WO2016085218A1 - 위치기반 모바일게임 운영시스템 - Google Patents
위치기반 모바일게임 운영시스템 Download PDFInfo
- Publication number
- WO2016085218A1 WO2016085218A1 PCT/KR2015/012606 KR2015012606W WO2016085218A1 WO 2016085218 A1 WO2016085218 A1 WO 2016085218A1 KR 2015012606 W KR2015012606 W KR 2015012606W WO 2016085218 A1 WO2016085218 A1 WO 2016085218A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- mgl
- mobile device
- user
- user mobile
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
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Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/02—Services making use of location information
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/216—Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/04—Real-time or near real-time messaging, e.g. instant messaging [IM]
- H04L51/046—Interoperability with other network applications or services
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/02—Services making use of location information
- H04W4/029—Location-based management or tracking services
Definitions
- the MGL-based information storage module 112 communicates with the MGL local-based information processing module 102, the MGL server-based information processing module 103, the MGL local state information processing module 104, Image information / image information / link information for generating / implementing various MGL-based information, for example, the MGL execution screen 501 (see FIGS.
- the MGL operating engine 106 communicates with the MGL operating server 200 via the interface module 101 and the wireless on-line network 30 to determine the operating state of the MGL (For example, total information, etc.) managed by the MGL operating server 200 can always be kept up-to-date by sending the information to the MGL server 200 from time to time (of course, Such local side up-date information can be widely varied in various kinds / contents depending on the situation).
- a mobile game based on location
- the user mobile device 10 and another user mobile device 20 located around the user mobile device 10 on the background map corresponding to the location of the user mobile device 10 while communicating with the server 200.
- the attack guideline 502 and the MGL execution screen 501 in which the command menu 504 is displayed and transmits the generated MGL execution screen 501 to the mobile function execution module 12 installed in the user mobile device 10.
- the MGL-based information processing module 112 (in the aspect of the specific area background map 505) is used as the background of the MGL execution screen 501 ), Reads the MGL-based information previously stored in the information storage area thereof, and determines whether the advertisement item additional information 506 associated with the specific area background map 505 exists 3 and 6).
- the MGL region specifying execution event processing module 110 communicates with the MGL based information storage module 112 And then communicates with the MGL execution screen processing module 105 to extract the advertisement item additional information 506 associated with the specific area background map 505 and to transmit the extracted item item information 506 to the MGL execution screen processing module 105, Information 506 to the MGL execution screen processing module 105 (see FIGS. 3 and 6).
- the MGL execution screen processing module 105 receives the MGL execution screen 501 as shown in FIG. 7 under the condition that the current position information of the specific user mobile device 21, the MGL execution information of the specific other user mobile device 21, (For example, the specific other user mobile device 21 is displayed as a separate group) from the other user mobile device 20, which is designated as the same team as the user mobile device 10,
- the other user's mobile device 20 can be displayed in a circular shape).
- the specific other user mobile device 21 designated as the same team as the user mobile device 10 is distinguished from the other user mobile devices 20 in the MGL execution screen 501
- the MGL based on the same team designation execution event processing module 111 communicates with the MGL based information storage module 112 and transmits the MGL based information to the specific other user mobile device 21 (Registration information of another user mobile device preset as the same team as the device 10) >, the registered information < registration information of the specific user mobile device 21 &
- the status information of the mobile device 21 (for example, the connection status information of the server 200 of the specific other user mobile device 21, the current position information of the specific other user mobile device 21, The MGL execution / non-execution information of the device 21, and the like)>, and proceeds to a procedure of generating a list of non-attacking other user mobile devices corresponding to the specific other user mobile device 21 .
- the MGL-based information storage module 112 may be installed in both the user mobile devices 10, 20 and the MGL operating server 200).
- the MGL-based information storage module 112 and the MGL scenario storage module 112 may be installed in both the user mobile devices 10, 20 and the MGL operating server 200).
- the MGL area designation execution event processing module 110 communicates with the MGL based information storage module 112, A series of information extraction routines are executed to extract a specific area background map 505 corresponding to the specific area from various background maps previously stored in the information storage area of the MGL based information storage module 112,
- the MGL execution screen processing module 105 of the devices 10 and 20 communicates with the MGL execution screen processing module 105 and transmits the extracted specific background map 505 to the MGL execution screen processing module 105 6).
- the MGL operation engine 106 side may transmit the other user mobile device 20 located in the attack guide 502 to various attack methods A method of changing the direction of the mobile device, a method of inputting voice, a method of touching / dragging the screen by hand, etc.), the user mobile device 10 And the virtual destructive attack between the specific user mobile device 21 and the specific other user mobile device 21 designated as the same team as the corresponding user mobile device 10 are mutually intercepted.
- attack methods A method of changing the direction of the mobile device, a method of inputting voice, a method of touching / dragging the screen by hand, etc.
- the present invention is not limited to a specific electronic device platform, but has a generally useful effect on various electronic device platforms capable of playing a location based game.
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- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Human Resources & Organizations (AREA)
- Strategic Management (AREA)
- General Health & Medical Sciences (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Economics (AREA)
- Theoretical Computer Science (AREA)
- Primary Health Care (AREA)
- Health & Medical Sciences (AREA)
- Marketing (AREA)
- Human Computer Interaction (AREA)
- Radar, Positioning & Navigation (AREA)
- Environmental & Geological Engineering (AREA)
- Telephonic Communication Services (AREA)
- Information Transfer Between Computers (AREA)
- Instructional Devices (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN201580063639.7A CN107624248B (zh) | 2014-11-24 | 2015-11-24 | 基于位置的移动游戏操作系统 |
| JP2017528833A JP6734276B2 (ja) | 2014-11-24 | 2015-11-24 | 位置基盤モバイルゲーム運営システム |
| EP15862963.4A EP3239920A4 (en) | 2014-11-24 | 2015-11-24 | Managing system for mobile game based on location |
| US15/525,786 US10430899B2 (en) | 2014-11-24 | 2015-11-24 | Managing system for mobile game based on location |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR10-2014-0164393 | 2014-11-24 | ||
| KR1020140164393A KR101648928B1 (ko) | 2014-11-24 | 2014-11-24 | 위치기반 모바일게임 운영시스템 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2016085218A1 true WO2016085218A1 (ko) | 2016-06-02 |
Family
ID=56074682
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/KR2015/012606 Ceased WO2016085218A1 (ko) | 2014-11-24 | 2015-11-24 | 위치기반 모바일게임 운영시스템 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US10430899B2 (enExample) |
| EP (1) | EP3239920A4 (enExample) |
| JP (1) | JP6734276B2 (enExample) |
| KR (1) | KR101648928B1 (enExample) |
| CN (1) | CN107624248B (enExample) |
| WO (1) | WO2016085218A1 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2021007803A (ja) * | 2020-10-22 | 2021-01-28 | 株式会社スクウェア・エニックス | ゲーム応援システム,コンピュータプログラム,及び管理サーバ |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10817555B2 (en) * | 2010-07-03 | 2020-10-27 | Edmond K. Chow | Resource hubs for heterogeneous groups |
| JP6982128B2 (ja) * | 2020-04-22 | 2021-12-17 | 株式会社スクウェア・エニックス | ビデオゲーム処理プログラム、及びビデオゲーム処理システム |
| US20230173388A1 (en) * | 2021-12-07 | 2023-06-08 | Blizzard Entertainment, Inc. | Techniques for spawning entities in a virtual environment |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
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| KR20090003544A (ko) * | 2007-06-15 | 2009-01-12 | 에스케이 텔레콤주식회사 | 협동형 온라인 게임 서비스 시스템 및 방법 |
| KR20110001503A (ko) * | 2009-06-30 | 2011-01-06 | 김선중 | 이동통신단말기를 이용한 오프라인 위치 연동 게임 운영 시스템 |
| KR20120100277A (ko) * | 2011-03-03 | 2012-09-12 | 배동수 | 통신망을 통한 위치 기반의 통합 상거래 플랫폼 시스템 |
| KR101297621B1 (ko) * | 2006-10-11 | 2013-08-19 | 에스케이플래닛 주식회사 | 개인 홈페이지의 배경 컨텐츠 자동 변경 시스템 및 방법 |
| KR20140075888A (ko) * | 2012-12-11 | 2014-06-20 | (주)위메이드엔터테인먼트 | 위치에 기반하여 플랫폼을 생성하는 방법, 장치, 시스템 및 플랫폼을 이용하여 온라인 게임을 실행하는 방법. |
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| KR20040099641A (ko) | 2003-05-19 | 2004-12-02 | 삼성전자주식회사 | 모바일 게임 시스템 및 모바일 게임 수행방법 |
| KR100619445B1 (ko) * | 2003-12-10 | 2006-09-11 | 한국전자통신연구원 | 이동 통신망에서의 클라이언트 위치 정보를 이용한 서바이벌게임 서비스 시스템 |
| JPWO2006025255A1 (ja) * | 2004-08-30 | 2008-05-08 | 松下電器産業株式会社 | 多人数参加型アプリケーションを実行するクライアント端末装置、グループ形成方法及びグループ形成プログラム |
| US8721445B2 (en) * | 2006-07-07 | 2014-05-13 | Ambx Uk Limited | Ambient environment effects |
| KR100877010B1 (ko) | 2007-03-08 | 2009-01-09 | 에스케이네트웍스 주식회사 | 모바일 메시지 전송 방법 및 이를 이용한 모바일 메시지전송 장치 |
| US20090221368A1 (en) * | 2007-11-28 | 2009-09-03 | Ailive Inc., | Method and system for creating a shared game space for a networked game |
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| KR101215269B1 (ko) | 2010-12-28 | 2012-12-27 | (주)휴빌론 | 모바일 위치추적 시스템 및 모바일 위치추적 시스템의 서비스 제공방법 |
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| KR20120116196A (ko) | 2011-04-12 | 2012-10-22 | 이왕석 | 모바일에서 메시지에 대한 키워드 광고 기반의 메시지 커뮤니케이션 방법 및 시스템 |
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-
2014
- 2014-11-24 KR KR1020140164393A patent/KR101648928B1/ko active Active
-
2015
- 2015-11-24 EP EP15862963.4A patent/EP3239920A4/en not_active Withdrawn
- 2015-11-24 JP JP2017528833A patent/JP6734276B2/ja not_active Expired - Fee Related
- 2015-11-24 CN CN201580063639.7A patent/CN107624248B/zh not_active Expired - Fee Related
- 2015-11-24 WO PCT/KR2015/012606 patent/WO2016085218A1/ko not_active Ceased
- 2015-11-24 US US15/525,786 patent/US10430899B2/en active Active
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| KR101297621B1 (ko) * | 2006-10-11 | 2013-08-19 | 에스케이플래닛 주식회사 | 개인 홈페이지의 배경 컨텐츠 자동 변경 시스템 및 방법 |
| KR20090003544A (ko) * | 2007-06-15 | 2009-01-12 | 에스케이 텔레콤주식회사 | 협동형 온라인 게임 서비스 시스템 및 방법 |
| KR20110001503A (ko) * | 2009-06-30 | 2011-01-06 | 김선중 | 이동통신단말기를 이용한 오프라인 위치 연동 게임 운영 시스템 |
| KR20120100277A (ko) * | 2011-03-03 | 2012-09-12 | 배동수 | 통신망을 통한 위치 기반의 통합 상거래 플랫폼 시스템 |
| KR20140075888A (ko) * | 2012-12-11 | 2014-06-20 | (주)위메이드엔터테인먼트 | 위치에 기반하여 플랫폼을 생성하는 방법, 장치, 시스템 및 플랫폼을 이용하여 온라인 게임을 실행하는 방법. |
Non-Patent Citations (1)
| Title |
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| See also references of EP3239920A4 * |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2021007803A (ja) * | 2020-10-22 | 2021-01-28 | 株式会社スクウェア・エニックス | ゲーム応援システム,コンピュータプログラム,及び管理サーバ |
Also Published As
| Publication number | Publication date |
|---|---|
| CN107624248A (zh) | 2018-01-23 |
| JP6734276B2 (ja) | 2020-08-05 |
| CN107624248B (zh) | 2022-03-18 |
| US20180326297A1 (en) | 2018-11-15 |
| EP3239920A1 (en) | 2017-11-01 |
| JP2018504155A (ja) | 2018-02-15 |
| KR101648928B1 (ko) | 2016-08-18 |
| KR20160062277A (ko) | 2016-06-02 |
| EP3239920A4 (en) | 2018-05-09 |
| US10430899B2 (en) | 2019-10-01 |
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