KR960700472A - 듀얼 모드 휴대 게임 제어 장치(Dual Mode Portable Game Control Device) - Google Patents

듀얼 모드 휴대 게임 제어 장치(Dual Mode Portable Game Control Device)

Info

Publication number
KR960700472A
KR960700472A KR1019950702776A KR19950702776A KR960700472A KR 960700472 A KR960700472 A KR 960700472A KR 1019950702776 A KR1019950702776 A KR 1019950702776A KR 19950702776 A KR19950702776 A KR 19950702776A KR 960700472 A KR960700472 A KR 960700472A
Authority
KR
South Korea
Prior art keywords
display device
control
raster scan
input
portable
Prior art date
Application number
KR1019950702776A
Other languages
English (en)
Other versions
KR100339969B1 (ko
Inventor
제이 서드 스미스
케네쓰 제이. 커란
Original Assignee
이리마지리 쇼우이찌로
가부시끼가이샤 세가 엔터프라이지즈
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 이리마지리 쇼우이찌로, 가부시끼가이샤 세가 엔터프라이지즈 filed Critical 이리마지리 쇼우이찌로
Publication of KR960700472A publication Critical patent/KR960700472A/ko
Application granted granted Critical
Publication of KR100339969B1 publication Critical patent/KR100339969B1/ko

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/219Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0338Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/205Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform for detecting the geographical location of the game platform
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0291Shooting or hurling games with a simulated projectile, e.g. an image on a screen

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • Input From Keyboards Or The Like (AREA)
  • Switches With Compound Operations (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

1인 이상의 유희자가 각각 2개 이상의 게임 대상물을 동시에 제어할 수 있는 전자 게임 시스템용 휴대 제어장치이다. 하우징 내에 설치된 레버 형상의 엄지로 조작하는 방향 스위치는 1차 대상물의 이동을 선정 또는 제어하기 위하여 사용된다. 같은 하우징 내에 설치된 광 검출/방향 지시 시스템은 2차 대상물의 이동을 선정 또는 제어하기 위하여 사용된다.

Description

듀얼 모드 휴대 게임 제어 장치 (Dual Mode Portable Game Control Device)
본 내용은 요부공개 건이므로 전문내용을 수록하지 않았음
제3a도는 본 발명에 관한 바람직한 듀얼 모드 휴대 제어 장치(100)의 사시도이다.
제4도는 의사 농구 게임에 적용한 바람직한 듀얼 모드 휴대 제어 장치(100)의 사시도이고, 유저가 왼손의 엄지로 제1플레이어(60)(볼을 드리블하고 있는 플레이어)를 이동시키면서, 동시에 다른 플레이어(62)(제1플레이어로부터 패스를 받게되는 플레이어)를 지시함으로써 선정하고 있는 상태를 도시한 도면이다.
제7도는 제6도에 도시한 광 센서 회로(300)에 대응하는 기능 블럭도이다.

Claims (7)

  1. 일차 대상물과 2차 대상물을 표시하는 래스터 주사 표시 장치와 병용하는 입력 장치에 있어서, 휴대할수 있도록 또는 표시 장치의 상의 특정한 위치를 선택적으로 지시할 수 있도록 충분히 작은 하우징과, 상기 하우징 상에서 작동 가능한 부재로 이루어지고, 상기 1차 대상물의 이동 방향을 제어하는 1차 입력 수단과, 상기 특정한 위치에 기초하여, 상기 2차 대상물을 동시에 제어하는 2차 입력수단을 구비하는 것을 특징으로하는 입력 장치.
  2. 제1항에 있어서, 상기 2차 입력 수단이 상기 2차 대상물의 이동 방향을 제어하는 것을 특징으로 하는 입력 장치.
  3. 제1항에 있어서, 상기 2차 입력 수단이 복수의 잠재적 2차 대상물로부터 하나를 선겅하는 작업을 제어하는 것을 특징으로 하는 입력 장치.
  4. 마이크로프로세서 제어 게임 장치 및 그것과 관련한 래스터 주사 표시 장치와 병용하는 휴대 제어 장치에있어서, (a)상기 주사 표시 장치 상에 표시된 제1 대상물을 제어하는 제1 제어 수단에 있어서, 제1의 원하는 방향을 특정하기 위하여 물리적으로 이동 가능하고, 상기 휴대 제어 장치 상에 설치된 작동 부재와, 상기 게임장치에 상기 제1의 소요 방향에 대응하는 제1 제어 신호를 공급하는 수단을 갖는 제1제어 수단과, (b)상기 래스터 주사 표시 장치 상에 표시된 제2대상물을 제어하는 제2제어 수단에 있어서, 상기 휴대 제어 장치로 상기 래스터 주사 표시 장치 상의 원하는 위치를 지시함으로써, 제2의 원하는 위치를 지시하는 수단과, 상기 게임 장치에 상기 제2의 원하는 방향에 대응하는 제2의 제어 신호를 공급하는 수단을 갖는 제2 제어수단을 구비하는 것을 특징으로 하는 휴대 제어 장치.
  5. 제4항에 있어서, 상기 제1제어 수단의 상기 작동 부재가 복수의 전자기기적 스위치로 이루어지는 것을 특징으로 하는 휴대 제어 장치.
  6. 제4항에 있어서, 상기 지시 수단이, 상기 래스터 주사 표시 장치의 일부를 촬상 장치 상에서 합초(合焦)시키는 광 합초 수단과, 상기 래스터 주사 표시 장치의 어느 부분이 상기 촬상 장치 상에서 합초되어 있는지를 판정하는 수단을 구비한 것을 특징으로 하는 휴대 제어 장치.
  7. 제6항에 있어서, 상기 래스터 주사 표시 장치의 어느 부분이 촬상 장치 상에서 합초되어 있는지를 판정하는 수단이 광 바이어스 LED를 사용한 광 센서로 구성되어 있는 것을 특징으로 하는 휴대 제어 장치.
    ※ 참고사항 : 최초출원 내용에 의하여 공개하는 것임.
KR1019950702776A 1993-01-06 1994-01-06 듀얼 모드 휴대 게임 제어 장치 KR100339969B1 (ko)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US08/001,057 US5394168A (en) 1993-01-06 1993-01-06 Dual-mode hand-held game controller
US08/001057 1993-01-06
US08/001,057 1993-01-06
PCT/JP1994/000009 WO1994016381A1 (en) 1993-01-06 1994-01-06 Dual mode portable game control device

Publications (2)

Publication Number Publication Date
KR960700472A true KR960700472A (ko) 1996-01-20
KR100339969B1 KR100339969B1 (ko) 2002-10-11

Family

ID=21694180

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1019950702776A KR100339969B1 (ko) 1993-01-06 1994-01-06 듀얼 모드 휴대 게임 제어 장치

Country Status (11)

Country Link
US (1) US5394168A (ko)
EP (2) EP0679986B1 (ko)
JP (1) JP3873287B2 (ko)
KR (1) KR100339969B1 (ko)
CN (1) CN1096015C (ko)
BR (1) BR9406150A (ko)
DE (1) DE69431346T2 (ko)
ES (1) ES2182838T3 (ko)
HK (1) HK1014779A1 (ko)
TW (1) TW297106B (ko)
WO (1) WO1994016381A1 (ko)

Families Citing this family (119)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6343991B1 (en) * 1997-10-01 2002-02-05 Brad A. Armstrong Game control with analog pressure sensor
US6222525B1 (en) 1992-03-05 2001-04-24 Brad A. Armstrong Image controllers with sheet connected sensors
US6001017A (en) * 1993-08-25 1999-12-14 Sega Enterprises, Ltd. Game device for displaying game input operations on the display
JP2998096B2 (ja) * 1993-08-25 2000-01-11 株式会社セガ・エンタープライゼス ゲーム装置
JPH07199320A (ja) * 1993-11-24 1995-08-04 Nikon Corp カメラ
JPH07302157A (ja) * 1994-04-28 1995-11-14 Nintendo Co Ltd 操作装置
BR9506347A (pt) * 1994-10-12 1997-09-02 Sega Enterprises Aperfeiçoamento na comunicação entre um aparelho de processamento de dados e o dispositivo periférico do mesmo
MX9700278A (es) * 1995-05-10 1997-05-31 Nintendo Co Ltd Dispositivo de operacion con palanca de mando analogica.
US6241611B1 (en) 1995-05-10 2001-06-05 Nintendo Co., Ltd. Function expansion device and operating device using the function expansion device
US5963196A (en) * 1995-05-10 1999-10-05 Nintendo Co., Ltd. Image processing system utilizing analog joystick
AU6394296A (en) * 1995-06-23 1997-01-22 Apple Computer, Inc. Method and apparatus for controlling images with a centrally located displacement control device
JP3544268B2 (ja) 1995-10-09 2004-07-21 任天堂株式会社 三次元画像処理装置およびそれを用いた画像処理方法
US6007428A (en) * 1995-10-09 1999-12-28 Nintendo Co., Ltd. Operation controlling device and video processing system used therewith
JP3524247B2 (ja) 1995-10-09 2004-05-10 任天堂株式会社 ゲーム機およびそれを用いたゲーム機システム
EP0797139B1 (en) 1995-10-09 2003-06-18 Nintendo Co., Limited Three-dimensional image processing system
JPH09167050A (ja) 1995-10-09 1997-06-24 Nintendo Co Ltd 操作装置およびそれを用いる画像処理システム
US6283857B1 (en) 1996-09-24 2001-09-04 Nintendo Co., Ltd. Three-dimensional image processing apparatus with enhanced automatic and user point of view control
WO1997017651A1 (fr) 1995-11-10 1997-05-15 Nintendo Co., Ltd. Systeme de manche a balai
US6022274A (en) * 1995-11-22 2000-02-08 Nintendo Co., Ltd. Video game system using memory module
US6155926A (en) 1995-11-22 2000-12-05 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control
US6139433A (en) * 1995-11-22 2000-10-31 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control due to environmental conditions
US6267673B1 (en) 1996-09-20 2001-07-31 Nintendo Co., Ltd. Video game system with state of next world dependent upon manner of entry from previous world via a portal
CN1177634C (zh) 1996-03-05 2004-12-01 世嘉企业股份有限公司 控制器和电子装置
US5870080A (en) * 1996-03-14 1999-02-09 Gateway 2000, Inc. Electro-magnetic transceiver combined with a pointing device
EP0834110A1 (en) 1996-04-03 1998-04-08 Koninklijke Philips Electronics N.V. A hand-held control unit for controlling a display screen-oriented computer game, and a display screen-oriented computer game having one or more such control units
US8674932B2 (en) * 1996-07-05 2014-03-18 Anascape, Ltd. Image controller
US20040160414A1 (en) * 1996-07-05 2004-08-19 Armstrong Brad A. Image controller
KR100320262B1 (ko) * 1996-08-05 2002-04-22 기노시타 구니아키 디스플레이화상에서의지점을지정하는장치와방법및디스플레이되는화상에서의지점을지정하기위한프로그램을저장하는읽을수있는기록매체
US6241610B1 (en) 1996-09-20 2001-06-05 Nintendo Co., Ltd. Three-dimensional image processing system having dynamically changing character polygon number
US6139434A (en) 1996-09-24 2000-10-31 Nintendo Co., Ltd. Three-dimensional image processing apparatus with enhanced automatic and user point of view control
US6244959B1 (en) 1996-09-24 2001-06-12 Nintendo Co., Ltd. Three-dimensional image processing system with enhanced character control
USD409149S (en) * 1996-11-20 1999-05-04 Sega Enterprises, Ltd. Connector cord for video game controller
US6398647B1 (en) * 1997-04-03 2002-06-04 Sega Enterprises, Ltd. Method for displaying a reproduced image of a game
US5923317A (en) * 1997-06-17 1999-07-13 Thrustmaster, Inc. Two-handed controller for video games and simulations
JP3655438B2 (ja) 1997-07-17 2005-06-02 任天堂株式会社 ビデオゲームシステム
CA2268180C (en) * 1997-08-08 2008-01-22 Sega Enterprises, Ltd. Memory device, controller and electronic device
US5874906A (en) * 1997-09-22 1999-02-23 Wilnel, Inc. Data entry system
AU1521799A (en) * 1997-11-10 1999-05-31 Sc&T International, Inc. An input apparatus for a computer or game
US6213880B1 (en) 1997-11-14 2001-04-10 Creative Technology, Ltd. Game pad apparatus and method for navigation on a digital video disk (DVD) system
JP2003500680A (ja) * 1997-11-14 2003-01-07 ヴイエルジー・ヴァーチャル・レーザー・ゲームズ・ゲゼルシャフト・ミット・ベシュレンクテル・ハフツング 表面内のある点の識別マーキング装置
KR100564132B1 (ko) 1998-05-13 2006-03-27 가부시키가이샤 세가 총형 콘트롤러 및 게임 장치
FR2780176B1 (fr) * 1998-06-17 2001-01-26 Gabriel Guary Pistolet de tir pour jeu video
JP2000134591A (ja) * 1998-10-28 2000-05-12 Sony Computer Entertainment Inc データ生成装置及びデータ生成方法、データ受信装置及びデータ受信方法、並びにデータ通信システム及びデータ通信方法
WO2000031681A1 (de) * 1998-11-26 2000-06-02 Vlg Virtual Laser Systems Gmbh Aktive grossbild-wiedergabeeinrichtung
US7882426B1 (en) * 1999-08-09 2011-02-01 Cognex Corporation Conditional cell execution in electronic spreadsheets
FR2799916A1 (fr) * 1999-10-15 2001-04-20 Yves Jean Paul Guy Reza Ensemble d'interface entre un utilisateur et un dispositif electronique
FR2799915A1 (fr) * 1999-10-15 2001-04-20 Yves Jean Paul Guy Reza Ensemble d'interface entre un utilisateur et un dispositif electronique
USD431604S (en) * 1999-11-05 2000-10-03 Wah Leung Chan Game control pad
USD432179S (en) * 1999-12-09 2000-10-17 Microsoft Corporation Portion of a game controller
USD432180S (en) * 1999-12-23 2000-10-17 Microsoft Corporation Portion of a game controller
USD433076S (en) * 1999-12-23 2000-10-31 Microsoft Corporation Portion of a game controller
USD435551S (en) * 1999-12-23 2000-12-26 Microsoft Corporation Game controller
US6847916B1 (en) * 2000-06-12 2005-01-25 I/O Controls Corporation Method and system for monitoring, controlling, and locating portable devices performing remote diagnostic analysis of control network
US7734287B2 (en) * 2000-04-10 2010-06-08 I/O Controls Corporation System for providing remote access to diagnostic information over a wide area network
USD435552S (en) * 2000-05-04 2000-12-26 Acco Brands, Inc. Game pad
USD435553S (en) * 2000-05-08 2000-12-26 Acco Brands, Inc. Game pad
US8487872B2 (en) * 2000-11-14 2013-07-16 Blue Orb, Inc. Apparatus and method for generating data signals
US20030171146A1 (en) * 2001-05-15 2003-09-11 Umrao Mayer Quick passing feature for sports video games
US7161579B2 (en) * 2002-07-18 2007-01-09 Sony Computer Entertainment Inc. Hand-held computer interactive device
US7623115B2 (en) * 2002-07-27 2009-11-24 Sony Computer Entertainment Inc. Method and apparatus for light input device
US7646372B2 (en) * 2003-09-15 2010-01-12 Sony Computer Entertainment Inc. Methods and systems for enabling direction detection when interfacing with a computer program
US8947347B2 (en) * 2003-08-27 2015-02-03 Sony Computer Entertainment Inc. Controlling actions in a video game unit
US8797260B2 (en) 2002-07-27 2014-08-05 Sony Computer Entertainment Inc. Inertially trackable hand-held controller
US7803050B2 (en) * 2002-07-27 2010-09-28 Sony Computer Entertainment Inc. Tracking device with sound emitter for use in obtaining information for controlling game program execution
US8139793B2 (en) * 2003-08-27 2012-03-20 Sony Computer Entertainment Inc. Methods and apparatus for capturing audio signals based on a visual image
US9393487B2 (en) 2002-07-27 2016-07-19 Sony Interactive Entertainment Inc. Method for mapping movements of a hand-held controller to game commands
US8160269B2 (en) * 2003-08-27 2012-04-17 Sony Computer Entertainment Inc. Methods and apparatuses for adjusting a listening area for capturing sounds
US7854655B2 (en) * 2002-07-27 2010-12-21 Sony Computer Entertainment America Inc. Obtaining input for controlling execution of a game program
US9474968B2 (en) * 2002-07-27 2016-10-25 Sony Interactive Entertainment America Llc Method and system for applying gearing effects to visual tracking
US8686939B2 (en) * 2002-07-27 2014-04-01 Sony Computer Entertainment Inc. System, method, and apparatus for three-dimensional input control
US7760248B2 (en) 2002-07-27 2010-07-20 Sony Computer Entertainment Inc. Selective sound source listening in conjunction with computer interactive processing
US9174119B2 (en) 2002-07-27 2015-11-03 Sony Computer Entertainement America, LLC Controller for providing inputs to control execution of a program when inputs are combined
US8313380B2 (en) * 2002-07-27 2012-11-20 Sony Computer Entertainment America Llc Scheme for translating movements of a hand-held controller into inputs for a system
US7391409B2 (en) * 2002-07-27 2008-06-24 Sony Computer Entertainment America Inc. Method and system for applying gearing effects to multi-channel mixed input
US8570378B2 (en) 2002-07-27 2013-10-29 Sony Computer Entertainment Inc. Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera
US7850526B2 (en) * 2002-07-27 2010-12-14 Sony Computer Entertainment America Inc. System for tracking user manipulations within an environment
US8019121B2 (en) * 2002-07-27 2011-09-13 Sony Computer Entertainment Inc. Method and system for processing intensity from input devices for interfacing with a computer program
US7918733B2 (en) * 2002-07-27 2011-04-05 Sony Computer Entertainment America Inc. Multi-input game control mixer
US8233642B2 (en) * 2003-08-27 2012-07-31 Sony Computer Entertainment Inc. Methods and apparatuses for capturing an audio signal based on a location of the signal
US9682319B2 (en) * 2002-07-31 2017-06-20 Sony Interactive Entertainment Inc. Combiner method for altering game gearing
US9177387B2 (en) * 2003-02-11 2015-11-03 Sony Computer Entertainment Inc. Method and apparatus for real time motion capture
US20050003877A1 (en) * 2003-05-09 2005-01-06 Electronic Arts Inc. Systems and methods for playmaker control
US8072470B2 (en) * 2003-05-29 2011-12-06 Sony Computer Entertainment Inc. System and method for providing a real-time three-dimensional interactive environment
US7874917B2 (en) 2003-09-15 2011-01-25 Sony Computer Entertainment Inc. Methods and systems for enabling depth and direction detection when interfacing with a computer program
US8287373B2 (en) * 2008-12-05 2012-10-16 Sony Computer Entertainment Inc. Control device for communicating visual information
US10279254B2 (en) * 2005-10-26 2019-05-07 Sony Interactive Entertainment Inc. Controller having visually trackable object for interfacing with a gaming system
US9573056B2 (en) * 2005-10-26 2017-02-21 Sony Interactive Entertainment Inc. Expandable control device via hardware attachment
US8323106B2 (en) * 2008-05-30 2012-12-04 Sony Computer Entertainment America Llc Determination of controller three-dimensional location using image analysis and ultrasonic communication
US7663689B2 (en) * 2004-01-16 2010-02-16 Sony Computer Entertainment Inc. Method and apparatus for optimizing capture device settings through depth information
WO2005085983A1 (en) * 2004-03-08 2005-09-15 Third Eye Interfaces Pty Limited An orientation data collection system
US7532212B2 (en) 2004-05-10 2009-05-12 Pixar Techniques for rendering complex scenes
US20050248573A1 (en) * 2004-05-10 2005-11-10 Pixar Storing intra-model dependency information
US7330185B2 (en) * 2004-05-10 2008-02-12 Pixar Techniques for processing complex scenes
US7064761B2 (en) 2004-05-10 2006-06-20 Pixar Techniques for animating complex scenes
WO2005114586A1 (en) * 2004-05-10 2005-12-01 Pixar Techniques for processing complex scenes
US20050275624A1 (en) * 2004-06-14 2005-12-15 Siemens Information And Communication Mobile Llc Hand-held communication device having folding joystick
US7382352B2 (en) * 2004-06-14 2008-06-03 Siemens Aktiengesellschaft Optical joystick for hand-held communication device
US8547401B2 (en) * 2004-08-19 2013-10-01 Sony Computer Entertainment Inc. Portable augmented reality device and method
US7859514B1 (en) 2005-07-19 2010-12-28 Young Park Multi-functional user interface for electronic devices
JP4907129B2 (ja) * 2005-09-01 2012-03-28 任天堂株式会社 情報処理システムおよびプログラム
US8708822B2 (en) * 2005-09-01 2014-04-29 Nintendo Co., Ltd. Information processing system and program
EP1852164A3 (en) * 2006-05-04 2007-11-21 Sony Computer Entertainment America, Inc. Obtaining input for controlling execution of a game program
US20070265075A1 (en) * 2006-05-10 2007-11-15 Sony Computer Entertainment America Inc. Attachable structure for use with hand-held controller having tracking ability
US20110014981A1 (en) * 2006-05-08 2011-01-20 Sony Computer Entertainment Inc. Tracking device with sound emitter for use in obtaining information for controlling game program execution
US8108092B2 (en) 2006-07-14 2012-01-31 Irobot Corporation Autonomous behaviors for a remote vehicle
US8781151B2 (en) 2006-09-28 2014-07-15 Sony Computer Entertainment Inc. Object detection using video input combined with tilt angle information
USRE48417E1 (en) 2006-09-28 2021-02-02 Sony Interactive Entertainment Inc. Object direction using video input combined with tilt angle information
US8310656B2 (en) * 2006-09-28 2012-11-13 Sony Computer Entertainment America Llc Mapping movements of a hand-held controller to the two-dimensional image plane of a display screen
US7843431B2 (en) * 2007-04-24 2010-11-30 Irobot Corporation Control system for a remote vehicle
US8233613B1 (en) * 2007-05-22 2012-07-31 Avaya Inc. Monitoring key-press delay and duration to determine need for assistance
US8542907B2 (en) * 2007-12-17 2013-09-24 Sony Computer Entertainment America Llc Dynamic three-dimensional object mapping for user-defined control device
JP5684577B2 (ja) * 2008-02-27 2015-03-11 ソニー コンピュータ エンタテインメント アメリカ リミテッド ライアビリテイ カンパニー シーンの深度データをキャプチャし、コンピュータのアクションを適用する方法
US8368753B2 (en) * 2008-03-17 2013-02-05 Sony Computer Entertainment America Llc Controller with an integrated depth camera
US8527657B2 (en) * 2009-03-20 2013-09-03 Sony Computer Entertainment America Llc Methods and systems for dynamically adjusting update rates in multi-player network gaming
US8342963B2 (en) * 2009-04-10 2013-01-01 Sony Computer Entertainment America Inc. Methods and systems for enabling control of artificial intelligence game characters
US8142288B2 (en) * 2009-05-08 2012-03-27 Sony Computer Entertainment America Llc Base station movement detection and compensation
US8393964B2 (en) * 2009-05-08 2013-03-12 Sony Computer Entertainment America Llc Base station for position location
US9014874B2 (en) 2013-01-29 2015-04-21 Foster-Miller, Inc. Tactical robot controller
USD817960S1 (en) * 2016-12-02 2018-05-15 Pageflip Inc. Wireless controller

Family Cites Families (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4121110A (en) * 1976-11-04 1978-10-17 Solomon Elias E Optically biased smoke detector
FR2416510A1 (fr) * 1978-02-03 1979-08-31 Anvar Procede et dispositif de simulation d'un jeu sur un ecran de moniteur de television
US4496158A (en) * 1982-12-13 1985-01-29 Sanders Associates, Inc. Electro-optical sensor for color television games and training systems
US4591841A (en) * 1983-11-01 1986-05-27 Wisconsin Alumni Research Foundation Long range optical pointing for video screens
CA1284225C (en) * 1986-07-23 1991-05-14 Katsuya Nakagawa Game software service system
US4748441A (en) * 1986-09-17 1988-05-31 Brzezinski Stephen R M Multiple function control member
US4844476A (en) * 1987-10-23 1989-07-04 Becker James F Video target response apparatus and method employing a standard video tape player and television receiver
US4924216A (en) * 1988-02-12 1990-05-08 Acemore International Ltd. Joystick controller apparatus
JPH0241342U (ko) * 1988-09-09 1990-03-22
JP2698129B2 (ja) * 1988-11-16 1998-01-19 株式会社ナムコ 射的ゲーム装置
JPH07102255B2 (ja) * 1989-04-25 1995-11-08 株式会社ハドソン ゲーム機用プログラマブルコントローラ
US5059958A (en) * 1990-04-10 1991-10-22 Jacobs Jordan S Manually held tilt sensitive non-joystick control box
US5046739A (en) * 1990-10-31 1991-09-10 Dynasound Organizer, Inc. Ergonomic handle for game controller
US5351969A (en) * 1992-05-26 1994-10-04 Smith Engineering Remote control system for raster scanned video display

Also Published As

Publication number Publication date
EP1244004A2 (en) 2002-09-25
BR9406150A (pt) 1996-01-02
DE69431346T2 (de) 2003-09-04
EP1244004A3 (en) 2002-10-09
ES2182838T3 (es) 2003-03-16
EP0679986A1 (en) 1995-11-02
HK1014779A1 (en) 1999-09-30
US5394168A (en) 1995-02-28
DE69431346D1 (de) 2002-10-17
KR100339969B1 (ko) 2002-10-11
EP0679986A4 (en) 1996-05-01
CN1096015C (zh) 2002-12-11
EP0679986B1 (en) 2002-09-11
JP3873287B2 (ja) 2007-01-24
TW297106B (ko) 1997-02-01
CN1116452A (zh) 1996-02-07
WO1994016381A1 (en) 1994-07-21

Similar Documents

Publication Publication Date Title
KR960700472A (ko) 듀얼 모드 휴대 게임 제어 장치(Dual Mode Portable Game Control Device)
JP6822473B2 (ja) 表示装置
AU2010218345B2 (en) Dynamic rear-projected user interface
US6424376B1 (en) Selection apparatus using an observer's line of sight
US20020176016A1 (en) Portable electronic apparatus
US4768028A (en) Display control apparatus having a cursor
RU2485573C2 (ru) Система и способ управления светом
US6921170B1 (en) Small apparatus for processing communications and/or data, said apparatus comprising a projector
GB2383128A (en) Optical pointing device with a transparent removable panel
US5659814A (en) Camera
ATE176344T1 (de) Berührungsbildschirmsystem, das den bildschirm als bei zwischenfrequenz betriebene lichtquelle benutzt
US5159187A (en) Document reading apparatus having a variable designating image
KR930011960A (ko) 수술용 현미경의 자동 초점 기구
EP0541800B1 (en) Projection type display device
FR2847712B1 (fr) Procede de commande d'au moins deux fonctions d'un organe et/ou d'au moins deux parties distinctes d'un organe et dispositif de commande
JPH07159160A (ja) 自動焦点合せ装置を備えた測量機
US6043477A (en) Apparatus and method for operating devices
JP4531497B2 (ja) 地図表示装置
US5874946A (en) Image control device and data input device to be used therefor
KR940005094A (ko) 전자 뷰파인더의 자동시도 조절장치
WO2006057732A1 (en) Projector with automatic focusing assistance
JPS56155930A (en) Projector
JPS5866966A (ja) 静電記録装置
KR970004945A (ko) 리모콘 제어장치
KR970057189A (ko) 레이져 포인터를 장착한 엘씨디 프로젝터

Legal Events

Date Code Title Description
A201 Request for examination
AMND Amendment
E902 Notification of reason for refusal
AMND Amendment
E601 Decision to refuse application
J201 Request for trial against refusal decision
AMND Amendment
B701 Decision to grant
GRNT Written decision to grant
FPAY Annual fee payment

Payment date: 20090519

Year of fee payment: 8

LAPS Lapse due to unpaid annual fee