AU2003271298A1 - Gaming system - Google Patents
Gaming system Download PDFInfo
- Publication number
- AU2003271298A1 AU2003271298A1 AU2003271298A AU2003271298A AU2003271298A1 AU 2003271298 A1 AU2003271298 A1 AU 2003271298A1 AU 2003271298 A AU2003271298 A AU 2003271298A AU 2003271298 A AU2003271298 A AU 2003271298A AU 2003271298 A1 AU2003271298 A1 AU 2003271298A1
- Authority
- AU
- Australia
- Prior art keywords
- game
- gaming
- players
- interval
- cpu
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/20—Dominoes or like games; Mah-Jongg games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002-382433 | 2002-12-27 | ||
JP2002382433A JP3881621B2 (ja) | 2002-12-27 | 2002-12-27 | 遊技システム |
Publications (1)
Publication Number | Publication Date |
---|---|
AU2003271298A1 true AU2003271298A1 (en) | 2004-07-15 |
Family
ID=32652768
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU2003271298A Abandoned AU2003271298A1 (en) | 2002-12-27 | 2003-12-23 | Gaming system |
Country Status (5)
Country | Link |
---|---|
US (1) | US7285050B2 (de) |
EP (1) | EP1445007A1 (de) |
JP (1) | JP3881621B2 (de) |
AU (1) | AU2003271298A1 (de) |
ZA (1) | ZA200309960B (de) |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2005021519A (ja) * | 2003-07-04 | 2005-01-27 | Aruze Corp | 麻雀ゲーム機、及び、ゲーム装置用制御プログラム |
JP2005021518A (ja) * | 2003-07-04 | 2005-01-27 | Aruze Corp | 麻雀ゲーム機、及び、ゲーム装置用制御プログラム |
JP3659590B1 (ja) * | 2003-12-10 | 2005-06-15 | コナミ株式会社 | ゲーム進行管理装置、ゲーム進行管理方法及びゲーム進行管理プログラム |
US20090181769A1 (en) * | 2004-10-01 | 2009-07-16 | Alfred Thomas | System and method for 3d image manipulation in gaming machines |
US20090298568A1 (en) * | 2004-10-01 | 2009-12-03 | Larry Pacey | System and method for interactive 3d gaming |
US7753768B2 (en) * | 2008-05-05 | 2010-07-13 | Tien-Shu Hsu | Suit variable mahjong tile and a mahjong gaming apparatus with suit variable mahjong tiles |
US8662998B2 (en) | 2011-08-30 | 2014-03-04 | Multimedia Games, Inc. | Systems and methods for dynamically altering wagering game assets |
SG189588A1 (en) * | 2011-10-31 | 2013-05-31 | Galaxy City Holdings Ltd | A method for playing a game |
JP7036685B2 (ja) * | 2018-07-09 | 2022-03-15 | 株式会社コロプラ | ゲームプログラム、ゲーム方法、および情報処理装置 |
JP6676105B2 (ja) * | 2018-07-10 | 2020-04-08 | 株式会社コロプラ | ゲームプログラム、ゲーム方法、および情報処理装置 |
JP7333200B2 (ja) * | 2019-05-29 | 2023-08-24 | 株式会社コロプラ | プログラム、および情報処理装置 |
Family Cites Families (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5116055A (en) * | 1991-07-02 | 1992-05-26 | Mikohn, Inc. | Progressive jackpot gaming system linking gaming machines with different hit frequencies and denominations |
AU672770B2 (en) * | 1992-02-18 | 1996-10-17 | Ricos Co., Ltd. | Computer game device |
US5580309A (en) * | 1994-02-22 | 1996-12-03 | Sigma Game, Inc. | Linked gaming machines having a common feature controller |
US5564700A (en) * | 1995-02-10 | 1996-10-15 | Trump Taj Mahal Associates | Proportional payout method for progressive linked gaming machines |
US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
US6312332B1 (en) * | 1998-03-31 | 2001-11-06 | Walker Digital, Llc | Method and apparatus for team play of slot machines |
US6077162A (en) * | 1997-01-22 | 2000-06-20 | Casino Data Systems | Cooperative group gaming system: apparatus and method |
JP2928493B2 (ja) * | 1997-05-28 | 1999-08-03 | コナミ株式会社 | プログレッシブゲームシステム |
US6165070A (en) * | 1998-08-27 | 2000-12-26 | Bvc Technologies, Inc. | Video game slot machine program with output based on operator skill |
US6893347B1 (en) * | 1999-07-09 | 2005-05-17 | Nokia Corporation | Method and apparatus for playing games between the clients of entities at different locations |
JP2001331721A (ja) | 2000-03-13 | 2001-11-30 | Ad Ken:Kk | 遊技システム、中央装置、プログラム、及び記録媒体 |
JP2001293179A (ja) | 2000-04-17 | 2001-10-23 | Sophia Co Ltd | 遊技機 |
JP2002095870A (ja) | 2000-07-21 | 2002-04-02 | Konami Co Ltd | ゲームシステム、業務用ゲーム装置、ネットワークゲーム装置、クライアント装置、記録媒体 |
JP2002035428A (ja) | 2000-07-21 | 2002-02-05 | Konami Co Ltd | ゲームシステム、ネットワークゲーム装置、ゲーム装置、クライアント装置、記録媒体 |
JP3457656B2 (ja) | 2001-12-28 | 2003-10-20 | 株式会社スクウェア・エニックス | ビデオゲームプログラムを記録した可読記録媒体、ビデオゲーム方法、ビデオゲーム装置、及びビデオゲームプログラム |
-
2002
- 2002-12-27 JP JP2002382433A patent/JP3881621B2/ja not_active Expired - Fee Related
-
2003
- 2003-12-23 ZA ZA200309960A patent/ZA200309960B/xx unknown
- 2003-12-23 EP EP03029808A patent/EP1445007A1/de not_active Withdrawn
- 2003-12-23 AU AU2003271298A patent/AU2003271298A1/en not_active Abandoned
- 2003-12-23 US US10/743,335 patent/US7285050B2/en not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
US20040147325A1 (en) | 2004-07-29 |
ZA200309960B (en) | 2004-08-16 |
US7285050B2 (en) | 2007-10-23 |
JP2004208970A (ja) | 2004-07-29 |
EP1445007A1 (de) | 2004-08-11 |
JP3881621B2 (ja) | 2007-02-14 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MK4 | Application lapsed section 142(2)(d) - no continuation fee paid for the application |