JP4458634B2 - マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体 - Google Patents

マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体 Download PDF

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Publication number
JP4458634B2
JP4458634B2 JP2000218955A JP2000218955A JP4458634B2 JP 4458634 B2 JP4458634 B2 JP 4458634B2 JP 2000218955 A JP2000218955 A JP 2000218955A JP 2000218955 A JP2000218955 A JP 2000218955A JP 4458634 B2 JP4458634 B2 JP 4458634B2
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Japan
Prior art keywords
selection
information
player
game
input
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2000218955A
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English (en)
Japanese (ja)
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JP2002035427A (ja
JP2002035427A5 (https=
Inventor
政実 田口
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.)
Namco Ltd
Bandai Namco Entertainment Inc
Original Assignee
Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.)
Namco Ltd
Namco Bandai Games Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.), Namco Ltd, Namco Bandai Games Inc filed Critical Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.)
Priority to JP2000218955A priority Critical patent/JP4458634B2/ja
Priority to US10/088,013 priority patent/US6921333B2/en
Publication of JP2002035427A publication Critical patent/JP2002035427A/ja
Publication of JP2002035427A5 publication Critical patent/JP2002035427A5/ja
Application granted granted Critical
Publication of JP4458634B2 publication Critical patent/JP4458634B2/ja
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • A63F2300/695Imported photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2000218955A 2000-07-19 2000-07-19 マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体 Expired - Fee Related JP4458634B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2000218955A JP4458634B2 (ja) 2000-07-19 2000-07-19 マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体
US10/088,013 US6921333B2 (en) 2000-07-19 2001-07-05 Information supply system and program for a multi-player game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000218955A JP4458634B2 (ja) 2000-07-19 2000-07-19 マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体

Publications (3)

Publication Number Publication Date
JP2002035427A JP2002035427A (ja) 2002-02-05
JP2002035427A5 JP2002035427A5 (https=) 2007-07-26
JP4458634B2 true JP4458634B2 (ja) 2010-04-28

Family

ID=18713826

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000218955A Expired - Fee Related JP4458634B2 (ja) 2000-07-19 2000-07-19 マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体

Country Status (2)

Country Link
US (1) US6921333B2 (https=)
JP (1) JP4458634B2 (https=)

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JP3661992B2 (ja) * 2000-08-21 2005-06-22 株式会社ユニレック 機器管理システム
CN1447234A (zh) * 2002-03-27 2003-10-08 株式会社唯红 个人认证装置、销售管理装置
TWI221571B (en) * 2002-04-26 2004-10-01 Unirec Co Ltd Content delivering system
US7344443B2 (en) * 2002-10-24 2008-03-18 Unirec Co., Ltd. Game system using tokens
GB0225419D0 (en) * 2002-10-31 2002-12-11 Hewlett Packard Co Improvements in and relating to gaming systems
US7341522B2 (en) * 2003-03-21 2008-03-11 Unirec Co., Ltd. Game system with gaming machine interconnected to a cellular phone
EP1640046A4 (en) * 2003-06-11 2011-09-07 Sony Computer Entertainment Inc VIDEO DISPLAY DEVICE, VIDEO DISPLAY PROCEDURE AND VIDEO DISPLAY SYSTEM
JP4756633B2 (ja) * 2005-09-16 2011-08-24 株式会社ユニバーサルエンターテインメント ゲーム機
US7867088B2 (en) * 2006-05-23 2011-01-11 Mga Entertainment, Inc. Interactive game system using game data encoded within a video signal
KR100806741B1 (ko) * 2006-06-26 2008-02-27 김유정 클라이언트 키 이벤트 패턴을 이용한 네트워크 단체 협동게임 운영 시스템
KR100806743B1 (ko) * 2006-06-26 2008-02-27 김유정 클라이언트 키 이벤트 패턴을 이용한 네트워크 단체 협동게임 서버
KR100829445B1 (ko) * 2006-09-25 2008-05-15 김유정 클라이언트 키 이벤트 패턴을 이용한 네트워크 단체 협동게임 서버
US20080098417A1 (en) * 2006-10-19 2008-04-24 Mehdi Hatamian Viewer participatory television shows in conjuction with a system and method for real-time data collection and statistical assessment
US7976372B2 (en) * 2007-11-09 2011-07-12 Igt Gaming system having multiple player simultaneous display/input device
US8545321B2 (en) 2007-11-09 2013-10-01 Igt Gaming system having user interface with uploading and downloading capability
US8439756B2 (en) 2007-11-09 2013-05-14 Igt Gaming system having a display/input device configured to interactively operate with external device
NL2001038C2 (nl) * 2007-11-28 2009-06-02 Barend Zuurmond Elektronisch scorebord.
US20090286604A1 (en) * 2008-05-16 2009-11-19 Microsoft Corporation Adaptive live commentary in hosted game
US20100004054A1 (en) * 2008-07-03 2010-01-07 Acres-Fiore, Inc. Method of allocating credits for gaming devices
US8192267B2 (en) * 2008-07-03 2012-06-05 Patent Investment & Licensing Company Shared game play on gaming device
US9530283B2 (en) 2008-07-03 2016-12-27 Patent Investment & Licensing Company Method for sharing game play on an electronic gaming device
US20100004053A1 (en) * 2008-07-03 2010-01-07 Acres-Fiore, Inc. Method and apparatus for facilitating wagering by multiple players of gaming machines
US20100004058A1 (en) * 2008-07-03 2010-01-07 Acres-Fiore Shared bonus on gaming device
US8529345B2 (en) 2008-10-02 2013-09-10 Igt Gaming system including a gaming table with mobile user input devices
JP5433230B2 (ja) * 2008-12-26 2014-03-05 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
US8475254B2 (en) * 2009-12-28 2013-07-02 Patent Investment & Licensing Company Linked game play on gaming devices
JP5518545B2 (ja) * 2010-03-31 2014-06-11 株式会社スクウェア・エニックス ゲームシステム、ゲーム装置及びゲームプログラム
US8734257B2 (en) 2011-09-30 2014-05-27 Igt Wager gaming voting leaderboard
US8734220B2 (en) 2011-09-30 2014-05-27 Igt Wager gaming voting leaderboard
US8727858B2 (en) 2011-09-30 2014-05-20 Igt Wager gaming voting leaderboard
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JP6069637B2 (ja) * 2013-02-04 2017-02-01 株式会社コナミデジタルエンタテインメント ゲーム機、それに用いられる制御方法及びコンピュータプログラム
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JP2016137256A (ja) * 2016-02-25 2016-08-04 株式会社スクウェア・エニックス ゲームシステム、ゲーム装置及びゲームプログラム
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Publication number Publication date
US6921333B2 (en) 2005-07-26
US20020151338A1 (en) 2002-10-17
JP2002035427A (ja) 2002-02-05

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