JP2019076565A5 - - Google Patents
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- JP2019076565A5 JP2019076565A5 JP2017206850A JP2017206850A JP2019076565A5 JP 2019076565 A5 JP2019076565 A5 JP 2019076565A5 JP 2017206850 A JP2017206850 A JP 2017206850A JP 2017206850 A JP2017206850 A JP 2017206850A JP 2019076565 A5 JP2019076565 A5 JP 2019076565A5
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- confirmation
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- 238000012790 confirmation Methods 0.000 claims description 10
- 238000001514 detection method Methods 0.000 claims description 5
Description
(1)上記目的を達成するため、本発明に係る遊技機は、
遊技者にとって有利な有利状態に制御可能な遊技機(例えば、パチンコ遊技機1など)であって、
検出有効期間に遊技者の動作を検出可能な検出手段(例えば、プッシュボタン31Bなど)と、
前記検出手段が所定期間継続して遊技者の動作を検出したことにより、連続して遊技者の動作を検出したとみなす特定条件(例えば、演出制御用CPU120がプッシュボタン31Bの長押し操作を所定期間に亘り継続されるなど)が成立したことを判定する判定手段(例えば、オート連打機能など)と、
前記特定条件が成立している場合に、動作を検出したことに対応して確認演出(例えば、エフェクト演出177F002など)を実行するとともに、前記確認演出が特定期間(例えば、プッシュボタン31Bの操作が特定回数(例えば10回)に達した場合)行われたときに演出態様を通常態様から特定態様(例えば、特別演出177F003の実行など)に変化させた演出を実行可能な演出実行手段(例えば、演出制御基板12など)と、を備え、
前記演出実行手段は、
前記演出態様が前記特定態様となったときに、前記特定条件が成立している場合であっても前記確認演出の実行を制限するとともに(例えば、エフェクト演出177F002は、特別演出177F003の実行時間中には実行されないなど)、該制限の後に前記確認演出を再度実行し(例えば、特別演出177F003が終了した場合、エフェクト演出177F002が実行される演出を再開する)、
前記確認演出が前記特定期間行われたときに、前記特定態様の演出として特別演出を実行する(例えば、特別演出177F003の実行など)。
(1) In order to achieve the above object, a gaming machine according to the present invention provides:
A gaming machine (for example, pachinko gaming machine 1 or the like) that can be controlled to an advantageous state advantageous to a player,
Detection means (for example, push button 31B etc.) capable of detecting the player's movement during the detection valid period;
When the detection means continuously detects the player's motion for a predetermined period of time, the specific condition that the player's motion is detected continuously (for example, the presentation control CPU 120 performs a predetermined push operation of the push button 31B for a predetermined time). Determination means (for example, an automatic continuous hitting function, etc.)
When the specific condition is satisfied, a confirmation effect (for example, an effect effect 177F002) is executed in response to detecting the operation, and the confirmation effect is performed for a specific period (for example, the operation of the push button 31B). When it has been performed a specific number of times (for example, 10 times), an effect execution means capable of executing an effect in which the effect mode is changed from a normal mode to a specific mode (for example, execution of the special effect 177F003, etc.) and effect a control board 12), provided with,
The production execution means
When the effect mode becomes the specific mode, the execution of the confirmation effect is restricted even when the specific condition is satisfied (for example, the effect effect 177F002 is during the execution time of the special effect 177F003). performs such not executed), the confirmation effect after the limit again (e.g., if the special effect 177F003 is complete, resumes the effect that effect produce 177F002 is executed),
When the confirmation effect is performed for the specified period, a special effect is executed as the effect of the specific mode (for example, execution of the special effect 177F003).
Claims (1)
検出有効期間に遊技者の動作を検出可能な検出手段と、
前記検出手段が所定期間継続して遊技者の動作を検出したことにより、連続して遊技者の動作を検出したとみなす特定条件が成立したことを判定する判定手段と、
前記特定条件が成立している場合に、動作を検出したことに対応して確認演出を実行するとともに、前記確認演出が特定期間行われたときに演出態様を通常態様から特定態様に変化させた演出を実行可能な演出実行手段と、を備え、
前記演出実行手段は、
前記演出態様が前記特定態様となったときに、前記特定条件が成立している場合であっても前記確認演出の実行を制限するとともに、該制限の後に前記確認演出を再度実行し、
前記確認演出が前記特定期間行われたときに、前記特定態様の演出として特別演出を実行する、遊技機。 A gaming machine that can be controlled to an advantageous state advantageous to a player,
Detection means capable of detecting the player's movement during the detection valid period;
Determination means for determining that a specific condition for continuously detecting a player's movement is satisfied by detecting the player's movement continuously for a predetermined period;
When the specific condition is satisfied, a confirmation effect is executed in response to detecting the operation, and when the confirmation effect is performed for a specific period, the effect mode is changed from the normal mode to the specific mode. and a demonstration execution means capable of executing a performance,
The production execution means
When the production mode becomes the specific mode, even if the specific condition is satisfied, the execution of the confirmation production is restricted, and the confirmation production is executed again after the restriction ,
A gaming machine that executes a special effect as an effect of the specific mode when the confirmation effect is performed for the specified period .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017206850A JP2019076565A (en) | 2017-10-26 | 2017-10-26 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017206850A JP2019076565A (en) | 2017-10-26 | 2017-10-26 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2019076565A JP2019076565A (en) | 2019-05-23 |
JP2019076565A5 true JP2019076565A5 (en) | 2019-08-29 |
Family
ID=66626838
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017206850A Withdrawn JP2019076565A (en) | 2017-10-26 | 2017-10-26 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP2019076565A (en) |
Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7085274B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7085275B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7085273B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7085269B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7085270B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7085272B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7085271B2 (en) * | 2019-07-05 | 2022-06-16 | 株式会社大一商会 | Pachinko machine |
JP7319121B2 (en) * | 2019-07-23 | 2023-08-01 | 株式会社三共 | game machine |
JP7197169B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
JP7197166B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
JP7197165B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
JP7197168B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
JP7197170B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
JP7197167B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
JP7197164B2 (en) * | 2019-12-27 | 2022-12-27 | 株式会社大一商会 | game machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6236673B2 (en) * | 2013-12-06 | 2017-11-29 | 株式会社大都技研 | Amusement stand |
JP6167422B1 (en) * | 2016-07-31 | 2017-07-26 | 株式会社大都技研 | Amusement stand |
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2017
- 2017-10-26 JP JP2017206850A patent/JP2019076565A/en not_active Withdrawn