HK1014779A1 - Dual mode portable game control device - Google Patents
Dual mode portable game control deviceInfo
- Publication number
- HK1014779A1 HK1014779A1 HK98116060A HK98116060A HK1014779A1 HK 1014779 A1 HK1014779 A1 HK 1014779A1 HK 98116060 A HK98116060 A HK 98116060A HK 98116060 A HK98116060 A HK 98116060A HK 1014779 A1 HK1014779 A1 HK 1014779A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- control device
- game control
- dual mode
- portable game
- mode portable
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/205—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform for detecting the geographical location of the game platform
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/02—Shooting or hurling games
- A63F9/0291—Shooting or hurling games with a simulated projectile, e.g. an image on a screen
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
- Input From Keyboards Or The Like (AREA)
- Switches With Compound Operations (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/001,057 US5394168A (en) | 1993-01-06 | 1993-01-06 | Dual-mode hand-held game controller |
PCT/JP1994/000009 WO1994016381A1 (en) | 1993-01-06 | 1994-01-06 | Dual mode portable game control device |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1014779A1 true HK1014779A1 (en) | 1999-09-30 |
Family
ID=21694180
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK98116060A HK1014779A1 (en) | 1993-01-06 | 1998-12-28 | Dual mode portable game control device |
Country Status (11)
Country | Link |
---|---|
US (1) | US5394168A (zh) |
EP (2) | EP1244004A3 (zh) |
JP (1) | JP3873287B2 (zh) |
KR (1) | KR100339969B1 (zh) |
CN (1) | CN1096015C (zh) |
BR (1) | BR9406150A (zh) |
DE (1) | DE69431346T2 (zh) |
ES (1) | ES2182838T3 (zh) |
HK (1) | HK1014779A1 (zh) |
TW (1) | TW297106B (zh) |
WO (1) | WO1994016381A1 (zh) |
Families Citing this family (119)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6222525B1 (en) * | 1992-03-05 | 2001-04-24 | Brad A. Armstrong | Image controllers with sheet connected sensors |
US6343991B1 (en) * | 1997-10-01 | 2002-02-05 | Brad A. Armstrong | Game control with analog pressure sensor |
US6001017A (en) | 1993-08-25 | 1999-12-14 | Sega Enterprises, Ltd. | Game device for displaying game input operations on the display |
JP2998096B2 (ja) * | 1993-08-25 | 2000-01-11 | 株式会社セガ・エンタープライゼス | ゲーム装置 |
JPH07199320A (ja) * | 1993-11-24 | 1995-08-04 | Nikon Corp | カメラ |
JPH07302157A (ja) * | 1994-04-28 | 1995-11-14 | Nintendo Co Ltd | 操作装置 |
JPH09504132A (ja) * | 1994-10-12 | 1997-04-22 | 株式会社 セガ・エンタープライゼス | データ処理装置とその周辺機器との間の通信の改善 |
EP0947949B1 (en) * | 1995-05-10 | 2002-08-21 | Nintendo Co., Limited | Operating device with analog joystick |
CN1151427C (zh) * | 1995-05-10 | 2004-05-26 | 任天堂株式会社 | 使用模拟控制杆的图像处理系统 |
US6241611B1 (en) | 1995-05-10 | 2001-06-05 | Nintendo Co., Ltd. | Function expansion device and operating device using the function expansion device |
AU6394296A (en) * | 1995-06-23 | 1997-01-22 | Apple Computer, Inc. | Method and apparatus for controlling images with a centrally located displacement control device |
KR100371456B1 (ko) | 1995-10-09 | 2004-03-30 | 닌텐도가부시키가이샤 | 삼차원화상처리시스템 |
JP3524247B2 (ja) | 1995-10-09 | 2004-05-10 | 任天堂株式会社 | ゲーム機およびそれを用いたゲーム機システム |
US6283857B1 (en) | 1996-09-24 | 2001-09-04 | Nintendo Co., Ltd. | Three-dimensional image processing apparatus with enhanced automatic and user point of view control |
JPH09167050A (ja) | 1995-10-09 | 1997-06-24 | Nintendo Co Ltd | 操作装置およびそれを用いる画像処理システム |
US6007428A (en) * | 1995-10-09 | 1999-12-28 | Nintendo Co., Ltd. | Operation controlling device and video processing system used therewith |
JP3544268B2 (ja) * | 1995-10-09 | 2004-07-21 | 任天堂株式会社 | 三次元画像処理装置およびそれを用いた画像処理方法 |
CN1109960C (zh) | 1995-11-10 | 2003-05-28 | 任天堂株式会社 | 万向操作杆装置 |
US6155926A (en) * | 1995-11-22 | 2000-12-05 | Nintendo Co., Ltd. | Video game system and method with enhanced three-dimensional character and background control |
US6022274A (en) | 1995-11-22 | 2000-02-08 | Nintendo Co., Ltd. | Video game system using memory module |
US6267673B1 (en) | 1996-09-20 | 2001-07-31 | Nintendo Co., Ltd. | Video game system with state of next world dependent upon manner of entry from previous world via a portal |
US6139433A (en) * | 1995-11-22 | 2000-10-31 | Nintendo Co., Ltd. | Video game system and method with enhanced three-dimensional character and background control due to environmental conditions |
TW419388B (en) | 1996-03-05 | 2001-01-21 | Sega Enterprises Kk | Controller and the expanding unit used by the controller |
US5870080A (en) * | 1996-03-14 | 1999-02-09 | Gateway 2000, Inc. | Electro-magnetic transceiver combined with a pointing device |
JPH11506969A (ja) | 1996-04-03 | 1999-06-22 | フィリップス エレクトロニクス ネムローゼ フェンノートシャップ | 表示画面指向コンピュータゲーム用ハンドヘルド制御ユニット、および、2つ以上のこのような制御ユニットを有する表示画面指向コンピュータゲーム |
US20040160414A1 (en) * | 1996-07-05 | 2004-08-19 | Armstrong Brad A. | Image controller |
US8674932B2 (en) * | 1996-07-05 | 2014-03-18 | Anascape, Ltd. | Image controller |
KR100320262B1 (ko) * | 1996-08-05 | 2002-04-22 | 기노시타 구니아키 | 디스플레이화상에서의지점을지정하는장치와방법및디스플레이되는화상에서의지점을지정하기위한프로그램을저장하는읽을수있는기록매체 |
US6241610B1 (en) | 1996-09-20 | 2001-06-05 | Nintendo Co., Ltd. | Three-dimensional image processing system having dynamically changing character polygon number |
US6139434A (en) | 1996-09-24 | 2000-10-31 | Nintendo Co., Ltd. | Three-dimensional image processing apparatus with enhanced automatic and user point of view control |
US6244959B1 (en) | 1996-09-24 | 2001-06-12 | Nintendo Co., Ltd. | Three-dimensional image processing system with enhanced character control |
USD409149S (en) * | 1996-11-20 | 1999-05-04 | Sega Enterprises, Ltd. | Connector cord for video game controller |
JP3861928B2 (ja) * | 1997-04-03 | 2006-12-27 | 株式会社セガ・エンタープライゼス | ゲームの画像表示方法及び制御方法 |
US5923317A (en) * | 1997-06-17 | 1999-07-13 | Thrustmaster, Inc. | Two-handed controller for video games and simulations |
JP3655438B2 (ja) | 1997-07-17 | 2005-06-02 | 任天堂株式会社 | ビデオゲームシステム |
JP4147281B2 (ja) * | 1997-08-08 | 2008-09-10 | 株式会社セガ | メモリ装置、コントローラ及び電子装置 |
US5874906A (en) * | 1997-09-22 | 1999-02-23 | Wilnel, Inc. | Data entry system |
AU1521799A (en) * | 1997-11-10 | 1999-05-31 | Sc&T International, Inc. | An input apparatus for a computer or game |
JP2003500680A (ja) * | 1997-11-14 | 2003-01-07 | ヴイエルジー・ヴァーチャル・レーザー・ゲームズ・ゲゼルシャフト・ミット・ベシュレンクテル・ハフツング | 表面内のある点の識別マーキング装置 |
US6213880B1 (en) | 1997-11-14 | 2001-04-10 | Creative Technology, Ltd. | Game pad apparatus and method for navigation on a digital video disk (DVD) system |
KR100564132B1 (ko) * | 1998-05-13 | 2006-03-27 | 가부시키가이샤 세가 | 총형 콘트롤러 및 게임 장치 |
FR2780176B1 (fr) * | 1998-06-17 | 2001-01-26 | Gabriel Guary | Pistolet de tir pour jeu video |
JP2000134591A (ja) * | 1998-10-28 | 2000-05-12 | Sony Computer Entertainment Inc | データ生成装置及びデータ生成方法、データ受信装置及びデータ受信方法、並びにデータ通信システム及びデータ通信方法 |
WO2000031681A1 (de) * | 1998-11-26 | 2000-06-02 | Vlg Virtual Laser Systems Gmbh | Aktive grossbild-wiedergabeeinrichtung |
US7882426B1 (en) * | 1999-08-09 | 2011-02-01 | Cognex Corporation | Conditional cell execution in electronic spreadsheets |
FR2799915A1 (fr) * | 1999-10-15 | 2001-04-20 | Yves Jean Paul Guy Reza | Ensemble d'interface entre un utilisateur et un dispositif electronique |
FR2799916A1 (fr) * | 1999-10-15 | 2001-04-20 | Yves Jean Paul Guy Reza | Ensemble d'interface entre un utilisateur et un dispositif electronique |
USD431604S (en) * | 1999-11-05 | 2000-10-03 | Wah Leung Chan | Game control pad |
USD432179S (en) * | 1999-12-09 | 2000-10-17 | Microsoft Corporation | Portion of a game controller |
USD433076S (en) * | 1999-12-23 | 2000-10-31 | Microsoft Corporation | Portion of a game controller |
USD432180S (en) * | 1999-12-23 | 2000-10-17 | Microsoft Corporation | Portion of a game controller |
USD435551S (en) * | 1999-12-23 | 2000-12-26 | Microsoft Corporation | Game controller |
US7734287B2 (en) * | 2000-04-10 | 2010-06-08 | I/O Controls Corporation | System for providing remote access to diagnostic information over a wide area network |
US6847916B1 (en) * | 2000-06-12 | 2005-01-25 | I/O Controls Corporation | Method and system for monitoring, controlling, and locating portable devices performing remote diagnostic analysis of control network |
USD435552S (en) * | 2000-05-04 | 2000-12-26 | Acco Brands, Inc. | Game pad |
USD435553S (en) * | 2000-05-08 | 2000-12-26 | Acco Brands, Inc. | Game pad |
US8487872B2 (en) * | 2000-11-14 | 2013-07-16 | Blue Orb, Inc. | Apparatus and method for generating data signals |
US20030171146A1 (en) * | 2001-05-15 | 2003-09-11 | Umrao Mayer | Quick passing feature for sports video games |
US7161579B2 (en) * | 2002-07-18 | 2007-01-09 | Sony Computer Entertainment Inc. | Hand-held computer interactive device |
US7623115B2 (en) * | 2002-07-27 | 2009-11-24 | Sony Computer Entertainment Inc. | Method and apparatus for light input device |
US7646372B2 (en) * | 2003-09-15 | 2010-01-12 | Sony Computer Entertainment Inc. | Methods and systems for enabling direction detection when interfacing with a computer program |
US8947347B2 (en) * | 2003-08-27 | 2015-02-03 | Sony Computer Entertainment Inc. | Controlling actions in a video game unit |
US8797260B2 (en) | 2002-07-27 | 2014-08-05 | Sony Computer Entertainment Inc. | Inertially trackable hand-held controller |
US7391409B2 (en) * | 2002-07-27 | 2008-06-24 | Sony Computer Entertainment America Inc. | Method and system for applying gearing effects to multi-channel mixed input |
US9174119B2 (en) | 2002-07-27 | 2015-11-03 | Sony Computer Entertainement America, LLC | Controller for providing inputs to control execution of a program when inputs are combined |
US8139793B2 (en) * | 2003-08-27 | 2012-03-20 | Sony Computer Entertainment Inc. | Methods and apparatus for capturing audio signals based on a visual image |
US7854655B2 (en) * | 2002-07-27 | 2010-12-21 | Sony Computer Entertainment America Inc. | Obtaining input for controlling execution of a game program |
US7918733B2 (en) * | 2002-07-27 | 2011-04-05 | Sony Computer Entertainment America Inc. | Multi-input game control mixer |
US7803050B2 (en) * | 2002-07-27 | 2010-09-28 | Sony Computer Entertainment Inc. | Tracking device with sound emitter for use in obtaining information for controlling game program execution |
US9474968B2 (en) | 2002-07-27 | 2016-10-25 | Sony Interactive Entertainment America Llc | Method and system for applying gearing effects to visual tracking |
US8313380B2 (en) * | 2002-07-27 | 2012-11-20 | Sony Computer Entertainment America Llc | Scheme for translating movements of a hand-held controller into inputs for a system |
US8686939B2 (en) * | 2002-07-27 | 2014-04-01 | Sony Computer Entertainment Inc. | System, method, and apparatus for three-dimensional input control |
US8570378B2 (en) | 2002-07-27 | 2013-10-29 | Sony Computer Entertainment Inc. | Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera |
US8233642B2 (en) * | 2003-08-27 | 2012-07-31 | Sony Computer Entertainment Inc. | Methods and apparatuses for capturing an audio signal based on a location of the signal |
US7760248B2 (en) | 2002-07-27 | 2010-07-20 | Sony Computer Entertainment Inc. | Selective sound source listening in conjunction with computer interactive processing |
US9393487B2 (en) | 2002-07-27 | 2016-07-19 | Sony Interactive Entertainment Inc. | Method for mapping movements of a hand-held controller to game commands |
US7850526B2 (en) * | 2002-07-27 | 2010-12-14 | Sony Computer Entertainment America Inc. | System for tracking user manipulations within an environment |
US8019121B2 (en) * | 2002-07-27 | 2011-09-13 | Sony Computer Entertainment Inc. | Method and system for processing intensity from input devices for interfacing with a computer program |
US8160269B2 (en) * | 2003-08-27 | 2012-04-17 | Sony Computer Entertainment Inc. | Methods and apparatuses for adjusting a listening area for capturing sounds |
US9682319B2 (en) * | 2002-07-31 | 2017-06-20 | Sony Interactive Entertainment Inc. | Combiner method for altering game gearing |
US9177387B2 (en) * | 2003-02-11 | 2015-11-03 | Sony Computer Entertainment Inc. | Method and apparatus for real time motion capture |
US20050003877A1 (en) * | 2003-05-09 | 2005-01-06 | Electronic Arts Inc. | Systems and methods for playmaker control |
US8072470B2 (en) * | 2003-05-29 | 2011-12-06 | Sony Computer Entertainment Inc. | System and method for providing a real-time three-dimensional interactive environment |
US8287373B2 (en) * | 2008-12-05 | 2012-10-16 | Sony Computer Entertainment Inc. | Control device for communicating visual information |
US9573056B2 (en) * | 2005-10-26 | 2017-02-21 | Sony Interactive Entertainment Inc. | Expandable control device via hardware attachment |
US10279254B2 (en) * | 2005-10-26 | 2019-05-07 | Sony Interactive Entertainment Inc. | Controller having visually trackable object for interfacing with a gaming system |
US8323106B2 (en) * | 2008-05-30 | 2012-12-04 | Sony Computer Entertainment America Llc | Determination of controller three-dimensional location using image analysis and ultrasonic communication |
US7874917B2 (en) * | 2003-09-15 | 2011-01-25 | Sony Computer Entertainment Inc. | Methods and systems for enabling depth and direction detection when interfacing with a computer program |
US7663689B2 (en) * | 2004-01-16 | 2010-02-16 | Sony Computer Entertainment Inc. | Method and apparatus for optimizing capture device settings through depth information |
US20070273679A1 (en) * | 2004-03-08 | 2007-11-29 | Barton Daniel J | Orientation data collection system |
US7532212B2 (en) | 2004-05-10 | 2009-05-12 | Pixar | Techniques for rendering complex scenes |
US20050248573A1 (en) * | 2004-05-10 | 2005-11-10 | Pixar | Storing intra-model dependency information |
WO2005114586A1 (en) * | 2004-05-10 | 2005-12-01 | Pixar | Techniques for processing complex scenes |
US7064761B2 (en) * | 2004-05-10 | 2006-06-20 | Pixar | Techniques for animating complex scenes |
US7330185B2 (en) * | 2004-05-10 | 2008-02-12 | Pixar | Techniques for processing complex scenes |
US7382352B2 (en) * | 2004-06-14 | 2008-06-03 | Siemens Aktiengesellschaft | Optical joystick for hand-held communication device |
US20050275624A1 (en) * | 2004-06-14 | 2005-12-15 | Siemens Information And Communication Mobile Llc | Hand-held communication device having folding joystick |
US8547401B2 (en) | 2004-08-19 | 2013-10-01 | Sony Computer Entertainment Inc. | Portable augmented reality device and method |
US7859514B1 (en) | 2005-07-19 | 2010-12-28 | Young Park | Multi-functional user interface for electronic devices |
JP4907129B2 (ja) * | 2005-09-01 | 2012-03-28 | 任天堂株式会社 | 情報処理システムおよびプログラム |
US8708822B2 (en) * | 2005-09-01 | 2014-04-29 | Nintendo Co., Ltd. | Information processing system and program |
US20070265075A1 (en) * | 2006-05-10 | 2007-11-15 | Sony Computer Entertainment America Inc. | Attachable structure for use with hand-held controller having tracking ability |
EP2351604A3 (en) * | 2006-05-04 | 2012-01-25 | Sony Computer Entertainment America LLC | Obtaining input for controlling execution of a game program |
US20110014981A1 (en) * | 2006-05-08 | 2011-01-20 | Sony Computer Entertainment Inc. | Tracking device with sound emitter for use in obtaining information for controlling game program execution |
US8108092B2 (en) | 2006-07-14 | 2012-01-31 | Irobot Corporation | Autonomous behaviors for a remote vehicle |
US8781151B2 (en) | 2006-09-28 | 2014-07-15 | Sony Computer Entertainment Inc. | Object detection using video input combined with tilt angle information |
US8310656B2 (en) * | 2006-09-28 | 2012-11-13 | Sony Computer Entertainment America Llc | Mapping movements of a hand-held controller to the two-dimensional image plane of a display screen |
USRE48417E1 (en) | 2006-09-28 | 2021-02-02 | Sony Interactive Entertainment Inc. | Object direction using video input combined with tilt angle information |
US7843431B2 (en) | 2007-04-24 | 2010-11-30 | Irobot Corporation | Control system for a remote vehicle |
US8233613B1 (en) * | 2007-05-22 | 2012-07-31 | Avaya Inc. | Monitoring key-press delay and duration to determine need for assistance |
US8542907B2 (en) * | 2007-12-17 | 2013-09-24 | Sony Computer Entertainment America Llc | Dynamic three-dimensional object mapping for user-defined control device |
JP5684577B2 (ja) * | 2008-02-27 | 2015-03-11 | ソニー コンピュータ エンタテインメント アメリカ リミテッド ライアビリテイ カンパニー | シーンの深度データをキャプチャし、コンピュータのアクションを適用する方法 |
US8368753B2 (en) * | 2008-03-17 | 2013-02-05 | Sony Computer Entertainment America Llc | Controller with an integrated depth camera |
US8527657B2 (en) * | 2009-03-20 | 2013-09-03 | Sony Computer Entertainment America Llc | Methods and systems for dynamically adjusting update rates in multi-player network gaming |
US8342963B2 (en) * | 2009-04-10 | 2013-01-01 | Sony Computer Entertainment America Inc. | Methods and systems for enabling control of artificial intelligence game characters |
US8393964B2 (en) * | 2009-05-08 | 2013-03-12 | Sony Computer Entertainment America Llc | Base station for position location |
US8142288B2 (en) * | 2009-05-08 | 2012-03-27 | Sony Computer Entertainment America Llc | Base station movement detection and compensation |
US9014874B2 (en) | 2013-01-29 | 2015-04-21 | Foster-Miller, Inc. | Tactical robot controller |
USD817960S1 (en) * | 2016-12-02 | 2018-05-15 | Pageflip Inc. | Wireless controller |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4121110A (en) * | 1976-11-04 | 1978-10-17 | Solomon Elias E | Optically biased smoke detector |
FR2416510A1 (fr) * | 1978-02-03 | 1979-08-31 | Anvar | Procede et dispositif de simulation d'un jeu sur un ecran de moniteur de television |
US4496158A (en) * | 1982-12-13 | 1985-01-29 | Sanders Associates, Inc. | Electro-optical sensor for color television games and training systems |
US4591841A (en) * | 1983-11-01 | 1986-05-27 | Wisconsin Alumni Research Foundation | Long range optical pointing for video screens |
CA1284225C (en) * | 1986-07-23 | 1991-05-14 | Katsuya Nakagawa | Game software service system |
US4748441A (en) * | 1986-09-17 | 1988-05-31 | Brzezinski Stephen R M | Multiple function control member |
US4844476A (en) * | 1987-10-23 | 1989-07-04 | Becker James F | Video target response apparatus and method employing a standard video tape player and television receiver |
US4924216A (en) * | 1988-02-12 | 1990-05-08 | Acemore International Ltd. | Joystick controller apparatus |
JPH0241342U (zh) * | 1988-09-09 | 1990-03-22 | ||
JP2698129B2 (ja) * | 1988-11-16 | 1998-01-19 | 株式会社ナムコ | 射的ゲーム装置 |
JPH07102255B2 (ja) * | 1989-04-25 | 1995-11-08 | 株式会社ハドソン | ゲーム機用プログラマブルコントローラ |
US5059958A (en) * | 1990-04-10 | 1991-10-22 | Jacobs Jordan S | Manually held tilt sensitive non-joystick control box |
US5046739A (en) * | 1990-10-31 | 1991-09-10 | Dynasound Organizer, Inc. | Ergonomic handle for game controller |
US5351969A (en) * | 1992-05-26 | 1994-10-04 | Smith Engineering | Remote control system for raster scanned video display |
-
1993
- 1993-01-06 US US08/001,057 patent/US5394168A/en not_active Expired - Lifetime
-
1994
- 1994-01-06 ES ES94904002T patent/ES2182838T3/es not_active Expired - Lifetime
- 1994-01-06 EP EP02001423A patent/EP1244004A3/en not_active Withdrawn
- 1994-01-06 DE DE69431346T patent/DE69431346T2/de not_active Expired - Fee Related
- 1994-01-06 EP EP94904002A patent/EP0679986B1/en not_active Expired - Lifetime
- 1994-01-06 BR BR9406150A patent/BR9406150A/pt not_active Application Discontinuation
- 1994-01-06 WO PCT/JP1994/000009 patent/WO1994016381A1/ja active IP Right Grant
- 1994-01-06 CN CN94190878A patent/CN1096015C/zh not_active Expired - Fee Related
- 1994-01-06 JP JP51586894A patent/JP3873287B2/ja not_active Expired - Fee Related
- 1994-01-06 KR KR1019950702776A patent/KR100339969B1/ko not_active IP Right Cessation
- 1994-06-24 TW TW083105756A patent/TW297106B/zh active
-
1998
- 1998-12-28 HK HK98116060A patent/HK1014779A1/xx not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
WO1994016381A1 (en) | 1994-07-21 |
JP3873287B2 (ja) | 2007-01-24 |
US5394168A (en) | 1995-02-28 |
EP0679986A1 (en) | 1995-11-02 |
EP1244004A3 (en) | 2002-10-09 |
KR960700472A (ko) | 1996-01-20 |
CN1096015C (zh) | 2002-12-11 |
EP0679986B1 (en) | 2002-09-11 |
ES2182838T3 (es) | 2003-03-16 |
CN1116452A (zh) | 1996-02-07 |
KR100339969B1 (ko) | 2002-10-11 |
BR9406150A (pt) | 1996-01-02 |
EP0679986A4 (en) | 1996-05-01 |
TW297106B (zh) | 1997-02-01 |
EP1244004A2 (en) | 2002-09-25 |
DE69431346D1 (de) | 2002-10-17 |
DE69431346T2 (de) | 2003-09-04 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
HK1014779A1 (en) | Dual mode portable game control device | |
AU6831294A (en) | Portable therapeutic device | |
US5460374B1 (en) | Game device | |
AU1146292A (en) | Portable type game board | |
GB2280592B (en) | Exercise device | |
GB2274601B (en) | Game device | |
GB9319436D0 (en) | Light weight portable hand control | |
AU643662B3 (en) | Games device | |
CA73691S (en) | Game device | |
TW361294U (en) | Game device | |
GB9404155D0 (en) | Game device | |
GB9406393D0 (en) | Portable workstand | |
GB9304788D0 (en) | Portable calfer | |
GB9303728D0 (en) | Portable sauna | |
GB9310525D0 (en) | Construction game | |
GB2274146B (en) | Control device | |
CA72854S (en) | Portable marine control unit | |
IL106921A0 (en) | Game | |
GB9317948D0 (en) | Game | |
GB9317960D0 (en) | Game | |
GB9317961D0 (en) | Game | |
GB9321384D0 (en) | Game | |
GB9409745D0 (en) | Game | |
GB9317947D0 (en) | Game | |
PL299173A1 (en) | Game |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PF | Patent in force | ||
PC | Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee) |
Effective date: 20100106 |