ZA200400078B - Network game system, network game server, and advertisement displaying method. - Google Patents
Network game system, network game server, and advertisement displaying method.Info
- Publication number
- ZA200400078B ZA200400078B ZA200400078A ZA200400078A ZA200400078B ZA 200400078 B ZA200400078 B ZA 200400078B ZA 200400078 A ZA200400078 A ZA 200400078A ZA 200400078 A ZA200400078 A ZA 200400078A ZA 200400078 B ZA200400078 B ZA 200400078B
- Authority
- ZA
- South Africa
- Prior art keywords
- network game
- server
- displaying method
- game server
- game
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/2866—Architectures; Arrangements
- H04L67/30—Profiles
- H04L67/306—User profiles
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/535—Tracking the activity of the user
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/30—Definitions, standards or architectural aspects of layered protocol stacks
- H04L69/32—Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
- H04L69/322—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
- H04L69/329—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Finance (AREA)
- Development Economics (AREA)
- Accounting & Taxation (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Security & Cryptography (AREA)
- Economics (AREA)
- Marketing (AREA)
- Entrepreneurship & Innovation (AREA)
- General Business, Economics & Management (AREA)
- Game Theory and Decision Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
- Pinball Game Machines (AREA)
- Cash Registers Or Receiving Machines (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003003771A JP2004215722A (ja) | 2003-01-09 | 2003-01-09 | ネットゲームシステム、ネットゲームサーバ及び広告表示方法 |
Publications (1)
Publication Number | Publication Date |
---|---|
ZA200400078B true ZA200400078B (en) | 2004-08-17 |
Family
ID=32501234
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
ZA200400078A ZA200400078B (en) | 2003-01-09 | 2004-01-06 | Network game system, network game server, and advertisement displaying method. |
Country Status (7)
Country | Link |
---|---|
US (1) | US20040152518A1 (ja) |
EP (1) | EP1437876B1 (ja) |
JP (1) | JP2004215722A (ja) |
AT (1) | ATE401732T1 (ja) |
AU (1) | AU2004200044A1 (ja) |
DE (1) | DE602004015001D1 (ja) |
ZA (1) | ZA200400078B (ja) |
Families Citing this family (46)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8352400B2 (en) | 1991-12-23 | 2013-01-08 | Hoffberg Steven M | Adaptive pattern recognition based controller apparatus and method and human-factored interface therefore |
US8574074B2 (en) | 2005-09-30 | 2013-11-05 | Sony Computer Entertainment America Llc | Advertising impression determination |
US7895076B2 (en) | 1995-06-30 | 2011-02-22 | Sony Computer Entertainment Inc. | Advertisement insertion, profiling, impression, and feedback |
US7904187B2 (en) | 1999-02-01 | 2011-03-08 | Hoffberg Steven M | Internet appliance system and method |
WO2007130681A2 (en) | 2006-05-05 | 2007-11-15 | Sony Computer Entertainment America Inc. | Advertisement rotation |
US8751310B2 (en) | 2005-09-30 | 2014-06-10 | Sony Computer Entertainment America Llc | Monitoring advertisement impressions |
PL1625716T3 (pl) | 2003-05-06 | 2008-05-30 | Apple Inc | System i usługa przesyłania wiadomości |
GB0321337D0 (en) | 2003-09-11 | 2003-10-15 | Massone Mobile Advertising Sys | Method and system for distributing advertisements |
WO2005028056A1 (en) * | 2003-09-22 | 2005-03-31 | Aristocrat Technologies Australia Pty Ltd | Multigame selection |
US7335106B2 (en) * | 2003-10-20 | 2008-02-26 | Las Vegas Gaming, Inc. | Closed-loop system for displaying promotional events and granting awards for electronic video games |
US8763157B2 (en) | 2004-08-23 | 2014-06-24 | Sony Computer Entertainment America Llc | Statutory license restricted digital media playback on portable devices |
US7455586B2 (en) * | 2004-09-21 | 2008-11-25 | Igt | Method and system for gaming and brand association |
AU2005239748A1 (en) * | 2004-12-10 | 2006-06-29 | Aruze Corp. | Gaming machine and gaming system therefor |
JP2006158875A (ja) * | 2004-12-10 | 2006-06-22 | Aruze Corp | 遊技機および遊技システム |
JP2006187341A (ja) * | 2004-12-28 | 2006-07-20 | Aruze Corp | 遊技機及び遊技システム |
JP2006247191A (ja) * | 2005-03-11 | 2006-09-21 | Aruze Corp | 遊技管理システム |
JP2006247189A (ja) * | 2005-03-11 | 2006-09-21 | Aruze Corp | 遊技管理システム |
JP2006247155A (ja) | 2005-03-11 | 2006-09-21 | Aruze Corp | タイピングゲーム装置及びデータベースシステム |
JP2007061451A (ja) | 2005-08-31 | 2007-03-15 | Square Enix Co Ltd | インタラクティブコンテンツ配信サーバ、インタラクティブコンテンツ配信方法、およびインタラクティブコンテンツ配信プログラム |
US20070072676A1 (en) * | 2005-09-29 | 2007-03-29 | Shumeet Baluja | Using information from user-video game interactions to target advertisements, such as advertisements to be served in video games for example |
US8626584B2 (en) | 2005-09-30 | 2014-01-07 | Sony Computer Entertainment America Llc | Population of an advertisement reference list |
US7877387B2 (en) | 2005-09-30 | 2011-01-25 | Strands, Inc. | Systems and methods for promotional media item selection and promotional program unit generation |
TWI273456B (en) * | 2005-09-30 | 2007-02-11 | Inventec Corp | Open type network gaming system and method thereof |
US20070118425A1 (en) | 2005-10-25 | 2007-05-24 | Podbridge, Inc. | User device agent for asynchronous advertising in time and space shifted media network |
US11004089B2 (en) | 2005-10-25 | 2021-05-11 | Sony Interactive Entertainment LLC | Associating media content files with advertisements |
US8676900B2 (en) | 2005-10-25 | 2014-03-18 | Sony Computer Entertainment America Llc | Asynchronous advertising placement based on metadata |
US10657538B2 (en) | 2005-10-25 | 2020-05-19 | Sony Interactive Entertainment LLC | Resolution of advertising rules |
JP5048271B2 (ja) * | 2006-05-02 | 2012-10-17 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
GB2438475A (en) | 2007-03-07 | 2007-11-28 | Cvon Innovations Ltd | A method for ranking search results |
GB2441399B (en) | 2007-04-03 | 2009-02-18 | Cvon Innovations Ltd | Network invitation arrangement and method |
US8671000B2 (en) | 2007-04-24 | 2014-03-11 | Apple Inc. | Method and arrangement for providing content to multimedia devices |
JP4484900B2 (ja) | 2007-05-31 | 2010-06-16 | 株式会社スクウェア・エニックス | ゲーム利用型広告配布システム |
US8416247B2 (en) | 2007-10-09 | 2013-04-09 | Sony Computer Entertaiment America Inc. | Increasing the number of advertising impressions in an interactive environment |
US8769558B2 (en) | 2008-02-12 | 2014-07-01 | Sony Computer Entertainment America Llc | Discovery and analytics for episodic downloaded media |
US8763090B2 (en) | 2009-08-11 | 2014-06-24 | Sony Computer Entertainment America Llc | Management of ancillary content delivery and presentation |
US20110159964A1 (en) * | 2009-12-31 | 2011-06-30 | Microsoft Corporation | Facilitating sponsorship of game-play-based achievements |
US9367847B2 (en) | 2010-05-28 | 2016-06-14 | Apple Inc. | Presenting content packages based on audience retargeting |
JP5411112B2 (ja) * | 2010-11-26 | 2014-02-12 | 株式会社スクウェア・エニックス | 入力ナビ機能付きゲーム装置及びオンラインゲームプログラム |
US8506378B2 (en) | 2011-09-21 | 2013-08-13 | Igt | Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session |
US8460090B1 (en) | 2012-01-20 | 2013-06-11 | Igt | Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events |
US8834261B2 (en) | 2012-02-23 | 2014-09-16 | Igt | Gaming system and method providing one or more incentives to delay expected termination of a gaming session |
US8784190B2 (en) | 2012-02-23 | 2014-07-22 | Igt | Gaming system and method providing optimized incentives to delay expected termination of a gaming session |
US10846779B2 (en) | 2016-11-23 | 2020-11-24 | Sony Interactive Entertainment LLC | Custom product categorization of digital media content |
US10860987B2 (en) | 2016-12-19 | 2020-12-08 | Sony Interactive Entertainment LLC | Personalized calendar for digital media content-related events |
JP6464278B1 (ja) * | 2017-08-24 | 2019-02-06 | ガンホー・オンライン・エンターテイメント株式会社 | 端末装置、プログラム及び方法 |
US10931991B2 (en) | 2018-01-04 | 2021-02-23 | Sony Interactive Entertainment LLC | Methods and systems for selectively skipping through media content |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5655961A (en) * | 1994-10-12 | 1997-08-12 | Acres Gaming, Inc. | Method for operating networked gaming devices |
JP4040117B2 (ja) * | 1995-06-30 | 2008-01-30 | ソニー株式会社 | ゲーム機及びゲーム機制御方法 |
US6264560B1 (en) * | 1996-01-19 | 2001-07-24 | Sheldon F. Goldberg | Method and system for playing games on a network |
US5848396A (en) * | 1996-04-26 | 1998-12-08 | Freedom Of Information, Inc. | Method and apparatus for determining behavioral profile of a computer user |
US6487583B1 (en) * | 1998-09-15 | 2002-11-26 | Ikimbo, Inc. | System and method for information and application distribution |
US6612932B2 (en) * | 1999-05-21 | 2003-09-02 | Gregory N. Stern | Method and apparatus for obtaining marketing information through the playing of a maze based game |
US6634550B1 (en) * | 2000-06-07 | 2003-10-21 | Walker Digital, Llc | Game presentation in a retail establishment |
US20020098891A1 (en) * | 2000-10-10 | 2002-07-25 | Graham Michael B. | Computerized system and method for providing advertising to a consumer |
US6874029B2 (en) * | 2000-11-22 | 2005-03-29 | Leap Wireless International, Inc. | Method and system for mediating interactive services over a wireless communications network |
US7040987B2 (en) * | 2001-04-11 | 2006-05-09 | Walker Digital, Llc | Method and apparatus for remotely customizing a gaming device |
US6699124B2 (en) * | 2001-04-17 | 2004-03-02 | Midway Amusement Games Llc | Amusement game incentive points system |
WO2003034300A2 (en) * | 2001-09-04 | 2003-04-24 | Ramon Van Der Riet | Marketing communication and transaction/distribution services platform for building and managing personalized customer relationships |
-
2003
- 2003-01-09 JP JP2003003771A patent/JP2004215722A/ja active Pending
-
2004
- 2004-01-05 AT AT04000048T patent/ATE401732T1/de active
- 2004-01-05 EP EP04000048A patent/EP1437876B1/en not_active Expired - Lifetime
- 2004-01-05 DE DE602004015001T patent/DE602004015001D1/de not_active Expired - Lifetime
- 2004-01-06 ZA ZA200400078A patent/ZA200400078B/xx unknown
- 2004-01-06 AU AU2004200044A patent/AU2004200044A1/en not_active Abandoned
- 2004-01-06 US US10/751,662 patent/US20040152518A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
DE602004015001D1 (de) | 2008-08-28 |
EP1437876A2 (en) | 2004-07-14 |
ATE401732T1 (de) | 2008-08-15 |
AU2004200044A1 (en) | 2004-07-29 |
EP1437876A3 (en) | 2006-06-07 |
US20040152518A1 (en) | 2004-08-05 |
EP1437876B1 (en) | 2008-07-16 |
JP2004215722A (ja) | 2004-08-05 |
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