JP2009233461A5 - - Google Patents

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Publication number
JP2009233461A5
JP2009233461A5 JP2009173588A JP2009173588A JP2009233461A5 JP 2009233461 A5 JP2009233461 A5 JP 2009233461A5 JP 2009173588 A JP2009173588 A JP 2009173588A JP 2009173588 A JP2009173588 A JP 2009173588A JP 2009233461 A5 JP2009233461 A5 JP 2009233461A5
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JP
Japan
Prior art keywords
dynamic display
display
mode
identification information
dynamic
Prior art date
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Application number
JP2009173588A
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Japanese (ja)
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JP2009233461A (en
JP4525835B2 (en
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Publication date
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Priority to JP2009173588A priority Critical patent/JP4525835B2/en
Priority claimed from JP2009173588A external-priority patent/JP4525835B2/en
Publication of JP2009233461A publication Critical patent/JP2009233461A/en
Publication of JP2009233461A5 publication Critical patent/JP2009233461A5/ja
Application granted granted Critical
Publication of JP4525835B2 publication Critical patent/JP4525835B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Claims (2)

遊技盤と、その遊技盤に設けられ識別情報を表示する表示手段と、所定の始動条件の成立を検出する検出手段と、その検出手段によって前記始動条件の成立が検出された場合に抽選を行う抽選手段前記表示手段に前記識別情報の動的表示を行わせると共に前記抽選手段による抽選結果に対応した前記動的表示の表示結果を現出させる動的表示実行手段とを備える制御手段と、前記抽選手段によ所定の抽選結果を導出した場合に第1状態から遊技者にとって有利な第2状態に切り替えられる変動入賞手段とを備え、前記制御手段は前記所定の抽選結果が導出されると、前記動的表示に予め定めた表示結果を現出させ前記変動入賞手段によって遊技者に所定の遊技価値を付与する遊技機において、
前記制御手段は、
前記表示手段による動的表示の待機回数に対応した回数情報を記憶する待機回数記憶手段と、
前記動的表示の待機回数が変更される場合に、前記待機回数記憶手段に記憶された回数情報を前記変更される前記動的表示の待機回数に対応した回数情報に更新する待機回数更新手段と、
前記動的表示の態様として少なくとも第1の態様と第2の態様を含む複数の動的表示態様を記憶する表示態様記憶手段と、
前記抽選手段の抽選結果に基づいて前記表示態様記憶手段に記憶された複数の動的表示から、表示を実行する動的表示態様を設定する表示態様設定手段と、を備え、
前記表示手段は、
前記動的表示を実行する動的表示部と、
前記待機回数を各回数毎に設定された複数種類の態様で表示すると共に視認状態が切替えられる回数表示部とを備え、
前記制御手段は、
前記第1の態様で前記動的表示を実行する場合に前記回数表示部の前記待機回数を視認可能な状態にすると共に前記第2の態様で前記動的表示を実行中に前記回数表示部を切替制御して前記待機回数を視認不能な状態に切替える切替手段と、
前記第2の態様中に前記動的表示部で実行される前記識別情報の動的表示方法を、前記第1の態様時に前記動的表示部で実行される前記識別情報の動的表示方法と異なるように変更する変更手段と、を備えたことを特徴とする遊技機。
A game board, a display means provided on the game board for displaying identification information, a detection means for detecting the establishment of a predetermined start condition, and a lottery when the start condition is detected by the detection means and a control unit and a dynamic display execution means for revealing the dynamic display of the display results corresponding to the lottery result by the selecting means together with causing a dynamic display of the identification information on the display means and selecting means, a Erareru variation prize means switch to a second advantageous state for the player from the first state when deriving the predetermined lottery result Ri by said selecting means, said control means said predetermined drawing result is derived Then, in the gaming machine that causes a predetermined display result to appear in the dynamic display and gives a predetermined game value to the player by the variable winning means,
The control means includes
Standby number storage means for storing number of times information corresponding to the number of standby times of dynamic display by the display means ;
If the number of waits for the dynamic display is changed, a standby number updating means for updating the number of times the information stored in the waiting count storage means to the number information corresponding to the number of waits for the dynamic display is the change ,
Display mode storage means for storing a plurality of dynamic display modes including at least a first mode and a second mode as the dynamic display mode;
Display mode setting means for setting a dynamic display mode for executing display from a plurality of dynamic displays stored in the display mode storage unit based on the lottery result of the lottery unit,
The display means includes
A dynamic display unit for executing the dynamic display;
A number of times display section that displays the standby number in a plurality of types set for each number of times and the viewing state is switched,
The control means includes
When the dynamic display is executed in the first mode, the standby number of the frequency display unit is set in a visible state and the frequency display unit is set during the dynamic display in the second mode. Switching means for switching control to switch the waiting number to an invisible state;
The method for dynamically displaying the identification information executed by the dynamic display unit during the second mode, and the method for dynamically displaying the identification information performed by the dynamic display unit during the first mode; A gaming machine comprising: a changing means for changing to be different .
前記識別情報の動的表示の前記第1の態様と、前記識別情報の動的表示の前記第2の態様とで異なる前記識別情報の動的表示方法は、前記識別情報の動的表示方向であることを特徴とする請求項1記載の遊技機。The identification information dynamic display method, which is different between the first aspect of the dynamic display of the identification information and the second aspect of the dynamic display of the identification information, is based on the dynamic display direction of the identification information. The gaming machine according to claim 1, wherein there is a gaming machine.
JP2009173588A 2009-07-24 2009-07-24 Game machine Expired - Lifetime JP4525835B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009173588A JP4525835B2 (en) 2009-07-24 2009-07-24 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009173588A JP4525835B2 (en) 2009-07-24 2009-07-24 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2009097247A Division JP4367578B2 (en) 2009-04-13 2009-04-13 Game machine

Related Child Applications (2)

Application Number Title Priority Date Filing Date
JP2010092586A Division JP4535208B2 (en) 2010-04-13 2010-04-13 Game machine
JP2010092587A Division JP2010155137A (en) 2010-04-13 2010-04-13 Game machine

Publications (3)

Publication Number Publication Date
JP2009233461A JP2009233461A (en) 2009-10-15
JP2009233461A5 true JP2009233461A5 (en) 2010-06-03
JP4525835B2 JP4525835B2 (en) 2010-08-18

Family

ID=41248121

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009173588A Expired - Lifetime JP4525835B2 (en) 2009-07-24 2009-07-24 Game machine

Country Status (1)

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JP (1) JP4525835B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6340515B2 (en) * 2013-06-25 2018-06-13 株式会社ソフイア Game machine
JP2016073766A (en) * 2016-01-07 2016-05-12 京楽産業.株式会社 Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001038005A (en) * 1999-07-27 2001-02-13 Adachi Light Co Ltd Display device for game machine
JP2002346121A (en) * 2001-05-25 2002-12-03 Sankyo Kk Game machine
JP2002360854A (en) * 2001-06-12 2002-12-17 Heiwa Corp Game machine
JP3912149B2 (en) * 2002-03-18 2007-05-09 株式会社竹屋 Game machine
JP3771193B2 (en) * 2002-04-23 2006-04-26 株式会社ソフィア Game machine

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