JP2006192292A5 - - Google Patents
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- JP2006192292A5 JP2006192292A5 JP2006068684A JP2006068684A JP2006192292A5 JP 2006192292 A5 JP2006192292 A5 JP 2006192292A5 JP 2006068684 A JP2006068684 A JP 2006068684A JP 2006068684 A JP2006068684 A JP 2006068684A JP 2006192292 A5 JP2006192292 A5 JP 2006192292A5
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- JP
- Japan
- Prior art keywords
- display
- symbol
- effect
- effect pattern
- random number
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (6)
図柄変動過程の表示終了後に行われる遊技状態について予告可能であることを遊技者に報知する第1演出画像と、前記図柄変動過程の表示終了後に行われる遊技状態について遊技者に予告する第2演出画像とから構成されている演出パターンを複数記憶している演出パターン記憶手段と、
前記乱数取得手段により取得された乱数に基づいて、前記演出パターン記憶手段に記憶されている複数の演出パターンからいずれかの演出パターンを選択する演出パターン選択手段と、
前記演出パターン選択手段により選択された演出パターンの表示を前記図柄表示装置にて実行する演出パターン実行手段と、
遊技者により操作可能な操作手段と、
前記操作手段における所定操作の検出を行う操作検出手段とを備え、
前記演出パターン実行手段は、前記演出パターン選択手段により選択された演出パターンに設定されている第1演出画像の表示中に、前記操作検出手段により前記操作手段の所定操作が検出された場合は、前記第1演出画像の表示にかわって第2演出画像の表示を実行し、前記操作検出手段により前記操作手段の所定操作が検出されなかった場合は、前記第1演出画像の表示を継続することを特徴とする弾球遊技機。 Whether to execute a special game based on a random number acquisition unit that acquires a random number each time a game ball wins a winning prize opening, a random number acquisition unit that can display a variation of the symbol, and a random number acquired by the random number acquisition unit An execution determination means for executing the determination, a symbol control means for controlling a symbol variation process for stopping and displaying the symbol after the symbol display on the symbol display device based on a determination result by the execution determination means, and the symbol In a gaming machine comprising special game execution means for performing a game that makes it easy to win a variable winning opening provided in a game area when the symbol stopped and displayed by the control means is a predetermined winning symbol ,
A first effect image for notifying the player that the game state performed after the display of the symbol variation process is finished, and a second effect for notifying the player of the game state performed after the display of the symbol variation process is completed. Effect pattern storage means for storing a plurality of effect patterns composed of images;
Based on the random number acquired by the random number acquisition unit, the production pattern selection unit that selects any production pattern from the plurality of production patterns stored in the production pattern storage unit;
Effect pattern executing means for executing display of the effect pattern selected by the effect pattern selecting means on the symbol display device;
Operation means operable by the player;
Operation detection means for detecting a predetermined operation in the operation means,
When the first operation image is set to the effect pattern selected by the effect pattern selection means and the operation detecting means detects a predetermined operation of the operation means, the effect pattern executing means is The display of the second effect image is executed instead of the display of the first effect image, and when the predetermined operation of the operation means is not detected by the operation detecting means, the display of the first effect image is continued. A ball game machine characterized by
5. The bullet ball game machine according to claim 4 , further comprising operation validity notifying means for notifying a player that the operation validity determining means has determined that the operation of the operation means is to be validated.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006068684A JP4310320B2 (en) | 2006-03-14 | 2006-03-14 | Bullet ball machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006068684A JP4310320B2 (en) | 2006-03-14 | 2006-03-14 | Bullet ball machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2003072534A Division JP4310123B2 (en) | 2003-03-17 | 2003-03-17 | Bullet ball machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2006192292A JP2006192292A (en) | 2006-07-27 |
JP2006192292A5 true JP2006192292A5 (en) | 2006-12-07 |
JP4310320B2 JP4310320B2 (en) | 2009-08-05 |
Family
ID=36798777
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006068684A Expired - Fee Related JP4310320B2 (en) | 2006-03-14 | 2006-03-14 | Bullet ball machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4310320B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2017205664A (en) * | 2017-09-04 | 2017-11-24 | 株式会社大一商会 | Game machine |
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2006
- 2006-03-14 JP JP2006068684A patent/JP4310320B2/en not_active Expired - Fee Related