JP2017064483A5 - - Google Patents

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Publication number
JP2017064483A5
JP2017064483A5 JP2017003869A JP2017003869A JP2017064483A5 JP 2017064483 A5 JP2017064483 A5 JP 2017064483A5 JP 2017003869 A JP2017003869 A JP 2017003869A JP 2017003869 A JP2017003869 A JP 2017003869A JP 2017064483 A5 JP2017064483 A5 JP 2017064483A5
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JP
Japan
Prior art keywords
specific effect
effect sound
output
variation display
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2017003869A
Other languages
Japanese (ja)
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JP2017064483A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2017003869A priority Critical patent/JP2017064483A/en
Priority claimed from JP2017003869A external-priority patent/JP2017064483A/en
Publication of JP2017064483A publication Critical patent/JP2017064483A/en
Publication of JP2017064483A5 publication Critical patent/JP2017064483A5/ja
Pending legal-status Critical Current

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Description

ところが、表示演出に加えて音演出が行われる従来の遊技機にあっては、近年、いたずらに大音量演出が行われたり、予期しない状態からいきなり大音量演出が行われたりする等、音演出がエスカレートしており、かえって興趣が低下する結果を招いてしまう。 However, in conventional gaming machines in which sound effects are performed in addition to display effects, in recent years, sound effects such as large volume effects being performed accidentally, suddenly large volume effects being performed unexpectedly, etc. Is escalating, which leads to a decline in interest.

課題を解決するための手段1の遊技機は、
始動条件の成立に基づいて当落判定を行い、該当落判定の結果が当りであった場合に、遊技者に所定の遊技利益を付与する遊技機において、
前記当落判定の結果に基づいて、図柄の変動表示を行う図柄変動表示手段と、
前記当落判定の結果が当りであった場合に、図柄の変動表示中に特定演出音を出力する特定演出音出力手段と、
前記特定演出音が出力されることとなる図柄の変動表示中であって、該特定演出音の出力時期が到来するよりも前に、該特定演出音の出力に関連する先演出を実行可能な先演出実行手段と、
図柄の変動表示中に遊技者による所定の抑制操作が行われることで、前記特定演出音により遊技者に与えられる刺激を抑制可能な刺激抑制手段と、
を備え、
前記特定演出音の出力時期が到来するよりも前に前記抑制操作を行うことを可能にした
ことを特徴とする。
The gaming machine of means 1 for solving the problem is:
In a gaming machine that performs a winning determination based on the establishment of the start condition and grants a predetermined gaming profit to the player when the result of the corresponding falling determination is a win,
A symbol variation display means for displaying a variation of the symbol based on the result of the winning determination;
A specific effect sound output means for outputting a specific effect sound during the symbol variation display when the result of the winning determination is a win;
It is possible to execute a destination effect related to the output of the specific effect sound before the output time of the specific effect sound arrives, while the change of the symbol that the specific effect sound is to be output is being displayed. A prior production execution means;
Stimulus suppression means capable of suppressing a stimulus given to the player by the specific effect sound by performing a predetermined suppression operation by the player during the variation display of the pattern,
With
The suppression operation can be performed before the output time of the specific effect sound arrives
It is characterized by that.

Claims (1)

始動条件の成立に基づいて当落判定を行い、該当落判定の結果が当りであった場合に、遊技者に所定の遊技利益を付与する遊技機において、
前記当落判定の結果に基づいて、図柄の変動表示を行う図柄変動表示手段と、
前記当落判定の結果が当りであった場合に、図柄の変動表示中に特定演出音を出力する特定演出音出力手段と、
前記特定演出音が出力されることとなる図柄の変動表示中であって、該特定演出音の出力時期が到来するよりも前に、該特定演出音の出力に関連する先演出を実行可能な先演出実行手段と、
図柄の変動表示中に遊技者による所定の抑制操作が行われることで、前記特定演出音により遊技者に与えられる刺激を抑制可能な刺激抑制手段と、
を備え、
前記特定演出音の出力時期が到来するよりも前に前記抑制操作を行うことを可能にした
ことを特徴とする遊技機。
In a gaming machine that performs a winning determination based on the establishment of the start condition and grants a predetermined gaming profit to the player when the result of the corresponding falling determination is a win,
A symbol variation display means for displaying a variation of the symbol based on the result of the winning determination;
A specific effect sound output means for outputting a specific effect sound during the symbol variation display when the result of the winning determination is a win;
It is possible to execute a destination effect related to the output of the specific effect sound before the output time of the specific effect sound arrives, while the change of the symbol that the specific effect sound is to be output is being displayed. A prior production execution means;
Stimulus suppression means capable of suppressing a stimulus given to the player by the specific effect sound by performing a predetermined suppression operation by the player during the variation display of the pattern,
With
The suppression operation can be performed before the output time of the specific effect sound arrives
A gaming machine characterized by that.
JP2017003869A 2017-01-13 2017-01-13 Game machine Pending JP2017064483A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017003869A JP2017064483A (en) 2017-01-13 2017-01-13 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017003869A JP2017064483A (en) 2017-01-13 2017-01-13 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2012169640A Division JP2014030448A (en) 2012-07-31 2012-07-31 Game machine

Publications (2)

Publication Number Publication Date
JP2017064483A JP2017064483A (en) 2017-04-06
JP2017064483A5 true JP2017064483A5 (en) 2017-10-05

Family

ID=58493210

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2017003869A Pending JP2017064483A (en) 2017-01-13 2017-01-13 Game machine

Country Status (1)

Country Link
JP (1) JP2017064483A (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017064482A (en) * 2017-01-13 2017-04-06 株式会社大一商会 Game machine
JP6808237B2 (en) * 2018-06-19 2021-01-06 株式会社高尾 Bullet game machine

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4757401B2 (en) * 2001-05-14 2011-08-24 株式会社三共 Game machine
JP4841759B2 (en) * 2001-06-25 2011-12-21 株式会社三共 Game machine
JP4595108B2 (en) * 2002-11-01 2010-12-08 株式会社大一商会 Gaming machine and bass reflex speaker for gaming machine
JP4660644B2 (en) * 2004-04-05 2011-03-30 株式会社高尾 Bullet ball machine
JP4332546B2 (en) * 2006-10-16 2009-09-16 京楽産業.株式会社 Pachinko machine
JP5133166B2 (en) * 2008-07-28 2013-01-30 株式会社三共 Game machine
JP2012120727A (en) * 2010-12-09 2012-06-28 Sophia Co Ltd Game machine
JP2017064482A (en) * 2017-01-13 2017-04-06 株式会社大一商会 Game machine

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