JP2016067908A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2016067908A5 JP2016067908A5 JP2015114041A JP2015114041A JP2016067908A5 JP 2016067908 A5 JP2016067908 A5 JP 2016067908A5 JP 2015114041 A JP2015114041 A JP 2015114041A JP 2015114041 A JP2015114041 A JP 2015114041A JP 2016067908 A5 JP2016067908 A5 JP 2016067908A5
- Authority
- JP
- Japan
- Prior art keywords
- player
- game
- parameter
- satisfy
- condition
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Description
本発明に係る電子ゲーム装置は、記憶手段に記憶されたゲームプログラムに従って、ゲームのプレイ状態が前記記憶手段に記憶された所定のイベント発生条件を満たした場合にゲーム上のイベントを発生させる電子ゲーム装置であって、前記イベント発生条件は、前記ゲームのプレイ状態を定める複数のパラメータの各々が満たすべき複数のパラメータ条件を含み、前記複数のパラメータ条件、及びプレイヤが前記イベント発生条件を満たさずにプレイを終了したときの前記プレイヤが取得した前記複数のパラメータの値に基づいて、前記プレイヤが満たさなかったパラメータ条件を特定するパラメータ条件特定手段と、前記プレイヤが満たさなかったパラメータ条件に基づいて、前記ゲームプログラムにおいて定義され前記記憶手段に記憶されたゲーム上の特典であって前記プレイヤが満たさなかったパラメータ条件を満たすのに有利となる特典を特定する特典特定手段と、前記特典付きで再度前記ゲームのプレイを行うことをプレイヤに選択させるための画面を表示する表示部と、を備えることを特徴とする。 An electronic game device according to the present invention generates an event on a game in accordance with a game program stored in a storage unit when a game play state satisfies a predetermined event generation condition stored in the storage unit The event generation condition includes a plurality of parameter conditions to be satisfied by each of a plurality of parameters that determine the play state of the game, and the plurality of parameter conditions and the player do not satisfy the event generation conditions. Based on the parameter conditions that the player did not satisfy based on the values of the plurality of parameters acquired by the player when the play was finished, and based on the parameter conditions that the player did not satisfy, Defined in the game program and stored in the storage means A privilege specifying means for specifying a privilege that is advantageous for satisfying a parameter condition that is not satisfied by the player, and the player is allowed to select to play the game again with the privilege. And a display unit for displaying a screen for the purpose .
また、本発明は、ゲームのプレイ状態が、記憶手段に記憶され、前記ゲームのプレイ状態を定める複数のパラメータの各々が満たすべき複数のパラメータ条件を含む所定のイベント発生条件を満たした場合に、ゲーム上のイベントを発生させる電子ゲーム装置としてコンピュータを機能させる電子ゲームプログラムであって、前記コンピュータに、前記複数のパラメータ条件、及びプレイヤが前記イベント発生条件を満たさずにプレイを終了したときの前記プレイヤが取得した前記複数のパラメータの値に基づいて、前記プレイヤが満たさなかったパラメータ条件を特定させ、前記プレイヤが満たさなかったパラメータ条件に基づいて、前記ゲームプログラムにおいて定義され前記記憶手段に記憶されたゲーム上の特典であって前記プレイヤが満たさなかったパラメータ条件を満たすのに有利となる特典を特定させ、前記特典付きで再度前記ゲームのプレイを行うことをプレイヤに選択させるための画面を表示部に表示させる、ことを特徴とする電子ゲームプログラムである。 Further, the present invention, when the play state of the Gate arm is stored in the storage unit, satisfies a predetermined event occurrence conditions including a plurality of parameter condition to each satisfy a plurality of parameters defining the play status of the game to an electronic game program causing a computer to function as an electronic game device Ru caused the event in the game, the computer, the plurality of parameter condition, and the player has finished playing without satisfy the event occurrence condition Based on the values of the plurality of parameters acquired by the player at the time, the parameter condition that the player did not satisfy is specified, and the storage means defined in the game program based on the parameter condition that the player did not satisfy The game privilege stored in the player and the player To identify the benefits to be advantageous filled not been the parameter satisfies said to be displayed on the display unit a screen for selecting the player to make a play again the game with a privilege, and wherein the electronic It is a game program.
Claims (2)
前記イベント発生条件は、前記ゲームのプレイ状態を定める複数のパラメータの各々が満たすべき複数のパラメータ条件を含み、
前記複数のパラメータ条件、及びプレイヤが前記イベント発生条件を満たさずにプレイを終了したときの前記プレイヤが取得した前記複数のパラメータの値に基づいて、前記プレイヤが満たさなかったパラメータ条件を特定するパラメータ条件特定手段と、
前記プレイヤが満たさなかったパラメータ条件に基づいて、前記ゲームプログラムにおいて定義され前記記憶手段に記憶されたゲーム上の特典であって前記プレイヤが満たさなかったパラメータ条件を満たすのに有利となる特典を特定する特典特定手段と、
前記特典付きで再度前記ゲームのプレイを行うことをプレイヤに選択させるための画面を表示する表示部と、
を備えることを特徴とする電子ゲーム装置。 According to a game program stored in a storage unit, an electronic game device that generates an event on a game when a game play state satisfies a predetermined event generation condition stored in the storage unit ,
The event occurrence condition includes a plurality of parameter conditions to be satisfied by each of a plurality of parameters defining the play state of the game,
A parameter that specifies the parameter condition that the player did not satisfy based on the plurality of parameter conditions and the values of the plurality of parameters that the player acquired when the player finished playing without satisfying the event occurrence condition Condition identification means;
Based on the parameter conditions that the player did not satisfy, the benefits on the game that are defined in the game program and stored in the storage means that are advantageous for satisfying the parameter conditions that the player did not satisfy are identified Privilege identification means to
A display unit for displaying a screen for allowing the player to select to play the game again with the privilege;
Electronic game apparatus comprising: a.
前記コンピュータに、
前記複数のパラメータ条件、及びプレイヤが前記イベント発生条件を満たさずにプレイを終了したときの前記プレイヤが取得した前記複数のパラメータの値に基づいて、前記プレイヤが満たさなかったパラメータ条件を特定させ、
前記プレイヤが満たさなかったパラメータ条件に基づいて、前記ゲームプログラムにおいて定義され前記記憶手段に記憶されたゲーム上の特典であって前記プレイヤが満たさなかったパラメータ条件を満たすのに有利となる特典を特定させ、
前記特典付きで再度前記ゲームのプレイを行うことをプレイヤに選択させるための画面を表示部に表示させる、
ことを特徴とする電子ゲームプログラム。 Play state of Gate arm is stored in the storage means, if it meets a predetermined event occurrence conditions including a plurality of parameter condition to be satisfied by each of a plurality of parameters defining the play status of the game, an event of the game an electronic game program causing a computer to function as an electronic game device Ru is generated,
In the computer,
Based on the plurality of parameter conditions and the values of the plurality of parameters acquired by the player when the player finishes playing without satisfying the event occurrence condition, the parameter condition that the player does not satisfy is specified,
Based on the parameter conditions that the player did not satisfy, the benefits on the game that are defined in the game program and stored in the storage means that are advantageous for satisfying the parameter conditions that the player did not satisfy are identified Let
A screen for causing the player to select to play the game again with the privilege is displayed on the display unit ;
An electronic game program characterized by that .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015114041A JP6530970B2 (en) | 2015-06-04 | 2015-06-04 | Electronic game device and electronic game program |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015114041A JP6530970B2 (en) | 2015-06-04 | 2015-06-04 | Electronic game device and electronic game program |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014201923A Division JP5759051B1 (en) | 2014-09-30 | 2014-09-30 | Electronic game apparatus and electronic game program |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2016067908A JP2016067908A (en) | 2016-05-09 |
JP2016067908A5 true JP2016067908A5 (en) | 2017-11-09 |
JP6530970B2 JP6530970B2 (en) | 2019-06-12 |
Family
ID=55863472
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015114041A Active JP6530970B2 (en) | 2015-06-04 | 2015-06-04 | Electronic game device and electronic game program |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6530970B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6319400B2 (en) * | 2016-11-01 | 2018-05-09 | 株式会社コナミデジタルエンタテインメント | GAME DEVICE, GAME CONTROL METHOD, AND PROGRAM |
JP7252485B1 (en) | 2021-11-02 | 2023-04-05 | 株式会社Mixi | Information processing device, information processing method and program |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4974321B2 (en) * | 2001-09-19 | 2012-07-11 | 株式会社バンダイナムコゲームス | Program, information storage medium, server, and game system |
JP2008284220A (en) * | 2007-05-18 | 2008-11-27 | Taito Corp | Privilege granting system, privilege granting game machine, and privilege storage medium |
JP2011206442A (en) * | 2010-03-30 | 2011-10-20 | Namco Bandai Games Inc | Game system, program, and information storage medium |
JP5759051B1 (en) * | 2014-09-30 | 2015-08-05 | 株式会社 ディー・エヌ・エー | Electronic game apparatus and electronic game program |
-
2015
- 2015-06-04 JP JP2015114041A patent/JP6530970B2/en active Active