JP2020000437A5 - - Google Patents

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Publication number
JP2020000437A5
JP2020000437A5 JP2018122075A JP2018122075A JP2020000437A5 JP 2020000437 A5 JP2020000437 A5 JP 2020000437A5 JP 2018122075 A JP2018122075 A JP 2018122075A JP 2018122075 A JP2018122075 A JP 2018122075A JP 2020000437 A5 JP2020000437 A5 JP 2020000437A5
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Japan
Prior art keywords
effect
executed
timing
specific
background image
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JP2018122075A
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Japanese (ja)
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JP7085200B2 (en
JP2020000437A (en
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Priority to JP2018122075A priority Critical patent/JP7085200B2/en
Priority claimed from JP2018122075A external-priority patent/JP7085200B2/en
Publication of JP2020000437A publication Critical patent/JP2020000437A/en
Publication of JP2020000437A5 publication Critical patent/JP2020000437A5/ja
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Description

本発明に係る遊技機は、
遊技者に有利な特別遊技状態にすることが可能な遊技機において、
表示部を含む所定の演出手段を用いて演出を実行可能な演出制御手段を備え、
前記演出制御手段は、
前記表示部において、所定の背景画像を表示し、当該所定の背景画像に重畳的に演出図柄の可変表示を実行可能であり、
前記演出図柄の可変表示において当該演出図柄を特定態様で停止表示させると、前記特別遊技状態になり、
前記所定の背景画像を一度隠して再度視認可能にさせる特定演出の後に、前記特別遊技状態になる可能性があることを示唆する示唆演出を実行することがあり、
前記示唆演出の後に、前記特別遊技状態になる可能性が高いことを示唆する高期待度演出を実行することがあり、
前記特定演出は、第1のタイミングで実行されるときと、第2のタイミングで実行されるときがあり、
前記第1のタイミングで前記特定演出が実行されたときと、前記第2のタイミングで前記特定演出が実行されたときとで、前記示唆演出が実行される確率が異なることを特徴とする。
The gaming machine according to the present invention
In a gaming machine that can be put into a special gaming state that is advantageous to the player
It is provided with an effect control means capable of executing an effect using a predetermined effect means including a display unit.
The effect control means
A predetermined background image can be displayed on the display unit, and a variable display of the effect symbol can be executed so as to be superimposed on the predetermined background image.
When the effect symbol is stopped and displayed in a specific mode in the variable display of the effect symbol, the special game state is set.
After the specific effect of hiding the predetermined background image once and making it visible again, a suggestion effect suggesting that the special gaming state may occur may be executed.
After the suggestion effect, a high expectation effect that suggests that the special gaming state is likely to occur may be executed.
The specific effect may be executed at the first timing or may be executed at the second timing.
It is characterized in that the probability that the suggested effect is executed differs between when the specific effect is executed at the first timing and when the specific effect is executed at the second timing.

Claims (1)

遊技者に有利な特別遊技状態にすることが可能な遊技機において、
表示部を含む所定の演出手段を用いて演出を実行可能な演出制御手段を備え、
前記演出制御手段は、
前記表示部において、所定の背景画像を表示し、当該所定の背景画像に重畳的に演出図柄の可変表示を実行可能であり、
前記演出図柄の可変表示において当該演出図柄を特定態様で停止表示させると、前記特別遊技状態になり、
前記所定の背景画像を一度隠して再度視認可能にさせる特定演出の後に、前記特別遊技状態になる可能性があることを示唆する示唆演出を実行することがあり、
前記示唆演出の後に、前記特別遊技状態になる可能性が高いことを示唆する高期待度演出を実行することがあり、
前記特定演出は、第1のタイミングで実行されるときと、第2のタイミングで実行されるときがあり、
前記第1のタイミングで前記特定演出が実行されたときと、前記第2のタイミングで前記特定演出が実行されたときとで、前記示唆演出が実行される確率が異なることを特徴とする遊技機。
In a gaming machine that can be put into a special gaming state that is advantageous to the player
It is provided with an effect control means capable of executing an effect using a predetermined effect means including a display unit.
The effect control means
A predetermined background image can be displayed on the display unit, and a variable display of the effect symbol can be executed so as to be superimposed on the predetermined background image.
When the effect symbol is stopped and displayed in a specific mode in the variable display of the effect symbol, the special game state is set.
After the specific effect of hiding the predetermined background image once and making it visible again, a suggestion effect suggesting that the special gaming state may occur may be executed.
After the suggestion effect, a high expectation effect that suggests that the special gaming state is likely to occur may be executed.
The specific effect may be executed at the first timing or may be executed at the second timing.
A gaming machine characterized in that the probability that the suggested effect is executed differs between when the specific effect is executed at the first timing and when the specific effect is executed at the second timing. ..
JP2018122075A 2018-06-27 2018-06-27 Pachinko machine Active JP7085200B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018122075A JP7085200B2 (en) 2018-06-27 2018-06-27 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018122075A JP7085200B2 (en) 2018-06-27 2018-06-27 Pachinko machine

Publications (3)

Publication Number Publication Date
JP2020000437A JP2020000437A (en) 2020-01-09
JP2020000437A5 true JP2020000437A5 (en) 2021-07-29
JP7085200B2 JP7085200B2 (en) 2022-06-16

Family

ID=69097550

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018122075A Active JP7085200B2 (en) 2018-06-27 2018-06-27 Pachinko machine

Country Status (1)

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JP (1) JP7085200B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2003088209A1 (en) * 2002-04-12 2003-10-23 Mitsubishi Denki Kabushiki Kaisha Car navigation system and speech recognizing device thereof
JP7194417B2 (en) * 2018-06-27 2022-12-22 株式会社サンセイアールアンドディ game machine
JP7349151B2 (en) * 2020-10-28 2023-09-22 株式会社サンセイアールアンドディ gaming machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4211960B2 (en) * 1999-09-30 2009-01-21 株式会社ソフィア Game machine
JP6200878B2 (en) * 2014-11-14 2017-09-20 株式会社三共 Game machine
JP5887635B1 (en) * 2015-02-28 2016-03-16 株式会社大都技研 Amusement stand

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