JP2016165393A5 - - Google Patents

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Publication number
JP2016165393A5
JP2016165393A5 JP2015046869A JP2015046869A JP2016165393A5 JP 2016165393 A5 JP2016165393 A5 JP 2016165393A5 JP 2015046869 A JP2015046869 A JP 2015046869A JP 2015046869 A JP2015046869 A JP 2015046869A JP 2016165393 A5 JP2016165393 A5 JP 2016165393A5
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JP
Japan
Prior art keywords
variable display
game
time notification
display game
generating
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Pending
Application number
JP2015046869A
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Japanese (ja)
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JP2016165393A (en
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Publication date
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Priority to JP2015046869A priority Critical patent/JP2016165393A/en
Priority claimed from JP2015046869A external-priority patent/JP2016165393A/en
Publication of JP2016165393A publication Critical patent/JP2016165393A/en
Publication of JP2016165393A5 publication Critical patent/JP2016165393A5/ja
Pending legal-status Critical Current

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Description

本発明は、始動領域への遊技球の流入に基づいて実行する変動表示ゲームを表示可能な変動表示装置を備え、前記変動表示ゲームの結果が特別結果となった場合に、遊技者に所定の遊技価値を付与する特別遊技状態発生可能な遊技機に関する。 When the present invention is to be based on the influx of game balls to start area includes a visible change display variable display game to be executed, the variable display game result is a special result, predetermined to the player The present invention relates to a gaming machine capable of generating a special gaming state that gives a gaming value of.

以上の課題を解決するため、請求項1に記載の発明は、
始動領域への遊技球の流入に基づいて実行する変動表示ゲームを表示可能な変動表示装置を備え、前記変動表示ゲームの結果が特別結果となった場合に、遊技者に所定の遊技価値を付与する特別遊技状態発生可能な遊技機において、
前記始動領域への遊技球の流入に基づき前記変動表示ゲームの実行権利となる始動記憶を所定の上限数まで記憶可能な始動記憶手段と、
技者が操作可能な操作手段と、
定の事象の発生時期を示唆又は報知する時期報知演出を実行可能な発生時期報知手段と、を備え、
前記発生時期報知手段は、前記操作手段が操作されることに基づき前記時期報知演出を開始することを特徴とする。
In order to solve the above problems, the invention described in claim 1
Based on the influx of game balls to start region comprises a variable display device capable of displaying variable display game to be executed, if the variable display game result is a special result, the predetermined game value to the player In a gaming machine capable of generating a special gaming state to be granted,
Start memory means capable of storing start memory as a right to execute the variable display game based on the inflow of game balls into the start area up to a predetermined upper limit number;
Yu technique's and the possible operation means operation,
Comprising a viable generating timing indicator to time notification effect to suggest or inform the occurrence timing of a specific event, a
The generation time notification means starts the time notification effect based on the operation of the operation means.

Claims (1)

始動領域への遊技球の流入に基づいて実行する変動表示ゲームを表示可能な変動表示装置を備え、前記変動表示ゲームの結果が特別結果となった場合に、遊技者に所定の遊技価値を付与する特別遊技状態発生可能な遊技機において、
前記始動領域への遊技球の流入に基づき前記変動表示ゲームの実行権利となる始動記憶を所定の上限数まで記憶可能な始動記憶手段と、
技者が操作可能な操作手段と、
定の事象の発生時期を示唆又は報知する時期報知演出を実行可能な発生時期報知手段と、を備え、
前記発生時期報知手段は、前記操作手段が操作されることに基づき前記時期報知演出を開始することを特徴とする遊技機。
Based on the influx of game balls to start region comprises a variable display device capable of displaying variable display game to be executed, if the variable display game result is a special result, the predetermined game value to the player In a gaming machine capable of generating a special gaming state to be granted,
Start memory means capable of storing start memory as a right to execute the variable display game based on the inflow of game balls into the start area up to a predetermined upper limit number;
Yu technique's and the possible operation means operation,
Comprising a viable generating timing indicator to time notification effect to suggest or inform the occurrence timing of a specific event, a
The game machine according to claim 1, wherein the generation time notification means starts the time notification effect based on the operation of the operation means.
JP2015046869A 2015-03-10 2015-03-10 Game machine Pending JP2016165393A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015046869A JP2016165393A (en) 2015-03-10 2015-03-10 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015046869A JP2016165393A (en) 2015-03-10 2015-03-10 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2018074430A Division JP6714635B2 (en) 2018-04-09 2018-04-09 Amusement machine

Publications (2)

Publication Number Publication Date
JP2016165393A JP2016165393A (en) 2016-09-15
JP2016165393A5 true JP2016165393A5 (en) 2017-03-23

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2015046869A Pending JP2016165393A (en) 2015-03-10 2015-03-10 Game machine

Country Status (1)

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JP (1) JP2016165393A (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6904823B2 (en) * 2017-07-12 2021-07-21 株式会社ニューギン Pachinko machine
JP6904824B2 (en) * 2017-07-12 2021-07-21 株式会社ニューギン Pachinko machine
JP6904821B2 (en) * 2017-07-12 2021-07-21 株式会社ニューギン Pachinko machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015023955A (en) * 2013-07-25 2015-02-05 マルホン工業株式会社 Pachinko game machine

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