WO2008096640A1 - ゲーム端末、プレイ難度設定装置、コンピュータプログラムおよび記録媒体 - Google Patents

ゲーム端末、プレイ難度設定装置、コンピュータプログラムおよび記録媒体 Download PDF

Info

Publication number
WO2008096640A1
WO2008096640A1 PCT/JP2008/051290 JP2008051290W WO2008096640A1 WO 2008096640 A1 WO2008096640 A1 WO 2008096640A1 JP 2008051290 W JP2008051290 W JP 2008051290W WO 2008096640 A1 WO2008096640 A1 WO 2008096640A1
Authority
WO
WIPO (PCT)
Prior art keywords
game terminal
recording medium
computer program
setting device
degree
Prior art date
Application number
PCT/JP2008/051290
Other languages
English (en)
French (fr)
Inventor
Takashi Inubushi
Original Assignee
Konami Digital Entertainment Co., Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co., Ltd. filed Critical Konami Digital Entertainment Co., Ltd.
Priority to EP08710617A priority Critical patent/EP2127711A4/en
Priority to KR1020097018778A priority patent/KR101118889B1/ko
Priority to US12/526,165 priority patent/US8262483B2/en
Priority to CN200880004451.5A priority patent/CN101605582B/zh
Publication of WO2008096640A1 publication Critical patent/WO2008096640A1/ja

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6027Methods for processing data by generating or executing the game program using adaptive systems learning from user actions, e.g. for skill level adjustment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8005Athletics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

ゲーム端末のプロセッサは、複数の基準ダンスのうち少なくとも一つの基準ダンスを一つのプレイ期間で架空のプレイヤが実演したと仮定した場合にその架空のプレイヤが消費するエネルギを、その基準ダンスを示すステップシーケンスデータを用いて推定する。また、ゲーム端末のプロセッサは、この消費エネルギに応じた値を示すデータを生成し、このデータをその基準ダンスの難度を示す難度データとして端末記憶部に書き込む。  
PCT/JP2008/051290 2007-02-09 2008-01-29 ゲーム端末、プレイ難度設定装置、コンピュータプログラムおよび記録媒体 WO2008096640A1 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
EP08710617A EP2127711A4 (en) 2007-02-09 2008-01-29 GAME TERMINAL, GAME DIFFICULTY DEGREE SETTING DEVICE, COMPUTER PROGRAM, AND RECORDING MEDIUM
KR1020097018778A KR101118889B1 (ko) 2007-02-09 2008-01-29 게임 단말, 플레이 난도 설정 장치, 컴퓨터 프로그램 및 기록 매체
US12/526,165 US8262483B2 (en) 2007-02-09 2008-01-29 Game terminal, play-difficulty-level setting apparatus, computer program, and storage medium
CN200880004451.5A CN101605582B (zh) 2007-02-09 2008-01-29 游戏终端、玩游戏难度级设定设备、计算机程序和存储介质

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007030269A JP4238270B2 (ja) 2007-02-09 2007-02-09 ゲーム端末、難度設定装置、プログラムおよび記録媒体
JP2007-030269 2007-02-09

Publications (1)

Publication Number Publication Date
WO2008096640A1 true WO2008096640A1 (ja) 2008-08-14

Family

ID=39681551

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/051290 WO2008096640A1 (ja) 2007-02-09 2008-01-29 ゲーム端末、プレイ難度設定装置、コンピュータプログラムおよび記録媒体

Country Status (7)

Country Link
US (1) US8262483B2 (ja)
EP (1) EP2127711A4 (ja)
JP (1) JP4238270B2 (ja)
KR (1) KR101118889B1 (ja)
CN (1) CN101605582B (ja)
TW (1) TW200911333A (ja)
WO (1) WO2008096640A1 (ja)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102195471B1 (ko) * 2019-08-30 2020-12-28 주식회사 엔씨소프트 게임 난이도 결정 방법 및 장치

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100900794B1 (ko) * 2007-04-12 2009-06-02 누리엔소프트웨어 주식회사 댄스 게임방법 및 이 방법이 수록되어 컴퓨터로 읽을 수있는 기록매체
JP5254996B2 (ja) * 2007-12-25 2013-08-07 株式会社コナミデジタルエンタテインメント ゲームシステムおよびコンピュータプログラム
US9486705B2 (en) * 2012-04-26 2016-11-08 Konami Digital Entertaiment, Inc. Exercise support device, program, exercise support system, and motion detection device
GB2532287A (en) * 2014-11-17 2016-05-18 Ahmet Denis Exercise apparatus and device
US9993715B2 (en) * 2016-01-27 2018-06-12 Cfph, Llc Instructional surface with haptic and optical elements
CN105833525A (zh) * 2016-04-25 2016-08-10 武汉智普天创科技有限公司 游戏系统
CN107233723B (zh) * 2017-06-28 2020-12-22 义乌市智享通讯设备有限公司 一种智能游戏垫

Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000300851A (ja) * 1999-02-16 2000-10-31 Konami Co Ltd ゲームシステム並びにそのゲームシステムで使用可能なゲーム装置およびコンピュータ読み取り可能な記憶媒体
JP2001161878A (ja) 1999-10-01 2001-06-19 Konami Co Ltd ダンスゲーム装置、ダンスゲームのプレイ制御方法及びプレイ制御プログラムが記録されたコンピュータ読取り可能な記録媒体
JP2002006866A (ja) * 1999-09-08 2002-01-11 Yamaha Corp カラオケ装置
JP2002085617A (ja) * 2000-09-20 2002-03-26 Konami Co Ltd ダンスゲーム装置、およびそれに用いる記憶媒体
JP2003038696A (ja) * 2001-08-01 2003-02-12 Shinsedai Kk ダンスゲーム装置
JP2003150154A (ja) * 2001-11-13 2003-05-23 Yamaha Corp 電子楽器の演奏学習システム
JP2003290543A (ja) * 2002-04-01 2003-10-14 Konami Co Ltd ゲーム運用システム
JP2004216142A (ja) * 2002-12-24 2004-08-05 Combi Corp 運動支援方法及びその方法で用いられる運動支援用オーディオデータ記録物
JP2006314434A (ja) * 2005-05-11 2006-11-24 Namco Bandai Games Inc プログラム、情報記憶媒体及びゲーム装置
JP2006320707A (ja) * 2004-12-28 2006-11-30 Shinsedai Kk 疑似体験装置、消費エネルギー算出方法、しゃがみ動作検知装置、エクササイズ支援装置、アニメーション方法、運動量管理装置、運動能力計測装置、反射神経計測装置及びオーディオビジュアルシステム

Family Cites Families (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5827071A (en) * 1996-08-26 1998-10-27 Sorensen; Steven Michael Method, computer program product, and system for teaching or reinforcing information without requiring user initiation of a learning sequence
JP3580519B2 (ja) * 1997-08-08 2004-10-27 株式会社ハドソン 運動用補助計器
JP3003851B1 (ja) 1998-07-24 2000-01-31 コナミ株式会社 ダンスゲーム装置
JP3261110B2 (ja) * 1999-02-16 2002-02-25 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
JP2005205224A (ja) * 1999-10-01 2005-08-04 Konami Co Ltd ダンスゲーム装置、ダンスゲームのプレイ制御方法及びプレイ制御プログラムが記録されたコンピュータ読取り可能な記録媒体
JP3718611B2 (ja) * 1999-11-11 2005-11-24 コナミ株式会社 ダンスゲーム装置
JP3496874B2 (ja) * 2000-02-23 2004-02-16 コナミ株式会社 ゲーム装置、ゲーム装置の制御方法、情報記憶媒体、ゲーム配信装置及びゲーム配信方法
JP3566195B2 (ja) * 2000-08-31 2004-09-15 コナミ株式会社 ゲーム装置、ゲーム処理方法及び情報記憶媒体
JP3718626B2 (ja) * 2000-09-20 2005-11-24 コナミ株式会社 運動ゲーム管理システム、運動ゲームデータ管理装置及び運動ゲームデータ管理プログラムを記録したコンピュータ読取可能な記録媒体
US6966837B1 (en) * 2001-05-10 2005-11-22 Best Robert M Linked portable and video game systems
US9138644B2 (en) * 2002-12-10 2015-09-22 Sony Computer Entertainment America Llc System and method for accelerated machine switching
US8366552B2 (en) * 2002-12-10 2013-02-05 Ol2, Inc. System and method for multi-stream video compression
US7892080B1 (en) * 2006-10-24 2011-02-22 Fredrik Andreas Dahl System and method for conducting a game including a computer-controlled player
US20100105456A1 (en) * 2007-01-19 2010-04-29 Yohei Marufuji Game terminal, game system therefor, computer program therefor, and computer readable recording medium therewith

Patent Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000300851A (ja) * 1999-02-16 2000-10-31 Konami Co Ltd ゲームシステム並びにそのゲームシステムで使用可能なゲーム装置およびコンピュータ読み取り可能な記憶媒体
JP2002006866A (ja) * 1999-09-08 2002-01-11 Yamaha Corp カラオケ装置
JP2001161878A (ja) 1999-10-01 2001-06-19 Konami Co Ltd ダンスゲーム装置、ダンスゲームのプレイ制御方法及びプレイ制御プログラムが記録されたコンピュータ読取り可能な記録媒体
JP2002085617A (ja) * 2000-09-20 2002-03-26 Konami Co Ltd ダンスゲーム装置、およびそれに用いる記憶媒体
JP2003038696A (ja) * 2001-08-01 2003-02-12 Shinsedai Kk ダンスゲーム装置
JP2003150154A (ja) * 2001-11-13 2003-05-23 Yamaha Corp 電子楽器の演奏学習システム
JP2003290543A (ja) * 2002-04-01 2003-10-14 Konami Co Ltd ゲーム運用システム
JP2004216142A (ja) * 2002-12-24 2004-08-05 Combi Corp 運動支援方法及びその方法で用いられる運動支援用オーディオデータ記録物
JP2006320707A (ja) * 2004-12-28 2006-11-30 Shinsedai Kk 疑似体験装置、消費エネルギー算出方法、しゃがみ動作検知装置、エクササイズ支援装置、アニメーション方法、運動量管理装置、運動能力計測装置、反射神経計測装置及びオーディオビジュアルシステム
JP2006314434A (ja) * 2005-05-11 2006-11-24 Namco Bandai Games Inc プログラム、情報記憶媒体及びゲーム装置

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See also references of EP2127711A4

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102195471B1 (ko) * 2019-08-30 2020-12-28 주식회사 엔씨소프트 게임 난이도 결정 방법 및 장치

Also Published As

Publication number Publication date
KR20090110933A (ko) 2009-10-23
KR101118889B1 (ko) 2012-03-22
CN101605582A (zh) 2009-12-16
JP4238270B2 (ja) 2009-03-18
JP2008194129A (ja) 2008-08-28
US8262483B2 (en) 2012-09-11
TWI340049B (ja) 2011-04-11
US20100323800A1 (en) 2010-12-23
TW200911333A (en) 2009-03-16
EP2127711A1 (en) 2009-12-02
CN101605582B (zh) 2016-06-15
EP2127711A4 (en) 2010-10-13

Similar Documents

Publication Publication Date Title
WO2008096640A1 (ja) ゲーム端末、プレイ難度設定装置、コンピュータプログラムおよび記録媒体
WO2009135086A3 (en) Tournament play in a gaming property
TW200611740A (en) Game device, method for controlling computer and information memory medium
WO2006086487A3 (en) Game pod
WO2007107874A3 (en) Interactive playmat
WO2008063971A3 (en) Multimedia emulation of physical reel hardware in processor-based gaming machines
WO2008008893A3 (en) Computerized medical training system
WO2006074238A3 (en) Computer game with game saving including history data
WO2008057201A3 (en) Slot machine bonus with skill level choice
WO2005027059A3 (en) Gaming device having a system for dynamically aligning background music with play session events
WO2010008763A3 (en) Systems and methods for conserving energy in an entertainment system
WO2006076462A3 (en) Slot machine game with reel re-spins
WO2008091809A3 (en) Method and system for tracking card play
WO2008002639A3 (en) Creation of game-based scenes
WO2009063894A1 (ja) サーバシステム、ゲーム装置、制御方法、プログラム及び情報記憶媒体
WO2010021991A3 (en) Electronic game
WO2007024512A3 (en) Remote management of a gaming machine
WO2008060641A3 (en) Electronic game with overlay card
WO2006127806A3 (en) System and method for providing a host console for replaying a previous hand of an electronic card game
WO2014011834A3 (en) Card game with rake
WO2007030766A3 (en) System gaming
WO2006062538A3 (en) Adaptive power management in portable entertainment device
PS Platform comparison between games console, mobile games and PC games
JP6186192B2 (ja) プログラム、プレイヤ端末およびサーバシステム
WO2008105357A1 (ja) メダルゲーム機

Legal Events

Date Code Title Description
WWE Wipo information: entry into national phase

Ref document number: 200880004451.5

Country of ref document: CN

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 08710617

Country of ref document: EP

Kind code of ref document: A1

WWE Wipo information: entry into national phase

Ref document number: 2008710617

Country of ref document: EP

WWE Wipo information: entry into national phase

Ref document number: 12526165

Country of ref document: US

NENP Non-entry into the national phase

Ref country code: DE

WWE Wipo information: entry into national phase

Ref document number: 1020097018778

Country of ref document: KR