動口のいずれかに入賞
してから、該入賞に対応する可動部材を開状態にするま
での間に、該可動部材を開状態とすることを報知する可
動部材報知情報を前記発光部材の発光態様にて表示する
制御を行うことを特徴とする請求項1から請求項4のい
ずれかに記載の弾球遊技機。
5. A display device provided with a light emitting member is arranged behind the movable member, and the control means selects a movable member corresponding to the winning after the game ball wins one of the starting openings. The control for displaying movable member notification information for notifying that the movable member is to be opened in the light emitting mode of the light emitting member is performed until the movable member is opened. The ball game machine according to any one of 4.
JP2002134625A 2002-05-09 2002-05-09 Bullet ball machine Expired - Fee Related JP4183437B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2002134625A JP4183437B2 (en) 2002-05-09 2002-05-09 Bullet ball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002134625A JP4183437B2 (en) 2002-05-09 2002-05-09 Bullet ball machine

Publications (3)

Publication Number Publication Date
JP2003325836A true JP2003325836A (en) 2003-11-18
JP2003325836A5 JP2003325836A5 (en) 2005-07-07
JP4183437B2 JP4183437B2 (en) 2008-11-19

Family

ID=29697212

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2002134625A Expired - Fee Related JP4183437B2 (en) 2002-05-09 2002-05-09 Bullet ball machine

Country Status (1)

Country Link
JP (1) JP4183437B2 (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006280755A (en) * 2005-04-04 2006-10-19 Takeya Co Ltd Game machine
JP2006334172A (en) * 2005-06-02 2006-12-14 Toyomaru Industry Co Ltd Pinball game machine
JP2017205458A (en) * 2016-05-20 2017-11-24 株式会社大一商会 Game machine
JP7291073B2 (en) 2019-12-26 2023-06-14 ダイコク電機株式会社 game machine

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006280755A (en) * 2005-04-04 2006-10-19 Takeya Co Ltd Game machine
JP2006334172A (en) * 2005-06-02 2006-12-14 Toyomaru Industry Co Ltd Pinball game machine
JP2017205458A (en) * 2016-05-20 2017-11-24 株式会社大一商会 Game machine
JP7291073B2 (en) 2019-12-26 2023-06-14 ダイコク電機株式会社 game machine

Also Published As

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