EP2898496A1 - Unterhaltungsvorrichtung mit aufgehängter simulationsplattform - Google Patents
Unterhaltungsvorrichtung mit aufgehängter simulationsplattformInfo
- Publication number
- EP2898496A1 EP2898496A1 EP13762722.0A EP13762722A EP2898496A1 EP 2898496 A1 EP2898496 A1 EP 2898496A1 EP 13762722 A EP13762722 A EP 13762722A EP 2898496 A1 EP2898496 A1 EP 2898496A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- simulation platform
- entertainment device
- film
- cables
- drive device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/02—Amusement arrangements with moving substructures
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/16—Amusement arrangements creating illusions of travel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63J—DEVICES FOR THEATRES, CIRCUSES, OR THE LIKE; CONJURING APPLIANCES OR THE LIKE
- A63J25/00—Equipment specially adapted for cinemas
Definitions
- the invention relates to an entertainment device comprising a screen on which a film can be displayed, a movable, suspended simulation platform, a plurality of arranged on the simulation platform lounge areas each having a support element for spectators, a drive device for moving the simulation platform and a control or regulating unit for controlling the movement of the simulation platform, wherein the movable simulation platform controlled by the control unit is movable by the drive device in response to a motion data track corresponding to the film.
- the invention relates to a movie theater (cinema) with such an entertainment device.
- a movie theater in order to produce a real effect for the human being when playing or displaying films, there have been various devices for quite some time in order to move the viewer as well. This generates an even more realistic feeling for the viewer.
- Non-generic devices that purely serve the flight simulation are known from DE 36 02 939 C2 and DE 10 2009 019 628 A1, wherein the respective aircraft are suspended.
- the suspension in DE 10 2009 019 628 A1 is carried out on a crane system with one or more cables or by means of a traverse with tilting joint. So there is no rope control, but a trolley moves the helicopter. The suspension over the ropes is only for the fixation and not the control. Several cabins can be hung on such a crane system. Without a crane system, the entire movement does not work. Due to the superstructure for the rotor lateral loading and unloading is not possible.
- DE 39 02 939 C2 shows an aircraft model that runs on a rail system and is pulled by a rope.
- a lateral movement for loading and unloading is not possible. Also, a vertical movement up and down is not mentioned. These two devices are not about entertainment but about simulating flight behavior.
- the movement of these aircraft is not dependent on the film, but rather depending on the operator carried out control movements. There is no movement depending on a motion data track corresponding to a movie.
- Such a flight simulator can only be used by qualified personnel, as it is a professional training device that requires specialist knowledge of operation. There are special effects if only outside the aircraft or helicopter cabin.
- a non-generic driving device without screen shows the EP 2 394 720 A2, which is movable along rails and suspended on ropes. The same applies to the ride described in the post-published EP 2 572 766 A1.
- the invention provides that the simulation platform is suspended on ropes, wherein the ropes are movable by the drive device.
- the simulation platform hangs freely in space and can be easily moved over the drive device.
- the ropes provide a smooth movement, which users find highly comfortable, as jerky changes in direction are virtually eliminated. This also supports the security of the visitors standing on the simulation platform.
- the movement of the simulation platform is adapted to the film scene. All passengers thus see the same film and can not influence the film scene or the movement of the simulation platform. Due to the suspension, the simulation platform can also be moved horizontally over large sections, or else rotations can be performed around a vertical axis. In front of, above and on the platform, various special effects devices can be mounted, which increase the movie experience with various actions (wind, water spray, etc.).
- the simulation platform has a base plate, preferably having steps, and a plurality of, preferably three, lateral uprights.
- the simulation platform may additionally have the uprights connecting cross members in the upper area.
- the simulation platform is suspended on exactly three attachment points on ropes.
- the, preferably six, ropes each at one end to a cable reel up and are unwound, at the other end of the simulation platform - either directly to the bottom plate, to the Cross members or on the uprights - are fixed and run in between around a pulley.
- the cables are fastened via a metal construction in triangular form (cross member) to the structure (upright) of the platform.
- the drive device comprises six motors, each driving a cable reel, wherein the drive then takes place via six cables, which are controlled by the six motors, via six deflection rollers.
- the motors are not necessarily - as with other systems - mounted on the underside of the simulation platform, but can also be mounted at any height of the frame construction laterally but also overlying. Due to the pulleys, the force is always used evenly.
- the motors generate energy during certain movement sequences which can be fed back to the system. Ideally, no electricity will be drawn from the grid.
- two of the six cables are fastened to a common attachment point on the simulation platform, whereby an improved and simplified movement of the simulation platform is possible.
- six, preferably lying on the pulleys, guying points of the cables lie substantially in a horizontal plane.
- the first three attachment points assigned to different attachment points, the second attachment points assigned to different attachment points and the three attachment points be arranged in the form of three, preferably equilateral, triangles, the centers of gravity of the three triangles are in a vertical line.
- the room boundaries may form a framework for the entire entertainment device.
- the entertainment device also includes a separate frame with a bottom plate, a plurality, preferably four, side uprights and a ceiling element.
- at least one deflection roller is rotatably mounted per cable on the frame, preferably on its ceiling element.
- the motors or the drive device are / is preferably arranged below the bottom plate of the frame.
- the frame construction of the drive system can be erected with a height adapted to the building and thus allows an individually adapted range of movement, even over several floors.
- the simulation platform can basically be built in two variants.
- On the one hand as an open simulation platform with the film projection on a static big screen. This static system is independent of the support structure of the object and the surface load is not greater than is usually considered for buildings in the basic design.
- On the other hand a closed construction (capsuied ride) can take place, in which the projection onto screens takes place on a stem moving with the simulation platform.
- a screen according to claim 1 is understood both a video wall with a plurality of LED light spots as well as a screen as a projection screen for a movie projector.
- the capsuied ride preferably uses a video wall.
- the control or regulating unit has a memory in which the movement data track is stored, wherein in the memory parallel to the movement data track and the film data track from which the film is playable, is stored.
- the innovation is therefore mainly in a specially configured interface through which the necessary motion information is provided directly on a separate film track.
- This movie data track can be edited directly during the filming. This makes subsequent adaptation / programming of the film to the simulation platform superfluous.
- the position data for the platform is transmitted in real time during the submission to the control unit of the platform.
- the film can be changed relatively quickly and easily. Repetitioning a motion file is no longer necessary, unlike other programming systems. As a result, a film change can take place in a very short time, for which up to now a complex reprogramming of the movement of the simulation platform had to take place.
- the memory is designed as a mobile data carrier, preferably as a CD or DVD.
- the film projector is mounted on the frame or otherwise fix in the room, so independent of the simulation platform.
- the film projector is an integral part of the simulation platform and thereby arranged directly on the simulation platform.
- a specially developed movement mechanism is provided for the film projector. The projector (focus) moves in coordination with the simulation platform to achieve optimal utilization of the projection surface. In contrast to a rigid projector fixation, a better utilization of the room height can thus be achieved. The installation in existing buildings is much easier.
- leaning elements Another important component of the entire film experience is the leaning elements. Although these may be in the form of seats with backrests, but these leaning elements are preferably designed as a kind of flight bracket. Leaning on these, the viewer experiences a completely new flying experience while standing. These hangers can also be equipped with various special effects (LED lighting, fog, wind, scent, water spray, vibration, etc.). These leaning elements can be statically connected to the bottom plate of the simulation platform. Optionally, however, it may also be provided that these leaning elements or flight bars move synchronously relative to or in dependence on the film relative to the base plate of the simulation platform. A corresponding forward and backward pivoting of these leaning elements increases the entertainment factor.
- the cinematic theater accordingly has an access area to the simulation platform arranged on a first floor of the cinemas and a departure area of the simulation platform arranged in a second floor of the cinemas of different heights, the simulation platform being movable vertically between the entrance area and the exit area is on.
- FIG. 1 schematically shows a movie theater with entertainment device
- an entertainment device including frame
- 9 to 12 are views of an entertainment device in extreme positions
- Fig. 13 to 15 schematically the cable suspension
- Fig. 16 shows another embodiment of the simulation platform.
- a movie theater 21 (cinema) is shown schematically.
- a visitor passes through the front door 24 in the movie theater 21 and goes through the steps to the first floor E1.
- the viewer enters via the access area 22 the Simulation platform 3.
- the visitor selects a respective area assigned to a spectator A area and holds on to a leaning 4 or leans against a leaning 4 (bracket).
- the bottom plate 9 of the simulation platform 3 is provided with steps 8.
- the ropes 7 are fixed, which are driven by the drive device 5.
- the cables 7 thereby run around a guide roller 14 arranged in the region of the ceiling (ceiling element 18).
- the motors 13 are arranged above the platform 3. But they can also be arranged below the bottom plate 16 or on the bottom plate 16.
- the control unit 6 is provided for controlling the movement of the simulation platform 3.
- a memory 20 is integrated or inserted, in which at least one movement data track B is stored.
- a film data track F can be stored parallel to the movement data track B.
- the drive device 5 is controlled via the signal lines 27.
- the film data track F is transmitted to the film projector 19 arranged on the simulation platform 3 via the signal line 28 in parallel thereto. Once the film presentation begins, the simulation platform 3 moves over the drive device 5 to match the film displayed on the screen 2.
- the entire simulation platform 3 is moved down and enters the dashed line position on the second floor E0.
- the spectators can then leave the simulation platform 3 via the exit area 23. Through the exit door 25 they can then directly leave the movie theater 21 again.
- the access area 22 and the exit area 23 may also be arranged differently (eg side by side or not at all separated) depending on the space available.
- Further details of the entertainment device 1 are shown in FIG.
- the simulation platform 3 is arranged in a frame 15, consisting of the bottom plate 16, the four uprights 17 and the ceiling element 18 and suspended from ropes 7, not shown here.
- Fig. 2 also shows that the driven by the motors 13 cable coils 12 are arranged below the bottom plate 16.
- a total of twenty-two leaning elements 4 are arranged in the form of flying bows. Each of these leaning elements 4 is assigned a location area A for a spectator.
- Fig. 3 is a bottom view of the bottom plate 16 with the cable coils 12 and the motors 13 is shown.
- the side views in FIGS. 4 and 6 clearly show the width of the individual accommodation areas A and the curved design of the leaning elements 4.
- the suspension of the simulation platform 3 via the cables 7 can be clearly seen.
- the suspension and especially the attachment points P1, P2, P3 of the ropes 7 on the cross members 1 1 of the simulation platform 3 are shown vividly.
- the individual guy points N1 to N6 are clearly visible. Since the simulation platform 3 is suspended above the cables 7 and also controlled by them, the simulation becomes even more real for the user since the movements can be softened by means of the cable technology.
- the system can be based on six "Dyneema" ropes made of high-strength polyethylene fibers, which are driven and positioned by means of servomotors 13.
- steel ropes are preferred, and the different approachable positions allow any point in the room to be approached without it jerky movements of the simulation platform 3.
- curve movements can be technically better controlled.For this, 9 to 12 extreme positions of the simulation platform 3 relative to the frame 15 are suitably shown in Figures 9. Depending on the desired position, the respective ropes 7 accordingly wound up or unwound.
- FIG. 13 shows in a 3D representation how the exact positioning and suspension of the simulation platform 3 takes place via six cables 7.
- the ropes 7 are triangularly attached to the simulation platform 3.
- the ropes 7 coming from the guying points N5 and N4 are fastened together at the attachment point P3.
- the two cables 7 running over the guying points N2 and N3 are fastened to the attachment point P2, while the cables 7 passing over the guying points N1 and N6 are attached to the attachment point P1.
- the guying points N1 to N6 are arranged in a horizontal plane.
- the entire simulation platform 3 can via a mounting head (cross member 1 1), are attached to the above the attachment points P1, P2 and P3 two ropes 7, both in the X, Y and Z direction positioned as well as the X and Y axis tilted and rotated about the Z axis in a limited range.
- the variable cable lengths are realized by winding and unwinding on the driven cable coils 2.
- the geometric arrangement of the guying points N on the ground plane and the arrangement of the attachment points P1 to P3 on the simulation platform 3 are based on the vertices of similar triangles whose centers of gravity S1, S2 and S3 lie on a vertical line L.
- the respective triangles are equilateral.
- FIGS. 14 and 15. it can be seen that the distance between the guying points N3 and N4 and the attachment points P2 and P3 is the same. The same applies to the distances between the distance points N5 and N6 and the attachment points P3 and P1 or the anchor points N1 and N2 and the attachment points P2 and P1. In principle, however, it must only be provided that the ratio of the distance D4 to the distance D1, the ratio of the distance D5 to the distance D2, and the ratio of the distance D6 to the distance D3 are the same or identical. In this case ( Figure 15) this ratio is 1: 1 in each case.
- the mounting triangle P1, P2 and P3 can thus be increased or decreased by a certain factor.
- FIG. 16 Another embodiment of the simulation platform 3 is shown in FIG. 16. Therein, three half-height vertical uprights 10 are connected to the bottom plate 9 of the simulation platform 3. Since the three vertical uprights 10 directly form the attachment points P1, P2 and P3, can be dispensed with the cross member 1 1. In principle, the vertical posts 10 could also be dispensed with and the cables 7 fastened directly to the base plate 9.
- This simulation platform 3 additionally has a frame construction 29 which, however, can be used above all for covering or obscuring and does not serve for the suspension.
- Fig. 16 is again clearly visible that the bottom plate 9 is stepped or stepped by the steps 8, which ensures a good view of the screen 2 of each leaning element 4 from.
- the present invention provides an entertainment apparatus 1 improved over the prior art wherein the movement of the simulation platform 3 is cable-guided, increasing the stability, accuracy and efficiency of the drive and intensifying the user's sense by enhancing the feel To be part of the movie
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Overhead Projectors And Projection Screens (AREA)
- User Interface Of Digital Computer (AREA)
- Toys (AREA)
- Projection Apparatus (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
ATA1035/2012A AT513435B1 (de) | 2012-09-21 | 2012-09-21 | Unterhaltungsvorrichtung |
PCT/AT2013/000134 WO2014043727A1 (de) | 2012-09-21 | 2013-08-16 | Unterhaltungsvorrichtung mit aufgehängter simulationsplattform |
Publications (1)
Publication Number | Publication Date |
---|---|
EP2898496A1 true EP2898496A1 (de) | 2015-07-29 |
Family
ID=49182006
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP13762722.0A Ceased EP2898496A1 (de) | 2012-09-21 | 2013-08-16 | Unterhaltungsvorrichtung mit aufgehängter simulationsplattform |
Country Status (5)
Country | Link |
---|---|
US (1) | US9393497B2 (de) |
EP (1) | EP2898496A1 (de) |
CN (1) | CN104620303B (de) |
AT (1) | AT513435B1 (de) |
WO (1) | WO2014043727A1 (de) |
Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104029997B (zh) * | 2014-05-21 | 2016-02-10 | 虞文娟 | 一种桥架盖板喷塑运输装置 |
CN104050860B (zh) * | 2014-05-28 | 2016-09-28 | 河海大学 | 一种缆索风雨激励作用模拟实验装置 |
CA2965784C (en) * | 2014-10-28 | 2022-08-30 | Oceaneering International, Inc. | Suspended load carrying system |
CN105289015B (zh) * | 2015-10-23 | 2017-11-10 | 深圳市精敏数字机器有限公司 | 悬挂式立体活动装置和悬挂式立体活动空间的控制方法 |
CN107233726A (zh) * | 2016-03-28 | 2017-10-10 | 大连奥马科技有限公司 | 3d滑翔伞体验器 |
AT523942B1 (de) * | 2021-02-05 | 2022-01-15 | V&P Rides Gmbh | Bewegungssimulationsvorrichtung für ein Unterhaltungssystem |
CN105999700A (zh) * | 2016-07-20 | 2016-10-12 | 深圳市龙祥卓越电子科技有限公司 | 一种立体游艺机设备 |
RU2020102261A (ru) | 2017-02-08 | 2020-01-29 | ЮНИВЕРСАЛ СИТИ СТЬЮДИОС ЭлЭлСи | Порождающий движение платформенный модуль |
CN107945611A (zh) * | 2017-12-29 | 2018-04-20 | 天津文旅科技有限公司 | 一种地震体验摇摆隧道 |
CN108635873B (zh) * | 2018-05-18 | 2020-10-30 | 华强方特(深圳)电影有限公司 | 一种具有观众保护功能的洪水体验系统 |
US10688401B1 (en) * | 2019-01-08 | 2020-06-23 | Universal City Studios Llc | System and method to control entertainment figures |
CN109935131A (zh) * | 2019-04-26 | 2019-06-25 | 哈尔滨工程大学 | 一种用于船舶驾驶人员培训的vr模拟仿真装置 |
US11338214B2 (en) * | 2020-04-27 | 2022-05-24 | Universal City Studios Llc | Dark ride tower systems having stationary and adaptable rooms |
WO2023115077A1 (de) | 2021-12-23 | 2023-06-29 | V&P Rides Gmbh | Vorrichtung zur erzeugung von spezialeffekten |
US11986749B2 (en) * | 2022-01-13 | 2024-05-21 | Phalanity Digital Technology Co., Ltd. | Immersive theater system |
Family Cites Families (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US1789680A (en) | 1928-10-01 | 1931-01-20 | James E Gwinnett | Amusement device |
US4066256A (en) * | 1975-11-17 | 1978-01-03 | Future General Corporation | Amusement ride |
CA1275192C (en) | 1985-03-05 | 1990-10-16 | Michael R. Browning | Entertainment or amusement structure |
DE3602939A1 (de) | 1986-01-31 | 1987-08-13 | Harald Schahl | Modell-flugsystem |
US4885878A (en) * | 1987-09-08 | 1989-12-12 | George Wuu | Advanced state of the art movie theater |
CN2084786U (zh) * | 1990-12-13 | 1991-09-18 | 郑负 | 悬挂式淋浴装置 |
US5931739A (en) * | 1993-12-27 | 1999-08-03 | Moog Inc. | Fail-safe ride simulator |
US5584697A (en) * | 1994-07-05 | 1996-12-17 | Ridefilm Corporation | Simulator system having a suspended passenger platform |
US6533670B1 (en) | 2000-08-14 | 2003-03-18 | Universal City Studio, Inc. | Amusement ride with pivotable motion base |
CN1297329C (zh) | 2003-04-15 | 2007-01-31 | 李明 | 娱乐用动作模拟设备 |
WO2007057171A2 (de) | 2005-11-15 | 2007-05-24 | Huss Park Attractions Gmbh | Vorrichtung zur aufnahme von mindestens einem zuschauer einer bildprojektion |
DE202008010538U1 (de) | 2008-08-07 | 2008-10-30 | Bergwacht Bayern | Luftrettungs-Simulator |
CN201356952Y (zh) * | 2009-03-03 | 2009-12-09 | 李恭海 | 运动压腿装置 |
US8225555B2 (en) * | 2010-02-25 | 2012-07-24 | Falcon's Treehouse, L.L.C. | Motion simulator theater with suspended seating |
US8147344B2 (en) * | 2010-06-08 | 2012-04-03 | Disney Enterprises, Inc. | Amusement park ride with cable-suspended vehicles |
DE102011114371A1 (de) * | 2011-09-23 | 2013-03-28 | Alexander Verl | Fahrgeschäft |
-
2012
- 2012-09-21 AT ATA1035/2012A patent/AT513435B1/de not_active IP Right Cessation
-
2013
- 2013-08-16 US US14/428,104 patent/US9393497B2/en active Active
- 2013-08-16 WO PCT/AT2013/000134 patent/WO2014043727A1/de active Application Filing
- 2013-08-16 EP EP13762722.0A patent/EP2898496A1/de not_active Ceased
- 2013-08-16 CN CN201380048169.8A patent/CN104620303B/zh active Active
Non-Patent Citations (2)
Title |
---|
None * |
See also references of WO2014043727A1 * |
Also Published As
Publication number | Publication date |
---|---|
CN104620303A (zh) | 2015-05-13 |
AT513435B1 (de) | 2015-02-15 |
WO2014043727A1 (de) | 2014-03-27 |
US20150224411A1 (en) | 2015-08-13 |
AT513435A1 (de) | 2014-04-15 |
US9393497B2 (en) | 2016-07-19 |
CN104620303B (zh) | 2017-06-30 |
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