WO2008081902A1 - シューティング玩具 - Google Patents

シューティング玩具 Download PDF

Info

Publication number
WO2008081902A1
WO2008081902A1 PCT/JP2007/075198 JP2007075198W WO2008081902A1 WO 2008081902 A1 WO2008081902 A1 WO 2008081902A1 JP 2007075198 W JP2007075198 W JP 2007075198W WO 2008081902 A1 WO2008081902 A1 WO 2008081902A1
Authority
WO
WIPO (PCT)
Prior art keywords
unit
shooting
judging
shooting toy
game
Prior art date
Application number
PCT/JP2007/075198
Other languages
English (en)
French (fr)
Inventor
Atsushi Yamamoto
Original Assignee
Konami Digital Entertainment Co., Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co., Ltd. filed Critical Konami Digital Entertainment Co., Ltd.
Priority to KR1020097015473A priority Critical patent/KR101050043B1/ko
Priority to US12/521,053 priority patent/US8366510B2/en
Priority to CN2007800505432A priority patent/CN101588850B/zh
Publication of WO2008081902A1 publication Critical patent/WO2008081902A1/ja

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0291Shooting or hurling games with a simulated projectile, e.g. an image on a screen
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/006Missile-launching means on toy vehicles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/045Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor shaped as armoured cars, tanks or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H27/00Toy aircraft; Other flying toys
    • A63H27/004Means for launching objects from aircraft, e.g. pilot, missiles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/243Detail of input, input devices with other kinds of input
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/28Miscellaneous game characteristics with a two-dimensional real image
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

Abstract

 本発明は画像認識を利用してシューティングの命中の可否を判定するシューティング玩具を提供する。コントローラ5の判定部43は、認識対象画像取得部41が取得した認識対象画像と、判定基準用画像データ記憶部45に記憶された判定基準用画像とを比較して、画像認識によりシューティングが命中したか否かを決定する。ゲーム実行部35は、判定部43から出力された命中信号に基づいてゲームを進行する。
PCT/JP2007/075198 2006-12-28 2007-12-27 シューティング玩具 WO2008081902A1 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
KR1020097015473A KR101050043B1 (ko) 2006-12-28 2007-12-27 슈팅 완구
US12/521,053 US8366510B2 (en) 2006-12-28 2007-12-27 Shooting toy
CN2007800505432A CN101588850B (zh) 2006-12-28 2007-12-27 射击玩具

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2006-354052 2006-12-28
JP2006354052A JP4925817B2 (ja) 2006-12-28 2006-12-28 シューティング玩具

Publications (1)

Publication Number Publication Date
WO2008081902A1 true WO2008081902A1 (ja) 2008-07-10

Family

ID=39588584

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2007/075198 WO2008081902A1 (ja) 2006-12-28 2007-12-27 シューティング玩具

Country Status (5)

Country Link
US (1) US8366510B2 (ja)
JP (1) JP4925817B2 (ja)
KR (1) KR101050043B1 (ja)
CN (1) CN101588850B (ja)
WO (1) WO2008081902A1 (ja)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2013183328A1 (ja) * 2012-06-05 2013-12-12 ソニー株式会社 情報処理装置、情報処理方法、プログラム及び玩具システム

Families Citing this family (22)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2939325B1 (fr) * 2008-12-04 2015-10-16 Parrot Systeme de drones munis de balises de reconnaissance
JP5554010B2 (ja) * 2009-05-01 2014-07-23 株式会社タイトー 射撃ゲーム装置
US9155961B2 (en) 2009-05-28 2015-10-13 Anki, Inc. Mobile agents for manipulating, moving, and/or reorienting components
US8353737B2 (en) 2009-05-28 2013-01-15 Anki, Inc. Distributed system of autonomously controlled toy vehicles
US10188958B2 (en) 2009-05-28 2019-01-29 Anki, Inc. Automated detection of surface layout
US8882560B2 (en) * 2009-05-28 2014-11-11 Anki, Inc. Integration of a robotic system with one or more mobile computing devices
KR101713358B1 (ko) * 2009-07-22 2017-03-07 임머숀 코퍼레이션 제어 제스처의 입력 동안에 가상 장비의 제어에 관한 복합 햅틱 자극을 제공하기 위한 시스템 및 방법
US20110250967A1 (en) * 2010-04-13 2011-10-13 Kulas Charles J Gamepiece controller using a movable position-sensing display device
GB2482119B (en) 2010-07-19 2013-01-23 China Ind Ltd Racing vehicle game
US20120270466A1 (en) * 2011-04-25 2012-10-25 Spin Master Ltd. System for automatically tracking a moving toy vehicle
JP5579661B2 (ja) * 2011-06-14 2014-08-27 株式会社ソニー・コンピュータエンタテインメント オブジェクト制御プログラム、オブジェクト制御プログラムを記憶したコンピュータ読み取り可能な記録媒体、オブジェクト制御装置、オブジェクト制御方法
US10150028B2 (en) * 2012-06-04 2018-12-11 Sony Interactive Entertainment Inc. Managing controller pairing in a multiplayer game
US9759530B2 (en) 2014-03-06 2017-09-12 Brian D. Miller Target impact sensor transmitter receiver system
CN104587666B (zh) * 2014-12-30 2017-06-27 彭国辉 一种打靶玩具枪及打靶玩具枪系统
WO2016111809A1 (en) 2015-01-05 2016-07-14 Anki, Inc. Adaptive data analytics service
US10458758B2 (en) 2015-01-20 2019-10-29 Brian D. Miller Electronic audible feedback bullet targeting system
KR101746917B1 (ko) 2015-05-11 2017-06-27 최종일 팝업 완구
CN105426833A (zh) * 2015-11-13 2016-03-23 小米科技有限责任公司 用于游戏的图像识别方法及装置
CN106873881B (zh) * 2015-12-11 2021-06-18 富泰华工业(深圳)有限公司 电子设备及玩具控制方法
CN105999729A (zh) 2016-05-06 2016-10-12 腾讯科技(深圳)有限公司 设备控制系统、方法及装置
KR20190028024A (ko) 2017-09-08 2019-03-18 최종일 팝업완구
US10792578B2 (en) * 2017-10-20 2020-10-06 Thinker-Tinker, Inc. Interactive plush character system

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63277081A (ja) * 1987-05-08 1988-11-15 株式会社 アスキ− ゲ−ム装置
JP2000262746A (ja) * 1999-03-17 2000-09-26 Namco Ltd ゲーム用デジタルカメラおよびそのゲームシステム
JP2004105631A (ja) * 2002-09-20 2004-04-08 Takara Co Ltd シュミレーションゲーム玩具
JP3119198U (ja) * 2005-06-10 2006-02-16 ライ,リ−シウ 携帯型ゲーム機の機能を備えた移動玩具セット

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0755279Y2 (ja) * 1990-03-16 1995-12-20 三協アルミニウム工業株式会社 跳ね上げ門扉のロック装置
CN2080652U (zh) * 1990-11-17 1991-07-10 叶毅生 玩具电动靶
JP3181083B2 (ja) * 1991-12-28 2001-07-03 任天堂株式会社 射撃ゲームシステムおよびそれに用いられる射撃ゲームシステムの制御方法
TW357101B (en) * 1996-12-17 1999-05-01 Konami Co Ltd Shooting video game machine and shooting result presentation method
JP2001087551A (ja) * 1999-09-24 2001-04-03 Konami Co Ltd 射的ビデオゲーム装置および射的ビデオゲームにおける画像表示方法
CN1098719C (zh) * 1999-12-03 2003-01-15 北京康体休闲设备开发中心 模拟激光射击系统
AU2001253345A1 (en) * 2000-04-12 2001-10-30 T3D, Inc. Interactive video device and method of use
TW487593B (en) * 2001-02-09 2002-05-21 Sampo Technology Corp Remote-controlled toy car set with camera and rear view mirror
JP3791773B2 (ja) * 2001-11-29 2006-06-28 コナミ株式会社 遠隔操作玩具システム、並びにその送信機及び駆動機器
US7704119B2 (en) * 2004-02-19 2010-04-27 Evans Janet E Remote control game system with selective component disablement
US20060183405A1 (en) * 2005-02-15 2006-08-17 Mathews David K System for monitoring operation of a toy vehicle
US20070293124A1 (en) * 2006-06-14 2007-12-20 Motorola, Inc. Method and system for controlling a remote controlled vehicle using two-way communication

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63277081A (ja) * 1987-05-08 1988-11-15 株式会社 アスキ− ゲ−ム装置
JP2000262746A (ja) * 1999-03-17 2000-09-26 Namco Ltd ゲーム用デジタルカメラおよびそのゲームシステム
JP2004105631A (ja) * 2002-09-20 2004-04-08 Takara Co Ltd シュミレーションゲーム玩具
JP3119198U (ja) * 2005-06-10 2006-02-16 ライ,リ−シウ 携帯型ゲーム機の機能を備えた移動玩具セット

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2013183328A1 (ja) * 2012-06-05 2013-12-12 ソニー株式会社 情報処理装置、情報処理方法、プログラム及び玩具システム
US9737808B2 (en) 2012-06-05 2017-08-22 Sony Corporation Information processing apparatus, information processing method, program, and toy system

Also Published As

Publication number Publication date
KR20090106545A (ko) 2009-10-09
US8366510B2 (en) 2013-02-05
CN101588850B (zh) 2011-07-13
US20100093255A1 (en) 2010-04-15
JP4925817B2 (ja) 2012-05-09
JP2008161425A (ja) 2008-07-17
KR101050043B1 (ko) 2011-07-19
CN101588850A (zh) 2009-11-25

Similar Documents

Publication Publication Date Title
WO2008081902A1 (ja) シューティング玩具
WO2009013679A3 (en) Device and method for physical training
EP1834680A3 (en) Game apparatus and storage medium having game program stored thereon
EP1808206A3 (en) Storage medium storing video game program
EP3693889A3 (en) Detecting and tracking objects in images
WO2007027738A3 (en) Interactivity via mobile image recognition
EP1716897A3 (en) Storage medium having game program stored thereon and game apparatus
EP1648166A3 (en) Image pickup unit
EP1933284A3 (en) Game device, game advancing method, program, and recording medium
EP2249287A3 (en) Authentication apparatus, authentication method and program
WO2006107767A3 (en) Ball sports training aid
EP1775664A3 (en) Image processing apparatus
EP1772172A3 (en) Communication game program and communication game system
JP2006043425A5 (ja)
EP1618930A4 (en) PICTURE DISPLAY SYSTEM, PICTURE PROCESSING SYSTEM AND A VIDEO GAME SYSTEM
EP1835451A3 (en) System and method for avoiding repetition of user actions
EP2793207A3 (en) Sports monitoring system and method
WO2007046025A3 (en) Utilizing physiological models to control functional acquisitions
EP2140918A3 (en) Orientation calculation apparatus, storage medium having orientation calculation program stored therein, game apparatus, and storage medium having game program stored therein
EP2371434A3 (en) Image generation system, image generation method, and information storage medium
EP1840704A3 (en) Inclination calculation apparatus and inclination calculation program, and game apparatus and game program
EP2233181A3 (en) Game apparatus, game progressing method, and recording medium
WO2005099832A3 (en) Air actuated soft toss batting practice apparatus
WO2007060655A3 (en) Training system
WO2009049210A3 (en) Systems and methods for providing a tracking system

Legal Events

Date Code Title Description
WWE Wipo information: entry into national phase

Ref document number: 200780050543.2

Country of ref document: CN

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 07860419

Country of ref document: EP

Kind code of ref document: A1

WWE Wipo information: entry into national phase

Ref document number: 12521053

Country of ref document: US

NENP Non-entry into the national phase

Ref country code: DE

WWE Wipo information: entry into national phase

Ref document number: 1020097015473

Country of ref document: KR

122 Ep: pct application non-entry in european phase

Ref document number: 07860419

Country of ref document: EP

Kind code of ref document: A1