WO2018176839A1 - Procédé et appareil permettant de réaliser un cadeau interactif et dispositif électronique - Google Patents

Procédé et appareil permettant de réaliser un cadeau interactif et dispositif électronique Download PDF

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Publication number
WO2018176839A1
WO2018176839A1 PCT/CN2017/109571 CN2017109571W WO2018176839A1 WO 2018176839 A1 WO2018176839 A1 WO 2018176839A1 CN 2017109571 W CN2017109571 W CN 2017109571W WO 2018176839 A1 WO2018176839 A1 WO 2018176839A1
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WIPO (PCT)
Prior art keywords
client
interactive gift
service terminal
additional function
function program
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PCT/CN2017/109571
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English (en)
Chinese (zh)
Inventor
姚金明
张文明
陈少杰
Original Assignee
武汉斗鱼网络科技有限公司
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Publication of WO2018176839A1 publication Critical patent/WO2018176839A1/fr

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/61Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
    • H04L65/612Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for unicast
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • G06Q30/0641Shopping interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/254Management at additional data server, e.g. shopping server, rights management server
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25891Management of end-user data being end-user preferences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4722End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting additional data associated with the content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4758End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for providing answers, e.g. voting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

Definitions

  • the present invention relates to the field of Internet technologies, and in particular, to a method, an apparatus, and an electronic device for implementing an interactive gift.
  • the barrage culture is also growing rapidly.
  • the anchor communicates and interacts with the user through the barrage during the live broadcast.
  • the anchor and the user mainly interact by means of barrage information, or the user sends a gift to the anchor, and the anchor receives the gift for interaction, and the interaction mode is relatively simple.
  • the interaction mode is relatively simple.
  • the object of the present invention is to provide an implementation method, device and electronic device for an interactive gift to deepen the interaction between the user and the anchor.
  • an embodiment of the present invention provides an implementation method of an interactive gift, which is applied to a service terminal and a client that are connected to each other, and the client includes a first client and a second client, and the interaction
  • the implementation of the gift includes:
  • the first client selects an interactive gift in response to a selected operation of the user, and sends the selected interactive gift to the service terminal;
  • the service terminal sends the received interactive gift to the second client, and sends the prompt information to the second client;
  • the second client receives the prompt information, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client to obtain the Interactive gift.
  • the embodiment of the present invention further provides an implementation method of an interactive gift, which is applied to a second client, where the second client is in communication with the first client and the service terminal, and the implementation of the interactive gift is implemented.
  • Methods include:
  • the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client to obtain the interactive gift .
  • the embodiment of the present invention further provides an implementation method of an interactive gift, which is applied to a service terminal, where the service terminal is in communication connection with the first client and the second client, and the implementation method of the interactive gift includes :
  • the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client to obtain the interaction gift.
  • the embodiment of the present invention further provides an apparatus for implementing an interactive gift, which is applied to a second client, where the second client is in communication with the first client and the service terminal, and the implementation of the interactive gift
  • the device includes:
  • a first information receiving module configured to receive an interactive gift sent by the service terminal, where the interactive gift is sent by the first client to the service terminal;
  • a second information receiving module configured to receive prompt information sent by the service terminal, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and perform an additional display displayed on the second client A functional program to obtain the interactive gift.
  • the embodiment of the present invention further provides an apparatus for implementing an interactive gift, which is applied to a service terminal, and the service terminal is communicably connected to the first client and the second client, and the implementation device of the interactive gift includes :
  • a data receiving module configured to receive an interactive gift sent by the first client, and send the interactive gift to the second client;
  • An information sending module configured to send, to the second client, prompt information, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and perform an additional function displayed on the second client
  • the program obtains the interactive gift.
  • an embodiment of the present invention further provides an electronic device, including a memory, a processor, and a computer program stored on the memory and operable on the processor, where the processor implements the method steps when executing the program .
  • the embodiment of the present invention further provides a computer readable storage medium, the readable storage medium comprising a computer program, wherein the computer program controls the electronic device where the readable storage medium is located to perform the above method.
  • An implementation method, device, and electronic device for implementing an interactive gift provided by an embodiment of the present invention are applied to a service terminal and a client that are communicatively connected to each other, and the client includes a first client and a second client.
  • the first client selects an interactive gift in response to the selected operation of the user, and sends the selected interactive gift to the service terminal.
  • the service terminal sends the received interactive gift to the second client and sends the prompt information to the second client, where the second client receives the prompt information, where the prompt information is used to prompt the user of the second client to
  • the interactive gift performs a click operation and executes an additional function program displayed on the second client to obtain the interactive gift.
  • the user of the second client sends the interactive gift by the user of the first client, the user of the second client accepts the interactive gift and executes an additional function program in the interactive gift to complete the interaction, and obtain the interaction gift, thereby deepening the interaction between the user and the anchor.
  • the live content has been added.
  • FIG. 1 is a schematic structural diagram of an application environment of an implementation method of an interactive gift according to an embodiment of the present invention.
  • FIG. 2 is a flowchart of a method for implementing an interactive gift according to an embodiment of the present invention.
  • FIG. 3 is a flowchart of another implementation method of an interactive gift according to an embodiment of the present invention.
  • FIG. 4 is a flowchart of another implementation method of an interactive gift according to an embodiment of the present invention.
  • FIG. 5 is a flowchart of another implementation method of an interactive gift according to an embodiment of the present invention.
  • FIG. 6 is a schematic structural diagram of an electronic device according to an embodiment of the present invention.
  • FIG. 7 is a schematic structural diagram of an apparatus for implementing an interactive gift according to an embodiment of the present invention.
  • FIG. 8 is a schematic structural diagram of another apparatus for implementing an interactive gift according to an embodiment of the present invention.
  • FIG. 1 is a schematic structural diagram of an application environment of an implementation method of an interactive gift according to an embodiment of the present invention.
  • the implementation method of the interactive gift is applied to the service terminal 400, the first client 200, and the second client 100 that are communicatively connected to each other.
  • the first client 200 is communicatively coupled to the service terminal 400 via the network 300
  • the service terminal 400 is communicatively coupled to the second client 100 via the network 300.
  • the first client 200 is the client where the user who sends the gift is located
  • the second client 100 is the client where the anchor of the gift sent by the first client 200 is located, which is easy to understand, and second.
  • the client 100 may also be a client where the user who sends the gift is located
  • the first client 200 is the client where the anchor that sends the gift to the second client 100 is located.
  • FIG. 2 is a flowchart of a method for implementing an interactive gift according to an embodiment of the present invention.
  • the method for implementing an interactive gift is applied to a first client 200, a second client 100, and a service that are communicatively connected to each other.
  • the terminal 400, the implementation method of the interactive gift includes:
  • Step S110 the first client selects an interactive gift in response to the selected operation of the user, and sends the selected interactive gift to the service terminal.
  • the connection between the first client 200 and the service terminal 400 can be verified.
  • the function verifies whether the first client 200 and the service terminal 400 are successfully connected.
  • the check field of the data packet can be verified to ensure the reliability of data packet transmission. It should be understood that there are multiple connection modes and data transmission modes between the first client 200 and the service terminal 400, which is not limited in this embodiment.
  • the interactive gift selected by the user may be of various sources.
  • the service terminal 400 may pre-store a list of interactive gifts, and the service terminal 400 sends a list of interactive gifts to the first client 200.
  • the service terminal 400 may pass.
  • the Show.GiftLiset() function displays a list of interactive gifts on the application interface of the first client 200 for selection by the user of the first client 200.
  • the first client 200 may download and store a list of interactive gifts in advance, and the first client 200 may directly display a list of locally stored interactive gifts on the application interface of the first client 200 for the first client 200. The user makes a choice.
  • the interactive gift is sent to the service terminal 400.
  • users can select interactive gifts by single or multiple clicks. You can select interactive gifts by long press, and interactive gifts can be selected by swipe gestures. The user can also customize the manner of selecting the interactive gift, which is not limited in this embodiment.
  • Step S120 The service terminal sends the received interactive gift to the second client, and sends the prompt information to the second client.
  • the service terminal 400 transmits the received interactive gift to the second client 100 and transmits the prompt information to the second client 100.
  • the service terminal 400 also sends the interactive gift to the first client 200, and prompts the user of the first client 200 that the interactive gift has been sent, so that the user of the first client 200 can also see it. Send an interactive gift.
  • Step S130 the second client receives the prompt information, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client. Obtain the interactive gift.
  • the prompt message may have multiple implementation forms.
  • the second client 100 may prompt the user of the second client 100 to receive the interactive gift through the Show.FlashSserver.Prompt() function.
  • the additional function program included in the interactive gift may be various, for example, may include a preset game, may include a set task, such as a voice task, a motion task, etc., it should be understood that the additional function program includes but is not limited to, Additional function programs may also include other content that enables interaction between the user and the anchor.
  • the additional function program may be selected by the user of the first client 200.
  • the first client 200 selects the interactive gift in response to the selected operation of the user of the first client 200, and receives the first
  • An additional function program selected by the user of the client 200 for example, an icon of each interactive gift and an identifier of each additional function program may be displayed on the interface of the first client 200, and the first client 200 determines that the user selects according to the icon selected by the user.
  • the interactive gift determines the additional function program selected by the user according to the identifier selected by the user. For example, the correspondence between each interactive gift and each additional function program may be preset.
  • each interactive gift and each additional function program is pre-stored in the service terminal 400, and the interface of the first client 200 may be displayed.
  • the icon of each interactive gift and the additional function program corresponding to the interactive gift can determine the corresponding additional function program according to the icon selected by the user.
  • the additional function program may be allocated by the service terminal 400.
  • the service terminal 400 may pre-store a plurality of additional function programs, and the service terminal 400 sends the received interactive gift to the second client 100, and While the second client 100 sends the prompt information, it randomly assigns or assigns an additional function program according to the setting rule.
  • the embodiment of the present invention provides a flowchart for implementing an interactive gift, and the implementation method of the interactive gift is applied to communicate with each other.
  • the connected service terminal 400, the first client 200, and the second client 100, the implementation method of the interactive gift includes:
  • Step S210 the first client selects an interactive gift in response to the selected operation of the user, and sends the selected interactive gift to the service terminal.
  • WLink! 'null'
  • the service terminal 400 sends a list of interactive gifts to the first client 200, and displays a list of interactive gifts on the application interface of the first client 200 through the Show.GiftLiset() function for selection by the user of the first client 200.
  • the gift is sent to the service terminal 400.
  • Step S220 The service terminal sends the received interactive gift to the second client, and sends the prompt information to the second client.
  • the service terminal 400 sends the received interactive gift to the second client 100 and sends the prompt information to the second client 100.
  • the service terminal 400 also sends the interactive gift to the first client 200, and prompts the user of the first client 200 that the interactive gift has been sent, so that the user of the first client 200 can also see it. Send an interactive gift.
  • Step S230 the second client receives the prompt information, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client. Obtain the interactive gift.
  • the second client 100 prompts the user of the second client 100 that the user has received the interactive gift through the Show.FlashSserver.Prompt() function, prompting the user to perform a click operation on the interactive gift, and executing the display on the second client 100.
  • Additional functional programs are required to get the interactive gift.
  • the additional function program included in the interactive gift may include a preset game, and may include a setting task, such as a voice task, a motion task, etc., but is not limited thereto, and the additional function program may also be Includes other content that enables interaction between the user and the anchor.
  • Step S240 the second client collects a click operation of the user on the interactive gift.
  • the second client 100 collects a user's click operation on the interactive gift.
  • the second client 100 can obtain the user's click operation on the interactive gift through the Input.FlashSserver.MonitorClick() function.
  • Step S250 the service terminal triggers the additional function program displayed on the second client in response to the click operation.
  • the manner in which the user selects the interactive gift includes, but is not limited to, a click operation.
  • the user can select the interactive gift by single or multiple clicks, and the interactive gift can be selected by long pressing, and the interactive gift can be selected by the swipe gesture.
  • the user can also customize the manner of selecting the interactive gift, which is not limited in this embodiment.
  • the service terminal 400 receives a click operation of the user for the interactive gift collected by the second client 100, and triggers an additional function program displayed on the second client 100 in response to the click operation.
  • the service terminal 400 triggers the additional function program to start the game mode in response to the click operation, and displays the game interface on the application interface of the second client 100 to display the game interface.
  • the game interface can also be displayed by other means.
  • the game interface can be displayed in the setting area of the display screen by means of screen division, which is not limited in this embodiment.
  • Step S260 the service terminal sends an operation rule of the additional function program displayed on the second client to the second client.
  • the service terminal 400 transmits the operation rule of the additional function program to the second client 100.
  • the service terminal 400 may use the show.FlashSserver.TopGuide (GID) function to add the additional function.
  • GID show.FlashSserver.TopGuide
  • the operational rules of the program are sent to the second client 100.
  • the user of the second client 100 can choose to guide the additional function program according to the operation rule, and the user of the second client 100 can also guide the additional function program according to the operation rule. In this case, the user can The action rule is closed.
  • Step S270 the second client collects a control operation of the user on the additional function program displayed on the second client.
  • the additional function program may be executed by the voice control of the user of the second client 100, but is not limited thereto, and the additional function program execution, such as a gesture, may also be controlled by other means.
  • Step S280 the service terminal executes the additional function program displayed on the second client according to the control operation to generate an execution result, and the execution result is simultaneously displayed on the first client and the second client.
  • the function of the user of the second client 100 is used to execute the additional function program
  • the user's voice is continuously collected by the second client 100, and the user's voice is converted into a sensing signal and sent to the service terminal 400.
  • the service terminal 400 generates a control signal according to the sensing signal to control execution of the additional function program, so that the entire additional function program is executed. A complete implementation to generate execution results.
  • the execution result is displayed on both the first client 200 and the second client 100, so that the user of the first client 200 and the user of the second client 100 can see the additional function program execution process in real time, and enhance the interaction effect.
  • the service terminal 400 ends the prompt by the Show.BarrageServer.Information.Broadcast (GID, logID) function.
  • the additional function program includes other setting tasks
  • the implementation process is similar, and the additional function program includes a motion task, such as completing a series of dance actions, and accordingly, the second client 100 collects the user image. And sending the collected user image to the service terminal 400, where the user image is simultaneously displayed on the first client 200 and the second client 100, so that the user of the first client 200 and the second client 100 The user can see the execution of the dance action in real time, and the service terminal 400 obtains the execution result of the additional function program.
  • whether the additional function program is completed or not is performed in various manners.
  • the service terminal 400 may perform a determination, such as comparing the user image with the motion image included in the motion task, and if the matching degree is reached, If the value is fixed, it is determined that the execution of the additional function program is completed, otherwise it is determined that the execution of the additional function program is not completed.
  • the user of the first client 200 may determine that the service terminal 400 displays the image of the user after the first client 200, and receives the evaluation result sent by the first client 200, and the service terminal 400 determines according to the evaluation result. Whether to complete the execution of the additional function program.
  • FIG. 4 is a method for implementing an interactive gift according to an embodiment of the present invention.
  • the implementation method of the interactive gift is applied to the second client 100, and the implementation method of the interactive gift includes:
  • Step S310 receiving an interactive gift sent by the service terminal, where the interactive gift is sent by the first client to the service terminal.
  • the connection between the first client 200 and the service terminal 400 can be verified.
  • the interactive gift selected by the user may have multiple sources.
  • the service terminal 400 may pre-store a list of interactive gifts, and the service terminal 400 sends a list of interactive gifts to the first client 200, for example, the service terminal 400 passes Show.
  • There are many ways for users to select interactive gifts For example, users can select interactive gifts by single or multiple clicks. You can select interactive gifts by long press, and interactive gifts can be selected by swipe gestures. The user can also customize the manner of selecting the interactive gift, which is not limited in this embodiment.
  • Step S320 Receive prompt information sent by the service terminal, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client to obtain the An interactive gift.
  • the prompt message may have multiple implementation forms.
  • the second client 100 may prompt the user of the second client 100 to receive an interactive gift through the Show.FlashSserver.Prompt() function, and the interactive gift is needed.
  • the interactive gift can be obtained by performing a click operation and executing an additional function program displayed on the second client.
  • the additional function program included in the interactive gift may include a preset game, and may include a setting task, such as a voice task, a motion task, etc., but is not limited thereto, and the additional function program may also be Includes other content that enables interaction between the user and the anchor.
  • the implementation method of the interactive gift further includes:
  • Step S330 collecting a click operation of the interactive gift by the user, so that the service terminal triggers an additional function program displayed on the second client in response to the click operation.
  • the service terminal 400 receives a click operation of the user for the interactive gift collected by the second client 100, and triggers an additional function program displayed on the second client 100 in response to the click operation.
  • the service terminal 400 triggers the additional function program to activate the game mode in response to the click operation, and simultaneously adds the game floating layer in the application interface of the second client 100, and passes the game.
  • the Open.FlashSserver.Supernatant(GID) function causes an interactive gift to be rendered on the game's floating layer.
  • the game interface can also be displayed by other means.
  • the game interface can be displayed in the setting area of the display screen by means of screen division, which is not limited in this embodiment.
  • Step S340 collecting a control operation of the user for the additional function program displayed on the second client, so that the service terminal executes the additional function program displayed on the second client according to the control operation to generate an execution result.
  • the additional function program may be executed by the voice control of the user of the second client 100, but is not limited thereto, and the additional function program execution, such as a gesture, may also be controlled by other means.
  • the function of the user of the second client 100 is used to execute the additional function program
  • the user's voice is continuously collected by the second client 100, and the user's voice is converted into a sensing signal and sent to the service terminal 400.
  • the service terminal 400 according to the feeling The control signal should be signaled to control the execution of additional functional programs such that the entire additional functional program is fully implemented to generate an execution result.
  • the execution result is displayed on both the first client 200 and the second client 100, so that the user of the first client 200 and the user of the second client 100 can see the additional function program execution process in real time, and enhance the interaction effect.
  • the service terminal 400 ends the prompt by the Show.BarrageServer.Information.Broadcast (GID, logID) function.
  • the additional function program includes other setting tasks
  • the implementation process is similar, and the additional function program includes a motion task, such as completing a series of dance actions, and accordingly, the second client 100 collects the user image. And sending the collected user image to the service terminal 400, wherein the image of the user is simultaneously displayed on the first client 200 and the second client 100 by the service terminal 400, so that the user of the first client 200 and the second client 100 Users can see the execution of dance moves in real time.
  • the service terminal 400 can perform the judgment, for example, comparing the user image with the motion image included in the motion task, and if the matching degree is reached, If it is fixed, it is determined that the execution of the additional function program is completed.
  • the user of the first client 200 may determine that the service terminal 400 displays the image of the user after the first client 200, and receives the evaluation result sent by the first client 200, and the service terminal 400 determines according to the evaluation result. Whether to complete the execution of the additional function program.
  • FIG. 5 is a flowchart of another implementation method of an interactive gift according to an embodiment of the present invention.
  • the implementation method of the interactive gift is applied to the service terminal 400, and the implementation method of the interactive gift includes:
  • Step S410 Receive an interactive gift sent by the first client, and send the interactive gift to the second client.
  • the connection between the first client 200 and the service terminal 400 can be verified.
  • the check field of the data packet can be verified to ensure the reliability of data packet transmission. It should be understood that there are multiple connection modes and data transmission modes between the first client 200 and the service terminal 400, which is not limited in this embodiment.
  • the manner of checking the information transmission reliability between the service terminal 400 and the second client 100 is similar to the verification method of the information transmission reliability between the service terminal 400 and the first client 200, and thus will not be described herein.
  • the service terminal 400 sends a list of interactive gifts to the first client 200.
  • the service terminal 400 can display a list of interactive gifts on the application interface of the first client 200 through the Show.GiftLiset() function for the first client 200.
  • the user makes a selection.
  • the first client 200 may pre-download and store a list of interactive gifts, and the first client 200 may directly display the locally stored interactive gift list on the application interface of the first client 200 for the first client. 200 users make a selection.
  • the selected interactive gift is sent to the service terminal 400.
  • the service terminal 400 transmits the received interactive gift to the second client 100.
  • users to select interactive gifts For example, users can select interactive gifts by single or multiple clicks. You can select interactive gifts by long press and you can select them by swiping gestures. Interactive gifts, etc. The user can also customize the manner of selecting the interactive gift, which is not limited in this embodiment.
  • Step S420 sending prompt information to the second client, the prompt information is used to prompt the user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client to obtain The interactive gift.
  • the second client 100 may prompt the user of the second client 100 to receive an interactive gift through the Show.FlashSserver.Prompt() function, and need to perform a click operation on the interactive gift, and execute the display in the first
  • the additional function program included in the interactive gift may be various, for example, may include a preset game, may include a set task, such as a voice task, a motion task, etc., it should be understood that additional functions
  • the program includes but is not limited thereto, and the additional function program may also include other content that enables interaction between the user and the anchor.
  • the implementation method of the interactive gift further includes:
  • Step S430 responding to the click operation of the interactive gift by the user collected by the second client to trigger an additional function program displayed on the second client.
  • the service terminal 400 receives a click operation of the user for the interactive gift collected by the second client 100, and triggers an additional function program displayed on the second client 100 in response to the click operation.
  • the service terminal 400 can trigger the additional function program to activate the game mode in response to the click operation, and add the game floating layer in the application interface of the second client 100, and The interactive gift is presented on the game's floating layer via the Open.FlashSserver.Supernatant(GID) function.
  • the game interface can also be displayed by other means.
  • the game interface can be displayed in the setting area of the display screen by means of screen division, which is not limited in this embodiment.
  • Step S440 executing an additional function program displayed on the second client according to the control operation of the additional function program displayed on the second client by the user collected by the second client to generate an execution result, where the execution result is simultaneously displayed on The first client and the second client.
  • the additional function program may be executed by the voice control of the user of the second client 100, but is not limited thereto, and the additional function program execution, such as a gesture, may also be controlled by other means.
  • the function of the user of the second client 100 is used to execute the additional function program
  • the user's voice is continuously collected by the second client 100, and the user's voice is converted into a sensing signal and sent to the service terminal 400.
  • the service terminal 400 generates a control signal according to the sensing signal to control execution of the additional function program, so that the entire additional function program is executed. A complete implementation to generate execution results.
  • the execution result is displayed on both the first client 200 and the second client 100, so that the user of the first client 200 and the user of the second client 100 can see the additional function program execution process in real time, and enhance the interaction effect.
  • the service The service terminal 400 ends the prompt by the Show.BarrageServer.Information.Broadcast (GID, logID) function.
  • the additional function program includes other setting tasks
  • the implementation process is similar, and the additional function program includes a motion task, such as completing a series of dance actions, and accordingly, the second client 100 collects the user image. And sending the collected user image to the service terminal 400, wherein the image of the user is simultaneously displayed on the first client 200 and the second client 100 by the service terminal 400, so that the user of the first client 200 and the second client 100 Users can see the execution of dance moves in real time.
  • the service terminal 400 can perform the judgment, for example, comparing the user image with the motion image included in the motion task, and if the matching degree is reached, If it is fixed, it is determined that the execution of the additional function program is completed.
  • the user of the first client 200 may determine that the service terminal 400 displays the image of the user after the first client 200, and receives the evaluation result sent by the first client 200, and the service terminal 400 determines according to the evaluation result. Whether to complete the execution of the additional function program.
  • the embodiment of the present invention provides an implementation method of an interactive gift, and the implementation method of the interactive gift is applied to a service terminal, a first client, and a second client that are communicatively connected to each other.
  • the first client selects the interactive gift in response to the user's selected operation, and sends the selected interactive gift to the service terminal.
  • the service terminal sends the received interactive gift to the second client, and sends a prompt message to the second client, where the second client receives the prompt information, where the prompt information is used to prompt the user of the second client to the interactive gift.
  • the second client collects the user's click operation on the interactive gift, and the service terminal triggers the additional function program displayed on the second client in response to the click operation, and the service terminal sends the operation rule of the additional function program to the second client.
  • the second client collects a control operation for the additional function program displayed on the second client, and the service terminal executes the additional function program according to the control operation to generate an execution result, and finally displays the execution result on the first client and the second client.
  • the embodiment of the present invention further provides an electronic device 10, which may be the second client 100 or the service terminal 400.
  • the electronic device 10 includes a memory 11, a processor 12, a network module 13, and an implementation device 20 for interactive gifts.
  • the memory 11, the processor 12 and the network module 13 are electrically connected directly or indirectly to each other to implement data transmission or interaction.
  • the components can be electrically connected to one another via one or more communication buses or signal lines.
  • the memory device 11 stores an implementation device 20 of an interactive gift.
  • the interactive gift implementing device 20 includes at least one software function module that can be stored in the memory 11 in the form of software or firmware.
  • the processor 12 passes The software program and the module stored in the memory 11 are operated, such as the interactive gift implementing device 20 in the embodiment of the present invention, thereby performing various functional applications and data processing, that is, implementing the interactive gift in the embodiment of the present invention.
  • the memory 11 can be, but not limited to, a random access memory (RAM), a read only memory (ROM), and a programmable read-only memory (PROM). Erasable Programmable Read-Only Memory (EPROM), Electric Erasable Programmable Read-Only Memory (EEPROM), and the like. Wherein the memory 11 is used to store a program, the processing The program 12 executes the program upon receiving an execution instruction.
  • RAM random access memory
  • ROM read only memory
  • PROM programmable read-only memory
  • EPROM Erasable Programmable Read-Only Memory
  • EEPROM Electric Erasable Programmable Read-Only Memory
  • the processor 12 may be an integrated circuit chip with data processing capabilities.
  • the processor 12 described above may be a general-purpose processor, including a central processing unit (CPU), a network processor (NP), and the like.
  • CPU central processing unit
  • NP network processor
  • the methods, steps, and logic blocks disclosed in the embodiments of the present invention may be implemented or executed.
  • the general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
  • the network module 13 is configured to establish a communication connection between the electronic device 10 and the external communication terminal through the network, and implement the transmission and reception operations of the network signal and the data.
  • the above network signal may include a wireless signal or a wired signal.
  • FIG. 6 is merely illustrative, and the electronic device 10 may further include more or less components than those shown in FIG. 6, or have a different configuration than that shown in FIG.
  • the components shown in Figure 6 can be implemented in hardware, software, or a combination thereof.
  • Embodiments of the present invention also provide a computer readable storage medium, the computer readable storage medium comprising a computer program.
  • the computer program controls the electronic device 10 where the computer readable storage medium is located to execute the method for implementing the interactive gift described above.
  • an embodiment of the present invention provides an implementation device 20 for an interactive gift, which is applied to an electronic device 10, and when the electronic device 10 is a second client 100, the implementation of the interactive gift is implemented.
  • the device 20 includes a first information receiving module 21 and a second information receiving module 22.
  • the first information receiving module is configured to receive an interactive gift sent by the service terminal, where the interactive gift is sent by the first client to the service terminal.
  • step S310 in FIG. 4 Since the first information receiving module 21 and the implementation principle of step S310 in FIG. 4 are similar, no further explanation is provided here.
  • the second information receiving module is configured to receive the prompt information sent by the service terminal, where the prompt information is used to prompt the user of the second client to perform a click operation on the interactive gift, and perform an additional function displayed on the second client.
  • the program obtains the interactive gift.
  • step S320 in FIG. 4 Since the second information receiving module 22 and the implementation principle of step S320 in FIG. 4 are similar, no further explanation is provided herein.
  • an embodiment of the present invention provides an implementation device 20 for an interactive gift, which is applied to an electronic device 10 .
  • the electronic device 10 is a service terminal 400
  • the interactive gift implementing device 20 is provided.
  • the data receiving module 31 and the information transmitting module 32 are included.
  • the data receiving module is configured to receive an interactive gift sent by the first client, and send the interactive gift to the second client.
  • step S410 in FIG. 5 Since the data receiving module 31 and the implementation principle of step S410 in FIG. 5 are similar, no further explanation is provided here.
  • the information sending module is configured to send, to the second client, prompt information, where the prompt information is used to prompt a user of the second client to perform a click operation on the interactive gift, and execute an additional function program displayed on the second client. To get the interactive gift.
  • step S420 in FIG. 5 Since the information transmitting module 32 and the implementation principle of step S420 in FIG. 5 are similar, no further explanation is provided here.
  • each block of the flowchart or block diagram can represent a module, a program segment, or a portion of code that includes one or more of the Executable instructions. It should also be noted that, in some alternative implementations, the functions noted in the blocks may also occur in a different order than those illustrated in the drawings.
  • each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts can be implemented in a dedicated hardware-based system that performs the specified function or function. Or it can be implemented by a combination of dedicated hardware and computer instructions.
  • each functional module in each embodiment of the present invention may be integrated to form a separate part, or each module may exist separately, or two or more modules may be integrated to form a separate part.
  • the functions, if implemented in the form of software functional modules and sold or used as separate products, may be stored in a computer readable storage medium.
  • the technical solution of the present invention which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including
  • the instructions are used to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .
  • the method, device and electronic device for implementing the interactive gift provided by the embodiment of the invention enable the user of the first client and the user of the second client to simultaneously see the sent interaction by setting the prompt information, the additional function program and the interaction process.
  • Gift, second client Users need to perform additional function programs to obtain interactive gifts, which deepens the interaction between users and anchors, increases the interest of live content and live interaction, and thus improves the user experience.

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Abstract

L'invention porte sur un procédé et sur un appareil permettant réaliser un cadeau interactif ainsi que sur un dispositif électronique, se rapportant au domaine technique de l'internet, et appliqués à un terminal de service et à un client en liaison de communication l'un avec l'autre. Le client comprend un premier client et un second client. Le procédé comprend les étapes suivantes : le premier client sélectionne un cadeau interactif à la suite d'une opération de sélection d'un utilisateur et envoie le cadeau interactif sélectionné au terminal de service (S110) ; le terminal de service envoie le cadeau interactif reçu au second client et envoie des informations d'invite au second client (S120) ; et le second client reçoit les informations d'invite, les informations d'invite étant utilisées pour inviter un utilisateur du second client à effectuer une opération de clic sur le cadeau interactif et un programme fonctionnel supplémentaire affiché sur le second client est exécuté de sorte à obtenir le cadeau interactif (S130). Au moyen de la solution, l'interaction entre un utilisateur et une ancre est approfondie et le contenu de diffusion en direct est augmenté en même temps.
PCT/CN2017/109571 2017-03-29 2017-11-06 Procédé et appareil permettant de réaliser un cadeau interactif et dispositif électronique WO2018176839A1 (fr)

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