JP2017000228A5 - - Google Patents

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JP2017000228A5
JP2017000228A5 JP2015114587A JP2015114587A JP2017000228A5 JP 2017000228 A5 JP2017000228 A5 JP 2017000228A5 JP 2015114587 A JP2015114587 A JP 2015114587A JP 2015114587 A JP2015114587 A JP 2015114587A JP 2017000228 A5 JP2017000228 A5 JP 2017000228A5
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action
player
motion
effect
executing
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JP2015114587A
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JP6530971B2 (en
JP2017000228A (en
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Publication of JP2017000228A5 publication Critical patent/JP2017000228A5/ja
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Description

(A)遊技者の動作を検出可能な動作検出手段と、
前記動作検出手段によって遊技者の動作が検出される動作有効期間が設けられた動作演出を実行する動作演出実行手段と、
前記動作検出手段による遊技者の動作の検出タイミングが、前記動作有効期間内であれば、遊技者にとって有利な遊技状態に移行する可能性の報知を実行する報知実行手段と、
前記動作検出手段による遊技者の動作の検出タイミングが、前記動作有効期間内の特定タイミングであるときに、特定演出を実行する特定演出実行手段と、を備え、
前記特定演出実行手段は、前記報知実行手段が特定の報知を実行する場合は前記特定演出の実行を制限する、
ことを特徴する。
(1)上記目的を達成するため本発明に係る遊技機は、
遊技を行う遊技機(例えば、パチンコ遊技機1など)であって、
遊技者の動作(例えば、遊技者の操作)を検出可能な動作検出手段(例えば、プッシュボタン31B及びプッシュセンサ35Bなど)と、
前記動作検出手段によって遊技者の動作が検出される動作有効期間(例えば、操作有効期間など)が設けられた動作演出(例えば、予告Aの操作前演出など)を実行する動作演出実行手段(例えば、ステップS530で操作前演出を実行する演出制御用CPU120など)と、
前記動作検出手段による遊技者の動作の検出タイミングが、前記動作有効期間内であれば、遊技者にとって有利な遊技状態(例えば、大当り遊技状態など)に移行する可能性の報知(例えば、予告Aの成功又は失敗の操作後演出など)を実行する報知実行手段(例えば、ステップS530で操作後演出を実行する演出制御用CPU120など)と、
前記動作検出手段による遊技者の動作の検出タイミングが、前記動作有効期間内の特定タイミング(例えば、最良タイミングなど)であるときに、特定演出(例えば、ST演出など)を実行する特定演出実行手段(例えば、ステップS530でST演出を実行する演出制御用CPU120など)と、を備え、
前記特定演出実行手段は、前記報知実行手段が実行する前記報知が前記有利な遊技状態に移行する可能性が低いことを報知する特定の報知(例えば、失敗の操作後演出など)となる動作演出(例えば、予告A(失敗))において前記特定演出の実行を制限する(例えば、予告A(失敗)を実行すると決定したときにステップS779において演出制限フラグをオン状態とし、演出制限フラグがオン状態のときには、ステップS919においてST演出を実行しないようにする演出制御用CPU120など)、
ことを特徴とする。
(A) motion detection means capable of detecting the player's motion;
An action effect executing means for executing an action effect provided with an action effective period in which the action of the player is detected by the action detecting means;
If the detection timing of the player's action by the action detecting means is within the action valid period, a notice executing means for notifying the possibility of shifting to a gaming state advantageous for the player;
A specific effect executing means for executing a specific effect when the detection timing of the player's motion by the motion detecting means is a specific timing within the motion valid period, and
The specific effect execution means restricts execution of the specific effect when the notification execution means executes specific notification;
It is characterized by that.
(1) In order to achieve the above object, the gaming machine according to the present invention is:
A gaming machine that performs a game (for example, pachinko gaming machine 1 or the like)
Motion detection means (for example, a push button 31B and a push sensor 35B) capable of detecting a player's motion (for example, a player's operation);
Action effect executing means (for example, an effect before the operation of the notice A, for example) provided with an action effective period (for example, an operation effective period) in which the player's action is detected by the action detecting means. , CPU 120 for effect control that executes the effect before operation in step S530),
If the motion detection timing of the player by the motion detection means is within the motion valid period, a notification (for example, notice A) of the possibility of shifting to a gaming state advantageous to the player (for example, a big hit gaming state). Notification execution means (for example, an effect control CPU 120 that executes the post-operation effect in step S530), and the like.
A specific effect executing means for executing a specific effect (for example, an ST effect) when the detection timing of the player's motion by the motion detecting means is a specific timing (for example, the best timing) within the operation valid period. (For example, CPU 120 for effect control that executes ST effect in step S530),
The specific effect execution means is an operation effect that becomes a specific notification (for example, a post-failure operation effect) that notifies that the notification executed by the notification execution unit is unlikely to shift to the advantageous gaming state. (For example, notice A (failure)) restricts the execution of the specific effect (for example, when it is determined to execute the notice A (failure)), the effect restriction flag is turned on in step S779, and the effect restriction flag is turned on. , The effect control CPU 120 that prevents the ST effect from being executed in step S919),
It is characterized by that.

Claims (1)

遊技を行う遊技機であって、
遊技者の動作を検出可能な動作検出手段と、
前記動作検出手段によって遊技者の動作が検出される動作有効期間が設けられた動作演出を実行する動作演出実行手段と、
前記動作検出手段による遊技者の動作の検出タイミングが、前記動作有効期間内であれば、遊技者にとって有利な遊技状態に移行する可能性の報知を実行する報知実行手段と、
前記動作検出手段による遊技者の動作の検出タイミングが、前記動作有効期間内の特定タイミングであるときに、特定演出を実行する特定演出実行手段と、を備え、
前記特定演出実行手段は、前記報知実行手段が特定の報知を実行する場合は前記特定演出の実行を制限する、
ことを特徴する遊技機。
A gaming machine for playing games,
Motion detection means capable of detecting a player's motion;
An action effect executing means for executing an action effect provided with an action effective period in which the action of the player is detected by the action detecting means;
If the detection timing of the player's action by the action detecting means is within the action valid period, a notice executing means for notifying the possibility of shifting to a gaming state advantageous for the player;
A specific effect executing means for executing a specific effect when the detection timing of the player's motion by the motion detecting means is a specific timing within the motion valid period, and
The specific effect execution means restricts execution of the specific effect when the notification execution means executes specific notification ;
A gaming machine characterized by that.
JP2015114587A 2015-06-05 2015-06-05 Gaming machine Expired - Fee Related JP6530971B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015114587A JP6530971B2 (en) 2015-06-05 2015-06-05 Gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015114587A JP6530971B2 (en) 2015-06-05 2015-06-05 Gaming machine

Publications (3)

Publication Number Publication Date
JP2017000228A JP2017000228A (en) 2017-01-05
JP2017000228A5 true JP2017000228A5 (en) 2018-11-08
JP6530971B2 JP6530971B2 (en) 2019-06-12

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JP2015114587A Expired - Fee Related JP6530971B2 (en) 2015-06-05 2015-06-05 Gaming machine

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Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017000229A (en) * 2015-06-05 2017-01-05 株式会社三共 Game machine
JP6407326B2 (en) * 2017-02-17 2018-10-17 株式会社藤商事 Game machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5465624B2 (en) * 2010-07-01 2014-04-09 株式会社ニューギン Game machine
JP5820140B2 (en) * 2011-04-22 2015-11-24 株式会社ソフイア Game machine
JP6490885B2 (en) * 2012-12-18 2019-03-27 株式会社三共 Game machine
JP6452931B2 (en) * 2013-10-02 2019-01-16 株式会社三共 Game machine
JP2015085050A (en) * 2013-10-31 2015-05-07 株式会社三共 Game machine
JP6426899B2 (en) * 2014-02-28 2018-11-21 株式会社三共 Gaming machine

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