WO2014193024A1 - Procédé et système destinés à un service de jeu à gain de prix - Google Patents

Procédé et système destinés à un service de jeu à gain de prix Download PDF

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Publication number
WO2014193024A1
WO2014193024A1 PCT/KR2013/005316 KR2013005316W WO2014193024A1 WO 2014193024 A1 WO2014193024 A1 WO 2014193024A1 KR 2013005316 W KR2013005316 W KR 2013005316W WO 2014193024 A1 WO2014193024 A1 WO 2014193024A1
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WO
WIPO (PCT)
Prior art keywords
game
user terminal
prize
information
event
Prior art date
Application number
PCT/KR2013/005316
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English (en)
Korean (ko)
Inventor
옥다빈
Original Assignee
주식회사 꽁알
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 주식회사 꽁알 filed Critical 주식회사 꽁알
Publication of WO2014193024A1 publication Critical patent/WO2014193024A1/fr

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3255Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements

Definitions

  • the present invention relates to a method and system for a premium game service, wherein an advertiser can display advertisements to a plurality of members according to a new advertising platform, and a game player can play a new concept advertisement event game for acquiring a premium while enjoying an advertising event game for free.
  • the present invention relates to a prize game service method and system that can be provided.
  • multi-play prize game service method that can be applied to shopping malls or electronic commerce that can purchase expensive prizes for cost by winning prizes that one wants to win through games with several people is open to Korea.
  • Patent No. 2002-0059280 This method also checks the prizes desired by the user and acquires the prizes while playing the game at the same place with colleagues at the same time, so the types of prizes are limited and various kinds and high quality for the cost of the game There was a limit to obtaining the prize.
  • this method has to inconvenience the preliminary preparation process of gathering colleagues in order to play the game because the game must be performed in the same place at the same time in advance with the colleagues.
  • the present invention allows advertisers to expose advertisements to a plurality of members according to a new advertising platform, the game player can provide a new concept advertising event game to obtain prizes while enjoying an advertising event game for free. It is an object of the present invention to provide a prize game service method and system.
  • a prize game service method for simultaneously executing a prize game by a plurality of user terminal devices connected to a game server is the plurality of user terminal devices Informing a prize game event of the event, displaying an advertisement related to the prize game event on a screen of the plurality of user terminal devices, and performing a prize game in each of the plurality of user terminal devices connected to the game server. And transmitting the winning information to the game server when the game mission is successful in any one of the plurality of user terminal devices.
  • the transmitting of the winning information may include transmitting the winning information including image information of the winning screen or coordinate information of each object.
  • the prize game service method may further include automatically updating advertisement information from the game server by each of the plurality of user terminal devices before the notifying of the prize game event.
  • the method may further include transmitting the winners related to the winning information transmitted from the game server to the plurality of user terminal devices in real time to be displayed on each screen of the plurality of user terminal devices.
  • the prize game is preferably won by firing a projectile toward a target shape to perform the mission performance conditions to meet the target shape or to fit within the target shape first.
  • a product picture or a product picture is displayed on the target shape, and when the projectile enters the hole and wins, the remaining goods are displayed in order, the star shape decreases one by one, or the product decreases by one. Do.
  • the speed or size of the objects may be changed, the number of objects may be different, or the automatic firing mode may be provided according to the condition of the mission event.
  • the prize game service method may further include transmitting, by the game server, the winning authentication information to the user terminal device, and transmitting, by the game server, the winning authentication information about the winner to the advertiser terminal device.
  • Selecting a target group for the prize game event notification service the gender information, age information, location information, location information, referral count information or occupation information is considered for the selection of the target group,
  • the information of the event participants according to may be considered.
  • the operating system may be checked and a notification service may be transmitted according to the operating system.
  • the prize game when an event is registered to display an advertisement in the middle of a game mission, the game mission may be stopped in the middle of the game mission and an advertisement may be displayed on each of the plurality of user terminal devices.
  • the premium game service method may further include purchasing an option item in a mobile store by performing a practice game related to a mission game or when recommender information is registered or using points paid while participating in a game mission.
  • the prize game service system when a prize game event is generated, a game server for notifying a prize game event to a plurality of user terminal devices, and when the prize game event is received, an advertisement related to the prize game event is displayed on the screen.
  • a prize game is performed, and when the game mission is successful, the above-described object can be achieved by providing a plurality of user terminal devices that transmit the winning information to the game server.
  • the advertiser can directly expose the advertisement to the plurality of members before or during the game, and can also check in real time the number of members who have seen the advertisement.
  • the game participant can enjoy all the prize event games free of charge, and can determine whether to participate in the game by viewing the winning event prize.
  • game events may be provided for a fee.
  • FIG. 1 is a diagram briefly showing a prize game service system according to an embodiment of the present invention.
  • FIG. 2 is a view for explaining an example of a game mission according to an embodiment of the present invention.
  • FIG. 3 is a flowchart illustrating a membership registration process of a prize game service according to an embodiment of the present invention.
  • FIG. 4 is a flowchart illustrating an advertisement registration process of a prize game service according to an embodiment of the present invention.
  • FIG. 5 is a flowchart illustrating a prize game service method according to an embodiment of the present invention.
  • FIG. 6 is a flowchart illustrating the flow of the winning information shown in FIG. 5 in more detail.
  • FIG. 7 to 9 are diagrams for explaining another example of the game mission according to an embodiment of the present invention.
  • FIG. 1 is a diagram briefly showing a prize game service system according to an embodiment of the present invention.
  • the prize game service system includes a user terminal device 10, an administrator terminal device 20, an advertiser terminal device 22, a game server 30, and a web server connected through the Internet 50 or the like. And 40.
  • the user terminal device 10 is a terminal device which can be connected to the Internet / communication network 50 by wired or wireless communication, and in particular, a smartphone, a smart pad, a PC that can always communicate in real time by the Internet 50 or the communication network 50. Etc. are preferable.
  • the user terminal device 10 is installed by downloading a premium game client program from the game server 30.
  • the premium game client program is installed in the user terminal device 10 and is registered as a member of the game server 30 using the premium game client program
  • the game server 30 uses the notification service function to the user terminal device 10. To announce prize game events.
  • the manager terminal device 20 may be a terminal device that can be connected to the Internet / communication network 50 by wire or wireless communication.
  • the manager terminal device 20 may be a computer that may register advertisements of an advertiser and register event information in the web server 40. have.
  • the administrator may divide the event information into a fixed event or a special event and reserve the event through the manager terminal device 20, and set a game type and difficulty registered in the web server 40.
  • the advertiser terminal device 22 is a terminal device that can be connected to the Internet / communication network 50 through wired or wireless communication.
  • the event information is sent to the web server. You can register at 40.
  • the advertiser may classify the event information into a fixed event or a special event through the advertiser terminal device 22 and register the game information and the difficulty in the web server 40.
  • manager terminal device 20 and the advertiser terminal device 22 are illustrated differently, as described above, whether the manager terminal device 20 or the advertiser terminal device 22 is registered and set up is related to the design. In this case, the advertiser terminal device 22 may be included in the manager terminal device 20 when no distinction is required.
  • the game server 30 is a server interworking with the user terminal device 10 for a prize game through the Internet 50.
  • the game server 30 notifies the user terminal device 10 of the prize game event using a notification service function, and provides a prize game service. To provide.
  • the current state is transmitted to the user terminal device 10 participating in the prize game, and the prize is The winner's user terminal device 10 selected in the game transmits the authentication information.
  • the web server 40 is a server through which an administrator registers advertisements and events of an advertiser through the manager terminal device 20 and a user can register as a member through the user terminal device 10 and purchase game items.
  • the game server 30 and the web server 40 is described separately, but the present invention, the components of the game server 30 and the web server 40 is integrated in one server This integration does not preclude such integration.
  • FIG. 2 is a view for explaining an example of a game mission according to an embodiment of the present invention.
  • the game mission shown in FIG. 2 is displayed on the user terminal device 10.
  • the game mission illustrated in FIG. 2 may be implemented with another game mission.
  • the game mission shown in FIG. 2 is a game in which a projectile is shot and put into a hole drilled in a target shape.
  • the star on the target shape indicates the number of event prizes. If the quantity of event prizes is plural, multi-winning is also possible. And a product picture is contained in the target shape.
  • the target shape is preferably displayed in a transparent bead shape so that a product picture can be displayed in the target shape.
  • a product picture of a next rank among the remaining products may be displayed, or another product picture may be randomly displayed on the user terminal device 10.
  • one star shape displayed on the user terminal device 10 may be lost, and the winner information may be displayed on the screen in real time.
  • the advertiser chooses, the company's promotional logo or picture may be inserted as the background image.
  • control parameters of the target shape are the rotational speed and the moving speed of the target shape, the change of the hole size, the size of the target, etc.
  • control variables of the projectile are the elastic of the slingshot elastic according to the touch, the rotation of the sling support support according to the touch, Projectile speed, and the like.
  • the sound may be provided when the target shape moves, the projectile moves or the target surface collides.
  • FIG. 3 is a flowchart illustrating a membership registration process of a prize game service according to an embodiment of the present invention.
  • the user connects the user terminal device 10 to the web server 40 through the Wi-Fi or mobile mobile communication network 50 (S302).
  • the user terminal device 10 is connected to the web server 40, a web page of the web server 40 is provided.
  • the user downloads and installs a prize game client program from the web server 40 (S304).
  • the premium game client program may be downloaded from the web server 40 as shown in FIG. 3, but may also be downloaded and installed through an app store (not shown).
  • the user executes the installed prize game client program and accesses the web server 40 to apply for membership (S306).
  • membership registration the subscriber must enter a nickname, ID and password, and if requested by the web server 40, the delivery address, mobile phone number, refund account information, gender, age, education and occupation must be entered.
  • the mobile phone number of the user terminal device 10 may be automatically registered in the web server 40 when the user accesses the game server via the mobile phone and enters the registration page.
  • the web server 40 when basic user information is registered in the web server 40, the web server 40 provides the user terminal device 10 with a question about whether to subscribe as a paid member.
  • the web server 40 may provide information about the game item to the user terminal device 10 (S310).
  • Types of game items include: items that can slow down the rotation of the target shape, items that can slow down the movement of the target shape, items that can increase the size of the hole, items that can be loaded quickly, and items that can be used at once. There are items that can increase the number of projectiles that can be used, and items that can increase the total number of projectiles to be used in the game.
  • the user terminal 10 may purchase the above items in a mobile store or the like by performing a practice game related to the mission game, or when recommender information is registered or by using points paid while participating in the game mission. You can select and use the option items suitable for the game when the game is running.
  • the electronic payment information is transmitted to the web server 40 through the electronic payment agency (S312).
  • the user may input the recommender information through the user terminal device 10.
  • the web server 40 pays the bonus item to the user terminal device 10 of the recommender (S314).
  • the web server 40 transmits the registration information to the game server 30 (S316).
  • the game server 30 may normally perform the notification service function with respect to the registered user terminal device 10.
  • the premium tax service allows not only paid members but also free members to participate in all event prize games.
  • FIG. 4 is a flowchart illustrating an advertisement registration process of a prize game service according to an embodiment of the present invention.
  • the manager connects the manager terminal device 20 to the web server 40 via the Wi-Fi or communication network 50 (S402).
  • the manager terminal device 20 is connected to the web server 40, a web page of the web server 40 is provided.
  • the manager registers an advertiser as an event exhibitor on the registration page of the web server 40 through the manager terminal device 20 (S404).
  • the manager provides an advertisement image and an image to the registered advertisement information through the manager terminal device 20 or the like and store it in the web server 40 (S406).
  • the manager may register the event product on the manager page provided by the web server 40 through the manager terminal device 20 (S408).
  • a product such as a camera may be registered as an event product, but a franchise company may register its product, and in the case of a large shopping item, not only its gift certificate but also cash may be registered as a product.
  • the advertiser may register an event schedule in real time with the web server 40 through the advertiser terminal device 22 (S410).
  • information reserved in advance may be displayed on the manager terminal device 20, and time zones that can be reserved may be displayed separately.
  • the administrator may register this event as a fixed event or register it as a special event or a target event.
  • the manager may set the registered game type and the difficulty of the game mission in the web server 40 through the manager terminal device 20 (S412).
  • the difficulty setting of the game mission can set not only the rotational speed, the moving speed, and the number of stars in the target shape, but also the number of target shapes and projectiles.
  • the administrator may register to execute the advertisement and stop the prize game in the middle of the game mission when registering the event.
  • the web server 40 transmits the event-related information to the game server 30 (S414).
  • the game type and the difficulty of the game mission may be set by the administrator of the web server 40 in consideration of the event product and the event time, but may be set by the advertiser through the advertiser terminal device 22. .
  • FIG. 5 is a flowchart illustrating a prize game service method according to an embodiment of the present invention.
  • the game server 30 uses the automatic update function to display the advertisement image and product information. It can transmit to the terminal device 10.
  • the game server 30 may transmit an advertisement image, an image, and provided prize information to the user terminal device 10 using an automatic update function. Accordingly, the updated advertisement image, product information, and game mission may be stored in the user terminal device 10 (S502).
  • the advertisement image, product information, and game mission programs which are updated in advance before the event reminder is executed, are stored in the user terminal device 10, the cost of data transmission and data traffic during automatic update or game is increased. It can be prevented to some extent.
  • the game server 30 According to the event related information registered according to the flowchart shown in FIG. 4, the game server 30 generates a premium game event at a predetermined time (S504).
  • the game server 30 checks whether the registered plurality of user terminal devices 10 are connected to the game server 30 (S506). If the user terminal device 10 is not connected to the game server 30, the game server 30 checks an operating system (OS) of the user terminal device 10 (S508). In this case, the operating system of the user terminal device 10 may be information stored when the user registers as a member of the prize game service.
  • OS operating system
  • the game server 30 transmits a notification service according to the operating system of the user terminal device 10 (S510). If the operating system of the user terminal device 10 is an Apple system, in this case, it is possible to notify the prize game event using the Apple Push Notification Service (APNS).
  • APNS Apple Push Notification Service
  • an advertisement related to the prize game event is displayed on the user terminal device 10 (S514).
  • an advertisement stored in the user terminal device 10 may be displayed, or an advertisement provided from the game server 30 may be displayed in the user terminal device 10.
  • the user terminal device 10 may determine that the user has viewed the advertisement, and may receive advertisement viewing information. Also, the game server 30 may determine the number of the user terminal apparatus 10 for displaying the advertisement in real time. Can be identified and stored (S516). This allows the advertiser to see how many people have seen the advertisement.
  • the product related to the game event is displayed on the user terminal device 10 (S518).
  • the product types provided by the advertiser may provide various products such as products, cash, gift certificates, points, and securities.
  • Game missions can be categorized into games that are performed indefinitely until the mission is completed and games that rerun the mission later when the mission is not completed.
  • the prize game service is started (S522).
  • the user terminal device 10 may automatically record a screen displayed on the display unit in real time.
  • the user terminal device 10 automatically transmits the winning screen stored with the winning information to the game server 30 (524).
  • the game server 30 transmits the transmitted winning information to all the users performing the mission, and the user terminal device 10 displays the current real-time winning number. Meanwhile, the game server 30 may transmit an advertisement by placing an advertisement time in the middle of the game.
  • the game server 30 may end the game and transmit the winning authentication information to the user terminal device 10 of the winners (S526).
  • the winning authentication information may be a barcode, a QR code or an authentication number.
  • the winning authentication information needs to be provided to the advertiser terminal device 30.
  • the present invention can be credited in cash or cyber money instead of winning authentication information. Therefore, when the user wins cash, the user can automatically transfer the corresponding funds to the winner's personal account information, and can also purchase the merchandise in the shopping mall using cyber money.
  • the game server 30 may obtain the target information of the event participants according to the event type by using the information of the event participants (S528).
  • the target information may further consider personal information such as gender, age, region, education, location information, and recommender count information of event participants.
  • the target information obtained here may be linked to the type of the generated premium game event.
  • FIG. 6 is a flowchart illustrating the flow of the winning information shown in FIG. 5 in more detail.
  • a prize game service is started (S602).
  • the user terminal device 10 When the prize game service is started, the user terminal device 10 generates a video file to be stored (S604).
  • the identification number of the user terminal device 10 is recorded in the header information of the video file.
  • the user terminal device 10 automatically generates a video file and simultaneously records a screen displayed on the display unit in real time (S606). This automatic recording will continue until the user completes the game mission.
  • automatic recording may be performed using a method of storing coordinate information of each appearance object and a codec of a video storing function.
  • each appearance object refers to target variables, holes, slingshots, and projectiles, which are control variables required for a game mission.
  • the winning screen is displayed on the screen of the user terminal device 10 (S610). If the success of the game mission is continuously checked by the prize game client program, the winning event is generated when the game mission is successful. When the winning event is generated, the prize game client program displays that the winning game is displayed on the screen of the user terminal device 10 to notify the user of the winning fact.
  • the user terminal device 10 captures only the winning screen, creates an image, and records the image as a header image in the video file (S612).
  • the header image refers to an image representing information of the video file as an image before executing the video file.
  • the prize game client program closes the moving image file (S614), terminates the game mission, or, if a plurality of wins are possible, causes the game mission to be performed again.
  • the user terminal device 10 encodes the video file according to the prize game client program and transmits the video file to the game server 30 (S616), and the game server 30 decodes the video file (S618).
  • the game server 30 checks the winning fact through the header image of the video file (S620). When the game server 30 confirms the winning fact, the game server 30 reduces the number of stars representing the number of prizes and also stores the moving image file.
  • the game server 30 transmits the transmitted winning information to all users performing the mission, and the current winning number is displayed on the user terminal device 10 (S622). Meanwhile, the game server 30 may transmit an advertisement by placing an advertisement time in the middle of the game.
  • the game server 30 ends the game and transmits the winning authentication information to the user terminal device 10 of the winners (S624).
  • FIG. 7 to 9 are diagrams for explaining another example of the game mission according to an embodiment of the present invention.
  • Figure 7 is a game that centers the target moving left and right can shoot obstacles when shooting. Items can include moving the target slowly, shooting two projectiles in a row, increasing the target, and increasing the speed of fire.
  • the item 9 is a lottery number scoring game, and points may be paid.
  • the item may be provided with a two-number stock price, a five-digit number, and a one-digit number addition.
  • the present invention is a premium game service method and system that allows advertisers to advertise to a plurality of members according to a new advertising platform, and to provide a new concept advertising event game in which a game player acquires a prize while enjoying an advertising event game for free. Available at

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Abstract

La présente invention concerne un procédé et un système destinés à un service de jeu à gain de prix. Un procédé destiné au service de jeu à gain de prix permettant d'effectuer simultanément un jeu à gain de prix au moyen d'une pluralité de dispositifs terminaux d'utilisateurs accédant à un serveur de jeu, selon un mode de réalisation de la présente invention, comprend les étapes suivantes : le serveur de jeu notifie un événement de jeu à gain de prix à la pluralité de dispositifs terminaux d'utilisateurs ; affiche une publicité concernant l'événement de jeu à gain de prix sur des écrans de la pluralité de dispositifs terminaux d'utilisateurs ; effectue le jeu à gain de prix sur chacun de la pluralité de dispositifs terminaux d'utilisateurs accédant au serveur de jeu ; et transmet des informations de gain au serveur de jeu lorsqu'un dispositif de la pluralité des dispositifs terminaux d'utilisateurs réussit une mission de jeu, permettant ainsi aux participants du jeu de profiter de tous les événements de jeu à gain de prix gratuitement.
PCT/KR2013/005316 2013-05-28 2013-06-17 Procédé et système destinés à un service de jeu à gain de prix WO2014193024A1 (fr)

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KR10-2013-0060546 2013-05-28
KR20130060546 2013-05-28

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2016163725A1 (fr) * 2014-06-02 2016-10-13 (주)지디아이코리아 Procédé de traitement de système permettant de fournir des jeux promotionnels mobiles combinés à des messages publicitaires
CN112839093A (zh) * 2021-01-11 2021-05-25 北京三快在线科技有限公司 一种信息显示方法、装置、存储介质及电子设备

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KR20000063734A (ko) * 2000-08-01 2000-11-06 서성술 인터넷을 이용한 실시간 이벤트 광고 방법
KR20080006885A (ko) * 2006-07-14 2008-01-17 주식회사 우리라인 인터넷 게임을 이용한 광고 서비스를 제공하는 방법 및시스템
KR20120014963A (ko) * 2010-08-11 2012-02-21 에스케이플래닛 주식회사 게임 진행에 따른 이벤트 데이터 제공시스템 및 방법, 그 단말 및 게임서버
KR20120124274A (ko) * 2011-05-03 2012-11-13 옥철식 온라인 경품 게임 서비스 방법

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000063734A (ko) * 2000-08-01 2000-11-06 서성술 인터넷을 이용한 실시간 이벤트 광고 방법
KR20080006885A (ko) * 2006-07-14 2008-01-17 주식회사 우리라인 인터넷 게임을 이용한 광고 서비스를 제공하는 방법 및시스템
KR20120014963A (ko) * 2010-08-11 2012-02-21 에스케이플래닛 주식회사 게임 진행에 따른 이벤트 데이터 제공시스템 및 방법, 그 단말 및 게임서버
KR20120124274A (ko) * 2011-05-03 2012-11-13 옥철식 온라인 경품 게임 서비스 방법

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2016163725A1 (fr) * 2014-06-02 2016-10-13 (주)지디아이코리아 Procédé de traitement de système permettant de fournir des jeux promotionnels mobiles combinés à des messages publicitaires
CN112839093A (zh) * 2021-01-11 2021-05-25 北京三快在线科技有限公司 一种信息显示方法、装置、存储介质及电子设备

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