JP2016054912A5 - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP2016054912A5
JP2016054912A5 JP2014183292A JP2014183292A JP2016054912A5 JP 2016054912 A5 JP2016054912 A5 JP 2016054912A5 JP 2014183292 A JP2014183292 A JP 2014183292A JP 2014183292 A JP2014183292 A JP 2014183292A JP 2016054912 A5 JP2016054912 A5 JP 2016054912A5
Authority
JP
Japan
Prior art keywords
game
mode
predetermined error
setting
predetermined
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2014183292A
Other languages
Japanese (ja)
Other versions
JP2016054912A (en
JP6305885B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2014183292A priority Critical patent/JP6305885B2/en
Priority claimed from JP2014183292A external-priority patent/JP6305885B2/en
Publication of JP2016054912A publication Critical patent/JP2016054912A/en
Publication of JP2016054912A5 publication Critical patent/JP2016054912A5/en
Application granted granted Critical
Publication of JP6305885B2 publication Critical patent/JP6305885B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本発明は、エラーを検知したときの状況に応じて適切な処理を実行する遊技機に関するものである。 The present invention relates to a gaming machine that executes appropriate processing according to the situation when an error is detected.

従来の遊技機において、設定値表示モード中に異常状態が発生したときは、異常状態の報知を行い、設定値の表示をクリアし、当該時点で記憶されている設定値とは異なる設定値を表示する遊技機が知られている(特許文献1参照)。 In the conventional gaming machine , when an abnormal state occurs during the set value display mode, the abnormal state is notified, the display of the set value is cleared, and a set value different from the set value stored at that time is set. A gaming machine to display is known (see Patent Document 1).

特開2013−094359号公報JP2013-094359A

本発明が解決しようとする課題は、エラー検知時の状況に応じた適切な処理を実行することである。 An object of the present invention is to solve is to take appropriate action in accordance with the situation at the time of error detection.

本発明は、以下の解決手段によって、上述の課題を解決する。なお、かっこ書きにて、対応する実施形態を示す。
請求項1の発明は、
遊技を進行可能な遊技モードと、
遊技者の有利度に係る設定値を確認可能な設定確認モードと
を有し、
前記遊技モード中に所定のエラー(通路センサ異常、投入センサ異常、メダルの逆流、投入メダル詰まり、払出しセンサ異常、払出しメダル詰まり、又はメダル切れ)を検知した状況下では、前記所定のエラーの検知に基づいて所定の解除条件を満たす(リセットスイッチ47を操作する)まで遊技が進行しないように制御し、
前記設定確認モード中に前記所定のエラーを検知した状況下では、前記設定確認モードを継続するように制御し、前記設定確認モードを終了し、前記遊技モードに移行すると、前記所定のエラーの検知に基づいて前記所定の解除条件を満たすまで遊技が進行しないように制御する
ことを特徴とする。
The present invention solves the above-described problems by the following means. Note that the corresponding embodiment is shown in parentheses.
The invention of claim 1
A game mode in which the game can proceed,
A setting confirmation mode in which a setting value related to the player's advantage can be confirmed ;
Detection of the predetermined error in a situation where a predetermined error (path sensor abnormality, insertion sensor abnormality, medal backflow, insertion medal clogging, payout sensor abnormality, payout medal clogging, or medal outage) is detected during the game mode Control so that the game does not proceed until a predetermined release condition is satisfied (operating the reset switch 47),
When the predetermined error is detected during the setting check mode, control is performed to continue the setting check mode, and when the setting check mode is ended and the game mode is entered, the predetermined error is detected. The game is controlled so that the game does not proceed until the predetermined release condition is satisfied .

本発明によれば、所定のエラー検知時に遊技モードであるか設定確認モードであるかに応じて、適切な処理を実行することができる。 According to the present invention, it is possible to execute appropriate processing depending on whether the game mode or the setting confirmation mode is in effect when a predetermined error is detected.

Claims (1)

遊技を進行可能な遊技モードと、
遊技者の有利度に係る設定値を確認可能な設定確認モードと
を有し、
前記遊技モード中に所定のエラーを検知した状況下では、前記所定のエラーの検知に基づいて所定の解除条件を満たすまで遊技が進行しないように制御し、
前記設定確認モード中に前記所定のエラーを検知した状況下では、前記設定確認モードを継続するように制御し、前記設定確認モードを終了し、前記遊技モードに移行すると、前記所定のエラーの検知に基づいて前記所定の解除条件を満たすまで遊技が進行しないように制御する
ことを特徴とする遊技機
A game mode in which the game can proceed,
A setting confirmation mode in which a setting value related to the player's advantage can be confirmed ;
In a situation where a predetermined error is detected during the game mode , control is performed so that the game does not proceed until a predetermined release condition is satisfied based on the detection of the predetermined error,
When the predetermined error is detected during the setting check mode, control is performed to continue the setting check mode, and when the setting check mode is terminated and the game mode is entered, the predetermined error is detected. Based on the game machine , control is performed so that the game does not proceed until the predetermined release condition is satisfied .
JP2014183292A 2014-09-09 2014-09-09 Game machine Active JP6305885B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2014183292A JP6305885B2 (en) 2014-09-09 2014-09-09 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2014183292A JP6305885B2 (en) 2014-09-09 2014-09-09 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2018037059A Division JP2018086492A (en) 2018-03-02 2018-03-02 Slot machine

Publications (3)

Publication Number Publication Date
JP2016054912A JP2016054912A (en) 2016-04-21
JP2016054912A5 true JP2016054912A5 (en) 2017-09-07
JP6305885B2 JP6305885B2 (en) 2018-04-04

Family

ID=55756262

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2014183292A Active JP6305885B2 (en) 2014-09-09 2014-09-09 Game machine

Country Status (1)

Country Link
JP (1) JP6305885B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6656645B1 (en) * 2019-03-27 2020-03-04 山佐株式会社 Gaming machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5083871B2 (en) * 2007-05-09 2012-11-28 ダイコク電機株式会社 Amusement park management system
JP5424276B2 (en) * 2011-10-31 2014-02-26 サミー株式会社 Game machine

Similar Documents

Publication Publication Date Title
JP2016054909A5 (en)
JP2016054914A5 (en) Game machine
JP2016054910A5 (en)
JP2016054913A5 (en) Game machine
JP2019092703A5 (en)
JP2016195887A5 (en) Game machine
JP2016150049A5 (en)
JP2016116655A5 (en)
JP2019198369A5 (en)
JP2019198370A5 (en)
JP2017056082A5 (en)
JP2016054912A5 (en) Game machine
JP2016187604A5 (en)
JP2016097217A5 (en)
JP2016097218A5 (en)
JP2014057835A5 (en)
JP2015160042A5 (en)
JP2015024332A5 (en)
JP2015006559A5 (en)
JP2014111069A5 (en)
JP2016193302A5 (en)
JP2015171405A5 (en)
JP2016087032A5 (en)
JP2017070726A5 (en)
JP2016209085A5 (en)