JP2016022216A5 - - Google Patents

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Publication number
JP2016022216A5
JP2016022216A5 JP2014149095A JP2014149095A JP2016022216A5 JP 2016022216 A5 JP2016022216 A5 JP 2016022216A5 JP 2014149095 A JP2014149095 A JP 2014149095A JP 2014149095 A JP2014149095 A JP 2014149095A JP 2016022216 A5 JP2016022216 A5 JP 2016022216A5
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JP
Japan
Prior art keywords
sound data
special
symbol
condition
satisfied
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Granted
Application number
JP2014149095A
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Japanese (ja)
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JP6391341B2 (en
JP2016022216A (en
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Priority to JP2014149095A priority Critical patent/JP6391341B2/en
Priority claimed from JP2014149095A external-priority patent/JP6391341B2/en
Publication of JP2016022216A publication Critical patent/JP2016022216A/en
Publication of JP2016022216A5 publication Critical patent/JP2016022216A5/ja
Application granted granted Critical
Publication of JP6391341B2 publication Critical patent/JP6391341B2/en
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Description

The present invention is, when you add a selectable sound data (BGM data), it is an object of the present invention to provide a technique that can add new sound data without complicating the control process.
According to the present invention, it is possible to add new sound data without complicating the control process.

Claims (3)

  1. An internal lottery execution means for executing an internal lottery when a lottery opportunity occurs during the game;
    When the internal lottery is executed, after the symbols are variably displayed over a predetermined fluctuation time, the symbol display means for stopping and displaying the symbols over a predetermined stop display time in a manner representing the result of the internal lottery;
    Symbol effect execution means for executing a stop display effect corresponding to a symbol stop display by the symbol display means after executing a variable display effect corresponding to the symbol change display by the symbol display means within the variable time; ,
    Sound production execution means for executing sound production using sound data at least during execution of the production of the variable display production;
    With respect to the sound data, normal sound data that can be selected even if a special condition is not satisfied, and sound data defining means that defines special sound data that can be selected when the special condition is satisfied;
    Sound data information display effect executing means for executing sound data information display effect for displaying information on the normal sound data and the special sound data specified in the sound data specifying means together with information on whether or not selection is possible;
    An operation input receiving means for receiving an operation input for selecting the sound data;
    Sound data selection valid time setting means for setting a sound data selection valid time for validating an operation input for selecting the sound data by the operation input receiving means ;
    If the base release conditions before Symbol special sound data is satisfied, if the special condition is said and a special sound data can be selected as having been met, has been set then the effective time for the sound data selection, A special sound data releasing means for displaying the selectable special sound data as selectable in the sound data information display effect.
  2. In the gaming machine according to claim 1,
    Special game execution means for executing a special game when the symbol is stopped and displayed in a predetermined winning manner by the symbol display means;
    A basic release condition satisfaction means for satisfying the basic release condition when the number of times of display of the variation of the symbol after the end of the special game reaches a specified number of times;
    The special sound as a condition to be added to the basic release condition when the valid input time for sound data selection ends and the operation input by the operation input accepting unit becomes invalid in a state where the basic release condition is satisfied and a additional release condition satisfaction means to satisfy the additional release condition data,
    The special sound data releasing means is
    When both the basic release condition and the additional release condition are satisfied, the special sound data can be selected as the special condition is satisfied, and then the sound data selection effective time is set. The game machine is characterized in that the special sound data that can be selected is displayed as selectable in the sound data information display effect.
  3. In the gaming machine according to any one of claims 2 to 4,
    The special conditions are:
    A gaming machine characterized in that the condition is satisfied also by an increase in the number of executions of the special game.
JP2014149095A 2014-07-22 2014-07-22 Game machine Active JP6391341B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2014149095A JP6391341B2 (en) 2014-07-22 2014-07-22 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2014149095A JP6391341B2 (en) 2014-07-22 2014-07-22 Game machine

Publications (3)

Publication Number Publication Date
JP2016022216A JP2016022216A (en) 2016-02-08
JP2016022216A5 true JP2016022216A5 (en) 2017-03-16
JP6391341B2 JP6391341B2 (en) 2018-09-19

Family

ID=55269547

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2014149095A Active JP6391341B2 (en) 2014-07-22 2014-07-22 Game machine

Country Status (1)

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JP (1) JP6391341B2 (en)

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6333698B2 (en) * 2014-10-16 2018-05-30 株式会社ユニバーサルエンターテインメント Game machine
JP6240949B2 (en) * 2016-03-08 2017-12-06 株式会社サンセイアールアンドディ Game machine
JP6458266B2 (en) * 2016-03-08 2019-01-30 株式会社サンセイアールアンドディ Game machine
JP6240948B2 (en) * 2016-03-08 2017-12-06 株式会社サンセイアールアンドディ Game machine
JP6337287B2 (en) * 2016-03-08 2018-06-06 株式会社サンセイアールアンドディ Game machine
JP2018023436A (en) * 2016-08-08 2018-02-15 株式会社サンセイアールアンドディ Game machine
JP2018023437A (en) * 2016-08-08 2018-02-15 株式会社サンセイアールアンドディ Game machine
JP6373427B2 (en) * 2017-02-27 2018-08-15 株式会社ユニバーサルエンターテインメント Game machine
JP6857591B2 (en) * 2017-10-17 2021-04-14 株式会社三共 Game machine
JP6857590B2 (en) * 2017-10-17 2021-04-14 株式会社三共 Game machine
JP6800487B2 (en) * 2018-03-06 2020-12-16 株式会社サンセイアールアンドディ Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4445939B2 (en) * 2006-03-20 2010-04-07 京楽産業.株式会社 Game machine
JP4896179B2 (en) * 2009-04-29 2012-03-14 株式会社藤商事 Game machine
JP5711165B2 (en) * 2012-02-07 2015-04-30 株式会社ニューギン Game machine
JP5516638B2 (en) * 2012-04-24 2014-06-11 タイヨーエレック株式会社 Bullet ball machine
JP5389232B1 (en) * 2012-07-11 2014-01-15 京楽産業.株式会社 Game machine

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