CN105664476A - Chess set used for human-computer fighting, chess set system and interaction method - Google Patents

Chess set used for human-computer fighting, chess set system and interaction method Download PDF

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Publication number
CN105664476A
CN105664476A CN201511029999.3A CN201511029999A CN105664476A CN 105664476 A CN105664476 A CN 105664476A CN 201511029999 A CN201511029999 A CN 201511029999A CN 105664476 A CN105664476 A CN 105664476A
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China
Prior art keywords
chess
chessboard
tool
piece
coding
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CN201511029999.3A
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Chinese (zh)
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马科峰
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Individual
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • A63F3/022Recording or reproducing chess games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • A63F2003/00662Electric board games; Electric features of board games with an electric sensor for playing pieces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

Abstract

The invention provides a chess set used for human-computer fighting, a chess set system and an interaction method. The chess set comprises a chessboard and several chess pieces which have attribute codes; the chessboard comprises a chessboard panel which is provided with several chess positions for positioning the chess pieces, and a first approach induction switch element under each chess position is provided with a position code; and the chessboard also comprises a first radio frequency electronic tag module and a chessboard control unit, and the chessboard control unit is connected with the first radio frequency electronic tag module and the first approach induction switch element under each chess position; each chess piece comprises a second approach induction switch element and a second radio frequency electronic tag module; the second approach induction switch element is matched with the first approach induction switch element under the corresponding chess position to detect whether the chess piece is contacted with or departs from the chess position, the chessboard control unit receives the initial position code of the moved chess piece which is contacted with the chess position or the target position code of the moved chess piece which departs from the chess position; and the second radio frequency electronic tag module sends the attribute code of the chess piece to the chessboard control unit through wireless communication when the chess piece is contacted with or departs from the chess position.

Description

For the chess tool of man-machine battle, chess tool system and exchange method
Technical field
The present invention relates to Intelligent chess field, particularly relate to a kind of the chess tool being used for man-machine battle, chess tool system and exchange method that the play chess action of each step for entity chess tool informationization can be entered into system.
Background technology
Although there being now a lot of chess electronic games, but what the experience electronic game of the true sense of entity chess tool cannot replace. Compared with existing chess electronic game, current entity chess tool cannot realize man-machine battle.
Summary of the invention
It is an object of the invention to provide the chess tool for man-machine battle, chess tool system and exchange method, overcome the difficulty of prior art, chess player can be entered in system for the play chess action informationization of each step of entity chess tool, thus the battle of the network between entity chess tools is overlapped in the man-machine battle or even two realizing entity chess tool.
According to an aspect of the present invention, it is provided that a kind of chess tool for man-machine battle, comprising: a chessboard and some chess pieces with attribute coding;
Described chessboard comprises:
One chessboard housing;
One chessboard panel, it is connected on described chessboard housing, described chessboard panel is provided with the chess position of the described chess piece location of some confessions, at least arranging one first under chess position described in each close to induction switching element, described first has the described chess position represented on it position position encoded in chessboard close to induction switching element;
One first radio electronic label module, carries out cableless communication with a described chess piece every time; And
One chessboard control unit, connects the first close induction switching element under described first radio electronic label module and chess position described in each respectively;
Described in each, chess piece comprises:
One the 2nd close to induction switching element, described first played with chess position, place coordinates the described chess piece of detection to contact or leave described chess position close to induction switching element, and described chessboard control unit receives the described chess piece being moved and contacts the zero position coding of described chess position or leave target location, described chess position coding; And
One the 2nd radio electronic label module, when being configured when the contact of described chess piece or leave described chess position, by the attribute coding of described chess piece by being sent to chessboard control unit with described first radio electronic label module cableless communication.
Preferably, position during beginning according to all described chess pieces in the chessboard control unit of described chessboard, by each moved further of chess piece described in attribute coding's virtual operation of the zero position coding of each moved further of described chess piece of receiving, target location coding and described chess piece;
Further, the result of virtual operation in the described chess piece zero position being currently received coding, target location coding and attribute coding and described chessboard control unit is compared, reports to the police time inconsistent.
Preferably, be also provided with one first under described chessboard chess position described in each and wake element up, the described 2nd close to induction switching element close to or leave described first close to induction switching element time, described first starts described first close to induction switching element wakes element up;
Described in each, chess piece also comprises: one the 2nd wakes element up, it is configured to wake element wireless induction up by described first start, described 2nd wakes element up starts the 2nd radio electronic label module, and the attribute coding of the described chess piece being moved is wirelessly transmitted to the first radio electronic label module of described chessboard.
Preferably, after described chessboard control unit receives the attribute coding of described chess piece, all feed back a sleep signal to described chess piece every time, close the 2nd radio electronic label module in described chess piece.
Preferably, described first is any a group in tact switch component, infrared light reflection switch assembly, Magnetic contact switch assembly close to induction switching element and the 2nd close to induction switching element.
Preferably, it is an electro-magnet that the first of described chessboard wakes element up, and it is a magnetic force starting switch that the 2nd of described chess piece wakes element up, and described magnetic force starting switch detects the state of described electro-magnet in real time.
Preferably, described chessboard also comprises the electronics form of a display information, is arranged on around described chessboard panel.
Preferably, described chessboard also comprises some tactile control time switch and some function buttons, is arranged on around described chessboard panel.
Preferably, chess piece described in each also comprises an independent battery.
Preferably, the chess position on described chessboard panel is any one in crossover point type chess position, checkering chess position or line segment formula chess position.
Preferably, described chess tool be Chinese chess tool, international chess, bucket beast chess chess tool, Japan by chess chess tool, Korea by the one in chess chess tool or military chess chess tool.
Preferably, the surrounding of each chess position of described chessboard is provided with at least one play chess prompting lamp.
Preferably, the zero position coding of the described chess piece being moved on described chessboard panel is received, after attribute coding at described chessboard control unit, and before not receiving target location coding, the described play chess prompting lamp of described chess piece in all target chess positions of described chessboard panel is luminous.
Preferably, also comprising a mechanical arm, be connected on described chessboard, described mechanical arm, according to the instruction of described chessboard control unit, moves described chess piece.
According to another aspect of the present invention, also provide the chess tool system that a kind of network is fought, comprise at least two covers described above for the chess tool of man-machine battle;
The chessboard control unit often overlapping chess tool connects the mobile information of the described chess piece being every time moved receiving other chess tools by network, the attribute coding of described mobile information zero position coding, target location coding, described chess piece;
Often overlapping chess tool and also comprise the mechanical arm moving described chess piece, the mobile information correspondence of the described chess piece of other chess tools is implemented on this cover chess tool by described mechanical arm.
According to another aspect of the present invention, also provide the exchange method of a kind of chess tool for man-machine battle, adopt the above-mentioned chess tool for man-machine battle, comprise the following steps:
S100, the described chessboard control unit chess position according to chess piece place described in each when beginning, gives corresponding attribute coding to described chess piece, and carries out the tendency of virtual operation chess tool according to chess position during each chess piece beginning;
When S101, play chess, the zero position coding of the chess piece that the reception of described chessboard control unit is moved, target location encode and attribute coding, at least detect zero position coding whether consistent with the result of virtual operation in described chessboard control unit with attribute coding, if, then perform step S102, if not, then step S103 is performed;
S102, by the zero position coding of the chess piece that is moved, target location coding and attribute coding, it is implemented on the virtual operation of described chessboard control unit;
S103, make a mistake, report to the police.
Owing to have employed above technology, the chess tool system of the chess tool of the man-machine battle of the present invention and network battle, chess player can be entered in system for the play chess action informationization of each step of entity chess tool, thus the battle of the network between entity chess tools is overlapped in the man-machine battle or even two realizing entity chess tool.
Accompanying drawing explanation
Below in conjunction with the drawings and specific embodiments, the technical scheme of the present invention is described in detail, so that the characteristic of the present invention and advantage are more obvious.
Fig. 1 is the vertical view of the chess tool for man-machine battle of the present invention;
Fig. 2 is the sectional exploded view of the chess tool for man-machine battle of the present invention;
Fig. 3 be the present invention the chess tool for man-machine battle in the vertical view of chessboard;
Fig. 4 be the present invention the chess tool for man-machine battle in eliminate the vertical view of chessboard of chessboard panel;
Fig. 5 is the model calling schematic diagram of the chess tool for man-machine battle of the present invention;
Fig. 6 be the present invention for the vertical view (showing the parts under chessboard panel with translucent form) during the operation of the chess tool of man-machine battle;
Fig. 7 is a kind of design sketch pointing out lamp for play chess during the operation of the chess tool of man-machine battle of the present invention;
Fig. 8 is another kind of design sketch pointing out lamp for play chess during the operation of the chess tool of man-machine battle of the present invention;
Fig. 9 is that another kind of the present invention is for eliminating the vertical view of the chessboard of chessboard panel in the chess tool of man-machine battle;
Figure 10 to 14 for the present invention for the side-view during operation of the chess tool of man-machine battle; And
Figure 15 is the vertical view of the chess tool system of the network battle of the present invention.
Reference numeral
1 chessboard
1A first chessboard
1B the 2nd chessboard
10 chessboard panels
11 electronics forms
12 chessboard housings
13A touches control time switch
13B function button
14 installation spaces
15 play chess prompting lamps
16 first close to induction switching element
17 first wake element up
18 first radio electronic label modules
19 chessboard control units
2 chess pieces
20 batteries
21 the 2nd close to induction switching element
22 the 2nd wake element up
23 the 2nd radio electronic label modules
24 chess piece control units
25 netting twines
3 mechanical arms
4 first chess players
5 the 2nd chess players
Embodiment
Hereinafter embodiments of the invention will be provided detailed description. Although the present invention will carry out setting forth and illustrating in conjunction with some embodiments, but it should be noted that the present invention is not merely confined to these enforcement modes. On the contrary, the amendment carry out the present invention or equivalent replacement, all should be encompassed in the middle of the right of the present invention.
In addition, in order to the present invention is better described, embodiment hereafter gives numerous details. It will be understood by persons of ordinary skill in the art that do not have these details, the present invention can implement equally. In other example, structure and the parts known for everybody are not described in detail, so that highlighting the purport of the present invention.
First embodiment
Fig. 1 is the vertical view of the chess tool for man-machine battle of the present invention. Fig. 2 is the sectional exploded view of the chess tool for man-machine battle of the present invention. Fig. 3 be the present invention the chess tool for man-machine battle in the vertical view of chessboard. Fig. 4 be the present invention the chess tool for man-machine battle in eliminate the vertical view of chessboard of chessboard panel. Fig. 5 is the model calling schematic diagram of the chess tool for man-machine battle of the present invention. Fig. 6 be the present invention for the vertical view (showing the parts under chessboard panel with translucent form) during the operation of the chess tool of man-machine battle.
As shown in Figures 1 to 6, the Chinese chess tool for man-machine battle of the present invention, comprising: chessboard 1 and some chess pieces 2 with attribute coding. Chessboard 1 comprises: chessboard housing 12, chessboard panel 10,1 first radio electronic label module 18, chessboard control unit 19. The chess position on chessboard panel 10 in the present invention is any one in crossover point type chess position, checkering chess position or line segment formula chess position, such as: chess tool be Chinese chess tool, international chess, bucket beast chess chess tool, Japan by chess chess tool, Korea by the one in chess chess tool or military chess chess tool. For Chinese chess tool in the present embodiment, but not taking Chinese chess tool as restriction. Chessboard 1 in the present embodiment is Board of chess, and chessboard 1 has 90 chess positions (X-axis 9 arranges, Y-axis 10 row, amounts to 90 chess positions). Each chess piece 2 is pieces of chess, but not as limit. Chessboard panel 10 is connected on chessboard housing 12, chessboard panel 10 is provided with some chess positions located for chess piece 2, at least arrange one first under each chess position and there is close to induction switching element 16, first close to induction switching element 16 the chess position represented on it position position encoded in chessboard. First radio electronic label module 18 carries out cableless communication with a chess piece 2 every time. Chessboard control unit 19 connects the first close induction switching element 16 under the first radio electronic label module 18 and each chess position respectively. The surrounding of each chess position of chessboard 1 is provided with at least one play chess prompting lamp 15, for pointing out walking of chess piece. In a preferred version, having the installation space 14 of a flush type between chessboard housing 12 and chessboard panel 10, play chess prompting lamp 15, first is installed in described dress space 14 close to induction switching element 16 and the first radio electronic label module 18. Position during beginning according to all chess pieces 2 in the chessboard control unit 19 of chessboard 1, by each moved further of attribute coding's virtual operation chess piece 2 of the zero position coding of each moved further of chess piece 2 of receiving, target location coding and chess piece 2. Further, the result of virtual operation in chess piece 2 zero position being currently received coding, target location coding and attribute coding and chessboard control unit 19 is compared, reports to the police time inconsistent. Also being provided with one first under each chess position of chessboard 1 and wake element 17 up, the 2nd close induction switching element 21 is close or leaves first close to, when responding to switching element 16, the first close induction switching element 16 starts first and wakes element 17 up. It is an electro-magnet that first of chessboard 1 in the present invention wakes element 17 up, and it is a magnetic force starting switch that the 2nd of chess piece 2 wakes element 22 up, and magnetic force starting switch detects the state of electro-magnet in real time, but not as limit.
Each chess piece 2 comprises: interconnective 1 the 2nd wakes element 22 and a chess piece control unit 24 up close to induction switching element 21 and one the 2nd radio electronic label module 23, the 2nd.In chessboard 1 first is configured to close to induction switching element 16, when in chess piece 2 the 2nd close to induction switching element 21 close to or far away from first in chessboard 1 close to induction switching element 16 preset range (such as: 0.5cm to 3cm) time, first close to induction switching element 16 can be excited. 2nd first coordinates detection chess piece 2 to contact or leave chess position close to induction switching element 16 close to what induction switching element 21 played with chess position, place, detects that chess piece 2 it on contacts or leaves the first of chess position and close respond to switching element 16 the position encoded of chess position, place is sent to chessboard control unit 19. The chess piece 2 that chessboard control unit 19 reception in the present invention is moved leaves the zero position coding of a chess position and contacts another target location, chess position coding. 2nd radio electronic label module 23 is configured when chess piece 2 contacts or leave chess position, by the attribute coding of chess piece 2 by being sent to chessboard control unit 19 with the first radio electronic label module 18 cableless communication, but not as limit, attribute coding can also be transferred to chessboard control unit 19 by active radio low frequency, high frequency, microwave signal etc. by the present invention. Prestored in chess piece control unit 24 attribute coding of this chess piece, and it is the one represented in " car ", " horse ", " big gun " etc. that described attribute coding can allow control unit 19 identification go out this chess piece.
2nd wakes element 22 up is configured to wake element 17 wireless induction up start by first, and the 2nd wakes element 22 up starts the 2nd radio electronic label module 23, and the attribute coding of the chess piece 2 being moved is wirelessly transmitted to the first radio electronic label module 18 of chessboard 1. Wherein, after the chessboard control unit 19 in chessboard 1 receives the attribute coding of chess piece 2 every time, all feed back a sleep signal to chess piece 2, close the 2nd radio electronic label module 23 in chess piece 2. In the present invention first is any a group in tact switch component, infrared light reflection switch assembly, Magnetic contact switch assembly close to induction switching element 16 and the 2nd close to induction switching element 21, but not as limit. Preferably, each chess piece 2 also comprises an independent battery 20. Owing to the main body circuit of chess piece 2 adopts low power dissipation design, a usual battery electricity can allow chess piece use more than 5 years.
No matter adopting the total proximity switch type of He, its mainly act on be when with the 2nd close to induction switching element 21 chess piece 2 close to or touch first and all will produce status signal close to induction switching element 16, first close to induction switching element 16. Chessboard control unit 19 can drive after receiving this signal and affect and open with first close to the working order responding to switching element 16 corresponding " electro-magnet " or close. In order to chess piece 2 (inner circuit) the working order controllability realized on chessboard 1, the working order of electro-magnet is determined close to proximity switch by chess piece. Each proximity switch will set the ID address code of uniqueness in chessboard control unit 19, after proximity switch is triggered by chess piece, chessboard control unit 19 will drive work of electromagnet switch state corresponding with it, and the switch state of electro-magnet changes the change of the opening and closing state directly affecting chess piece on chessboard 12 (inside circuit), thus the attribute coding sending chess piece 2 is to chessboard control unit 19.
Electro-magnet in the present invention exported by the IO power supply 12-24V of chessboard control unit 19 the device electro-magnet producing magnetic force act primarily on " chess piece " above chessboard after electro-magnet is energized will with magnetic force and wake the use of chess piece internal pull-up circuit work up.The working order switch of chess piece adopts existing magnetic force starting switch technology to extend and become, allow its electro-magnet produce magnetic force or magnetic force disappears to reach magnetic force nullability and magnetic force by the switching of service voltage, thus allow supporting magnetic force starting switch components and parts in its chess piece circuit open and close the opening and closing finally reaching chess piece working order.
It is China's Chinese chess for the Intelligent chess of the present invention, owing to the chess position (play chess coordinate position) on chessboard panel 10 is fixing, all follows and place chess piece no matter player is people or computer on target chess position. And below chess position on chessboard, all placed LED play chess prompting lamp (4 is a group, and a group is lattice), electro-magnet, proximity switch etc. Said modules all will adopt wire way to be connected with the multiple IO input/output interfaces on chessboard control unit 19 (such as: micro control unit circuit plate) one by one. Unique ID codes co-ordinates that each I/O signal input and output of chessboard control unit 19 have play chess with it corresponding. In battle play chess process, namely the change of chess piece completes the coordinate position to chessboard control unit 19 by first below electronic chess-plate close to induction switching element 16 and informs. And meanwhile the 2nd in chess piece 2 wakes element 22 up and waken up after element 17 triggers by first below the chess position of the chessboard panel 10 of correspondence, the chessboard control unit 19 of chessboard 1 synchronously also can receive the attribute coding from chess piece 2 (such as inform be moved be car or horse or big gun etc.). Carry out logic analysis through chessboard control unit 19 to calculate and attribute coding from the chess piece 2 sent after coordinate position draw in chess 2 that chess piece 2 triggers chessboard 1 is triggered by chessboard 1 to chessboard control unit 19 that finally obtain, and finally realize target play chess and the function such as automatic decision and automatic driving. Special instruction, under man-machine battle mode, why people can carry out man-machine battle with electronic chess-plate, does in information acquisition and the outer chessboard control unit 19 of judgement the electronics chess manual journey also prestoring programming software and loading in advance except electronic controls.
The LED photodiode that play chess prompting at least convertible 2 kinds of lamp 15 in the present invention or more face is penetrated. The fixed position of a chess position, taking 4 as prescription lattice, is surrounded by play chess prompting lamp 15. It is to realize control by chessboard control unit 19 that the unlatching of play chess prompting lamp 15 and face penetrate change. The coordinate often organizing LED is consistent with corresponding electro-magnet and proximity switch, and main effect is under " man-machine battle " pattern, reminds the prompting device that the target of player's computer walks and set up during computer play chess. Such as: under " man-machine battle " pattern, when by computer side's play chess, in order to allow player know, the chessman line spy of computer arranges this LED and reminds device. In a preferred scheme, the present invention also comprises a mechanical arm 3, is connected on chessboard 1, and mechanical arm 3, according to the instruction of chessboard control unit 19, moves chess piece 2. When chessboard control unit 19 finally determines that chess piece walks, LED lights and informs player, by player or by being ignorant of play chess assistance person or the chess piece that completes on chessboard by numerical controlled machinery arm moves to target location, analogize with this and exchange the effect that play chess finally reaches true man-machine battle.
In one preferred embodiment, the chessboard 1 of the present invention also comprises electronics form 11, some tactile control time switch 13A and some function button 13B of a display information. Electronics form 11 is arranged on chessboard panel 10 around.Electronics form 11 can adopt LED play chess prompting lamp or the color of LCD display screen electronics form 11 and the change of Word message mainly to remind player, such as; On the offensive or defensive position, retract a false move, fight date, chess manual kind, chess manual difficulty etc. Under man-machine battle mode, in order to allow player and electronic chess-plate have a good communication, spy arranges suggestion device. Touch control time switch 13A and function button 13B, it is arranged on chessboard panel 10 around.
Receiving the zero position coding of the chess piece 2 being moved on chessboard panel 10 at chessboard control unit 19, after attribute coding, and do not receive before target location encodes, the play chess prompting lamp 15 of chess piece 2 in all target chess positions of chessboard panel 10 is luminous. Fig. 7 is a kind of design sketch pointing out lamp for play chess during the operation of the chess tool of man-machine battle of the present invention. As shown in Figure 7, when chess player lifts " horse " (X4, a Y4), then this " horse " may play chess the play chess corresponding to eight positions (X2, Y3), (X2, Y5), (X3, Y2), (X3, Y6), (X5, Y2), (X5, Y6), (X6, Y3), (X6, Y5) prompting lamp 15 all light, to point out walking of player movers. Fig. 8 is another kind of design sketch pointing out lamp for play chess during the operation of the chess tool of man-machine battle of the present invention. As shown in Figure 8, when chess player lifts " car " (X4, a Y4), then play chess prompting lamp 15 corresponding to these row of X4 and all chess positions of this line of Y4 all lights, to point out walking of player movers.
Fig. 9 is that another kind of the present invention is for eliminating the vertical view of the chessboard of chessboard panel in the chess tool of man-machine battle. As shown in Figure 9, each play chess prompting lamp 15 in the present invention can also be independently corresponding to the lower section of a chess position, also just says that each chess position only possesses a play chess prompting lamp 15, to reduce costs.
Further, present invention also offers the exchange method of a kind of chess tool for man-machine battle, adopt the above-mentioned chess tool for man-machine battle, comprise the following steps:
S100, the described chessboard control unit 19 chess position according to chess piece described in each 2 place when beginning, gives corresponding attribute coding, and carries out the tendency of virtual operation chess tool according to chess position during each chess piece 2 beginning described chess piece 2;
When S101, play chess, the zero position coding of the chess piece that the reception of described chessboard control unit 19 is moved, target location encode and attribute coding, at least detect zero position coding whether consistent with the result of virtual operation in described chessboard control unit 19 with attribute coding, if, then perform step S102, if not, then step S103 is performed;
S102, by the zero position coding of the chess piece that is moved, target location coding and attribute coding, it is implemented on the virtual operation of described chessboard control unit 19;
S103, make a mistake, report to the police.
In the present invention, except allowing except attribute coding that chess piece 2 initiatively sends self by cableless communication to chessboard control unit 19, chessboard control unit 19 can also according to the result of virtual operation, follow the tracks of zero position coding and the target location coding of the movement of each step of chess piece, determine the uniqueness of chess piece 2, and know the chess position of chess piece 2 when beginning, so that it is determined that the attribute coding of chess piece 2. Such as, after beginning, although a chess piece has walked three, but when relating beginning according to record, this chess piece 2 is positioned at the chess position of " soldier ", then chessboard control unit 19 can think that this chess piece is exactly one " soldier ".Or, the attribute coding of chess piece " soldier " just given by the chess piece being positioned at " soldier " chess position by chessboard control unit 19 when beginning, then this chess piece " soldier " often moves after once, and the chess position of zero position is just empty, and target chess position is just considered as being occupied by chess piece " soldier ". To allow, chessboard control unit 19 can initiatively the attribute coding of transmission and the result of virtual operation contrast by chess piece 2, by completely corresponding with the result of virtual operation to the attribute coding of chess piece 2, zero position, target location, thus ensure the play chess action informationization of each step of entity chess tool to be entered into chess player the accuracy of system.
Figure 10 to 14 for the present invention for the side-view during operation of the chess tool of man-machine battle. As shown in Figure 10 to 14, the process that a chess piece of the chess tool for man-machine battle of the present invention carries out moving is as follows: and first in chessboard 1 is configured to close to induction switching element 16, when in chess piece 2 the 2nd close to induction switching element 21 close to or far away from first in chessboard 1 close to induction switching element 16 1cm scope time, first close to induction switching element 16 can be excited.
As shown in Figure 10, chessboard panel 10 has A and B two pieces of chess, wherein, A chess piece is " car ", B chess piece is " phase ", owing to now A chess piece and B chess piece are all static with, on chessboard panel 10, so first below the chess position at A chess piece and B chess piece place is close to responding to, switching element 16 is all not activated.
As shown in figure 11, when A chess piece is mentioned by chess player for " car ", (due to beyond the 1cm scope with the close induction switching element 16 of first under the chess position of zero position), under the chess position of zero position first is activated close to induction switching element 16, position encoded (the zero position coding) of chess position, place is sent to chessboard control unit 19, and first starts first under same chess position close to induction switching element 16 wakes element 17 (such as: electro-magnet) up, first wakes element 17 wireless induction up starts the 2nd in A chess piece and wakes element 22 (such as: the 2nd wakes the magneto-electric induction element that element 22 is the magnetic of a detection electro-magnet up) up, then, 2nd wakes element 22 up starts the 2nd radio electronic label module 23, attribute coding's (representing the attribute coding of " car ") of A chess piece is sent to by the 2nd radio electronic label module 23 first radio electronic label module 18 of chessboard 1, the attribute coding of A chess piece is sent to chessboard control unit 19 by the first radio electronic label module 18 again, chessboard control unit 19 receive the attribute coding of A chess piece after a feedback sleep signal to A chess piece, stop the 2nd radio electronic label module 23.
As shown in figure 12, the unsettled mobile A chess piece of chess player, now in chess piece 2 the 2nd close to induction switching element 21 away from first in chessboard 1 close to induction switching element 16, on chessboard 1 any one first close to induction switching element 16 all without any impact.
As shown in figure 13, when A chess piece is lowered into another chess position for " car " by chess player, (owing to entering the 1cm scope of first under the chess position with target location close to induction switching element 16), under the chess position of target location first is activated close to induction switching element 16, position encoded (the target location coding) of chess position, place is sent to chessboard control unit 19 so that chessboard control unit 9 knows that A chess piece is moved to target location from zero position. and first starts first under same chess position close to induction switching element 16 wakes element 17 (such as: electro-magnet) up, first wakes element 17 wireless induction up starts the 2nd in A chess piece and wakes element 22 (such as: the 2nd wakes the magneto-electric induction element that element 22 is the magnetic of a detection electro-magnet up) up, then, 2nd wakes element 22 up starts the 2nd radio electronic label module 23, attribute coding's (representing the attribute coding of " car ") of A chess piece is sent to by the 2nd radio electronic label module 23 first radio electronic label module 18 of chessboard 1, the attribute coding of A chess piece is sent to chessboard control unit 19 by the first radio electronic label module 18 again, after chessboard control unit 19 receives the attribute coding of A chess piece, again feed back a sleep signal to A chess piece, stop the 2nd radio electronic label module 23.
As shown in figure 14, now, A chess piece is static with, on chessboard panel 10, so first below the chess position of A chess piece is close to responding to, switching element 16 is not activated. Have suffered in process B chess piece and do not move all the time, then first under B chess piece is not activated among induction switching element 16.
Figure 15 is the vertical view of the chess tool system of the network battle of the present invention. As shown in figure 15, the present invention also comprises the chess tool system of a kind of network battle, comprises at least two covers described above for the chess tool of man-machine battle. The chessboard control unit 19 often overlapping chess tool connects the mobile information of the chess piece 2 being every time moved receiving other chess tools by network, the attribute coding of mobile information zero position coding, target location coding, chess piece 2. Often overlapping chess tool and also comprise the mechanical arm 3 moving chess piece 2, the mobile information correspondence of the chess piece 2 of other chess tools is implemented on this cover chess tool by mechanical arm 3. The chess tool of the network battle of the present invention by there being the chess tool for man-machine battle of mechanical arm 3 in conjunction with two cuffs, and the chess tool 1B that the chess tool 1A being used for man-machine battle by first by netting twine 25 is used for man-machine battle with the 2nd is connected. First chess player 4 is entered in system by first chess tool 1A for man-machine battle for the play chess action informationization of each step of entity chess tool 1A, and sends the 2nd the chess tool 1B for man-machine battle; And accept the play chess action information that the 2nd the chess tool 1B for man-machine battle provide, and implemented on chess tool 1A by mechanical arm 3, so that the first chess player 4 can intuitively to the play chess action of the 2nd chess player 5 entity. Accordingly, the 2nd chess player 5 is entered in system by the 2nd the chess tool 1B for man-machine battle for the play chess action informationization of each step of entity chess tool 1B, and sends first chess tool 1A for man-machine battle; And accept the play chess action information that first chess tool 1A for man-machine battle provide, and implemented on chess tool 1B by mechanical arm 3, so that the 2nd chess player 5 can intuitively to the play chess action of the first chess player 4 entity. The present invention realizes the battle of the network between two cover entity chess tools in this way, and sitting together Face to face just as the first chess player 4 and the 2nd chess player 5, it is the same to play chess.
In summary, the chess tool for man-machine battle of the present invention, chess tool system and exchange method, chess player can be entered in system for the play chess action informationization of each step of entity chess tool, thus the battle of the network between entity chess tools is overlapped in the man-machine battle or even two realizing entity chess tool.
Below it is only the embody rule example of the present invention, protection scope of the present invention is not constituted any limitation. In addition to the implementation, the present invention can also have other enforcement mode. All employings are equal to replacement or the technical scheme of equivalent transformation formation, all drop within the claimed scope of the present invention.

Claims (16)

1. the chess tool for man-machine battle, it is characterised in that, comprising: a chessboard (1) and some chess pieces (2) with attribute coding;
Described chessboard (1) comprising:
One chessboard housing (12);
One chessboard panel (10), it is connected on described chessboard housing (12), described chessboard panel (10) is provided with the chess position that the described chess piece of some confessions (2) are located, at least arranging one first under chess position described in each close to induction switching element (16), described first has the described chess position represented on it position position encoded in chessboard close to induction switching element (16);
One first radio electronic label module (18), carries out cableless communication with a described chess piece (2) every time; And
One chessboard control unit (19), connects the first close induction switching element (16) under described first radio electronic label module (18) and chess position described in each respectively;
Chess piece described in each (2) comprising:
One the 2nd close to induction switching element (21), described first played with chess position, place coordinates the described chess piece of detection (2) to contact or leave described chess position close to induction switching element (16), and described chessboard control unit (19) receives the described chess piece (2) being moved and contacts the zero position coding of described chess position or leave target location, described chess position coding; And
One the 2nd radio electronic label module (23), it is configured when described chess piece (2) contacts or leave described chess position, by the attribute coding of described chess piece (2) by being sent to chessboard control unit (19) with described first radio electronic label module (18) cableless communication.
2. as claimed in claim 1 for the chess tool of man-machine battle, it is characterized in that: position during beginning according to all described chess pieces (2) in the chessboard control unit (19) of described chessboard (1), by each moved further of chess piece (2) described in attribute coding's virtual operation of the zero position coding of each moved further of described chess piece (2) of receiving, target location coding and described chess piece (2);
Further, the result of virtual operation in described chess piece (2) zero position being currently received coding, target location coding and attribute coding and described chessboard control unit (19) is compared, reports to the police time inconsistent.
3. as claimed in claim 2 for the chess tool of man-machine battle, it is characterized in that: be also provided with one first under described chessboard (1) chess position described in each and wake element (17) up, described 2nd close induction switching element (21) is close or leaves described first close to, when responding to switching element (16), the described first close induction switching element (16) starts described first and wakes element (17) up;
Chess piece described in each (2) also comprises: one the 2nd wakes element (22) up, it is configured to wake element (17) wireless induction up by described first start, described 2nd wakes element (22) up starts the 2nd radio electronic label module (23), and the attribute coding of the described chess piece (2) being moved is wirelessly transmitted to the first radio electronic label module (18) of described chessboard (1).
4. as claimed in claim 3 for the chess tool of man-machine battle, it is characterized in that: after described chessboard control unit (19) receives the attribute coding of described chess piece (2) every time, all feed back a sleep signal to described chess piece (2), close the 2nd radio electronic label module (23) in described chess piece (2).
5. as claimed in claim 1 for the chess tool of man-machine battle, it is characterised in that: the described first close induction switching element (16) and the 2nd is any a group in tact switch component, infrared light reflection switch assembly, Magnetic contact switch assembly close to induction switching element (21).
6. as claimed in claim 3 for the chess tool of man-machine battle, it is characterized in that: it is an electro-magnet that the first of described chessboard (1) wakes element (17) up, it is a magnetic force starting switch that the 2nd of described chess piece (2) wakes element (22) up, and described magnetic force starting switch detects the state of described electro-magnet in real time.
7. as claimed in claim 1 for the chess tool of man-machine battle, it is characterised in that: described chessboard (1) also comprises the electronics form (11) of a display information, is arranged on described chessboard panel (10) around.
8. as claimed in claim 1 for the chess tool of man-machine battle, it is characterized in that: described chessboard (1) also comprises some tactile control time switch (13A) and some function buttons (13B), is arranged on described chessboard panel (10) around.
9. as claimed in claim 1 for the chess tool of man-machine battle, it is characterised in that: chess piece described in each (2) also comprises an independent battery (20).
10. as claimed in claim 1 for the chess tool of man-machine battle, it is characterised in that: the chess position on described chessboard panel (10) is any one in crossover point type chess position, checkering chess position or line segment formula chess position.
11. as claimed in claim 10 for the chess tools of man-machine battle, it is characterised in that: described chess tool be Chinese chess tool, international chess, bucket beast chess chess tool, Japan by chess chess tool, Korea by the one in chess chess tool or military chess chess tool.
12. as claimed in claim 1 for the chess tool of man-machine battle, it is characterised in that: the surrounding of each chess position of described chessboard (1) is provided with at least one play chess prompting lamp (15).
13. as claimed in claim 12 for the chess tool of man-machine battle, it is characterized in that: receive the zero position coding of the described chess piece (2) being moved on described chessboard panel (10) described chessboard control unit (19), after attribute coding, and before not receiving target location coding, described play chess prompting lamp (15) of described chess piece (2) in all target chess positions of described chessboard panel (10) is luminous.
14. such as the chess tool for man-machine battle as described in any one in claim 1 to 13, it is characterized in that: also comprise a mechanical arm (3), it is connected on described chessboard (1), described mechanical arm (3), according to the instruction of described chessboard control unit (19), moves described chess piece (2).
The chess tool system of 15. 1 kinds of networks battle, it is characterised in that: comprise at least two covers such as the chess tool for man-machine battle as described in any one in claim 1 to 13;
The chessboard control unit (19) often overlapping chess tool connects the mobile information of the described chess piece (2) being every time moved receiving other chess tools by network, the attribute coding of described mobile information zero position coding, target location coding, described chess piece (2);
Often overlapping chess tool and also comprise the mechanical arm (3) moving described chess piece (2), the mobile information correspondence of the described chess piece (2) of other chess tools is implemented on this cover chess tool by described mechanical arm (3).
16. 1 kinds of exchange methods for the chess tool of man-machine battle, it is characterised in that, adopt such as the chess tool for man-machine battle as described in any one in claim 1 to 14, comprise the following steps:
S100, the described chessboard control unit chess position according to chess piece place described in each when beginning, gives corresponding attribute coding to described chess piece, and carries out the tendency of virtual operation chess tool according to chess position during each chess piece beginning;
When S101, play chess, the zero position coding of the chess piece that the reception of described chessboard control unit is moved, target location encode and attribute coding, at least detect zero position coding whether consistent with the result of virtual operation in described chessboard control unit with attribute coding, if, then perform step S102, if not, then step S103 is performed;
S102, by the zero position coding of the chess piece that is moved, target location coding and attribute coding, it is implemented on the virtual operation of described chessboard control unit;
S103, make a mistake, report to the police.
CN201511029999.3A 2015-12-08 2015-12-31 Chess set used for human-computer fighting, chess set system and interaction method Pending CN105664476A (en)

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CN201521138780.2U Active CN205307763U (en) 2015-12-08 2015-12-31 A chess utensil system that is used for chess utensil and network of man -machine fight to fight
CN201511029974.3A Pending CN105435445A (en) 2015-12-08 2015-12-31 Chess tool for man-machine combat, chess tool system and interaction method
CN201511028148.7A Pending CN105413154A (en) 2015-12-08 2015-12-31 Chess set for human-computer fighting, chess set system and interaction method
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CN201521138780.2U Active CN205307763U (en) 2015-12-08 2015-12-31 A chess utensil system that is used for chess utensil and network of man -machine fight to fight
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