EP2932484B1 - Spielgerät - Google Patents

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Publication number
EP2932484B1
EP2932484B1 EP13805339.2A EP13805339A EP2932484B1 EP 2932484 B1 EP2932484 B1 EP 2932484B1 EP 13805339 A EP13805339 A EP 13805339A EP 2932484 B1 EP2932484 B1 EP 2932484B1
Authority
EP
European Patent Office
Prior art keywords
display device
housing front
gaming
coin
target
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
EP13805339.2A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP2932484A1 (de
Inventor
Johann F. Graf
Marek Gawel
Benjamin GUTMANN
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Novomatic AG
Original Assignee
Novomatic AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Novomatic AG filed Critical Novomatic AG
Priority to PL13805339T priority Critical patent/PL2932484T3/pl
Priority to MEP-2017-240A priority patent/ME02899B/me
Priority to SI201330803T priority patent/SI2932484T1/en
Publication of EP2932484A1 publication Critical patent/EP2932484A1/de
Application granted granted Critical
Publication of EP2932484B1 publication Critical patent/EP2932484B1/de
Priority to HRP20171525TT priority patent/HRP20171525T1/hr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • A63F7/025Pinball games, e.g. flipper games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • A63F7/025Pinball games, e.g. flipper games
    • A63F7/027Pinball games, e.g. flipper games electric
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes

Definitions

  • the present invention relates to a gaming device with a launching device for firing a game coin in a Münzlaufbahn comprising a preferably arcuate deflection path and leads to a target device, wherein the deflection path is enclosed by a recess in a housing front panel and the target device is disposed in the region of said recess ,
  • Such a game device is from the DE 87 06 212 U1 known.
  • the deflection path is circular in this writing, so that the shot-in game coin depending on the bullet speed sooner or later dissolves from an over-head portion of the circular path and then moves along a ball of parallels or a ballistic trajectory.
  • the aiming device comprises an upwardly open crown with a plurality of target channels arranged next to one another, so that the coin falls into one of the target channels or areas or next to the target device depending on the shot velocity.
  • coins As a game coins here different types of coins can serve as tokens, tokens or real money coins.
  • the launcher can in this case be designed mechanically, for example, comprise a spring mechanism and / or comprise a hand-operated clamping or hammer, but also be designed in other ways, for example, comprise a gas pressure mechanism, the training is advantageously such that sufficient scattering of Launching force and / or launch speed and / or the launch pulse is provided to achieve different trajectories and the meeting of different target areas.
  • the present invention is therefore an object of the invention to provide an improved game device of the type mentioned, which avoids the disadvantages of the prior art and the latter further develops in an advantageous manner.
  • a Controlling or control of the game device can be extended as well as an ergonomic, fatigue-free presentation of information for the device user can be achieved without sacrificing a compact device structure.
  • a preferably electronic display device such as a screen while the recess for the Spielmünzen deflection path having housing front panel with said display device at least partially overlapping, so that the display device or at least a portion of the display device by a transparent portion of the housing front panel and / or is visible through the recess in the said housing front plate.
  • said housing front plate is at least partially transparent, wherein behind the housing front panel at least one display device is arranged such that at least a portion of the display device is visible through the housing front panel.
  • at least one display device can be arranged behind the housing front panel in such a way that at least part of the display device is visible through the recess of the housing front panel.
  • the possibility is now created to be able to display various information on the game device, such as a game instructions that explains the operation of the device to the device user.
  • additional information such as advertising or other games such as additional games or bonus games on additional display surfaces to increase the entertainment value of the device.
  • the game device is characterized by improved ergonomics and manageability, as a device user less tired and less with his eyes look back and forth, since the display device and the coin track or the target device in close proximity to each other or in an easy to overviewing viewing area can be arranged.
  • a display device in particular a screen, preferably in the form of a flat screen such as LED screen, LCD screen, plasma screen or TFT monitor can be used.
  • other display devices such as, for example, a mechanical roller play, for example comprising a plurality of rollers rotatable about a common axis, or film displays, for example in the form of circulating films or the like into consideration.
  • a screen of the type mentioned to easily change the information displayed and to be able to display brilliant.
  • the screen extends directly as far as the target device, in particular in such a way that an edge section or an edge of the screen and an edge region of the target device adjoin one another.
  • the display device can be arranged with the orientation of the gaming device or the housing front panel above the target device, wherein advantageously a lower edge region of the display device may extend adjacent to an upper edge region of the target device.
  • an overlap of the target device and the display device may be provided, in particular such that at least a part of the target device is disposed in front of at least a part of the display device when the gaming device is viewed as intended.
  • the aiming device may advantageously be designed to be transparent, at least in sections, so that at least a portion of the display device passes through the aiming device is visible.
  • an information-representing part of the display device, in particular of the screen can be visible through the target device.
  • the display device may comprise a screen which extends over a substantial area over the substantially entire housing front section above the target device, i. the entire housing front above the aiming device can be used as a display surface for the presentation of the information, including the there located recess portion for the coin toss and the adjoining, not recessed front panel housing.
  • the deflection path encompassing recess in the housing front panel may be covered by an intermediate wall to an inside of the device, which is at least partially transparent in the region of said recess, so that a arranged behind the intermediate wall portion of the display device of the device operator's or from the operating position through the intermediate wall is visible.
  • the said intermediate wall can in this case be arranged between the recess of the housing front panel and the display device or the screen, in particular in such a way that the housing front panel, the intermediate wall and the display device or the screen are superimposed in the manner of a sandwich.
  • the display device or its screen itself also cover or close at least a portion of the recess enclosing the deflection path of the housing front panel rear side or device back, in particular such that the housing front panel in which the recess is formed directly on the display device,
  • the screen is seated, so that in the region of the recess, a gap is formed, in which the inserted game coin can take its path and is preferably guided or is secured against tilting.
  • the spacing of the screen and the housing front panel may be sufficiently small so that said forming gap is only slightly larger than the thickness of the game coins and / or significantly smaller than a diameter of the game coins.
  • the aforementioned intermediate wall by means of which at least part of the recess in the housing front panel is closable, may have at least one Münzkanalaussparung, which is connectable to the target device or connects to the target device and forms a coin path for running out of the target device game coins.
  • a coin channel in the Matching wall arrived in the target device game coins are removed from the target device, wherein the running through the intermediate wall or exiting game coins has a component of movement perpendicular to the housing of the partition and / or from the recess having housing front panel.
  • the mentioned display device can be controlled in a further development of the invention depending on the coin game, in particular depending on whether a game coin falls into a target area, and if different target areas have different valences or meanings in which target area the game coin falls.
  • a detection device for detecting the entry of the game coin into a target area may be provided, wherein a preferably electronic control device controls the display shown on the display device in response to the signal of the target detection device.
  • said control device may start or provide a bonus game on the screen of the display device when the game coin has fallen into a target area of sufficiently high significance.
  • explanatory instructions for operating the launching device can be displayed on the screen.
  • only the Münzspieltul be displayed, for example in the form of the note "hit" or the score achieved.
  • Said detection means for detecting the entry of the game coin into a target area can in principle be formed in various ways, for example in the form of an optical and / or magnetic or otherwise operating sensor associated with a respective target area and the approach or passage a coin can capture.
  • the detection device can also be integrated in the named display device, in particular if the display device at the rear covers at least a portion of the recess and / or also extends in the region of the target device.
  • the display device may comprise a touch sensor, preferably in the form of a touchscreen sensor, which touch sensor is provided and adapted to detect the touch of a coin, in particular when it moves into a target area.
  • the display device, a touchscreen screen include, which extends directly to the target device and the recess in which the coin takes its trajectory, covers the back, so that the game coin touches the touchscreen screen and the touchscreen sensor can detect the trajectory and / or position of the game coin.
  • the mentioned front housing panel and / or front window blinded in front of the housing front panel may also comprise touch detection means, preferably in the form of a touch screen. Sensors, be assigned to the touches of a device user, such as finger tap, capture and implement in corresponding input commands can.
  • Touching logic may detect the sensed touches, i. set the game coin touches and / or the device user touches, in relation to information and / or representations displayed on the display device, to intelligently detect respective input signals.
  • the display device together with the Münzspiel in particular their target device together to attach to a housing door of the device housing, so that the display device and the Münzspielvorides together with the appliance door can be opened, in particular can be swung open.
  • the housing door can this be designed as a flap which can be pivoted about an upright axis in the manner of a door or a horizontal transverse axis, preferably at the upper end of the door up, here provided a relief and / or holding device, for example in the form of a gas spring may be to keep the housing door with the components attached thereto in the open position or to support the movement into the open position.
  • the game device 1 may comprise a substantially cubic device housing 2, which may advantageously formed in the manner of a cabinet and may include a housing door 13 in order to open the device housing 2 and to make the components received in the device interior accessible.
  • the said housing door 13 can form the front of the case, the one of intended equipment control station from essentially frontal viewable.
  • the game device 1 may be formed as a freestanding, so-called. Standalone device, but also form a wall unit, which is attachable to the wall.
  • a launching device 7 is provided, from the in Fig. 1 the operating lever 14 can be seen.
  • a player can shoot a game coin 11 into a coin track 5 or put into motion, which coin track 5 in the present case comprises an arcuate, overhanging or overhead deflection path 6.
  • the game coin 11 is guided along the deflection path 6, as long as the speed of the game coin 11 is large enough, ie the game coin 11 is held against the deflection path 6 despite counteracting weight forces, cf. Fig.
  • the game coin 11 detaches from the overhanging deflection path 6 at a certain point, in order then to move (under gravitational or gravitational influence) along a throwing parabola or trajectory. Depending on the trajectory, the game coin 11 then falls into one of the target areas 15a, 15b,..., 15n of a target device 8 or between the mentioned target areas 15a, 15b,..., 15n.
  • the mentioned target areas 15a, 15b,..., 15n can, like this Fig. 2 shown to be designed in the manner of landing points or islands and / or spaced apart along a horizontal line below said deflection path 6 may be arranged.
  • said target areas 15a, 15b, ..., 15n may, however, also be spaced apart along an oblique or vertical straight line, although other arrangements of the target areas are possible, for example in the form of an irregular, cloud-like distribution of the target areas.
  • the aforementioned launcher 7 may comprise, for example, a spring-loaded firing pin, which can be tensioned by the actuating lever 14. If the operating lever 14 is released, then the game coin 11 is spring-loaded shot into the coin pathway 5.
  • Said deflection path 6 can be enclosed by a recess 4 in a housing front plate 3, which housing front plate 3 forms part of the housing front or a part of the housing door 13.
  • said recess 4 may comprise an approximately crescent-shaped recess portion whose arcuate contour itself may form said deflection path 6.
  • a separate guide member for example in the form of a wire or the like or a guide rail may be provided in said recess 4, which is the Deflection path 6 forms.
  • said housing front plate 3 in which the recess 4 is formed, the front side of a front panel 16, for example made of glass or a transparent plastic to be covered, which closes said recess 4.
  • said housing front panel 3 may be covered by an intermediate wall 12, which intermediate wall 12 also extends over the recess 4 away, to close the recess 4 to the inside of the device.
  • the recess 4 forms a disc-shaped or plate-shaped cavity whose thickness is slightly larger than the thickness of the game coins, so that the game coins are freely movable therein without being able to tilt or can perform only slight tilting movements.
  • the target areas 15 of the sighting device 8 advantageously extend in the form of catching baskets or catching mouths 17 from the intermediate wall 12 into said recess 4, wherein the catching mouths 17 are designed to be open at the top so that they can catch playing coins 11 falling from above.
  • the intermediate wall 12 Münzkanalausappel traditions 18 subsequent to the Fangcouuler 17 which can lead to a coin collector 27, so that in the Fangmäulix 17 of the target areas 15a, 15b, ..., 15n landing game coins 11 through the intermediate wall 12 passes into the coin collector can reach.
  • game coins 11 can also be returned to the launcher 7 via a return channel 28, cf. Fig. 5 ,
  • a screen 10 of a display device 9 is provided, which screen 10 behind the partition 12 and the recess 4 having housing front panel 3 extends, with the screen 10 to the housing front panel 3 and partition 12 preferably parallel, especially directly then extend.
  • the screen 10 extends over a large area essentially over the entire upper housing front section, which lies above the aiming device, said housing front section possibly being enclosed by a preferably frame-shaped or strip-shaped housing edge 22 in which the display device is recessed.
  • the screen 10 is in this case positioned such that a part of the screen 10 is located behind the recess 4 and another part of the screen 10 is behind the non-recessed portion 20 of the housing front panel 3. From a designated device operating point, ie in a the viewing direction 21 resulting frontally on the housing front, the screen 10 is covered by the housing front panel 3 such that a part of the screen 10 can be seen through the recess 4 and a part of the screen 10 can be seen through the housing front panel 3 therethrough.
  • Said housing front plate 3 and the intermediate wall 12 are transparent, for example in the form of a glass plate or a transparent plastic plate, which can be designed to be anti-reflective to avoid reflections and better visibility of the screen.
  • the screen 10 may extend over a large area substantially over the entire housing front portion above the sighting device 8, said housing front portion, however, is bordered by a non-transparent door frame portion 22 which extends in a strip shape or frame around the screen 10, see.
  • a non-transparent door frame portion 22 which extends in a strip shape or frame around the screen 10, see.
  • the screen 10 may end with a lower screen edge substantially at an upper edge of the target device 8, which is determined by the target areas 15a, 15b, ..., 15n. In the embodiment according to the invention, however, the screen 10 also extends downwards beyond the aiming device 8, so that the screen 10 also overlaps with the aiming device 8.
  • the target device 8 may be at least partially transparent, so that the screen 10 or a portion thereof is visible through the target device 8.
  • Said screen 10 can be controlled by a recorded within the housing 2 of the game device 1 control device 24, for example, to display additional information such as operating instructions, rules or the like, or additional games or bonus games such as a roller game on the screen 10.
  • control device 24 can control the screen 10 as a function of the coin game, in particular depending on whether and which target areas 15a, 15b,..., 15n are hit by a game coin 11.
  • a detection device 23 for example in the form of an optical and / or magnetic or otherwise formed sensor, may be associated with each of the target areas 15a, 15b, ..., 15n in order to detect the entry of a game coin 11 into the respective target area 15a, 15b, .. ., 15n to capture.
  • a bonus game can be started or reached on the screen 10 Scores are displayed, or other information shown, as explained above.
  • said detection device 23 may also comprise touch-detection means, preferably in the form of a touch screen. Include sensors that can be associated with the screen 10 or the said partition 12. If the touchscreen sensor is assigned directly to the screen 10, the intermediate wall 12 can be omitted and / or the recess 4 and / or the target device 8 can at least partially be covered or closed at least in sections directly from the screen 10, so that the game coin 11 is in its path through the recess 4 and / or on entering a target area 15a, 15b, ..., 15n touches the screen 10, which is then detected by the touch screen sensor 25.
  • Said touchscreen sensor may be a sensor operating on the capacitive or inductive principle or on another principle, such as surface wave or infrared optical imaging, optionally in coordination with the game coins used.
  • the touch sensor may extend over the entire area of the screen 10 or only over part of it.
  • a (from the viewing direction 21) in front of the front panel 3 front windshield 16 may be associated with a touch detection device preferably in the form of another touch sensor 26, cf. Fig. 7 ,
  • said front screen 16 may be a transparent glass or plastic plate with applied touch sensor or be designed as a transparent touch screen.
  • the control device 24 for controlling the display device 9 and / or controlling the launcher 7 and / or controlling the target device 8 in response to a detected touch of the touch detector 26 is provided and formed.
  • the screen 10 and the components of the Münzspiels, in particular the target device 8, and optionally also the mentioned touch screen devices may be mounted together on the door 13, so that said components relative to each other have a common mounting base, which is the position assignment of the components facilitated to each other.
  • the housing door 13 can form a preassembled module with the components mentioned.
  • the appliance door 13 can be swung up about an upright, lateral axis in the manner of a door, optionally be swung up around a horizontal transverse axis, for example at the upper edge of the door in the manner of a flap upwards, in which case damping elements and / or relief elements and / or holding elements, for example may be provided in the form of a gas spring to hold the door with the components mounted thereto in the open position or to assist on the way there the movement.
  • the lateral axis or the lying transverse axis may be associated with a corresponding hinge.
  • the aforementioned assembly can be connected to the device housing 2 in a fixed or detachable manner without pivoting function.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Multimedia (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)
  • Massaging Devices (AREA)
EP13805339.2A 2012-12-11 2013-12-10 Spielgerät Active EP2932484B1 (de)

Priority Applications (4)

Application Number Priority Date Filing Date Title
PL13805339T PL2932484T3 (pl) 2012-12-11 2013-12-10 Urządzenie do gry
MEP-2017-240A ME02899B (me) 2012-12-11 2013-12-10 Uređaj za igranje
SI201330803T SI2932484T1 (en) 2012-12-11 2013-12-10 Gaming device
HRP20171525TT HRP20171525T1 (hr) 2012-12-11 2017-10-10 Automat za igru

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
ATA50575/2012A AT513710B1 (de) 2012-12-11 2012-12-11 Spielgerät
PCT/EP2013/076145 WO2014090834A1 (de) 2012-12-11 2013-12-10 Spielgerät

Publications (2)

Publication Number Publication Date
EP2932484A1 EP2932484A1 (de) 2015-10-21
EP2932484B1 true EP2932484B1 (de) 2017-07-19

Family

ID=49765493

Family Applications (1)

Application Number Title Priority Date Filing Date
EP13805339.2A Active EP2932484B1 (de) 2012-12-11 2013-12-10 Spielgerät

Country Status (22)

Country Link
US (1) US20150317871A1 (hu)
EP (1) EP2932484B1 (hu)
KR (1) KR102064030B1 (hu)
CN (1) CN104969272A (hu)
AT (1) AT513710B1 (hu)
AU (1) AU2013357379B2 (hu)
CA (1) CA2893525C (hu)
CL (1) CL2015001617A1 (hu)
DK (1) DK2932484T3 (hu)
ES (1) ES2642946T3 (hu)
HR (1) HRP20171525T1 (hu)
HU (1) HUE036895T2 (hu)
LT (1) LT2932484T (hu)
ME (1) ME02899B (hu)
MX (1) MX359031B (hu)
PH (1) PH12015501245B1 (hu)
PL (1) PL2932484T3 (hu)
RU (1) RU2650065C2 (hu)
SG (1) SG11201504028WA (hu)
SI (1) SI2932484T1 (hu)
WO (1) WO2014090834A1 (hu)
ZA (1) ZA201503964B (hu)

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KR101929674B1 (ko) * 2017-08-16 2018-12-14 김현기 크레인게임기, 크레인게임 시스템 및 크레인게임기의 제어방법

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Also Published As

Publication number Publication date
AT513710A1 (de) 2014-06-15
AU2013357379B2 (en) 2017-08-31
MX359031B (es) 2018-09-12
ME02899B (me) 2018-04-20
CA2893525C (en) 2019-08-06
RU2015123578A (ru) 2017-01-23
US20150317871A1 (en) 2015-11-05
SI2932484T1 (en) 2018-02-28
ZA201503964B (en) 2017-08-30
EP2932484A1 (de) 2015-10-21
MX2015007270A (es) 2016-02-05
ES2642946T3 (es) 2017-11-20
PH12015501245A1 (en) 2015-08-17
AU2013357379A1 (en) 2015-06-04
DK2932484T3 (en) 2017-10-23
PH12015501245B1 (en) 2015-08-17
SG11201504028WA (en) 2015-06-29
CL2015001617A1 (es) 2015-12-18
AT513710B1 (de) 2014-09-15
CA2893525A1 (en) 2014-06-19
KR102064030B1 (ko) 2020-01-08
HUE036895T2 (hu) 2018-08-28
RU2650065C2 (ru) 2018-04-06
KR20150095731A (ko) 2015-08-21
LT2932484T (lt) 2017-10-25
CN104969272A (zh) 2015-10-07
HRP20171525T1 (hr) 2017-11-17
WO2014090834A1 (de) 2014-06-19
PL2932484T3 (pl) 2018-02-28

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