WO2009144352A1 - Jeu pédagogique - Google Patents
Jeu pédagogique Download PDFInfo
- Publication number
- WO2009144352A1 WO2009144352A1 PCT/ES2009/070186 ES2009070186W WO2009144352A1 WO 2009144352 A1 WO2009144352 A1 WO 2009144352A1 ES 2009070186 W ES2009070186 W ES 2009070186W WO 2009144352 A1 WO2009144352 A1 WO 2009144352A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- cube
- cubes
- container
- faces
- holes
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1204—Puzzles consisting of non-interlocking identical blocks, e.g. children's block puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
- A63F2009/0884—Puzzles provided with elements movable in relation, i.e. movably connected, to each other with means for immobilising or stabilising a configuration, e.g. the solution
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/02—Miscellaneous game characteristics having an effect on the human senses
- A63F2250/025—Miscellaneous game characteristics having an effect on the human senses related to sense of touch
Definitions
- the present invention consists of a pedagogical game to develop
- the utility model ES 1042044U is known, which consists of a three-dimensional puzzle that is characterized in that it comprises a set of pieces of characteristic shape that are correctly assembled adopt a spherical constitution.
- the utility model ES 0215196 U consists of a pedagogical game that comprises two solids whose bases are right triangles and whose lateral surfaces are rectangles, these solids being coupled so that the rectangular faces corresponding to the hypotenuse of said base triangles intersect one with respect to the other.
- These utility models can have different colors, giving different perspectives in combination with the different forms that can be adopted. However, the use of these games by blind people is not adapted, since the visual perception of colors and some shapes is not enough.
- the present invention tries to obtain an educational game of cognitive development that focuses on the processes of thought and behavior, so that it adapts to both blind and sighted, not only with colors, but also through of the sense of touch.
- the present invention solves in a fully satisfactory manner the problem set forth above. It consists of a pedagogical game adapted for blind people, made of any appropriate material, transparent or not, which can also serve as advertising support, and that develops both the sense of sight, spatial capacity and mental agility, as well as the sense of touch, so that it is applicable to the blind.
- the invention consists of a container cube, preferably with nine holes made in each of its faces, so that the inside of the cube can be clearly visualized or palpated, and ensure the correct combination desired. One of these faces of the container cube can be separated from the rest of the cube, as a cover, with coupling means to said cube.
- each of these inner cubes has three of its convergent faces in the same smooth vertex, while the other three faces have a series of sausages of any appropriate form, provided that they can be distinguishable only by touch, without the need to visualize them.
- the game tries to develop the user's mind through the different ways of combining the small cubes to achieve different final results, each with a different difficulty. Sequential combinations can be made, such as all faces of a die, or repetitive combinations, that is, the same image on all faces, or even combinations to the user's own pleasure, such as letters, symbols, etc. And all this with the advantage of being able to do it with eyes closed, breaking down the barriers and approaching seers and blind people.
- Figure 1 shows a perspective view of one of the possible embodiments of the empty outer container cube, where the holes of the same circular have been represented, although they can have any other appropriate shape as long as they fulfill the same function.
- Figure 2.- shows a perspective view of the empty container cube with one of its sides removed, which is the one that performs the function of a lid, removing it during the introduction of the inner cubes and fitting it again once finished.
- Figure 3.- shows a possible embodiment of one of the inner cubes; in the view of the left by its three smooth sides, and in the view of the right by the three sides that the sausages possess, which in this case have been represented circular although they can take any other appropriate form, as long as they can be distinguished both in sight and touch.
- Figure 4.- shows a set of inner cubes, equal to each other, where it is observed that depending on their positioning with respect to the rest and the sides, we can see and feel one, two or three of the sausages.
- Figure 5. shows 4 different cubes, each with the inner cubes placed differently, and being for each one, the sausages also different, having a different tactile and visual perception.
- the present invention consists of a pedagogical game, of the type that consists of a plurality of pieces, comprising a container cube (1) that will carry a plurality of holes (4) in each of its faces, through which will be visible the faces of some cubes (2) that are housed inside.
- These cubes (2) are adjusted inside the container cube (1), so that the number of holes (4) of each of the faces of the container cube (1) will be coincident with the faces visible towards the outside of each one of the cubes (2) once sorted in rows and columns. It is important to note that this design and arrangement allows the outer sides of each of the cubes (2) to be visible and palpable.
- One of the faces of the container hub (1) is removable, that is, it acts as a cover, so that, by any means of attachment appropriate, it is coupled and decoupled from the rest of the container cube (1), allowing the introduction of the cubes (2) and closing it once completed.
- Each of the cubes (2) has equal pointing sausages (3) on three of its converging faces at the same vertex, the other three faces of the cube (2) being smooth.
- the holes (4) of the container cube (1) the possible arrangements of the cubes (2).
- the holes (4) made in the container bucket (1) will be coincident with the pointing sausages (3) of the cubes (2), so that the pointing sausages can be palpated
- the invention is defined and represented in an illustrative manner and in no case limiting, helping the understanding of the invention, but without limiting the scope to size, dimension, color, materials, number of pieces, type of slits or any other similar .
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
- Package Specialized In Special Use (AREA)
Abstract
L'invention concerne un jeu pédagogique, du type constitué par une pluralité de pièces, qui comprend un cube conteneur (1) présentant une pluralité d'orifices (4) formés dans chacune de ses faces, et une pluralité de cubes (2) qui se logent à l'intérieur du cube conteneur (1) de façon que lesdits cubes (2) soient maintenus de manière ajustée dans le cube conteneur (1). Les faces disposées vers l'extérieur sont visibles et palpables à travers les orifices (4) dudit cube conteneur (1). Ledit jeu comprend une face amovible (5) conçue pour être ajustée au cube conteneur (1) par n'importe quel type de moyen d'assemblage approprié, les cubes (2) pouvant ainsi être introduits par cette face. Chacun des cubes (2) comprend des repères emboutis (3) identiques sur trois des faces qui convergent vers un même sommet, les trois autres faces du cube (2) étant lisses.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
ESU200801125 | 2008-05-27 | ||
ES200801125U ES1068043Y (es) | 2008-05-27 | 2008-05-27 | Juego pedagogico |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2009144352A1 true WO2009144352A1 (fr) | 2009-12-03 |
Family
ID=39637155
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/ES2009/070186 WO2009144352A1 (fr) | 2008-05-27 | 2009-05-27 | Jeu pédagogique |
Country Status (2)
Country | Link |
---|---|
ES (1) | ES1068043Y (fr) |
WO (1) | WO2009144352A1 (fr) |
Citations (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2773690A (en) * | 1954-09-21 | 1956-12-11 | Thomas P Housley | Holder for game blocks |
DE8104358U1 (de) * | 1981-07-09 | Hlawatschek, Werner, Dipl.-Ing., 8051 Marzling | Spielwürfel für Sehbehinderte | |
ES262045U (es) * | 1981-12-14 | 1982-06-01 | Gomez Paris J Manuel | Juego tridimensional de elementos iguales deslizantes . |
FR2507490A1 (fr) * | 1981-06-10 | 1982-12-17 | Didier Fournet | Jeu du genre " casse-tete " comportant des faces reconnaissables au toucher |
ES274579U (es) * | 1983-09-26 | 1984-02-01 | Fernandez-Castaneda Leon Jose Car. | Juego de cubos tridimensional |
US4494756A (en) * | 1981-12-23 | 1985-01-22 | Vermont Toy Works, Inc. | Cube puzzle |
ES1018873U (es) * | 1991-10-28 | 1992-02-01 | Garcia Medina Rafael Alberto | Cubo componible. |
DE9202173U1 (de) * | 1992-02-20 | 1992-06-25 | Pauli, Elfriede, 8208 Kolbermoor | Kuben als pädagogisches Spielzeug |
US5310183A (en) * | 1992-10-01 | 1994-05-10 | Glikmann Kevin L | Transparent cube puzzle |
ES1029968U (es) * | 1994-12-13 | 1995-07-16 | Mayor Gonzalo Lacasa | Juego de rompecabezas perfeccionado. |
-
2008
- 2008-05-27 ES ES200801125U patent/ES1068043Y/es not_active Expired - Fee Related
-
2009
- 2009-05-27 WO PCT/ES2009/070186 patent/WO2009144352A1/fr active Application Filing
Patent Citations (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE8104358U1 (de) * | 1981-07-09 | Hlawatschek, Werner, Dipl.-Ing., 8051 Marzling | Spielwürfel für Sehbehinderte | |
US2773690A (en) * | 1954-09-21 | 1956-12-11 | Thomas P Housley | Holder for game blocks |
FR2507490A1 (fr) * | 1981-06-10 | 1982-12-17 | Didier Fournet | Jeu du genre " casse-tete " comportant des faces reconnaissables au toucher |
ES262045U (es) * | 1981-12-14 | 1982-06-01 | Gomez Paris J Manuel | Juego tridimensional de elementos iguales deslizantes . |
US4494756A (en) * | 1981-12-23 | 1985-01-22 | Vermont Toy Works, Inc. | Cube puzzle |
ES274579U (es) * | 1983-09-26 | 1984-02-01 | Fernandez-Castaneda Leon Jose Car. | Juego de cubos tridimensional |
ES1018873U (es) * | 1991-10-28 | 1992-02-01 | Garcia Medina Rafael Alberto | Cubo componible. |
DE9202173U1 (de) * | 1992-02-20 | 1992-06-25 | Pauli, Elfriede, 8208 Kolbermoor | Kuben als pädagogisches Spielzeug |
US5310183A (en) * | 1992-10-01 | 1994-05-10 | Glikmann Kevin L | Transparent cube puzzle |
ES1029968U (es) * | 1994-12-13 | 1995-07-16 | Mayor Gonzalo Lacasa | Juego de rompecabezas perfeccionado. |
Also Published As
Publication number | Publication date |
---|---|
ES1068043Y (es) | 2008-11-01 |
ES1068043U (es) | 2008-08-01 |
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