WO2018113140A1 - Procédé et système d'affichage de cadeau virtuel pendant une diffusion vidéo en direct - Google Patents

Procédé et système d'affichage de cadeau virtuel pendant une diffusion vidéo en direct Download PDF

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Publication number
WO2018113140A1
WO2018113140A1 PCT/CN2017/079608 CN2017079608W WO2018113140A1 WO 2018113140 A1 WO2018113140 A1 WO 2018113140A1 CN 2017079608 W CN2017079608 W CN 2017079608W WO 2018113140 A1 WO2018113140 A1 WO 2018113140A1
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WO
WIPO (PCT)
Prior art keywords
virtual gift
client
information
picture
live broadcast
Prior art date
Application number
PCT/CN2017/079608
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English (en)
Chinese (zh)
Inventor
谢东华
Original Assignee
武汉斗鱼网络科技有限公司
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Publication of WO2018113140A1 publication Critical patent/WO2018113140A1/fr

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • G06Q30/0641Shopping interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0208Trade or exchange of goods or services in exchange for incentives or rewards
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4722End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting additional data associated with the content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards

Definitions

  • the present invention relates to the field of communications technologies, and in particular, to a virtual gift display method and system for live video.
  • Webcast technology is a technology based on Internet communication that provides users with real-time playback of streaming programs (such as TV, radio, movies, etc.).
  • streaming media live broadcast services provided by high-speed Internet are becoming more and more popular, and many web live broadcast systems have emerged, such as PPLive, MySee, PPStream and so on.
  • the streaming media content provider, the webcast operator and the webcast client form the main body of the webcast system.
  • the webcast client needs to obtain streaming media data from the Internet before playing the program.
  • the playback is triggered, and the program screen is displayed to the user.
  • Users who watch live video can give virtual gifts to their favorite anchors. At present, most of the virtual gifts provided by the live broadcast platform are set well. The user presents virtual gifts with only fixed special effects and effects, which cannot meet the needs of users for personalized needs.
  • an object of the present invention is to provide a virtual gift display method and system for live video broadcast, in an effort to solve or at least alleviate the above problems.
  • the present invention provides a virtual gift display method in a live video broadcast, the method comprising:
  • the first client sends a picture data request to the application server in response to the received input operation of the user;
  • the first client receives the picture data sent by the application server, where the picture data includes at least one picture
  • the first client draws a virtual gift according to the at least one picture and generates virtual gift information, and sends the virtual gift information to a background server, where the virtual gift information includes a live room identifier and virtual gift drawing information;
  • the second client generates the virtual gift according to the virtual gift drawing information
  • the live broadcast room corresponding to the live broadcast identifier includes at least one of the first client and at least one of the second client.
  • the first client draws a virtual according to the at least one picture
  • the steps to create a gift and generate virtual gift information including:
  • the step of the first client drawing a virtual gift and generating virtual gift information according to the at least one picture comprises:
  • the first client draws the virtual gift according to the at least one picture, calculate a consumption value of the virtual gift, determine whether the consumption value is less than a predetermined threshold, and after determining that the consumption value is less than the predetermined threshold Generating the virtual gift information for the virtual gift.
  • the step of sending the virtual gift information to a background server comprises:
  • the application server sends the virtual gift information to the background server through a predetermined connection.
  • the virtual gift drawing information includes a picture identifier and picture coordinate information
  • the step of the second client generating the virtual gift according to the virtual gift drawing information comprises:
  • the second client generates the virtual gift according to the picture identifier and the picture coordinate information.
  • the step of the application server sending the virtual gift information to the background server by using a predetermined connection includes:
  • the application server periodically sends the virtual gift information to the background server through a predetermined connection.
  • the step of sending the virtual gift information to the background server includes:
  • the background server periodically acquires the virtual gift information from the application server.
  • the step of sending the virtual gift information to the background server includes:
  • the first client directly sends the virtual gift information to a background server.
  • the present invention provides a virtual gift display system in a live video broadcast, where the virtual gift display system includes: a first client, a second client, an application server, and a background server, wherein
  • the first client is configured to send a picture data request to the application server in response to the input operation of the received user, and receive the picture data information sent by the application server, where the picture data information includes at least one picture, and Depicting at least one picture, drawing a virtual gift and generating virtual gift information, and transmitting the virtual gift information to a background server, the virtual gift information including a live room identification and virtual gift drawing information;
  • the background server is configured to send, according to the live broadcast identifier, the virtual gift drawing information to the The second client in the live broadcast room corresponding to the live broadcast identifier;
  • the second client is configured to generate the virtual gift according to the virtual gift drawing information
  • the live broadcast room corresponding to the live broadcast identifier includes at least one of the first client and at least one of the second client.
  • the manner in which the first client generates the virtual gift information includes:
  • the virtual gift information is generated based on the graphic data of each of the pictures.
  • the manner in which the first client generates the virtual gift information includes:
  • the virtual gift After the virtual gift is drawn according to the at least one picture, calculating a consumption value of the virtual gift, and determining whether the consumption value is less than a predetermined threshold;
  • the virtual gift information is generated for the virtual gift.
  • the application server sends the virtual gift information to the background server through a predetermined connection.
  • the virtual gift drawing information includes a picture identifier and picture coordinate information
  • the second client is configured according to the picture identifier and the picture coordinate information.
  • the application server periodically sends the virtual gift information to the background server through a predetermined connection.
  • the background server periodically acquires the virtual gift information from the application server.
  • the first client directly sends the virtual gift information to a background server.
  • the user can freely exert his imagination to customize a unique virtual gift, thereby improving the user experience.
  • the background server periodically captures the virtual gift information from the application server, reduces the load of the background server, and improves the efficiency.
  • FIG. 1 is a flowchart of a virtual gift display method in a live video broadcast according to an embodiment of the present invention
  • FIG. 2 is a diagram showing a virtual gift display interface provided by an embodiment of the present invention.
  • FIG. 3 is a schematic diagram of a virtual gift generating method according to an embodiment of the present invention.
  • FIG. 4 is a structural diagram of a virtual gift display system in a live video broadcast according to an embodiment of the present invention.
  • FIG. 1 is a flowchart of a virtual gift display method in a live video broadcast according to an embodiment of the present invention. As shown in FIG. 1, the method begins in step S110.
  • step S110 the first client sends a picture data request to the application server in response to the received user input operation.
  • the first client After receiving the input operation of the user, the first client sends a picture data request to an application server such as a PHP (Hypertext Preprocessor) server.
  • the above picture data request is generally a http (HyperText Transfer Protocol) request for requesting a picture for drawing a virtual gift to the PHP server, such as a bear picture, a magic wand picture, and the like.
  • the input operation of the user may have different input modes according to different mobile terminals. For example, when the user watches the live broadcast through a personal computer (PC), the user may click the application to trigger the request, and the user views the live broadcast through the mobile phone. When you can Click the app to trigger the above request.
  • the first client may be, but not limited to, a mobile terminal, an application residing in the mobile terminal, such as an APP, and the first client is configured to generate a virtual gift.
  • the application server After the application server receives the image data request, the application server generates a picture resource address including a picture identifier, such as a URL (Uniform Resoure Locator) address, and sends the URL address to the first client.
  • a picture identifier such as a URL (Uniform Resoure Locator) address
  • the first client acquires corresponding picture data from the application server according to the URL address.
  • step S120 the first client receives the picture data sent by the application server, and the picture data includes at least one picture.
  • the first client receives the picture data and the corresponding picture data information from the application server according to the received URL address.
  • the picture data is generally written by using the writeToFile method provided by the operating system running in the mobile terminal.
  • the document file is cached.
  • the picture data is generally stored in a list form, such as in a picture list, and the picture list includes at least one picture.
  • the picture data information includes a picture identifier corresponding to each picture, and the like.
  • step S130 the first client draws a virtual gift according to at least one picture and generates virtual gift information, and sends the virtual gift information to the background server.
  • the virtual gift information includes live room identification and virtual gift drawing information.
  • the first client receives an input operation of the user on at least one picture, adds a picture view control of the current picture on each picture, and generates graphic data in the picture view control, according to the graphic data of each picture. Generate virtual gift information.
  • the consumption value of the virtual gift is calculated, and it is determined whether the consumption value of the virtual gift is less than a predetermined threshold.
  • virtual gift information is generated for the virtual gift.
  • patternCount The number of graphic patterns.
  • patternPrice The value of a single graphic pattern.
  • the first client loads the above image through the UIImageView view control, and the image is generally displayed in the form of a picture list.
  • the first client is a mobile terminal
  • the user can manually open the graphic editing panel and select the hi by touching the touch screen of the mobile terminal with a finger. Happy picture.
  • the touchesBegin method provided by the operating system running by the mobile terminal is invoked, and then the locationInView method in the UITouch control is invoked to calculate the initial position of the finger in the graphic editing panel, such as the position of the finger touching the touch screen of the mobile phone, and Initialize an array to store the position data of the finger in the local memory.
  • a finger drag event, and an IgvPattern object containing attribute information of the current touch point, the current picture identifier, the content of the current picture, and the like is added to the array arrayIgvPattern.
  • the touchesMoved method provided by the operating system running in the mobile terminal is invoked, and then the locationInView method provided by the UITouch control can be called to calculate the position of the finger in the graphic editing panel, such as a finger.
  • the position of each point in the moving path calculate the image size of the finger at the last point, and calculate the consumption value of the picture. If the user adds a new picture at the current finger position, it is determined whether the picture of the current touch point position does not overlap with the previous picture and the consumption value is less than a predetermined threshold.
  • the picture at the current touch point position does not overlap with the previous picture and the consumption value is less than a predetermined threshold, add a UIImageView view control, and add a finger drag event on the view control to draw a current centering on the current touch point.
  • the UIImageView view control of the pattern is selected, and an IgvPattern object containing attribute information of the current point coordinates, the current pattern identifier (ID), the current pattern view, and the like is added to the array arrayIgvPattern, and the finger position data is stored in the array.
  • the user can open the event of receiving the finger drag by "editing", and the view control updates the graphic data saved in the array as the position of the finger moves.
  • Click Undo to remove the previous image from the graphics editing panel and remove the data from this image from the array.
  • Click Cancel to remove all images from the graphics editing panel and empty all arrays to generate virtual gift information. For example, select a favorite picture in the picture list, the picture is displayed in the graphic editing panel, the user can drag the picture by finger to perform position editing, or click the undo button to delete the previous picture or click to cancel to clear the currently drawn graphic. Delete all drawn patterns.
  • the data type of the virtual gift information is generally CGPoint type, and the CGPoint type data is converted into the NSValue type by the CGPointValue method in the NSvalue control. Then, the NSValue type data is encoded into the NSData type data through the encodeCGPoint method in the NSKeyedArchiver control, and the virtual gift information of the NSData type is sent to the background server.
  • the first client can send the virtual gift information directly to the backend server.
  • the virtual gift information may also be sent to the application server first, and the background server periodically captures the virtual gift information from the application server.
  • the virtual gift information may also be sent to the application server, and the virtual gift information may be sent to the background server through a predetermined connection by the application server periodically or in real time.
  • a background server such as a C++ server generally obtains virtual gift information through a predetermined connection, such as a TCP/IP connection or a UTP connection. The background server periodically grabs the virtual gift information from the application server to reduce the load on the application server and improve efficiency.
  • the background server sends the virtual gift drawing information to the second client in the live broadcast room corresponding to the live broadcast identifier according to the live broadcast identifier.
  • the second client may be, but is not limited to, a mobile terminal, an application in the mobile terminal, and the like.
  • the live broadcast corresponding to the live broadcast identifier includes at least one first client and at least one second client, where the first client is used to draw The virtual gift, all the clients in the live room that can be used to generate the virtual gift can be the first client, and the second client generally includes the first client, which is configured to receive the virtual gift sent by the first client, and enter All clients in the live room can be the second client.
  • the background server maintains a list of live rooms in advance, and the live room list stores the live room identifier and all client identifiers.
  • the background server decodes the virtual gift information, and then searches for all the second clients in the live room corresponding to the live room identifier according to the decoded live broadcast identifier, and connects the virtual gift drawing information through the Socket long connection. Sent to all second clients.
  • Socket connection is merely illustrative.
  • step S150 the second client generates a virtual gift based on the virtual gift drawing information.
  • the second client After receiving the virtual gift drawing information, the second client decodes the obtained virtual gift message to obtain information including a CGPoint array (picture position information data), a pattern identifier, a graphic value (the above consumption value), and the like. Loop through the array of CGPoints in the area specified by the client, and add a UIImageView view control that matches the image of the image to the parent view on the coordinates of the CGPoint array. Render the graphic using renderInContext on the layer control of the parent view to generate a virtual gift (see Figure 2).
  • CGPoint array picture position information data
  • pattern identifier the pattern identifier
  • a graphic value the above consumption value
  • the client A obtains a pattern template from the PHP server, draws a user-like graphic according to the acquired pattern template, and saves the graphic and the graphic message, and the graphic message includes Graphic gift data such as picture ID, picture location, etc., send graphic information to PHP server, C++ service
  • the server obtains the graphic gift data from the PHP server, and generates a graphic gift message according to the graphic gift data, and sends the graphic gift message to each client in the live room through a Socket connection in a broadcast form, for example, client A, client B
  • the client C receives the graphic gift message
  • the client parses the graphic gift message according to the parsing, and draws a virtual gift, and displays it on each client.
  • the user can freely exert his imagination to customize a unique virtual gift, thereby improving the user experience.
  • the background server periodically captures the virtual gift information from the application server, reduces the load of the background server, and improves the efficiency.
  • FIG. 4 is a structural diagram of a virtual gift display system in a live video broadcast according to an embodiment of the present invention.
  • the virtual gift display system in the live video broadcast includes: a first client 410, a second client 420, an application server 430, and a background server 440.
  • the first client 410 sends a picture data request to the application server 430 in response to the received input operation of the user, and receives the picture data information sent by the application server 430, the picture data information includes at least one picture, and according to the at least A picture, a virtual gift is generated and virtual gift information is generated, and the virtual gift information is sent to a background server 440, the virtual gift information including a live room identification and virtual gift drawing information.
  • the live broadcast room corresponding to the live broadcast identifier includes at least one first client and at least one second client.
  • the first client 410 receives an input operation of the at least one picture by the user, adds a picture view control of the current picture to each of the pictures, and generates graphic data in the picture view control.
  • the virtual gift information is generated based on the graphic data of each picture.
  • the virtual gift information is generated for the virtual gift.
  • the first client 410 transmits the virtual gift information to the application server 430, and the application server 430 transmits the virtual gift information to the background server 440 through a predetermined connection.
  • the background server 440 sends the virtual gift drawing information to the second client 420 in the live room corresponding to the live room identifier according to the live room identifier.
  • the second client 420 generates the virtual gift based on the virtual gift drawing information.
  • virtual gift painting The system information includes a picture identifier and picture coordinate information, and the second client 420 generates the virtual gift according to the picture identifier and the picture coordinate information.
  • the virtual gift display system in the video live broadcast provided by the embodiment of the present invention may be specific hardware on the device or software or firmware installed on the device.
  • the implementation principle and the technical effects of the device provided by the embodiments of the present invention are the same as those of the foregoing method embodiments.
  • the device embodiment is not mentioned, reference may be made to the corresponding content in the foregoing method embodiments.
  • a person skilled in the art can clearly understand that for the convenience and brevity of the description, the specific working processes of the foregoing system, the device and the unit can refer to the corresponding processes in the foregoing method embodiments, and details are not described herein again.
  • the disclosed apparatus and method may be implemented in other manners.
  • the device embodiments described above are merely illustrative.
  • the division of the unit is only a logical function division.
  • multiple units or components may be combined or Can be integrated into another system, or some features can be ignored or not executed.
  • the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some communication interface, device or unit, and may be electrical, mechanical or otherwise.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional unit in the embodiment provided by the present invention may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
  • the functions may be stored in a computer readable storage medium if implemented in the form of a software functional unit and sold or used as a standalone product.
  • the technical solution of the present invention which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including
  • the instructions are used to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk, and the like, which can store program codes. medium.

Abstract

L'invention concerne un procédé et un système permettant d'afficher un cadeau virtuel pendant une diffusion vidéo en direct Le procédé comprend les étapes suivantes : un premier client (410) envoie une demande de données d'image à un serveur d'application (430) en réponse à une opération d'entrée reçue d'un utilisateur (S110) ; le premier client (410) reçoit des données d'image envoyées par le serveur d'application (430), les données d'image comprenant au moins une image (S120) ; le premier client (410) dessine un cadeau virtuel et génère des informations de cadeau virtuel selon l'image ou les images, puis envoie les informations du cadeau virtuel à un serveur d'arrière-plan (440) (S130), les informations du cadeau virtuel comprenant un identifiant de salle de diffusion en direct ainsi que les informations de dessin du cadeau virtuel ; le serveur d'arrière-plan (440) envoie, en fonction de l'identifiant de salle de diffusion en direct, les informations de dessin du cadeau virtuel à un second client (420) dans la salle de diffusion en direct correspondant à l'identifiant de salle de diffusion en direct (S140) ; et le second client (420) génère un cadeau virtuel en fonction des informations de dessin du cadeau virtuel (S150).
PCT/CN2017/079608 2016-12-22 2017-04-06 Procédé et système d'affichage de cadeau virtuel pendant une diffusion vidéo en direct WO2018113140A1 (fr)

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CN201611200411.0A CN106846040B (zh) 2016-12-22 2016-12-22 一种直播间中虚拟礼物显示方法和系统
CN201611200411.0 2016-12-22

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