EP3513848A1 - Dispositif de jeu pourvu d'une roue de jeu tournante - Google Patents

Dispositif de jeu pourvu d'une roue de jeu tournante Download PDF

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Publication number
EP3513848A1
EP3513848A1 EP19154967.4A EP19154967A EP3513848A1 EP 3513848 A1 EP3513848 A1 EP 3513848A1 EP 19154967 A EP19154967 A EP 19154967A EP 3513848 A1 EP3513848 A1 EP 3513848A1
Authority
EP
European Patent Office
Prior art keywords
game
wheel
screen
wiping
game wheel
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP19154967.4A
Other languages
German (de)
English (en)
Other versions
EP3513848B1 (fr
Inventor
Heinz Fridrich
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Novomatic AG
Original Assignee
Novomatic AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Novomatic AG filed Critical Novomatic AG
Publication of EP3513848A1 publication Critical patent/EP3513848A1/fr
Application granted granted Critical
Publication of EP3513848B1 publication Critical patent/EP3513848B1/fr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • A63F5/045Disc roulettes; Dial roulettes; Teetotums; Dice-tops using a rotating wheel and a fixed indicator, e.g. fortune wheels
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3209Input means, e.g. buttons, touch screen
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/241Touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays

Definitions

  • the present invention relates to a game device with a rotatably mounted about a wheel axis game wheel for playing a game result, wherein the game wheel is associated with an electrically controllable screen, viewed in the direction of the wheel axis is at least partially disposed within the peripheral contour of the game wheel, and wherein the screen Game wheel is vorgeblendet and a part of a Spielradober Type covered, which faces an operating station of the game device.
  • fortune wheels which usually have a rotatable about a fixed axis wheel, are applied to the markings, which divide the front surface of the wheel into several sectors.
  • the individual sectors form so-called lucky or profit fields.
  • At the outer edge of the wheel can be arranged between the markings of the surface of the wheel projecting stop elements such as metal pins.
  • a flexible engagement element for example in the form of a rubber strap or a spring flap engages in the areas between the stop elements and marks a certain profit field.
  • Such fortune wheels can be rotated either manually or by motor, wherein the wheel can rotate along the fixedly arranged engagement element, which can be pushed away on the stop elements due to its flexible training or storage. After a certain time of rotation, the wheel remains in a random position and the engagement element marks one of the profit fields, namely the one which comes to rest on the engagement element, so that the engagement element between the profit field laterally limiting stop elements can engage or can engage.
  • Such a wheel of fortune for example, from the Scriptures DE 20 2012 012 114 U1 known, which proposes to attach to the wheel of fortune light emitters, whose light beams are projected onto a large-area projection screen such as a hall wall, to make the gameplay visible to a larger audience.
  • a large-area projection screen such as a hall wall
  • such a light radiator arrangement on the wheel of fortune needs large installation spaces in order to actually enable effective perception.
  • the area between the wheel of fortune and the projection surface must not be obstructed by persons or other playground equipment, since this would prevent the light projection. This in turn means that the wheel of fortune in the near range of a particular player can hardly be observed directly.
  • a rotatably mounted, driven wheel of fortune in which the rotatable wheel is accommodated in a box-shaped housing, whose front disk is to consist of a transparent plastic, on which ornaments such as colorfully painted figures can be attached.
  • the drive of the wheel of fortune takes place by means of an electric motor, which can be brought via a manually operable rocker either a drivable by the electric motor roller or a brake with the wheel of fortune.
  • the font DE 36 32 203 A1 also shows a wheel of fortune, which has on its front several rings of different fields of luck, which should apply to various competitions or games such as Lotto and Toto.
  • the present invention is therefore an object of the invention to provide an improved game device of the type mentioned above, which avoids the disadvantages of the prior art and the latter further develops in an advantageous manner.
  • it aims to provide a more complex placement of relevant game information and better interaction be made possible between the player and the game device, while on the other hand, an improved protection against manipulation should be provided.
  • the game device is characterized by an electronic controllable screen assigned to the game wheel, which viewed in the direction of the wheel axis is arranged at least partially within the peripheral contour of the game wheel.
  • the screen can be vorgeblendet advantageously the game wheel - that is, when properly viewing a front of the game from a designated operating or user space of the game device from the screen is in front of a part of the body of the game, especially in front of a revolving plane of the wheel.
  • a part of the Spielradkorpus or a part of the operating station of the game device facing game surface is hidden by the superior screen.
  • Such an arrangement at least partially within the visible side of the game wheel facing the user allows ergonomically favorable, fatigue-free operation, whereby both the screen and the game wheel and its optionally circulating sectors can be viewed simultaneously without the head having to be turned back and forth for this purpose .
  • Such an arrangement of the screen surface and the play wheel surface, at least partially overlapping or at least partially overlapping, is based on the consideration that at least until now the outer edge region is more frequently considered in the case of play wheels, in particular if a resilient engagement element intervenes in corresponding wheel segments, for example between stop elements The interior, central area of the game wheel is usually given less attention.
  • the screen may be fixed, so that the game wheel rotates relative to the screen, wherein at least a portion of the Game wheel can rotate around the screen.
  • the arrangement of the screen is at least rotationally determined in a certain position.
  • the screen can be stored in a positionally changeable manner, for example, in the case of light reflections or an extraordinary size of the device user, or it can be moved, for example, as a function of a game result and / or a game function, for example, to profit from a screen movement such as a screen movement. and to view the on-screen movement.
  • the screen can also be mounted completely stationary, for example on a bearing element on which the game wheel is rotatably mounted, or a carrier part or a housing part connected thereto, for example a game wheel housing enclosing the game wheel.
  • the screen viewed in the direction of the wheel axle can be arranged completely within the peripheral contour of the game wheel, so that on each side of the screen, a part or sector of the game wheel is visible or an edge portion of the game remains completely visible, while an inner portion of the game is hidden behind the screen.
  • the screen may be arranged centered with respect to the wheel axis of the game wheel. Such a centered arrangement allows a compact, central storage of both game and screen.
  • the screen can have a large screen surface, without covering too much of the game.
  • the screen can be aligned with its screen surface at least approximately parallel to the orbital plane of the game wheel or at least approximately perpendicular to the wheel axis.
  • the wheel body of the game wheel can be plate-shaped or disc-shaped in the invention and be set back relative to the screen surface of the screen in the direction of the wheel axle.
  • a disk-shaped Radkorpus also extending laterally outside the screen edge portion of the game wheel extends a distance back in the direction of the wheel axis behind the screen.
  • the game wheel can also have a total of approximately soup-shaped wheel body with a trough-shaped or cup-shaped depression, in which recess the screen can be received at least partially sunk. It can be a the said cup-shaped depression encompassing Radkorpusrand that protrudes toward the intended user place of the game device towards the bottom of the recess, at least approximately in a plane with the screen surface, so that a total of a smooth and slightly rugged visible surface comprising the screen surface and the Eisenradober Designs arises.
  • the hidden from the superior screen central portion of the game wheel can procure full-surface or plate body-like, but also spoke-like or composed of struts.
  • the edge sections of the game wheel carcass that are visible laterally next to the screen can advantageously be closed-surface or plate-shaped.
  • the game wheel can basically be driven manually or rotated.
  • a motor drive may be provided, for example in the form of an electric drive for rotatably driving the game wheel, which drive may be connected to a control device to turn off the drive after starting the rotation, for example, by pressing a button or by random generator.
  • a control device to turn off the drive after starting the rotation, for example, by pressing a button or by random generator.
  • an optionally also random-generator-controlled and / or also manually operable brake for braking the Spielrad loftung be provided.
  • the power and signal supply of the screen can basically be accomplished in various ways.
  • sliding contacts for the signal and / or power supply of the screen could be provided over the rotating game wheel.
  • a signal line and / or a power supply line can be led to the screen through a hollow wheel axle of the game wheel.
  • the rotatable mounting of the game wheel may have a central cable duct or duct, through which signal and power supply cables can be led from the back of the game wheel to the front screen of the front side of the game wheel.
  • said screen is designed as a touch screen or touch panel, which is provided with a control device for controlling at least one game wheel function may be connected, in particular such that by touching the screen and / or by approaching the screen said at least one game function can be controlled.
  • the touch screen can detect in a manner known per se an actual contact with a limb, for example a placement of a finger on the screen, wherein, for example, changes in resistance on the screen surface as a result of such contact with a suitable sensor system can be detected.
  • the touch screen may, however, also work with a sensor that already detects an approach of a body member such as a finger to the screen surface, for example, optical sensors or other non-contact sensors may be provided.
  • a control panel for starting and / or stopping the Spielradwindung may be provided on the screen designed as a touch screen, for example in the form of a start / stop button, which may be shown differently colored depending on the function.
  • a green, button-like control surface can serve as a start button and / or a red, button-like control surface serve as a stop button.
  • letters or numerals or image representations such as pictograms can also be combined with the control panels or the control panels themselves can be designed in the form of talking symbols such as an arrow.
  • the control device can implement the given on the touch screen control commands indirectly, for example, with the interposition of a random timer or time offset element.
  • a keystroke or a keypad actuation thereby sets only a random number generator in motion, which then the Spielradfunktion such. decelerating, starting or the like unpredictably controls.
  • At least one wiping field for controlling at least one game wheel function by wiping over the screen can also be provided on the touch screen screen in the invention.
  • a wiping field can for example be designed such that it does not respond to purely tapping touch, but only generates a control command when a Body member wiping led over the screen and a corresponding wiping motion is detected.
  • the wiping field operation can be converted directly into a corresponding control command or, as explained above, initiate a random-generator-controlled control of the respective function.
  • direction-dependent and / or speed-dependent game wheel functions can also be controlled by means of such a wiping field on the touchscreen, for example the direction of rotation of the game wheel and / or the rotational speed of the game wheel. If, for example, in a first direction, for example from left to right, wiped over a wiping field, the game wheel can be rotated in a clockwise direction. If, however, wiped in an opposite second, for example, going from right to left wiping over the wiping field, the game wheel can be rotated in the counterclockwise direction.
  • such a direction-controlling wiping field can be represented in the form of a direction of rotation symbol, for example in the form of a direction of rotation arrow.
  • a direction-controlling wiping field may also be locally associated with the game wheel such that a wiping direction corresponds to the direction of rotation of the playwheel section located below the wiping field. For example, if a wiping field overlaid on the screen between 11 o'clock and 1 o'clock appears on the screen, a wiping movement from 11 o'clock to 1 o'clock may be a clockwise rotation and a reverse wiping movement from 1 o'clock to 11 o'clock in a counterclockwise rotation of the game wheel be implemented.
  • this or another wiping field which is displayed on the screen, also be associated with a speed-controlling function.
  • the touchscreen can control the speed and / or speed Detect distance of the wiping movement, for example, a finger on the screen and depending on the detected wiper movement speed, the rotational speed of the game wheel or at least influence, for example, such that a faster and / or a more advanced, that is carried out over a longer distance wiping movement translated into a faster Spielradfilung while a slower or shorter sweep is translated into a less rapid rotational motion of the game wheel.
  • the game device 1 may comprise an at least approximately upright game wheel 2, which is rotatably mounted about a horizontal wheel axle 8, as will be explained.
  • the game wheel 2 can be accommodated within a Spielradgephinuses 4, which may be provided on the front side with a transparent housing plate to release the view of the underlying game wheel 2.
  • the game wheel 2 however, also be arranged at least partially free-lying or free-standing or without housing.
  • Said game wheel 2 can have an approximately disk-shaped or plate-shaped wheel body, on the front side in a conventional manner markings attached, for example, can be printed, especially in the form of different Spielfeld- or profit field sectors, between them
  • markings attached for example, can be printed, especially in the form of different Spielfeld- or profit field sectors, between them
  • stop elements 5 may be mounted, for example in the form of protruding pins, see. FIG. 3 ,
  • an intervening between said abutment elements 5, for example flexible or movably mounted and / or spring-loaded engagement element 6 may be provided, on which the game wheel rotates past. Said engagement element 6 then falls between two stop elements 5 when the game wheel 2 stops in a certain rotational position and accordingly marks the respective segment-shaped playing field.
  • the game 2 may be mounted on a stand-shaped support frame 7, which support frame 7 may have a ground contact surface in order to set up the game device on the ground can freely.
  • a wall mounting for the game 2 may be provided.
  • a corresponding wall mounting carrier is attached to the back of the game wheel 2 or its wheel axle.
  • the storage of the game wheel 2 may comprise a horizontally oriented, rotationally fixed axle 8, which may for example be rigidly fixed to the aforementioned support frame 7.
  • Said bearing ring 10 may advantageously be sleeve-shaped and have a sufficient length to support the play wheel 2 taumelfest on the wheel axle 8 can.
  • two bearings 11 and 12 spaced apart sufficiently far apart can be provided, for example in the form of ball bearings, which support the bearing ring 10 with respect to the fixed wheel axle 8, said rolling bearings 11 and 12 being designed as radial bearings.
  • the pivot bearing 9 for the bearing ring 10 also have one or more Achsiallager 3 in order to intercept axial bearing forces can.
  • a screen 13 is provided, which can be advantageously designed as a flat screen.
  • the screen 13 may be a plasma screen or an LCD screen.
  • other monitors than screen 13 can be used.
  • Said screen 13 is designed as a touchscreen or touch-sensitive screen in order to be able to control various game wheel functions by touching the screen surface and / or approaching the screen surface.
  • a start and / or stop button can be displayed as a control panel on the screen 13, so that upon touching the screen 13 within said control panel, the rotational movement of the game wheel 2 set in motion and / or stopped and / or can be braked ,
  • At least one wiping field can also be displayed on the screen 13, wherein the sensor system of the touchscreen screen detects the direction and / or speed and / or movement path of a wiping movement via said wiping field.
  • a control device which can be connected to the screen 13 can control the direction of rotation and / or the rotational speed of the game wheel 2 as a function of the detected wiping movement.
  • Said control device can be connected to a drive not shown in detail, such as be connected to an electric drive for driving the game wheel 2 and / or a brake for braking the game wheel 2.
  • the screen 13 when viewed in the direction of the wheel axle 8, can be arranged within the visible face of the game wheel 2.
  • Each side of the screen 13 may be bordered by a portion of the game wheel 2, so that the screen 13 in viewing direction parallel to the wheel axle 8 has no lying outside of the game wheel 2 screen section.
  • the screen 13 may be set centered to the wheel axle 8 in front of the game wheel 2, so that an internal, central part of the game wheel 2 is covered by the screen 13.
  • the screen 13 may be arranged fixed, for example, the fixed wheel axle 8 passed through the play wheel 2 and the screen 13 may be rigidly fixed to said wheel axle 8.
  • said screen 13 can also be attached to a portion of said game housing 14.
  • the wheel axle 8 can have a central cable duct 15, through which the wiring 14 can be guided through the rotating game wheel 2 from the back of the game wheel 2 to the screen 13.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • User Interface Of Digital Computer (AREA)
  • Pinball Game Machines (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Position Input By Displaying (AREA)
EP19154967.4A 2014-06-27 2015-06-24 Dispositif de jeu pourvu d'une roue de jeu tournante Active EP3513848B1 (fr)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
DE202014005369.3U DE202014005369U1 (de) 2014-06-27 2014-06-27 Spielvorrichtung mit einem drehbaren Spielrad
PCT/EP2015/064229 WO2015197678A1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu comprenant une roue de jeu rotative
EP15731576.3A EP3160604B1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu comprenant une roue de jeu tournante

Related Parent Applications (2)

Application Number Title Priority Date Filing Date
EP15731576.3A Division EP3160604B1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu comprenant une roue de jeu tournante
EP15731576.3A Division-Into EP3160604B1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu comprenant une roue de jeu tournante

Publications (2)

Publication Number Publication Date
EP3513848A1 true EP3513848A1 (fr) 2019-07-24
EP3513848B1 EP3513848B1 (fr) 2020-04-01

Family

ID=53488326

Family Applications (2)

Application Number Title Priority Date Filing Date
EP19154967.4A Active EP3513848B1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu pourvu d'une roue de jeu tournante
EP15731576.3A Active EP3160604B1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu comprenant une roue de jeu tournante

Family Applications After (1)

Application Number Title Priority Date Filing Date
EP15731576.3A Active EP3160604B1 (fr) 2014-06-27 2015-06-24 Dispositif de jeu comprenant une roue de jeu tournante

Country Status (15)

Country Link
US (1) US10515509B2 (fr)
EP (2) EP3513848B1 (fr)
KR (1) KR102452081B1 (fr)
CN (1) CN106794375B (fr)
CA (1) CA2952729C (fr)
CL (1) CL2016003316A1 (fr)
DE (1) DE202014005369U1 (fr)
ES (1) ES2725915T3 (fr)
MX (1) MX2016016665A (fr)
MY (1) MY182664A (fr)
PH (1) PH12016502508B1 (fr)
RU (1) RU2677615C2 (fr)
SG (1) SG11201610512TA (fr)
UA (1) UA121393C2 (fr)
WO (1) WO2015197678A1 (fr)

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KR102600577B1 (ko) * 2021-06-16 2023-11-09 주식회사 안다미로 휠 어셈블리 인터페이스를 갖는 게임장치
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PH12016502508A1 (en) 2017-07-10
KR102452081B1 (ko) 2022-10-06
UA121393C2 (uk) 2020-05-25
AU2015279265A1 (en) 2017-01-19
CA2952729A1 (fr) 2015-12-30
EP3160604A1 (fr) 2017-05-03
EP3513848B1 (fr) 2020-04-01
MY182664A (en) 2021-01-28
CL2016003316A1 (es) 2017-05-26
CN106794375A (zh) 2017-05-31
MX2016016665A (es) 2017-05-30
KR20170023889A (ko) 2017-03-06
PH12016502508B1 (en) 2017-07-10
CA2952729C (fr) 2022-04-12
US10515509B2 (en) 2019-12-24
DE202014005369U1 (de) 2015-10-01
US20170109961A1 (en) 2017-04-20
EP3160604B1 (fr) 2019-04-17
SG11201610512TA (en) 2017-02-27
WO2015197678A1 (fr) 2015-12-30
RU2677615C2 (ru) 2019-01-17
CN106794375B (zh) 2020-09-08
RU2017102508A3 (fr) 2018-08-30
RU2017102508A (ru) 2018-07-27
ES2725915T3 (es) 2019-09-30

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