JP2018079330A5 - - Google Patents
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- JP2018079330A5 JP2018079330A5 JP2017238364A JP2017238364A JP2018079330A5 JP 2018079330 A5 JP2018079330 A5 JP 2018079330A5 JP 2017238364 A JP2017238364 A JP 2017238364A JP 2017238364 A JP2017238364 A JP 2017238364A JP 2018079330 A5 JP2018079330 A5 JP 2018079330A5
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- 230000000694 effects Effects 0.000 claims description 23
- 230000002349 favourable Effects 0.000 description 1
Description
本発明に係る遊技機は、遊技者に有利な特別遊技を実行するか否かの判定を行う判定手段と、前記判定手段により前記特別遊技を実行すると判定された場合、前記特別遊技を実行する特別遊技実行手段と、所定遊技状態、又は、前記所定遊技状態よりも有利な特定遊技状態にて遊技を制御可能な遊技状態制御手段と、所定の演出を実行可能な演出実行手段と、を備え、前記特別遊技には、第1の特別遊技と、前記第1の特別遊技よりも有利な第2の特別遊技と、があり、前記遊技状態制御手段は、前記第1の特別遊技の後に特定遊技状態にて遊技を制御可能であり、前記第2の特別遊技の後に特定遊技状態にて遊技を制御可能であり、前記演出実行手段は、前記判定手段の判定結果に基づいて、前記特別遊技が実行されることを示唆する特定演出を実行するときがあり、前記特定演出には、演出態様が異なる複数の特定演出があり、前記第2の特別遊技が実行される場合、前記複数の特定演出のうち特別の演出態様の特定演出が実行されるときと他の特定演出が実行されるときとがあり、前記第1の特別遊技が実行される場合、前記特別の演出態様の特定演出が実行されずに前記他の特定演出が実行されるときがあることを特徴とする。 Game machine according to the present invention, a determining means to determine whether or not to perform a favorable special game to the player, if it is determined to execute the special game by the determination unit, executes the bonus game Special game execution means, game state control means capable of controlling the game in a predetermined game state or a specific game state more advantageous than the predetermined game state, and effect execution means capable of executing a predetermined effect The special game includes a first special game and a second special game which is more advantageous than the first special game, and the game state control means specifies after the first special game. The game can be controlled in a game state, the game can be controlled in a specific game state after the second special game, and the effect execution means is configured to execute the special game based on a determination result of the determination means. Specific suggesting that the action will be performed When performing the second special game, when the second special game is executed, a specific effect mode is specified from among the plurality of specific effects. There is a time when the effect is executed and a time when another specific effect is executed. When the first special game is executed, the specific effect of the special effect mode is not executed and the other specific effect is executed. Is sometimes executed .
Claims (1)
前記判定手段により前記特別遊技を実行すると判定された場合、前記特別遊技を実行する特別遊技実行手段と、
所定遊技状態、又は、前記所定遊技状態よりも有利な特定遊技状態にて遊技を制御可能な遊技状態制御手段と、
所定の演出を実行可能な演出実行手段と、を備え、
前記特別遊技には、第1の特別遊技と、前記第1の特別遊技よりも有利な第2の特別遊技と、があり、
前記遊技状態制御手段は、前記第1の特別遊技の後に特定遊技状態にて遊技を制御可能であり、前記第2の特別遊技の後に特定遊技状態にて遊技を制御可能であり、
前記演出実行手段は、前記判定手段の判定結果に基づいて、前記特別遊技が実行されることを示唆する特定演出を実行するときがあり、
前記特定演出には、演出態様が異なる複数の特定演出があり、
前記第2の特別遊技が実行される場合、前記複数の特定演出のうち特別の演出態様の特定演出が実行されるときと他の特定演出が実行されるときとがあり、前記第1の特別遊技が実行される場合、前記特別の演出態様の特定演出が実行されずに前記他の特定演出が実行されるときがある
ことを特徴とする遊技機。 Determining means for determining whether to execute a special game advantageous to the player,
A special game execution means for executing the special game, when the judgment means determines that the special game is to be executed,
A predetermined game state, or a game state control means capable of controlling a game in a specific game state which is more advantageous than the predetermined game state,
Effect performing means capable of executing a predetermined effect,
The special game includes a first special game and a second special game that is more advantageous than the first special game,
The game state control means can control a game in a specific game state after the first special game, and can control a game in a specific game state after the second special game,
The effect executing means may execute a specific effect indicating that the special game is to be executed, based on a result of the determination by the determining means,
In the specific effect, there are a plurality of specific effects in different production aspects,
When the second special game is executed, there is a case where a specific effect of a special effect mode is executed among the plurality of specific effects and a case where another specific effect is executed, and the first special game is executed. When a game is executed, there is a case where the specific effect of the special effect mode is not executed and the other specific effect is executed .
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017238364A JP7112705B2 (en) | 2017-12-13 | 2017-12-13 | game machine |
JP2021202150A JP2022031349A (en) | 2017-12-13 | 2021-12-14 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017238364A JP7112705B2 (en) | 2017-12-13 | 2017-12-13 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016223685A Division JP6262832B1 (en) | 2016-11-17 | 2016-11-17 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021202150A Division JP2022031349A (en) | 2017-12-13 | 2021-12-14 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018079330A JP2018079330A (en) | 2018-05-24 |
JP2018079330A5 true JP2018079330A5 (en) | 2019-12-26 |
JP7112705B2 JP7112705B2 (en) | 2022-08-04 |
Family
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Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017238364A Active JP7112705B2 (en) | 2017-12-13 | 2017-12-13 | game machine |
JP2021202150A Pending JP2022031349A (en) | 2017-12-13 | 2021-12-14 | Game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
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JP2021202150A Pending JP2022031349A (en) | 2017-12-13 | 2021-12-14 | Game machine |
Country Status (1)
Country | Link |
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JP (2) | JP7112705B2 (en) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7368974B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7368973B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7368971B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7368968B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7368969B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7368970B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7368972B2 (en) * | 2019-07-22 | 2023-10-25 | 株式会社藤商事 | gaming machine |
JP7416528B2 (en) * | 2019-07-22 | 2024-01-17 | 株式会社藤商事 | gaming machine |
JP7446777B2 (en) * | 2019-11-10 | 2024-03-11 | 株式会社藤商事 | gaming machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2011239876A (en) * | 2010-05-17 | 2011-12-01 | Sophia Co Ltd | Game machine |
JP5688351B2 (en) * | 2011-09-13 | 2015-03-25 | 株式会社ニューギン | Game machine |
JP2015029667A (en) * | 2013-08-02 | 2015-02-16 | 株式会社平和 | Game machine |
JP6502010B2 (en) * | 2013-09-19 | 2019-04-17 | 株式会社三共 | Gaming machine |
JP5857325B1 (en) * | 2015-01-31 | 2016-02-10 | 株式会社大都技研 | Amusement stand |
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2017
- 2017-12-13 JP JP2017238364A patent/JP7112705B2/en active Active
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2021
- 2021-12-14 JP JP2021202150A patent/JP2022031349A/en active Pending