JP2006034754A - タッチパネルを用いたゲーム装置およびゲームプログラム - Google Patents
タッチパネルを用いたゲーム装置およびゲームプログラム Download PDFInfo
- Publication number
- JP2006034754A JP2006034754A JP2004221307A JP2004221307A JP2006034754A JP 2006034754 A JP2006034754 A JP 2006034754A JP 2004221307 A JP2004221307 A JP 2004221307A JP 2004221307 A JP2004221307 A JP 2004221307A JP 2006034754 A JP2006034754 A JP 2006034754A
- Authority
- JP
- Japan
- Prior art keywords
- character
- angle
- points
- game
- change amount
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/422—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
- A63F2300/6054—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands by generating automatically game commands to assist the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/048—Indexing scheme relating to G06F3/048
- G06F2203/04808—Several contacts: gestures triggering a specific function, e.g. scrolling, zooming, right-click, when the user establishes several contacts with the surface simultaneously; e.g. using several fingers or a combination of fingers and pen
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Abstract
【効果】2点間の距離または2点を結ぶ線の角度に応じてキャラクタの動作を制御できる。
【選択図】 図14
Description
12,14 …LCD
22 …タッチパネル
24 …スティック
28 …メモリカード
32 …スピーカ
42 …CPUコア
48 …RAM
50,52 …GPU
54 …I/F回路
56,58 …VRAM
60 …LCDコントローラ
100 …プレイヤキャラクタ
Claims (12)
- プレイヤによって操作されるキャラクタを含むゲーム空間を表示する表示手段、
前記プレイヤによって操作され、少なくとも2点の指示位置を同時に検出可能なタッチパネル、
前記プレイヤが前記タッチパネルを操作することによって検出される2点の指示位置の座標値を検出する座標検出手段、
前記座標検出手段によって検出された前記2点の間の距離および前記2点を結ぶ線の角度の少なくとも一方を算出する位置関係算出手段、
前記位置関係算出手段によって算出された距離および角度の少なくとも一方に基づいて前記キャラクタの動作パラメータを設定する動作パラメータ設定手段、および
前記動作パラメータ設定手段によって設定された動作パラメータに基づいて前記キャラクタの動作を制御するキャラクタ制御手段を備える、タッチパネルを用いたゲーム装置。 - 前記位置関係算出手段は、前記距離および前記角度の少なくとも一方の変化量を算出する変化量算出手段をさらに含み、
前記動作パラメータ設定手段は、前記距離の変化量および前記角度の変化量の少なくとも一方に基づいて前記動作パラメータを変化させ、
前記キャラクタ制御手段は、変化された前記動作パラメータに基づいて前記キャラクタの動作を制御する、請求項1記載のタッチパネルを用いたゲーム装置。 - 前記変化量算出手段は、単位時間経過毎に前記変化量を算出する、請求項2記載のタッチパネルを用いたゲーム装置。
- 前記変化量算出手段によって算出された変化量が第1所定値以下か否かを判別する第1変化量判別手段をさらに備え、
前記キャラクタ制御手段は、前記変化量が第1所定値以下でないと判別されたとき、変化された前記動作パラメータに基づいて前記キャラクタの動作を制御し、前記変化量が第1所定値以下であると判別されたとき、前記キャラクタに第1特殊アクションを行わせる、請求項2または3記載のタッチパネルを用いたゲーム装置。 - 前記変化量算出手段によって算出された変化量が第2所定値以上か否かを判別する第2変化量判別手段をさらに備え、
前記キャラクタ制御手段は、前記変化量が第2所定値以上でないと判別されたとき、変化された前記動作パラメータに基づいて前記キャラクタの動作を制御し、前記変化量が第2所定値以上であると判別されたとき、前記キャラクタに第2特殊アクションを行わせる、請求項2ないし4のいずれかに記載のタッチパネルを用いたゲーム装置。 - 前記動作パラメータ設定手段は、前記距離の変化量に基づいて前記動作パラメータとしての移動速度を変化させる、請求項2ないし5のいずれかに記載のタッチパネルを用いたゲーム装置。
- 前記動作パラメータ設定手段は、前記角度の変化量に基づいて前記動作パラメータとしての旋回角度を変化させる、請求項2ないし5のいずれかに記載のタッチパネルを用いたゲーム装置。
- 前記動作パラメータ設定手段は、前記距離に基づいて前記動作パラメータとしての移動速度を設定する、請求項1記載のタッチパネルを用いたゲーム装置。
- 前記動作パラメータ設定手段は、前記角度の大きさおよび方向に基づいて前記動作パラメータとしての旋回角度の大きさおよび方向を設定する、請求項1または8記載のタッチパネルを用いたゲーム装置。
- 前記位置関係算出手段は、前記2点の中心座標値をさらに算出し、
前記動作パラメータ設定手段は、前記中心座標値に基づいて前記動作パラメータとしての表示位置を設定する、請求項1、8または9のいずれかに記載のタッチパネルを用いたゲーム装置。 - プレイヤによって操作されるキャラクタを含むゲーム空間を表示する表示手段、および前記プレイヤによって操作され、少なくとも2点の指示位置を同時に検出可能なタッチパネルを備える、タッチパネルを用いたゲーム装置において、前記キャラクタを制御するゲームプログラムであって、
前記ゲーム装置のプロセサに、
前記プレイヤが前記タッチパネルを操作することによって検出される2点の指示位置の座標値を検出する座標検出ステップ、
前記座標検出ステップによって検出された前記2点の間の距離および前記2点を結ぶ線の角度の少なくとも一方を算出する位置関係算出ステップ、
前記位置関係算出ステップによって算出された距離および角度の少なくとも一方に基づいて前記キャラクタの動作パラメータを設定する動作パラメータ設定ステップ、および
前記動作パラメータ設定ステップによって設定された動作パラメータに基づいて前記キャラクタの動作を制御するキャラクタ制御ステップを実行させる、ゲームプログラム。 - 前記位置関係算出ステップは、前記距離および前記角度の少なくとも一方の変化量を算出する変化量算出ステップをさらに含み、
前記動作パラメータ設定ステップは、前記距離の変化量および前記角度の変化量の少なくとも一方に基づいて前記動作パラメータを変化させ、
前記キャラクタ制御ステップは、変化された前記動作パラメータに基づいて前記キャラクタの動作を制御する、請求項11記載のゲームプログラム。
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004221307A JP4903371B2 (ja) | 2004-07-29 | 2004-07-29 | タッチパネルを用いたゲーム装置およびゲームプログラム |
US11/183,737 US7658675B2 (en) | 2004-07-29 | 2005-07-19 | Game apparatus utilizing touch panel and storage medium storing game program |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004221307A JP4903371B2 (ja) | 2004-07-29 | 2004-07-29 | タッチパネルを用いたゲーム装置およびゲームプログラム |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009256961A Division JP2010029711A (ja) | 2009-11-10 | 2009-11-10 | タッチパネルを用いたゲーム装置およびゲームプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2006034754A true JP2006034754A (ja) | 2006-02-09 |
JP4903371B2 JP4903371B2 (ja) | 2012-03-28 |
Family
ID=35733050
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2004221307A Active JP4903371B2 (ja) | 2004-07-29 | 2004-07-29 | タッチパネルを用いたゲーム装置およびゲームプログラム |
Country Status (2)
Country | Link |
---|---|
US (1) | US7658675B2 (ja) |
JP (1) | JP4903371B2 (ja) |
Cited By (24)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006112130A1 (ja) * | 2005-03-30 | 2006-10-26 | Konami Digital Entertainment Co., Ltd. | ゲームプログラム、ゲーム装置及びゲーム方法 |
JP2007241410A (ja) * | 2006-03-06 | 2007-09-20 | Pioneer Electronic Corp | 表示装置及び表示制御方法 |
JP2010110355A (ja) * | 2008-11-04 | 2010-05-20 | Taito Corp | クレーンゲーム機 |
JP2010220095A (ja) * | 2009-03-18 | 2010-09-30 | Canon Inc | 画像処理装置 |
JP2010233957A (ja) * | 2009-03-31 | 2010-10-21 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
JP2011003074A (ja) * | 2009-06-19 | 2011-01-06 | Sharp Corp | 入力方法、入力装置及び電気機器 |
JP2011503709A (ja) * | 2007-11-07 | 2011-01-27 | エヌ−トリグ リミテッド | デジタイザのためのジェスチャ検出 |
JP2011135562A (ja) * | 2009-11-30 | 2011-07-07 | Yamaha Corp | パラメータ調整装置及び音響調整卓 |
JP2012008862A (ja) * | 2010-06-25 | 2012-01-12 | Kyushu Institute Of Technology | 動作制御装置、その方法、及びプログラム |
JP2012053543A (ja) * | 2010-08-31 | 2012-03-15 | Canon Inc | 情報処理装置及びその制御方法 |
JP2012168977A (ja) * | 2012-05-07 | 2012-09-06 | Fujitsu Component Ltd | 抵抗式タッチパネル |
JP2012243182A (ja) * | 2011-05-23 | 2012-12-10 | Konica Minolta Business Technologies Inc | 画像処理システム、画像処理装置、端末装置、および制御プログラム |
JP2013052119A (ja) * | 2011-09-05 | 2013-03-21 | Epx Corp | 遊技機 |
JP2013186540A (ja) * | 2012-03-06 | 2013-09-19 | Sony Corp | 情報処理装置及び情報処理方法 |
WO2014103748A1 (ja) * | 2012-12-25 | 2014-07-03 | 株式会社コナミデジタルエンタテインメント | ゲーム機、それに用いられる制御方法及びコンピュータプログラム |
JP2015011517A (ja) * | 2013-06-28 | 2015-01-19 | 株式会社コナミデジタルエンタテインメント | 移動制御装置、移動制御方法、及びプログラム |
WO2015068615A1 (ja) * | 2013-11-05 | 2015-05-14 | 株式会社村田製作所 | タッチ式入力装置 |
JP2016530659A (ja) * | 2013-09-17 | 2016-09-29 | コーニンクレッカ フィリップス エヌ ヴェKoninklijke Philips N.V. | 範囲及び値のジェスチャ対応同時選択 |
JP2018008073A (ja) * | 2012-05-24 | 2018-01-18 | スーパーセル オーワイSupercell Oy | ゲーム・システム用グラフィカル・ユーザ・インターフェース |
JP2018503926A (ja) * | 2015-02-02 | 2018-02-08 | サーク・コーポレーション | マルチ・フィンガ・ジェスチャにおける垂直二等分線を使用した、ディスプレイ上の多次元環境に示されるオブジェクトの動きの制御 |
US9981181B2 (en) | 2006-07-11 | 2018-05-29 | Universal Entertainment Corporation | Gaming apparatus and method of controlling image display of gaming apparatus |
US10452174B2 (en) | 2008-12-08 | 2019-10-22 | Apple Inc. | Selective input signal rejection and modification |
US10747428B2 (en) | 2008-01-04 | 2020-08-18 | Apple Inc. | Selective rejection of touch contacts in an edge region of a touch surface |
US11379060B2 (en) | 2004-08-25 | 2022-07-05 | Apple Inc. | Wide touchpad on a portable computer |
Families Citing this family (118)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB9722766D0 (en) | 1997-10-28 | 1997-12-24 | British Telecomm | Portable computers |
US7469381B2 (en) * | 2007-01-07 | 2008-12-23 | Apple Inc. | List scrolling and document translation, scaling, and rotation on a touch-screen display |
US7250939B2 (en) | 2002-03-19 | 2007-07-31 | Aol Llc | Display motion multiplier |
US20060001654A1 (en) * | 2004-06-30 | 2006-01-05 | National Semiconductor Corporation | Apparatus and method for performing data entry with light based touch screen displays |
US7551814B1 (en) | 2006-02-21 | 2009-06-23 | National Semiconductor Corporation | Optical detection of user interaction based on external light source |
JP4916762B2 (ja) * | 2006-05-02 | 2012-04-18 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
JP2007301039A (ja) * | 2006-05-09 | 2007-11-22 | Nintendo Co Ltd | ゲームプログラム及びゲーム装置 |
JP2008012199A (ja) * | 2006-07-10 | 2008-01-24 | Aruze Corp | ゲーム装置及びゲーム装置の画像表示制御方法 |
KR100826194B1 (ko) | 2006-07-27 | 2008-04-30 | 엘지전자 주식회사 | 터치 패널형 리모트 콘트롤러 및 이 터치 패널형 리모트콘트롤러에서 기능을 수행하는 방법 |
AU2015201028B2 (en) * | 2006-09-06 | 2017-03-30 | Apple Inc. | Electronic device for digital object management |
US8106856B2 (en) | 2006-09-06 | 2012-01-31 | Apple Inc. | Portable electronic device for photo management |
USD580387S1 (en) | 2007-01-05 | 2008-11-11 | Apple Inc. | Electronic device |
USD558758S1 (en) | 2007-01-05 | 2008-01-01 | Apple Inc. | Electronic device |
KR20080056559A (ko) * | 2006-12-18 | 2008-06-23 | 엘지전자 주식회사 | 터치스크린 장치 및 이를 구비한 디지털 기기 그리고 이의명령 입력방법 |
USD898736S1 (en) | 2007-01-05 | 2020-10-13 | Apple Inc. | Electronic device |
US7844915B2 (en) | 2007-01-07 | 2010-11-30 | Apple Inc. | Application programming interfaces for scrolling operations |
US20080168402A1 (en) | 2007-01-07 | 2008-07-10 | Christopher Blumenberg | Application Programming Interfaces for Gesture Operations |
US20080168478A1 (en) | 2007-01-07 | 2008-07-10 | Andrew Platzer | Application Programming Interfaces for Scrolling |
KR101420419B1 (ko) * | 2007-04-20 | 2014-07-30 | 엘지전자 주식회사 | 전자기기와 그 데이터 편집방법 및 이동통신단말기 |
EP2031531A3 (de) * | 2007-07-20 | 2009-04-29 | BrainLAB AG | Integriertes medizintechnisches Anzeigesystem |
USD957385S1 (en) | 2007-08-31 | 2022-07-12 | Apple Inc. | Electronic device |
USD602486S1 (en) | 2007-08-31 | 2009-10-20 | Apple Inc. | Electronic device |
US20090125848A1 (en) * | 2007-11-14 | 2009-05-14 | Susann Marie Keohane | Touch surface-sensitive edit system |
JP5436772B2 (ja) * | 2007-12-14 | 2014-03-05 | 株式会社バンダイナムコゲームス | プログラム及びゲーム装置 |
US20090174675A1 (en) * | 2008-01-09 | 2009-07-09 | Dave Gillespie | Locating multiple objects on a capacitive touch pad |
US8446373B2 (en) * | 2008-02-08 | 2013-05-21 | Synaptics Incorporated | Method and apparatus for extended adjustment based on relative positioning of multiple objects contemporaneously in a sensing region |
US8717305B2 (en) | 2008-03-04 | 2014-05-06 | Apple Inc. | Touch event model for web pages |
US8645827B2 (en) | 2008-03-04 | 2014-02-04 | Apple Inc. | Touch event model |
US8205157B2 (en) | 2008-03-04 | 2012-06-19 | Apple Inc. | Methods and graphical user interfaces for conducting searches on a portable multifunction device |
US8416196B2 (en) | 2008-03-04 | 2013-04-09 | Apple Inc. | Touch event model programming interface |
JP2009244725A (ja) * | 2008-03-31 | 2009-10-22 | Fujifilm Corp | 画像処理装置及び画像選択方法 |
USD615083S1 (en) | 2008-04-07 | 2010-05-04 | Apple Inc. | Electronic device |
USD602016S1 (en) | 2008-04-07 | 2009-10-13 | Apple Inc. | Electronic device |
USD602015S1 (en) | 2008-04-07 | 2009-10-13 | Apple Inc. | Electronic device |
US20090322700A1 (en) * | 2008-06-30 | 2009-12-31 | Tyco Electronics Corporation | Method and apparatus for detecting two simultaneous touches and gestures on a resistive touchscreen |
US20090322701A1 (en) * | 2008-06-30 | 2009-12-31 | Tyco Electronics Corporation | Method and apparatus for detecting two simultaneous touches and gestures on a resistive touchscreen |
USD602017S1 (en) | 2008-09-05 | 2009-10-13 | Apple Inc. | Electronic device |
US20100064261A1 (en) * | 2008-09-09 | 2010-03-11 | Microsoft Corporation | Portable electronic device with relative gesture recognition mode |
JP2010086230A (ja) * | 2008-09-30 | 2010-04-15 | Sony Corp | 情報処理装置、情報処理方法およびプログラム |
US8174504B2 (en) * | 2008-10-21 | 2012-05-08 | Synaptics Incorporated | Input device and method for adjusting a parameter of an electronic system |
US8446374B2 (en) * | 2008-11-12 | 2013-05-21 | Apple Inc. | Detecting a palm touch on a surface |
US8345019B2 (en) * | 2009-02-20 | 2013-01-01 | Elo Touch Solutions, Inc. | Method and apparatus for two-finger touch coordinate recognition and rotation gesture recognition |
US8566045B2 (en) | 2009-03-16 | 2013-10-22 | Apple Inc. | Event recognition |
US9684521B2 (en) | 2010-01-26 | 2017-06-20 | Apple Inc. | Systems having discrete and continuous gesture recognizers |
US9311112B2 (en) | 2009-03-16 | 2016-04-12 | Apple Inc. | Event recognition |
US8285499B2 (en) | 2009-03-16 | 2012-10-09 | Apple Inc. | Event recognition |
US8589374B2 (en) | 2009-03-16 | 2013-11-19 | Apple Inc. | Multifunction device with integrated search and application selection |
JP2010262557A (ja) * | 2009-05-11 | 2010-11-18 | Sony Corp | 情報処理装置および方法 |
US20100321319A1 (en) * | 2009-06-17 | 2010-12-23 | Hefti Thierry | Method for displaying and updating a view of a graphical scene in response to commands via a touch-sensitive device |
JP5325060B2 (ja) * | 2009-09-18 | 2013-10-23 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体および画像制御システム |
EP3260969B1 (en) | 2009-09-22 | 2021-03-03 | Apple Inc. | Device, method, and graphical user interface for manipulating user interface objects |
US8780069B2 (en) | 2009-09-25 | 2014-07-15 | Apple Inc. | Device, method, and graphical user interface for manipulating user interface objects |
US8957918B2 (en) * | 2009-11-03 | 2015-02-17 | Qualcomm Incorporated | Methods for implementing multi-touch gestures on a single-touch touch surface |
USD627777S1 (en) | 2010-01-06 | 2010-11-23 | Apple Inc. | Portable display device |
USD637596S1 (en) | 2010-01-06 | 2011-05-10 | Apple Inc. | Portable display device |
US8698762B2 (en) | 2010-01-06 | 2014-04-15 | Apple Inc. | Device, method, and graphical user interface for navigating and displaying content in context |
JP5396620B2 (ja) * | 2010-01-08 | 2014-01-22 | 任天堂株式会社 | 情報処理プログラム及び情報処理装置 |
EP2524280A1 (en) | 2010-01-14 | 2012-11-21 | BrainLAB AG | Controlling a surgical navigation system |
US10216408B2 (en) | 2010-06-14 | 2019-02-26 | Apple Inc. | Devices and methods for identifying user interface objects based on view hierarchy |
USD681631S1 (en) | 2010-07-08 | 2013-05-07 | Apple Inc. | Portable display device with graphical user interface |
USD681630S1 (en) | 2010-07-08 | 2013-05-07 | Apple Inc. | Portable display device with graphical user interface |
USD683345S1 (en) | 2010-07-08 | 2013-05-28 | Apple Inc. | Portable display device with graphical user interface |
USD682262S1 (en) | 2010-07-08 | 2013-05-14 | Apple Inc. | Portable display device with animated graphical user interface |
USD683730S1 (en) | 2010-07-08 | 2013-06-04 | Apple Inc. | Portable display device with graphical user interface |
USD642563S1 (en) | 2010-08-16 | 2011-08-02 | Apple Inc. | Electronic device |
USD680109S1 (en) | 2010-09-01 | 2013-04-16 | Apple Inc. | Electronic device with graphical user interface |
USD670692S1 (en) | 2011-01-07 | 2012-11-13 | Apple Inc. | Portable display device |
USD671114S1 (en) | 2011-02-25 | 2012-11-20 | Apple Inc. | Portable display device with cover |
USD669468S1 (en) | 2011-01-07 | 2012-10-23 | Apple Inc. | Portable display device |
JP2012088762A (ja) | 2010-10-15 | 2012-05-10 | Touch Panel Systems Kk | タッチパネル入力装置およびジェスチャ検出方法 |
CN102566858B (zh) * | 2010-12-09 | 2014-12-03 | 联想(北京)有限公司 | 触摸控制方法和电子设备 |
USD683346S1 (en) | 2011-02-04 | 2013-05-28 | Apple Inc. | Portable display device with graphical user interface |
USD677658S1 (en) | 2011-03-02 | 2013-03-12 | Apple Inc. | Portable display device |
US9298363B2 (en) | 2011-04-11 | 2016-03-29 | Apple Inc. | Region activation for touch sensitive surface |
JP5602115B2 (ja) | 2011-09-09 | 2014-10-08 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置、ゲーム制御方法、及びゲーム制御プログラム |
CN103246440A (zh) * | 2012-02-03 | 2013-08-14 | 瀚宇彩晶股份有限公司 | 利用坐标轴比例与差值旋转画面的方法 |
TW201334843A (zh) * | 2012-02-20 | 2013-09-01 | Fu Li Ye Internat Corp | 具有觸控面板媒體的遊戲控制方法及該遊戲媒體 |
JP5377709B2 (ja) * | 2012-05-23 | 2013-12-25 | 株式会社スクウェア・エニックス | 情報処理装置,情報処理方法,及びゲーム装置 |
USD707223S1 (en) | 2012-05-29 | 2014-06-17 | Apple Inc. | Electronic device |
USD684571S1 (en) | 2012-09-07 | 2013-06-18 | Apple Inc. | Electronic device |
USD681632S1 (en) | 2012-08-11 | 2013-05-07 | Apple Inc. | Electronic device |
CN103593119B (zh) * | 2012-08-14 | 2017-06-13 | 国基电子(上海)有限公司 | 便携式电子装置及其显示内容放大的方法 |
USD681032S1 (en) | 2012-09-11 | 2013-04-30 | Apple Inc. | Electronic device |
US10691230B2 (en) | 2012-12-29 | 2020-06-23 | Apple Inc. | Crown input for a wearable electronic device |
EP2759921B1 (en) * | 2013-01-25 | 2020-09-23 | Morpho, Inc. | Image display apparatus, image displaying method and program |
US9323343B2 (en) * | 2013-01-31 | 2016-04-26 | Panasonic Intellectual Property Corporation Of America | Information processing method and information processing apparatus |
FI20135508L (fi) * | 2013-05-14 | 2014-11-15 | Rovio Entertainment Ltd | Kehittynyt kosketuskäyttöliittymä |
US9733716B2 (en) | 2013-06-09 | 2017-08-15 | Apple Inc. | Proxy gesture recognizer |
EP3012715A4 (en) * | 2013-06-21 | 2016-11-30 | Nec Solution Innovators Ltd | ELECTRONIC DEVICE, METHOD FOR RECEIVING AN INPUT AND PROGRAM |
US10503388B2 (en) | 2013-09-03 | 2019-12-10 | Apple Inc. | Crown input for a wearable electronic device |
GB2522670A (en) * | 2014-01-31 | 2015-08-05 | Sony Corp | Computing device |
US9690478B2 (en) * | 2014-03-04 | 2017-06-27 | Texas Instruments Incorporated | Method and system for processing gestures to cause computation of measurement of an angle or a segment using a touch system |
USD845294S1 (en) | 2014-05-05 | 2019-04-09 | Apple Inc. | Housing for an electronic device with surface ornamentation |
US9569045B2 (en) | 2014-05-21 | 2017-02-14 | Apple Inc. | Stylus tilt and orientation estimation from touch sensor panel images |
JP5723050B1 (ja) * | 2014-08-29 | 2015-05-27 | グリー株式会社 | ゲームプログラム、コンピュータの制御方法、およびコンピュータ |
AU361808S (en) | 2014-10-15 | 2015-05-14 | Apple Inc | Electronic device |
US20160202865A1 (en) | 2015-01-08 | 2016-07-14 | Apple Inc. | Coordination of static backgrounds and rubberbanding |
US9687741B1 (en) | 2015-03-10 | 2017-06-27 | Kabam, Inc. | System and method for providing separate drift and steering controls |
CN104777998B (zh) * | 2015-03-17 | 2018-12-18 | 惠州Tcl移动通信有限公司 | 图片旋转的方法及智能终端 |
US10782863B2 (en) * | 2015-07-17 | 2020-09-22 | Samsung Electronics Co., Ltd. | Control interface |
JP6654019B2 (ja) * | 2015-11-09 | 2020-02-26 | 任天堂株式会社 | 情報処理システム情報処理装置、情報処理方法、情報処理プログラム、および、ハンドヘルド型情報処理装置 |
AU2017100670C4 (en) | 2016-06-12 | 2019-11-21 | Apple Inc. | User interfaces for retrieving contextually relevant media content |
US20170357672A1 (en) | 2016-06-12 | 2017-12-14 | Apple Inc. | Relating digital assets using notable moments |
DK201670609A1 (en) | 2016-06-12 | 2018-01-02 | Apple Inc | User interfaces for retrieving contextually relevant media content |
JP6418299B1 (ja) * | 2017-09-15 | 2018-11-07 | 株式会社セガゲームス | 情報処理装置及びプログラム |
CN108499104B (zh) * | 2018-04-17 | 2022-04-15 | 腾讯科技(深圳)有限公司 | 虚拟场景中的方位显示方法、装置、电子装置及介质 |
USD940127S1 (en) | 2018-04-23 | 2022-01-04 | Apple Inc. | Electronic device |
USD924868S1 (en) | 2018-04-23 | 2021-07-13 | Apple Inc. | Electronic device |
US11243996B2 (en) | 2018-05-07 | 2022-02-08 | Apple Inc. | Digital asset search user interface |
DK180171B1 (en) | 2018-05-07 | 2020-07-14 | Apple Inc | USER INTERFACES FOR SHARING CONTEXTUALLY RELEVANT MEDIA CONTENT |
US11086935B2 (en) | 2018-05-07 | 2021-08-10 | Apple Inc. | Smart updates from historical database changes |
USD964985S1 (en) | 2018-07-13 | 2022-09-27 | Apple Inc. | Electronic device |
US10846343B2 (en) | 2018-09-11 | 2020-11-24 | Apple Inc. | Techniques for disambiguating clustered location identifiers |
US10803135B2 (en) | 2018-09-11 | 2020-10-13 | Apple Inc. | Techniques for disambiguating clustered occurrence identifiers |
DK201970535A1 (en) | 2019-05-06 | 2020-12-21 | Apple Inc | Media browsing user interface with intelligently selected representative media items |
USD974352S1 (en) | 2019-11-22 | 2023-01-03 | Apple Inc. | Electronic device |
DK181076B1 (en) | 2020-02-14 | 2022-11-25 | Apple Inc | USER INTERFACES FOR TRAINING CONTENT |
CN111773720A (zh) * | 2020-07-24 | 2020-10-16 | 网易(杭州)网络有限公司 | 虚拟对象的控制方法、装置、存储介质及电子装置 |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH05108266A (ja) * | 1991-10-11 | 1993-04-30 | Fuji Photo Film Co Ltd | タツチパネル入力装置 |
JPH07230352A (ja) * | 1993-09-16 | 1995-08-29 | Hitachi Ltd | タッチ位置検出装置及びタッチ指示処理装置 |
JP2000163031A (ja) * | 1998-11-25 | 2000-06-16 | Seiko Epson Corp | 携帯情報機器及び情報記憶媒体 |
JP2001290585A (ja) * | 2000-01-31 | 2001-10-19 | Canon Inc | 位置情報処理装置及びその方法及びそのプログラム、操作装置及びその方法及びそのプログラム |
JP2002000939A (ja) * | 2000-06-19 | 2002-01-08 | Sega Corp | 電子ゲーム装置、その方法及び記憶媒体 |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7254775B2 (en) * | 2001-10-03 | 2007-08-07 | 3M Innovative Properties Company | Touch panel system and method for distinguishing multiple touch inputs |
US6995752B2 (en) * | 2001-11-08 | 2006-02-07 | Koninklijke Philips Electronics N.V. | Multi-point touch pad |
AU2002360079A1 (en) * | 2001-12-21 | 2003-07-09 | Ralf Trachte | Flexible computer input |
US6970160B2 (en) * | 2002-12-19 | 2005-11-29 | 3M Innovative Properties Company | Lattice touch-sensing system |
US20040248650A1 (en) * | 2003-03-25 | 2004-12-09 | Colbert Savalas O. | Programmable electronic game apparatus |
US20050049049A1 (en) * | 2003-08-26 | 2005-03-03 | Igt | Cocktail table |
US20050162402A1 (en) * | 2004-01-27 | 2005-07-28 | Watanachote Susornpol J. | Methods of interacting with a computer using a finger(s) touch sensing input device with visual feedback |
-
2004
- 2004-07-29 JP JP2004221307A patent/JP4903371B2/ja active Active
-
2005
- 2005-07-19 US US11/183,737 patent/US7658675B2/en active Active
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH05108266A (ja) * | 1991-10-11 | 1993-04-30 | Fuji Photo Film Co Ltd | タツチパネル入力装置 |
JPH07230352A (ja) * | 1993-09-16 | 1995-08-29 | Hitachi Ltd | タッチ位置検出装置及びタッチ指示処理装置 |
JP2000163031A (ja) * | 1998-11-25 | 2000-06-16 | Seiko Epson Corp | 携帯情報機器及び情報記憶媒体 |
JP2001290585A (ja) * | 2000-01-31 | 2001-10-19 | Canon Inc | 位置情報処理装置及びその方法及びそのプログラム、操作装置及びその方法及びそのプログラム |
JP2002000939A (ja) * | 2000-06-19 | 2002-01-08 | Sega Corp | 電子ゲーム装置、その方法及び記憶媒体 |
Non-Patent Citations (1)
Title |
---|
仮面ライダー −正義の系譜− パーフェクトファイル, vol. 初版, JPN6010031214, 22 December 2003 (2003-12-22), pages 010, ISSN: 0001635177 * |
Cited By (31)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11379060B2 (en) | 2004-08-25 | 2022-07-05 | Apple Inc. | Wide touchpad on a portable computer |
WO2006112130A1 (ja) * | 2005-03-30 | 2006-10-26 | Konami Digital Entertainment Co., Ltd. | ゲームプログラム、ゲーム装置及びゲーム方法 |
JP2007241410A (ja) * | 2006-03-06 | 2007-09-20 | Pioneer Electronic Corp | 表示装置及び表示制御方法 |
US9981181B2 (en) | 2006-07-11 | 2018-05-29 | Universal Entertainment Corporation | Gaming apparatus and method of controlling image display of gaming apparatus |
US10118091B2 (en) | 2006-07-11 | 2018-11-06 | Universal Entertainment Corporation | Gaming apparatus and method of controlling image display of gaming apparatus |
JP2011503709A (ja) * | 2007-11-07 | 2011-01-27 | エヌ−トリグ リミテッド | デジタイザのためのジェスチャ検出 |
US10747428B2 (en) | 2008-01-04 | 2020-08-18 | Apple Inc. | Selective rejection of touch contacts in an edge region of a touch surface |
US11449224B2 (en) | 2008-01-04 | 2022-09-20 | Apple Inc. | Selective rejection of touch contacts in an edge region of a touch surface |
US11886699B2 (en) | 2008-01-04 | 2024-01-30 | Apple Inc. | Selective rejection of touch contacts in an edge region of a touch surface |
JP2010110355A (ja) * | 2008-11-04 | 2010-05-20 | Taito Corp | クレーンゲーム機 |
US10452174B2 (en) | 2008-12-08 | 2019-10-22 | Apple Inc. | Selective input signal rejection and modification |
JP2010220095A (ja) * | 2009-03-18 | 2010-09-30 | Canon Inc | 画像処理装置 |
JP2010233957A (ja) * | 2009-03-31 | 2010-10-21 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
JP2011003074A (ja) * | 2009-06-19 | 2011-01-06 | Sharp Corp | 入力方法、入力装置及び電気機器 |
JP2011135562A (ja) * | 2009-11-30 | 2011-07-07 | Yamaha Corp | パラメータ調整装置及び音響調整卓 |
JP2012008862A (ja) * | 2010-06-25 | 2012-01-12 | Kyushu Institute Of Technology | 動作制御装置、その方法、及びプログラム |
JP2012053543A (ja) * | 2010-08-31 | 2012-03-15 | Canon Inc | 情報処理装置及びその制御方法 |
JP2012243182A (ja) * | 2011-05-23 | 2012-12-10 | Konica Minolta Business Technologies Inc | 画像処理システム、画像処理装置、端末装置、および制御プログラム |
US9131089B2 (en) | 2011-05-23 | 2015-09-08 | Konica Minolta Business Technologies, Inc. | Image processing system including image forming apparatus having touch panel |
JP2013052119A (ja) * | 2011-09-05 | 2013-03-21 | Epx Corp | 遊技機 |
JP2013186540A (ja) * | 2012-03-06 | 2013-09-19 | Sony Corp | 情報処理装置及び情報処理方法 |
JP2012168977A (ja) * | 2012-05-07 | 2012-09-06 | Fujitsu Component Ltd | 抵抗式タッチパネル |
JP2018008073A (ja) * | 2012-05-24 | 2018-01-18 | スーパーセル オーワイSupercell Oy | ゲーム・システム用グラフィカル・ユーザ・インターフェース |
US10152844B2 (en) | 2012-05-24 | 2018-12-11 | Supercell Oy | Graphical user interface for a gaming system |
JP2014124215A (ja) * | 2012-12-25 | 2014-07-07 | Konami Digital Entertainment Co Ltd | ゲーム機、それに用いられる制御方法及びコンピュータプログラム |
WO2014103748A1 (ja) * | 2012-12-25 | 2014-07-03 | 株式会社コナミデジタルエンタテインメント | ゲーム機、それに用いられる制御方法及びコンピュータプログラム |
JP2015011517A (ja) * | 2013-06-28 | 2015-01-19 | 株式会社コナミデジタルエンタテインメント | 移動制御装置、移動制御方法、及びプログラム |
JP2016530659A (ja) * | 2013-09-17 | 2016-09-29 | コーニンクレッカ フィリップス エヌ ヴェKoninklijke Philips N.V. | 範囲及び値のジェスチャ対応同時選択 |
JP5971430B2 (ja) * | 2013-11-05 | 2016-08-17 | 株式会社村田製作所 | タッチ式入力装置 |
WO2015068615A1 (ja) * | 2013-11-05 | 2015-05-14 | 株式会社村田製作所 | タッチ式入力装置 |
JP2018503926A (ja) * | 2015-02-02 | 2018-02-08 | サーク・コーポレーション | マルチ・フィンガ・ジェスチャにおける垂直二等分線を使用した、ディスプレイ上の多次元環境に示されるオブジェクトの動きの制御 |
Also Published As
Publication number | Publication date |
---|---|
US7658675B2 (en) | 2010-02-09 |
US20060025218A1 (en) | 2006-02-02 |
JP4903371B2 (ja) | 2012-03-28 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP4903371B2 (ja) | タッチパネルを用いたゲーム装置およびゲームプログラム | |
US8113954B2 (en) | Game apparatus, storage medium storing game program and game controlling method for touch input monitoring | |
US8075401B2 (en) | Hand-held game apparatus and game program | |
US20060109259A1 (en) | Storage medium storing image display program, image display processing apparatus and image display method | |
JP3833228B2 (ja) | ゲーム装置およびゲームプログラム | |
US8167718B2 (en) | Storage medium storing game program, game apparatus, and game control method | |
JP5106825B2 (ja) | ゲームプログラム、ゲーム装置、ゲームシステムおよびゲーム制御方法 | |
JP5048271B2 (ja) | ゲームプログラムおよびゲーム装置 | |
JP6185123B1 (ja) | プログラム、制御方法、及び情報処理装置 | |
JP5210547B2 (ja) | 移動制御プログラムおよび移動制御装置 | |
JP2010029711A (ja) | タッチパネルを用いたゲーム装置およびゲームプログラム | |
JP4555667B2 (ja) | ゲームプログラムおよびゲーム装置 | |
JP5687826B2 (ja) | ゲームプログラムおよびゲーム装置 | |
JP5095122B2 (ja) | ゲームプログラムおよびゲーム装置 | |
EP1854520B1 (en) | Game program and game apparatus | |
US20080300033A1 (en) | Storage medium storing puzzle game program, puzzle game apparatus, and puzzle game controlling method | |
JP4287764B2 (ja) | 競争ゲーム装置および競争ゲームプログラム | |
JP6301813B2 (ja) | ゲームプログラムおよびゲーム装置 | |
JP4143590B2 (ja) | 3次元画像処理装置、ゲーム装置、3次元画像処理プログラムおよびゲームプログラム | |
JP4782167B2 (ja) | 競争ゲーム装置および競争ゲームプログラム | |
JP2006122164A (ja) | ゲーム装置およびゲームプログラム | |
JP5449432B2 (ja) | ゲームプログラムおよびゲーム装置 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20070724 |
|
A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20090915 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20091110 |
|
A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20100608 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20100907 |
|
A911 | Transfer to examiner for re-examination before appeal (zenchi) |
Free format text: JAPANESE INTERMEDIATE CODE: A911 Effective date: 20100915 |
|
A912 | Re-examination (zenchi) completed and case transferred to appeal board |
Free format text: JAPANESE INTERMEDIATE CODE: A912 Effective date: 20101112 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20111107 |
|
A01 | Written decision to grant a patent or to grant a registration (utility model) |
Free format text: JAPANESE INTERMEDIATE CODE: A01 |
|
A61 | First payment of annual fees (during grant procedure) |
Free format text: JAPANESE INTERMEDIATE CODE: A61 Effective date: 20120105 |
|
R150 | Certificate of patent or registration of utility model |
Ref document number: 4903371 Country of ref document: JP Free format text: JAPANESE INTERMEDIATE CODE: R150 Free format text: JAPANESE INTERMEDIATE CODE: R150 |
|
FPAY | Renewal fee payment (event date is renewal date of database) |
Free format text: PAYMENT UNTIL: 20150113 Year of fee payment: 3 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |