JP2004305350A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2004305350A5 JP2004305350A5 JP2003101321A JP2003101321A JP2004305350A5 JP 2004305350 A5 JP2004305350 A5 JP 2004305350A5 JP 2003101321 A JP2003101321 A JP 2003101321A JP 2003101321 A JP2003101321 A JP 2003101321A JP 2004305350 A5 JP2004305350 A5 JP 2004305350A5
- Authority
- JP
- Japan
- Prior art keywords
- notice
- pattern
- random number
- symbol
- notice pattern
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Claims (5)
始動入賞口に遊技球が入賞する毎に乱数を取得する乱数取得手段と、
前記乱数取得手段で取得された乱数に基づき特別遊技を実行するか否かの判定を実行する実行判定手段と、
前記実行判定手段による判定結果に基づいて前記図柄表示装置に前記図柄を変動表示させた後に停止表示させる図柄変動過程制御を行う図柄制御手段と、
前記図柄制御手段により停止表示された前記図柄が予め定められた当たり図柄であるときに、遊技領域に設けられた可変入賞口を入賞容易とする特別遊技を行わせる特別遊技実行手段とを備えた遊技機において、
予め設定されているキャラクタ別に、図柄の変動表示中に前記図柄表示装置にて表示可能である予告パターンを複数記憶している記憶手段と、
前記予告パターンを取得するための予告乱数を取得する予告乱数取得手段と、
前記予告乱数取得手段により取得された前記予告乱数に基づき、前記記憶手段に複数記憶されている予告パターンのうち、所定のキャラクタが設定されている予告パターンを選択する予告パターン選択手段と、
前記予告パターン選択手段により選択された前記予告パターンを図柄の変動表示中に前記図柄表示装置にて表示する予告パターン実行手段と、
遊技者により入力操作が可能な操作手段と、
遊技者による前記操作手段の操作に応じて、前記予告パターン選択手段により選択される前記予告パターンの前記所定のキャラクタを設定するパターン設定手段とを備えることを特徴とする弾球遊技機。A symbol display device capable of variable symbol display;
Random number acquisition means for acquiring a random number every time a game ball wins a start winning opening,
Execution determination means for determining whether to execute a special game based on the random number acquired by the random number acquisition means;
A symbol control means for performing a symbol variation process control for stopping and displaying the symbol after the symbol is variably displayed on the symbol display device based on the determination result by the execution determination means;
Special game executing means for causing a special game that makes it easy to win a variable winning opening provided in the game area when the symbol stopped and displayed by the symbol control means is a predetermined winning symbol. In gaming machines,
Storage means for storing a plurality of advance notice patterns that can be displayed on the symbol display device during symbol variation display for each preset character,
Notice random number obtaining means for obtaining a notice random number for obtaining the notice pattern;
Based on the notice random number acquired by the notice random number obtaining means, a notice pattern selecting means for selecting a notice pattern in which a predetermined character is set among a plurality of notice patterns stored in the storage means;
A notification pattern execution means for displaying by said advance notice pattern selecting means and said symbol display a selected said notice patterns in the variable display of the symbols by the device,
Operation means that can be input by the player;
In response to operation of said operating means by the player, a ball-shooting game machine characterized by comprising a pattern setting means for setting the predetermined character of the warning pattern selected by the notice pattern selecting means.
前記予告パターン選択手段は、前記記憶手段からいずれかのパターン群テーブルを選択し、前記予告乱数取得手段により取得された前記予告乱数に基づき、選択された前記パターン群テーブルに複数記憶されている予告パターンのうち、所定のキャラクタが設定されている予告パターンを選択することを特徴とする請求項1〜3のいずれかに記載の弾球遊技機。 The storage means includes a plurality of pattern group tables storing a plurality of notice patterns for each character set in the notice pattern,
The notice pattern selecting means selects any one of the pattern group tables from the storage means, and a plurality of notices stored in the selected pattern group table based on the notice random number acquired by the notice random number obtaining means. The bullet ball game machine according to any one of claims 1 to 3, wherein a notice pattern in which a predetermined character is set is selected from the patterns .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003101321A JP3934078B2 (en) | 2003-04-04 | 2003-04-04 | Bullet ball machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003101321A JP3934078B2 (en) | 2003-04-04 | 2003-04-04 | Bullet ball machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2004367708A Division JP3819015B2 (en) | 2004-12-20 | 2004-12-20 | Bullet ball machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2004305350A JP2004305350A (en) | 2004-11-04 |
JP2004305350A5 true JP2004305350A5 (en) | 2005-09-02 |
JP3934078B2 JP3934078B2 (en) | 2007-06-20 |
Family
ID=33465154
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2003101321A Expired - Fee Related JP3934078B2 (en) | 2003-04-04 | 2003-04-04 | Bullet ball machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP3934078B2 (en) |
Families Citing this family (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8172946B2 (en) * | 2005-03-02 | 2012-05-08 | Hitachi Kokusai Electric Inc. | Semiconductor device manufacturing apparatus and manufacturing method of semiconductor device |
JP2006288540A (en) * | 2005-04-07 | 2006-10-26 | Okumura Yu-Ki Co Ltd | Game machine |
JP2006341033A (en) * | 2005-05-10 | 2006-12-21 | Aruze Corp | Game machine and simulation program |
JP2006341031A (en) * | 2005-05-10 | 2006-12-21 | Aruze Corp | Game machine and simulation program |
JP2006341032A (en) * | 2005-05-10 | 2006-12-21 | Aruze Corp | Game machine and simulation program |
JP4598595B2 (en) * | 2005-05-18 | 2010-12-15 | 株式会社藤商事 | Bullet ball machine |
JP2007021095A (en) * | 2005-07-21 | 2007-02-01 | Aruze Corp | Game machine |
JP2008119086A (en) * | 2006-11-09 | 2008-05-29 | Aruze Corp | Game machine |
JP5166753B2 (en) * | 2007-03-30 | 2013-03-21 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP5122226B2 (en) * | 2007-09-21 | 2013-01-16 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2009072614A (en) * | 2008-11-27 | 2009-04-09 | Fujishoji Co Ltd | Pinball game machine |
JP2011115624A (en) * | 2011-03-14 | 2011-06-16 | Sanyo Product Co Ltd | Game machine |
JP5467428B2 (en) * | 2012-10-24 | 2014-04-09 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP5708947B2 (en) * | 2013-03-19 | 2015-04-30 | 株式会社三洋物産 | Game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11333089A (en) * | 1998-05-27 | 1999-12-07 | Sankyo Kk | Pachinko game machine |
JP2002143448A (en) * | 2000-11-13 | 2002-05-21 | Heiwa Corp | Pachinko machine |
JP2002210132A (en) * | 2001-01-19 | 2002-07-30 | Takao:Kk | Pinball game machine |
JP2002336476A (en) * | 2001-05-18 | 2002-11-26 | Aruze Corp | Game machine |
JP2003079839A (en) * | 2001-09-11 | 2003-03-18 | Fuji Shoji:Kk | Game machine |
-
2003
- 2003-04-04 JP JP2003101321A patent/JP3934078B2/en not_active Expired - Fee Related