WO2007094392A1 - 物理的抽選機構を備えたゲーム機 - Google Patents
物理的抽選機構を備えたゲーム機 Download PDFInfo
- Publication number
- WO2007094392A1 WO2007094392A1 PCT/JP2007/052692 JP2007052692W WO2007094392A1 WO 2007094392 A1 WO2007094392 A1 WO 2007094392A1 JP 2007052692 W JP2007052692 W JP 2007052692W WO 2007094392 A1 WO2007094392 A1 WO 2007094392A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- lottery
- game
- ball
- control unit
- winning
- Prior art date
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Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3297—Fairground games, e.g. Tivoli, coin pusher machines, cranes
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/0645—Electric lottos or bingo games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F5/00—Roulette games
- A63F5/02—Roulette-like ball games
Definitions
- the present invention relates to a game machine provided with a physical lottery mechanism for executing a lottery by giving a physical operation to a lottery medium.
- a medal inserted by a player is dropped in a play field section in which a large number of game media are stored, and the dropped medal is pushed out by a pusher table.
- a so-called medal pusher game machine is known in which the arrangement of medals is changed, and the medals dropped from a predetermined range of the play field portion according to the change are paid to the player.
- an electronic lottery process such as a slot game is executed on condition that a veg medal that gives rise to the possibility of obtaining a large number of medals passes a predetermined checker
- a game machine to which a lottery game function for supplying a large number of medals according to the selected winning combination to the play field unit when the winning combination is established by the lottery processing.
- the medal payout rate is within an appropriate range (for example, 90%) by collecting a part of the medals dropped from the play field portion with the game machine without paying out to the player. %). Also, the winning probability in the lottery game is adjusted so that the payout rate can be maintained within an appropriate range. Disclosure of the invention
- a separate game function or lottery function may be added in addition to the lottery game that raises the interest of the game by generating the possibility of paying out more medals.
- a physical lottery mechanism is established in which a physical operation is given to a lottery medium to draw at least one option from a plurality of options, and in combination with the lottery by the physical lottery mechanism. Play additional games and play against players when they win Gaming machines that allow media to be paid out are being considered.
- a pattern placement area in which patterns (numbers as an example) corresponding to the options of the physical lottery mechanism are arranged in a predetermined arrangement is virtually generated, and the lottery mechanism In the play field, a predetermined number of medals are considered to be won in the game when a plurality of patterns in the pattern arrangement area respectively corresponding to a plurality of choices selected in a plurality of lotteries in Game machines to be supplied to the department are being studied.
- a typical example of such a game is a bingo game.
- the bingo card corresponds to the pattern arrangement area
- the line in the vertical direction, horizontal direction or diagonal direction of the bingo card corresponds to the winning arrangement.
- the game machine cannot perform an operation regarding the lottery in the physical lottery mechanism.
- the winning probability of the game in other words, the probability of forming the winning array depends only on the lottery result of the physical lottery mechanism, and the game machine It is impossible to manipulate the winning probability. If a large number of medals are paid out for winning such a game, the payout has a great impact on the payout rate. If we try to absorb this effect in the original game, the operation of the payout rate will become unnatural and the game may become less interesting. For example, if the winning probability in a lottery game that reduces the payout rate is reduced, the chances of winning are significantly reduced and the player's interest is likely to be reduced.
- the present invention realizes a game medium payout using a lottery by a physical lottery mechanism, and can reduce the influence of the payout on the payout rate by a method different from the conventional one.
- the purpose is to provide a machine.
- the game machine of the present invention provides a player with an opportunity to play a predetermined game in exchange for the insertion of a game medium, and the payout rate of the game medium with respect to the player is controlled toward a target value.
- Extract at least one option A virtual lottery mechanism to be selected and a pattern arrangement region in which a plurality of patterns associated with each of the plurality of options by the lottery mechanism are arranged in a predetermined arrangement are virtually generated, and a plurality of times in the lottery mechanism
- the game medium is directly or indirectly directed to the player.
- the second game means to be paid out and the influence on the payout rate of the game medium that have a connection with the payout to the game medium to the player when a predetermined privilege selection condition is satisfied are mutually associated.
- Privilege selection means for selecting a privilege to be given to the player according to the formation of the winning arrangement from a plurality of different privileges according to the control state of the payout rate, When the winning arrangement is formed, the game means provides the player with the privilege selected by the privilege selecting means in association with the winning arrangement in addition to the payout of the game media. Solve the problem.
- the lottery when a predetermined lottery condition is satisfied in the game executed by the first game means, the lottery is executed by the physical lottery mechanism.
- the game medium is directly selected by the second game means.
- the privilege selected by the privilege selection means in association with the formation of the winning array is also given to the player. Since the benefits selected by the privilege granting means are selected from a plurality of benefits that have different effects on the payout rate of the game media, changing the selection may affect the formation of the winning array on the payout rate. Change.
- the effect of paying out game media using the physical lottery mechanism on the payout rate can be absorbed by the selection of a privilege by the privilege selection means. For this reason, in the game executed by the first game means, it is unnecessary to perform an operation for changing the payout rate (for example, an operation for changing the winning probability), or the degree of the operation even if it is necessary. Is less.
- the physical lottery mechanism includes a lottery board having a plurality of medium take-in portions associated with the plurality of selection limbs, and the lottery board on the lottery board.
- a loading mechanism for loading the medium and is loaded from the loading mechanism onto the lottery board.
- the lottery medium is irregularly operated, the lottery medium is introduced into one of the medium take-in units, and an option corresponding to the medium take-in unit that has taken in the lottery medium is selected by the lottery. It may be determined as a selected option.
- the physical lottery mechanism includes a rotating body having a plurality of medium take-in portions associated with the plurality of options, and an input mechanism that inputs the lottery medium onto a rotation path of the rotating body.
- the lottery medium is loaded from the loading mechanism onto the rotation path of the rotating body while rotating the rotating body at a predetermined speed, and the option corresponds to the medium loading section in which the lottery medium is loaded. May be determined as an option selected by the lottery.
- the privilege selection means may execute selection of the privilege when a predetermined privilege selection condition is satisfied in the game by the first game means.
- the privilege selection conditions can be appropriately set according to the contents of the game executed by the first game means. Further, by associating the privilege selection conditions with the game by the first game means, for example, when the payout rate is significantly deviated from the target value or there is a possibility that such a deviation may occur in the first game means.
- the privilege selection means can function as a complementary means for payout rate control, such as controlling the payout rate toward the target value using the selection means.
- the first game means pushes out a group of medals as the game medium stored in the play field part on a pusher table that moves back and forth in the play field part.
- a predetermined range of force in the play field unit Pusher game that pays out discharged medals to a player, and when the medal passes a predetermined position in the play field unit, the winning probability is controlled according to a predetermined control law.
- the lottery process for generating a winning combination is executed, and when the winning combination is established, a lottery game for granting a player a privilege according to the corresponding winning combination is executed.
- the predetermined lottery is established in the lottery game, even if the option is selected by lottery, the predetermined lottery condition is satisfied. There.
- payout of game media according to the game result of the lottery game is executed, so that only the pusher game is executed. It gives players the possibility to win a large number of medals, thereby enhancing the fun of the game.
- predetermined lottery in lottery game By performing a lottery by a physical lottery mechanism when a winning combination is established, the possibility of further payout of game media is added, and the fun of the game is further enhanced while the lottery of the physical lottery mechanism is selected.
- the effect of paying out the game media on the payout rate can be absorbed by the selection of the privilege by the privilege selection means. Accordingly, it is not necessary to perform an unnatural operation for managing the payout rate in the pusher game executed by the first game means or the lottery game.
- the privilege selection means may execute the selection of the privilege when a predetermined privilege selection combination is established in the lottery process executed by the first game means. Les. According to this aspect, by associating the lottery process by the first game means with the selection of the privilege by the privilege selection means, the privilege selection itself can be generated according to the result of the lottery process by the first game means. It can be positioned as an opportunity.
- the privilege selected by the privilege selection means may include supply of the medal to the play field unit.
- the medals supplied to the play field part are used in the pusher game of the first game means, so that the game medium can be paid out indirectly to the player.
- the payout of game media by the second game means is not limited to supplying game media to the play field section, but may be paying out game media such as medals directly to the player. Good.
- the second game means virtually generates a bingo card in which the same number of the patterns are arranged in a matrix in the vertical direction and the horizontal direction as the pattern arrangement area, The winning arrangement is formed when all the patterns on the line in any one of the vertical direction, the horizontal direction, and the diagonal direction of the bingo card become the patterns corresponding to the options selected by the lottery mechanism.
- the game media may be paid out.
- the payout rate is controlled toward the target value while providing the player with a game play opportunity in exchange for the insertion of the game medium by the first game means.
- game machines that manage the payout of game media
- a winning arrangement that is a condition for payout of game media by the second game means is provided.
- FIG. 1 is a diagram showing a schematic configuration of a game machine according to one embodiment of the present invention.
- FIG. 2 is a perspective view showing a satellite unit and one station unit combined therewith.
- FIG. 3 is a diagram showing the flow of medals in the station unit.
- FIG. 4 is a diagram showing the flow of balls in the station unit.
- FIG. 5 is a perspective view of the center unit.
- FIG. 6 is a block diagram showing a schematic configuration of a control system of the game machine.
- FIG. 7 is a flowchart showing processing executed by the host control unit and the station control unit for payout rate management.
- FIG. 8 is a flowchart showing basic game control notification executed by the station control unit in response to insertion of medals.
- FIG. 9 is a diagram showing a game screen displayed on the monitor of the station unit.
- FIG. 10 is a diagram showing details of a bingo game portion provided in the game screen of FIG.
- FIG. 11 A flow chart showing the satellite lottery routine executed by the satellite control unit.
- FIG. 12 is a flowchart showing a winning probability determination routine executed by the host control unit.
- FIG. 13 is a diagram showing winning count data held by the host control unit.
- FIG. 14 is a flowchart showing a bingo game routine executed by the station control unit in response to the notification of the result of the satellite lottery. 15] A diagram for explaining how to sort the numbers on the winning line in a bingo game.
- FIG. 17 is a flowchart showing a grand slot lottery routine executed by the host control unit.
- FIG. 18 is a flowchart showing a premium mode notification executed by the station control unit in place of the game basic control routine.
- FIG. 19 is a diagram showing an outline of the game screen displayed on the monitor of the station in the premium mode.
- FIG. 20 is a flowchart showing a premium mode end control routine executed by the station control unit to determine whether to end the premium mode.
- FIG. 1 is an overhead view of a game machine G according to one embodiment of the present invention.
- the game machine G has a center unit CN, four satellite units SA, and 16 station units ST.
- Each satellite unit SA is arranged below the center unit CN so as to surround the center unit CN, and four station units ST are arranged around each satellite unit SA. That is, the game machine G has a configuration in which four satellite units SA are arranged around the center unit CN, and four station units ST are arranged around each satellite unit SA.
- a so-called pusher game using medals as game media and a digital lottery game associated with the pusher game are executed.
- FIG. 2 shows one satellite unit SA and one station unit ST combined therewith.
- the station unit ST plays a pair of left and right operation units 10 for players to perform operations related to the game, a play field unit 12 in which a medal pusher game is executed, and a medal M as a first game medium.
- the play field unit 12 includes a main table 20 and a sub-table 21 that store medals M, and further includes pusher tables 22 and 23 that slide back and forth on the tables 20 and 21. In the main table 20 and the subtable 21, medals M are stored so as to be spread.
- the play field portion 1 2 is shielded against the outside by being surrounded by a partition such as a transparent plate.
- the medal M falls to one of the medal hoppers 13 a of the medal supply unit 13 via the medal chute 17. .
- the medals M are paid out to the respective medal discharge units 18 arranged on the left and right of the station unit ST.
- Each is held in the medal discharge unit 18 in preparation for insertion.
- the medal M held in the medal discharge unit 18 is sent to the medal chute 19 at a timing synchronized with the insertion of the medal M by the player, and the medal M is inserted on the sub-table 21 from the chute 19.
- the direction of the shuttle 19 can be changed to the left and right by operating the levers 10a provided on the left and right of the operation unit 10.
- the medal M inserted into the play field section 12 falls on the sub-table 21 and is stored there, or rolls down from the sub-table 21 to the main table 20.
- the group of medals M stored on the sub-table 21 is pushed forward by the reciprocating motion of the pusher table 23 (the side where the player is located, the same applies hereinafter)
- the front end force medal M of the sub-table 21 is pushed out.
- the extruded medal M slides down the slope 24 To the main table 20 and stored there.
- the medals M fall around the main table 20.
- the dropped medal M is collected in the lift-up hopper 25 shown in FIG.
- the same number of medals M as the medanol M dropped from the front end of the main table 20 are paid out from the lift-up hopper 25 to the medal paying part 11 between the operation parts 10 as medals acquired by the player.
- the player can receive the medals M located outside the partition covering the play field section 12 and paid out there.
- the inclined portion 24 is provided with a plurality of openings 24a, 24b, and 24c as checkers for allowing the medal M to pass (drop).
- the passage of the medal M is detected by a sensor (not shown), and the detection signal is used as a trigger to digitally display on the station monitor 16.
- the lottery game is started.
- the digital lottery game is a type of slot game in which a combination of three symbols (patterns, symbols, numbers, etc.) displayed side by side on the station monitor 16 matches a predetermined winning combination. “Ball” is prepared as one of the winning features of the digital lottery game.
- the ball B For example, if you have three balls, you win the “ball” role. When winning this role, it is thrown into the ball B force S main table 20 from the ball throwing portion 14.
- the supply of the ball B to the ball insertion unit 14 will be described later.
- the normal ball B1 of different types and the special pole B2 are provided as the ball B. When there is no need to distinguish between these, the ball B is described as the ball B.
- the ball B thrown onto the main table 20 is gradually pushed forward together with the medal M toward the front of the main table 20 by the reciprocating motion of the pusher table 22.
- Ball B force S When dropped from the front end of the main table 20, the dropped ball B is transported to the satellite unit SA by the ball transport unit 15.
- Fig. 4 shows the transportation route of the ball B by the ball transportation unit 15.
- the ball B dropped from the main table 20 is taken into the ball lifter 27 via the ball duct 26.
- the bow lifter 27 conveys the taken ball B along the slope 28 to the end (upper end) of the slope 28.
- satellite lottery is performed using ball B that has been transported to the end of slope 28.
- the satellite unit SA includes a bingo stage 30, a Bonore carrier 40 provided on the outer periphery of the bingo stage 30, and a pair of balls provided around the bingo stage 30.
- a mechanism 50A, 50B and a pair of ball throwing mechanisms 60A, 60B arranged on the opposite side of the ball supply mechanism 50A, 50B across the bingo stage 30 are provided.
- the bingo stage 30 is rotationally driven in one direction about a vertical axis by a drive mechanism (not shown).
- the upper surface of the bingo stage 30 is divided into an outer peripheral portion 32A and an inner peripheral portion 32B by a ring-shaped fence 31.
- each of the portions 32A and 32B circular winning pockets 32a and 33a having a diameter that allows the ball B to pass therethrough are provided so as to penetrate the bingo stage 30.
- the outer peripheral portion 32A is provided with ten winning pockets 32a, and the inner peripheral portion 32B is provided with five winning pockets 33a.
- Each of the winning pockets 32a and 33a is assigned a number or symbol that is an option in the satellite lottery.
- the winning pocket 32a of the outer peripheral portion 32A is alternatively assigned a numerical value of:! To 9 and a letter “JP chance”. In this specification, “JP” is used as an abbreviation meaning jackpot, that is, a big hit.
- three winning pockets 33a in the inner peripheral portion 32B are assigned three numbers 1 to 9 in an appropriate combination, and the remaining two winning pockets 33a are assigned the letters “JP chance”.
- the Bonore carrier 40 is movable along the outer periphery of the bingo stage 30.
- Ball carrier 40 has a ball supply mechanism 50A, 50B force.
- Ball B is transported to the ball throwing section 14 of each station unit ST, and ball B is transported from the ball transport section 15 of each station unit ST to the ball throwing mechanism 60A, 60B.
- the ball supply mechanisms 50A and 50B are executed respectively.
- the ball B that has passed through the winning pockets 32a and 33a of the bingo stage 30 is selectively guided according to the type.
- a normal ball B1 is guided to the ball supply mechanism 50A, and a special ball B2 is guided to the ball supply mechanism 50B.
- the ball supply mechanisms 50A and 50B take the guided balls B into the screw feeder 51 and transfer them upward, respectively, and discharge the balls B reaching the upper end of the screw feeder 51 one by one from the discharge portion 52. .
- Ball supply mechanism 50 A, 50B force
- the ball carrier 40 receives the ball B, it moves along the outer periphery of the bingo stage 30 to the ball insertion part 14 of the station unit ST to which the ball B is to be transported.
- the ball B is paid out to the upper end of the slope 14a of the ball insertion portion 14 by tilting the ball outward.
- the dispensed ball B slides down the slope 14a and is thrown into an arbitrary position on the main table 20 via the throwing position selection mechanism 14b.
- the ball carrier 40 moves to the inside of the slope 28 of the ball transport section 15 from which the ball B is unloaded, and the ball 28 moves from the slope 28.
- the ball B is transported to the position of the ball throwing mechanism 60A or 60B.
- Whether the ball carrier 40 transports the ball B to the ball throwing mechanism 60A or 60B is related to the type of the ball B. For example, in the case of the normal ball B1, the ball carrier 40 carries the ball B1 to the ball throwing mechanism 60A, while in the case of the special ball B2, the ball carrier 40 carries the ball B2 to the ball throwing mechanism 60B.
- the ball throwing mechanisms 60A and 60B are each provided with a ball lifter 61 and a ball guide 62.
- the ball lifter 61 can reciprocate in the vertical direction. Bonole carrier 40 force
- the ball lifter 61 of the ball throwing mechanism 60A is lowered, and then the fork 41 of the ball carrier 40 is tilted toward the ball lifter 61 side.
- 40 Force Ball B1 is delivered to the ball lifter 61.
- the ball lifter 61 that has received the ball B1 rises to the upper end of the ball guide 62, and then tilts toward the ball guide 62 so as to form a downward slope. As a result, the normal ball B1 is delivered to the ball guide 62.
- the normal ball B1 passed to the ball guide 62 is thrown into the outer peripheral portion 32 of the bingo stage 30 from the tip of the ball guide 62.
- the ball lifter 61 of the ball throwing mechanism 60B is lowered and the ball carrier 40 force is passed to the ball lifter 61.
- the ball lifter 61 operates in the same way as the ball throwing mechanism 60A, and the special ball B2 is the ball throwing mechanism 60B. Passed to guide 62.
- the special ball B2 passed to the ball guide 62 is thrown into the inner peripheral portion 33 of the bingo stage 30 from the tip of the ball guide 62.
- the center unit CN has a center monitor 70, a large roulette 71, and a large ball throwing mechanism 72.
- the large roulette 71 is rotationally driven in one direction at a predetermined speed by a drive mechanism (not shown).
- a plurality of winning pockets 71a are provided around the large roulette 71.
- Each winning pocket 71a is assigned a medal M number (or multiple) or various game modes as winning combinations.
- the large ball 73 for the large roulette is thrown into the outer circumference of the large roulette 71 from the ball throwing mechanism 72.
- the large ball 73 swings around the large roulette 71 as the large roulette 71 rotates, and enters one of the winning pockets 71a.
- the player is given a privilege according to the winning pocket 71a containing the large ball 73.
- each of the station unit ST, the satellite unit SA, and the center unit CN is provided with an illumination device and a sound device as an effect device for enhancing the atmosphere of the game.
- an illumination device for example, a station is provided with a plurality of LEDs along a movement path from when a medal M is inserted to when it is discharged to the play field unit 12.
- the satellite unit SA is provided with a lamp so that a ring-shaped illumination centering on the rotation axis of the bingo stage 30 can be obtained from below the bingo stage 30.
- Center unit CN's large roulette 71 winning pocket 71a is framed by multiple LEDs.
- Speakers are provided as sound devices, and sound effects and BGM are output as appropriate from the speakers.
- a spacer SP is provided between the satellite units SA of the game machine G. Below each spacer SP is a moving light L and a showtime speaker.
- the game machine G includes a host control unit 100, a host PC (PC is an abbreviation of a personal computer, the same applies hereinafter) 110 as a computer unit for controlling the operation of the game machine G, the center.
- a PC 120, a center control unit 130, a satellite control unit 140, and a station control unit 150 are provided.
- One satellite control unit 140 is provided for each satellite unit SA as a component of the satellite unit SA.
- One control unit 150 is provided for each station unit ST as a component of the station unit ST. That is, in the entire game machine G, four satellite control units 140 and 16 station control units 150 are provided.
- These units 110 to 150 are connected to each other via a LAN line 160 so that information necessary for various games or lottery control can be exchanged with each other.
- the LAN line 160 may be a so-called star connection in which a hub is interposed at an appropriate position.
- the host control unit 100 is responsible for overall management, integrated control, and the like of the game machine G, and the host PC 110 controls the operation of the main body rendering unit 111 of the game machine G.
- the main body directing unit 111 includes, for example, the above-mentioned moving light L or the speaker on the spacer SP, the main unit CN, satellite unit SA, and station unit ST belonging to any of the central unit CN, satellite unit SA, and station unit ST. Included in the director 111.
- the center PC 120 is in charge of display control of the center monitor 70.
- the center control unit 130 operates the center drive unit 132 and the center effect unit 133 based on the state of the center unit CN detected by the sensor group 131, thereby executing a center game and using the center unit CN. Control each of the above performances.
- the sensor group 131 includes a winning sensor that detects whether or not the large ball 73 has won a prize in each winning pocket 71a of the large roulette 71.
- a proximity switch, a reflection type or a transmission type optical sensor can be used as the winning sensor.
- the center drive unit 132 includes a drive device such as a motor for rotationally driving the large roulette 71, an actuator for driving the large ball throwing mechanism 72, and the like.
- the center production unit 133 includes production devices such as lamps and speakers unique to the center unit CN.
- the satellite control unit 140 operates the satellite drive unit 142 and the satellite effect unit 143 based on the state of the satellite unit SA detected by the sensor group 141, thereby executing the satellite lottery, transporting the ball B, And on-game effects using satellite unit SA.
- the sensor group 141 includes a winning sensor that detects whether or not the ball B has passed in each of the winning pockets 32a and 33a of the bingo stage 30, and a carrier position sensor that detects the circumferential position of the ball carrier 40.
- the winning sensor may use, for example, a proximity switch or a transmissive or reflective optical sensor. it can.
- the satellite drive unit 142 includes a drive device such as a motor that rotationally drives the bingo stage 30, an actuator that drives the ball carrier 40 along the outer periphery of the bingo stage 30, an actuator that operates the fork 41 of the ball carrier 40, and ball supply An actuator that drives the screw feeder 51 and the ball discharge unit 52 of the mechanisms 50A and 50B, an actuator that drives the ball lifter 61 of the ball insertion mechanisms 60A and 60B up and down, and the like are included.
- the satellite production unit 143 includes production devices such as lamps and speakers unique to the satellite unit SA.
- the station control unit 150 includes a pusher game to be executed in the station unit ST by operating the station driving unit 152 and the station effecting unit 153 based on the state of the station unit ST. It controls the game on the digital lottery game and the station unit ST.
- the station control unit 150 is also responsible for display control of the station monitor 16.
- Sensor group 151 includes a medal sensor group related to detection of medal M, a ball sensor group related to detection of ball B, and a position sensor group that detects the position of a movable part such as lever 10a and pusher tables 22 and 23. .
- the medal sensor group includes a medal insertion sensor that detects the insertion of the medal M from the medal insertion slot, a medal discharge sensor that detects the discharge of the medal M from the medal discharge unit 18, and an opening 24a as a checker.
- Checker sensor that detects fall of medal M to ⁇ 24c, drop medal sensor that detects Medanore M that falls from the front end of the main table 20, medal payout that detects medal M to be paid out to the medal dispensing unit 11 from the lift-up hopper 25 Includes a labeling sensor. For these sensors, use proximity switches, optical sensors, microswitches, etc. as well as the medal sensors of known medal game machines.
- the ball sensor group includes a ball insertion sensor that detects the insertion of the ball B from the ball insertion unit 14, a ball drop sensor that detects the ball B that has dropped from the main table 20 and passed to the ball transport unit 15, and the like. included.
- the ball drop sensor also functions as a sensor that determines the type of ball B, that is, whether the dropped ball B falls under normal ball B1 or special ball B2.
- the type of ball B can be identified by using a sensor that outputs different signals depending on the difference between the balls Bl and B2 as the ball drop sensor.
- the power to do S For example, when one of the balls Bl and B2 is made of resin and the other is made of metal, the type of the balls Bl and B2 can be determined using a metal sensor.
- the reflection type optical sensor can be used as a ball drop sensor, and the type of the ball B can be determined according to the intensity of the output signal of the center.
- the force S can be specified by the ball carrier 40 to identify the ball insertion mechanisms 60A and 60B to which the ball B should be transported.
- the station drive unit 152 includes a drive device for each of the Medano Rehono 13a and the lift-up hopper 25, an actuator for realizing the medal discharge operation of the medal discharge unit 18, and a motor for reciprocating the pusher tables 22 and 23.
- the device includes an actuator for operating the insertion position selection mechanism 14b of the ball insertion unit 14, a drive unit for driving the ball lifter 27 of the ball transport unit 15, and the like.
- Station effect section 153 includes effect devices such as lamps and speakers unique to station unit ST.
- each station control unit 150 counts the number of inserted and paid out medals M of each station unit ST, and calculates the payout rate for each station unit ST at an appropriate cycle.
- NSTin the number of inserted medals M detected by the medal insertion sensor within the predetermined calculation period
- NSTout the number of medals M detected by the medal payout sensor during the same period
- the number of medals M deposited from the player is retained as the number of credits, and in exchange for deduction from the number of credits, the medal discharge unit 18 power, the medal M is inserted into the play field unit 12, and the medals M payout If the game machine G has a function to process the payout by adding to the number of credits, the amount subtracted from the number of credits is added to the input number NSTin and the amount added to the credit number is paid out NSTout It is necessary to calculate the payout rate P0st for each.
- the host control unit 100 and each station control unit 150 are arranged so that the payout rate P0st in each station unit ST is appropriately uniformized.
- FIG. 7 the processes shown in FIG. That is, the host control unit 100 executes the overall payout rate management notification at an appropriate period, and each station control unit 150 executes the individual payout rate management notification in synchronization with this.
- the station control unit 150 first notifies the host control unit 100 of the payout rate P 0 st calculated by itself in step S11.
- the host control unit 100 obtains the payout rate P0 st of each station unit ST in step S21, calculates the total payout rate POall in the subsequent step S22, and sends the calculation result to each station control unit 150.
- the overall payout rate POall is an example of a simple average of the payout rates POst of each station unit ST.
- step S12 the station control unit 150 obtains the payout rate POall from the host control unit 100, and in the subsequent step S13, based on the difference between its own payout rate P0st and the overall payout rate POall. Determine the target payout rate POsttgt for your station unit ST.
- Each station control unit 150 is preset with a standard target payout rate POsttgt as an initial value.
- Each station control unit 150 determines the winning probability (probability of winning a winning combination) of the digital lottery game so that the payout rate POst calculated by itself is controlled toward the initial target payout rate POstt gt. Adjust as appropriate.
- the station control unit 150 increases the target payout rate POsttgt so that the difference decreases. To correct. For example, when the own payout rate p0st is higher than the overall payout rate POall, the target payout rate POsttgt is set lower than the initial value. By changing the target payout rate POsttgt in this way, it is possible to obtain a variation in the payout rate P 0 st between the station units ST.
- FIG. 8 shows that the station control unit 150 responds to the detection of the insertion of the medal ⁇ of the medal insertion loca. It is a flowchart which shows the game basic control routine to perform. In the game basic control routine of FIG. 8, the station control unit 150 first executes a process necessary for inserting the medal M into the play field unit 12 in step S101. The flow of Med M at this time is as described with reference to FIG.
- the station control unit 150 determines whether or not the medal M has entered one of the openings 24a to 24c as a checker. If it is in the checker, the station control unit 150 proceeds to step S103 and starts slot lottery in the digital lottery game. That is, the station control unit 150 should display the game screen 200 shown in FIG. 9 on the station monitor 16 and display it on each of the variable display portions 201a, 201b, and 201c arranged in a horizontal row on the game screen 200. A lottery is used to draw pictures. The procedure for determining the pattern may be based on the same control rule as that for a normal slot machine.
- the lottery pictures are displayed on the variable display sections 201a, 201b, and 201c each time a predetermined effect (such as animation) is given.
- a predetermined effect such as animation
- the game screen 200 is also provided with a bingo game unit 210, which will be described later.
- step S104 determines whether or not the combination of the three pictures determined in the slot lottery is a missed combination. Exit. On the other hand, if the winning combination is not determined in step S104, that is, if a winning combination is established in the slot lottery, the station control unit 150 proceeds to step S105 and the subsequent steps and executes processing corresponding to the type of winning combination. That is, the station control unit 150 first determines in step S107 whether or not a “ball” winning combination has been established. If the “ball” combination is established, the station control unit 150 proceeds to step S106, and executes the paying and dispensing (injecting) of the normal ball B1 to the play field section 12.
- the satellite control unit 140 is requested to pay out the normal ball B1.
- the satellite control unit 140 discharges the normal ball B1 from the ball supply mechanism 50A and pays it out to the slope 14a of the ball insertion portion 14 of the station unit ST by the ball carrier 40.
- the station control unit 150 is a mechanism for selecting the insertion position of the ball insertion unit 14. Actuate 14b and throw the normal ball Bl into the appropriate position in the play field section 12. When the insertion of the normal ball B1 is completed, the station control unit 150 ends this routine.
- step S105 the station control unit 150 proceeds to step S107 and determines whether or not a "normal pattern” winning combination is established in the slot lottery. Determine.
- the station control unit 150 proceeds to step S108 and supplies the number of medals M corresponding to the “normal pattern” winning combination from the medal supply unit 13 to the play field unit 12.
- payout of medal M means payout of medal M from lift-up hopper 25 to medal payout section 11
- supply of medal M means medal M from medal supply section 13 to playfield section 12.
- the medal supply from the medal supply unit 13 may be supplied only by the route via the medal discharge unit 18 and the medal chute 19, but when supplying a large number of medals M to the play field unit 12 at other times, The medal M may be supplied via the route.
- step S109 the station control unit 150 sets the slot lottery mode to the normal mode, and then ends the current routine.
- the slot lottery mode will be described later. If the “normal pattern” winning combination is not established in step S107, the station control unit 150 proceeds to step S110 and determines whether or not the “probability varying pattern” winning combination is established. When the winning combination of the “probability variation pattern” is established, the station control unit 150 proceeds to step SI11 and supplies the play field unit 12 with the number of medals M associated with the “probability variation pattern”. In the following step S112, the station control unit 150 sets the slot lottery mode to the probability variation mode, and then ends the current routine.
- the probability variation mode is a mode in which the probability of winning a winning combination in the slot lottery is increased compared to the normal mode. That is, if the winning combination of the “probability variation pattern” is established, the probability variation mode is started in step S112, or the same mode is continued. If the “normal pattern” winning combination is established during the probability variation mode, the probability variation mode is terminated by the processing of step S109.
- step S110 the station The control unit 150 proceeds to step S113, and determines whether or not a winning combination of “bingo feature” is established. If the winning combination of “bingo feature” is established, the station control unit 150 proceeds to step S114, and executes bingo card feature setting processing.
- the bingo card feature setting process changes the player benefits in the bingo game executed by combining the satellite lottery executed in the satellite unit SA and the bingo card 211 displayed in the bingo game section 210 of FIG. This is a process for changing the expected value of the player regarding the number of medals M to be paid out. Hereinafter, this point will be described.
- FIG. 10 shows the bingo game section 210 in an enlarged manner.
- the bingo game unit 210 displays a bingo card 211 power.
- the bingo card 211 has a configuration in which nine squares are arranged in a matrix of 3 rows and 3 columns, and numerical values 1 to 9 are appropriately arranged in each square. These numbers correspond to the numbers attached to the winning pockets 32a and 33a of the bingo stage 30 of the satellite unit SA. If the ball B falls into either the winning pocket 32a or 33a in the satellite lottery, the numbers assigned to the winning pockets 32a and 33a become valid.
- bingo is established, and the number of medals displayed in the odds display area 212 is supplied to the play field section 12.
- a bingo feature display area 213 is provided on the left and lower sides of the bingo card 211.
- feature display portions 214a to 214h are provided in association with the horizontal lines, vertical lines, and diagonal lines of the bingo card 211, respectively.
- these feature display sections 214a to 214h when bingo is established on the corresponding line, that is, when three valid numerical values are arranged, it is added to the supply of the number of medals M displayed in the odds display area 212.
- the pattern corresponding to the privilege to be given to the player is displayed. All of these benefits are directly or indirectly linked to the payout of medals to the player, and the impact of these privileges on the payout rate is different from each other.
- bonuses include the addition of the bonus number to the number of medals displayed in the odds display area 212, the insertion of the normal ball B1 or the special ball B2 into the play field section 12, and the provision of "JP chance". It is prepared.
- the special balls B are displayed on the feature display sections 214a and 214e.
- a pattern indicating the insertion of “2” is displayed on the feature display sections 214b, 214d, 214f, and 214h.
- a pattern indicating the insertion of the normal ball B1 is displayed. Therefore, for example, when three valid numerical values are arranged in the horizontal direction in the top row of the bingo card 211, the special ball B2 is thrown into the play field unit 12 as bingo is established.
- a player is added when bingo is established by newly adding or modifying a pattern (privilege) that should appear in one of the feature display sections 214a to 214h. Change the benefits earned. Thereby, the payout rate of medals can be controlled. For example, when the actual payout rate P0st is low, the target payout rate POsttg is low. By preferentially selecting benefits associated with paying out many medals over other benefits, the payout rate POst can be converged faster than the target payout rate POsttgt.
- the target payout rate POsttg is also high, and the impact on the direction of increasing the payout rate is smaller among the multiple benefits prepared in advance.
- the payout rate POst can be converged more quickly to the target payout rate POsttgt.
- payout ratio (however, the effect on the direction to increase) is higher than the basic setting, and conversely, if you want to control the payout ratio lower, payout
- the benefit selection probability that has a smaller impact on the rate should be made higher than the basic setting.
- the station control unit 150 ends the current routine.
- step S115 the station control unit 150 proceeds to step S115, and whether or not the “direct satellite” winning combination is established. To determine. When a direct satellite win is established The station control unit 150 proceeds to step S123. On the other hand, if the “direct satellite” winning combination is established, the station control unit 150 proceeds to step S116 and identifies that the “direct center” winning combination is established. In subsequent step S123, the station control unit 150 requests the center control unit 130 to execute center lottery, and thereafter ends the current routine. In this case, since the ball B is not carried out to the ball transport unit 15, the ball supply mechanism 50A pays out the Bonole B 1 to the ball carrier 40, transports the ball B 1 to the ball insertion mechanism 60A, and performs satellite lottery. Execute.
- step S120 determines whether or not the ball B force main table 20 has dropped. If Ball B is not falling, the current routine is terminated. On the other hand, if the ball B has dropped, the station control unit 150 proceeds to step S121, and determines whether or not the dropped ball B is the special ball B2. The discrimination of the type of ball B is as described for sensor group 151 in FIG. If the dropped ball B is the special ball B2, the station control unit 150 proceeds to step S122, and determines that the satellite lottery should be executed at the inner periphery 33 of the bingo stage 30.
- the station control unit 150 proceeds to step S123 and determines that the satellite lottery should be executed on the outer peripheral portion 32 of the bingo stage 30. After determining the area where the satellite lottery is to be executed, the station control unit 150 proceeds to step S124 and requests the satellite control unit 140 to perform the satellite lottery. In this case, the station control unit 150 also provides the satellite control unit 140 with information that specifies whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33. After requesting the satellite lottery, the station control unit 150 ends this routine. In conjunction with the satellite lottery request, the station control unit 150 controls the operation of the ball transport unit 15 so that the dropped ball B is transported to the end of the slope 28.
- FIG. 11 is a flowchart showing a satellite lottery routine executed by the satellite control unit 140 in response to a satellite lottery request from the station control unit 150.
- the satellite control unit 140 first determines in step S201 whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33 based on the information provided from the station control unit 150. If it is to be executed on the outer peripheral portion 32, the satellite control unit 140 proceeds to step S202, and the ball B (in this case, the normal ball B 1) transported by the ball transport portion 15 of the station unit ST is the ball.
- the operations of the ball carrier 40 and the ball throwing mechanism 60A are controlled so as to be thrown into the outer peripheral portion 32 from the throwing mechanism 60A.
- the satellite control unit 140 proceeds to step S203, and the ball B transported by the ball transport unit 15 of the station unit ST (in this case, the special ball B2 Is controlled so that the ball carrier 40 and the ball throwing mechanism 60B are put into the inner peripheral portion 33 from the ball throwing mechanism 60B.
- step S204 the satellite control unit 140 proceeds to step S204, and detects the winning sensor included in the sensor group 141, indicating the force that the thrown ball B has dropped into any winning pocket 32a (or 33a). Read based on signal.
- step S205 the satellite control unit 140 determines whether or not the winning pocket 32a (or 33a) force SJP chance pocket where the ball B has fallen, that is, the winning pocket with the letters “JP chance” attached thereto. If it is the JP chance pocket, the satellite control unit 140 proceeds to step S2 06 and requests the center control unit 130 to perform the center lottery. If it is not a winning pocket 3 ⁇ 4P chance pocket, step S206 is skipped.
- the satellite control unit 140 receives the winning pocket in which the ball B has dropped against the host control unit 100 and the station control unit 150 (however, the station control unit 150 that requested the satellite lottery). Notify 32a (or 33a) number or letter. After the notification, the satellite control unit 140 ends the satellite lottery routine.
- FIG. 12 is a flowchart showing a winning probability determination routine executed by the host control unit 100 in response to a notification of a winning pocket number or character (hereinafter, represented by a number) from the satellite control unit 140. It is.
- the probability of the drop of ball B in each winning pocket 32a, 33a of bingo stage 30 (ease of entering ball B) is mechanical. Since it does not become uniform due to errors, etc., it is executed to grasp the variation in the probability and reflect it in the game control.
- the host control unit 100 first updates the winning frequency data in response to the winning pocket number notification from the satellite control unit 140 in step S301. For example, as shown in Fig.
- the number-of-wins data is the numbers of the winning pockets (numbers 1-9 and "JP") attached to the winning pockets 32a, 33a, and the number of winnings N1 to N9, Njp Is stored in association with each other.
- the number of winnings is within an appropriate sampling period (for example, the past 1000 lotteries). For example, when a notification that the ball B1 has won a prize is received in the winning pocket 32a numbered 1 in the satellite lottery, 1 is added to the winning number N1 of pocket number 1, and the oldest lottery in the sampling period. 1 is subtracted from the winning number Nx of the pocket number x (x is any force from 1 to 9, and f is P) corresponding to the opportunity.
- the host control unit 100 calculates the winning probability for each pocket number in step S302.
- the calculation is a value obtained by dividing the number of winnings N1 to N9 and Njp for each pocket number by the number of lotteries during the sampling period.
- the calculation of the winning probability of the pocket number JP corresponding to “JP Chance” may be omitted.
- the host control unit 100 notifies the station control unit 150 of the winning probability for each calculated pocket number, and thereafter ends the current routine.
- the station control unit 150 that is the notification destination in step S303 is the control unit 150 of the four station units ST combined with the satellite unit SA including the satellite control unit 140 that has notified the result of the satellite lottery.
- the winning probability determination routine is executed separately for each unit with the satellite unit SA and the four station units ST combined therewith as one unit.
- FIG. 14 is a flowchart showing a bingo game routine that is executed when the station control unit 150 is notified of the number of the winning rocket from the satellite control unit 140.
- the station control unit 150 first activates on the bingo card 211 in step S131, the same value as the number of the winning pocket 32a or 33a notified by the satellite control unit 140. However, if the winning pocket is “JP Chance”, it will not be activated.
- the station control unit 150 determines whether bingo is established in the bingo card 211, that is, whether or not three valid numerical values are arranged in a line.
- step S133 the station control unit 150 proceeds to step S133, and supplies the play field unit 12 with a total number of medals M of the bingo WIN number and the repeat WIN number as a reward for the bingo establishment.
- the number of bingo WIN is the number displayed in the odds display area 212 in FIG.
- the number of repeat WINs is the number displayed in repeat number display section 215 in FIG. The number of repeat WINs will be described later.
- the station control unit 150 sets the row or column in which the bingo is established among the feature display units 214a to 214h of the bingo game unit 210 in FIG. 10 (hereinafter referred to as a winning line). A privilege corresponding to the pattern appearing on the display unit is given to the player.
- benefits such as addition of the number of medals to be paid out, insertion of the ball B, and “JP chance” are granted.
- the granting of “JP chance” is a request for the center lottery as in the case where the process proceeds to step S205 force S206 in FIG.
- step S135 the station control unit 150 resets the feature on the winning line, that is, extinguishes the privilege associated with the winning line. Thereafter, the station control unit 150 proceeds to step S136, and acquires the winning probability of each pocket number notified to the host control unit 100.
- Scan Teshiyon control unit 150 in the subsequent step S137 executes the sorting numerical value of the winning line with reference to the difference between winning probability and the payout rate POst and goals payout rate P_ ⁇ stt gt pocket number. For example, as shown in FIG.
- the center line of the bingo card is the winning line
- the numbers on the winning line are 7, 6, and 4
- the winning probability P7 of the winning pocket number corresponding to those numbers is Consider the case where there is a magnitude relationship of P7>P6> P4 between P6 and P4.
- the order of the three numbers arranged on the winning line is reset.
- the central square of the bingo card is a square that can be included in any of the vertical, horizontal, and diagonal lines. If a numerical value with a high winning probability is placed here, a numerical value with a low winning probability is set. Compared to the case where is placed, the probability that Bingo will be established is relatively high.
- step S137 if the target payout rate POsttgt is sufficiently higher than the actual payout rate P0st, it enters the central cell. Place 7 which has the highest award probability, and assign other numbers to the left and right squares. This raises the probability of bingo establishment.
- the target payout rate POsttgt is sufficiently lower than the actual payout rate POst, the number 4 with the lowest winning probability is placed in the central square, and other numbers are assigned to the left and right squares. This reduces the probability of bingo being established. In this way, by changing the probability of bingo establishment by rearranging the numerical values according to the winning probability, it becomes possible to change the payout rate P 0 st more quickly toward the target payout rate POsttgt.
- step S132 the station control unit 150 proceeds to step S140, and determines whether or not the winning pocket number is repeat. If the value notified in the satellite lottery has already been validated on the bingo card 211, it is determined to be repeat. If it is determined to be repeat, the station control unit 150 proceeds to step S141 and increases the repeat step by one step. That is, the repeat WIN number displayed in the repeat number display section 215 in FIG. 10 is changed to a value larger by one step.
- the repeat WIN number power is gradually increased to 10 sheets when the number of repeats is 1, 20 sheets when the number of repeats is 40, and 40 sheets when the number of repeats is 3.
- a repeat WIN number of medals corresponding to the number of repeats is supplied to the play field unit 12 (see step S133).
- step S142 the station control unit 150 executes payout of the normal ball B1 to the play field unit 12. This process may be the same as step S106 in FIG. After paying out the normal ball B1, the station control unit 150 ends this routine. If it is not a repeat in step S140, the station control unit 150 proceeds to step S143 to supply a predetermined number of medals M, and then ends the current routine.
- FIG. 16 is a flowchart showing a center lottery routine executed by the center control unit 130 in response to a center lottery request.
- the center lottery is required in step S117 in FIG. 8 or in step S206 in FIG. 11, and is given in step S133 in FIG. It is also required when the bingo feature is “JP Chance”.
- the center control unit 130 first executes center lottery in step S401. That is, the large ball 73 is thrown from the large ball throwing mechanism 72 while rotating the large roulette 71. In subsequent step S402, the center control unit 130 determines whether or not the large ball 73 has entered the winning pocket 71a defined as the JP acquisition pocket.
- the processing is interrupted by the insertion of the large ball 73, and the large ball in any winning pocket 71a of the large roulette 71 is interrupted.
- the process of FIG. 16 may be restarted with the detection of 73 captures as a trigger.
- step S402 If it is determined in step S402 that the large ball 73 has been taken into the JP acquisition pocket, the center control unit 130 proceeds to step S403 and responds to the JP win for the station control unit 150 that requested the center lottery. Instruct the supply of the number of medals to the play field section 12. After the medal supply instruction, the current routine is terminated.
- the station control unit 150 that has requested the satellite lottery for the satellite control unit 140 becomes the notification destination of the medal supply instruction.
- step S402 the center control unit 130 proceeds to step S404, and whether or not the big ball 73 has been taken into the winning pocket 71a defined as the grand slot pocket. Determine if. When the large ball 73 is taken into the ground slot pocket, the center control unit 130 proceeds to step S405, requests the host control unit 100 to execute the grand slot lottery, and then ends the current routine.
- step S404 If the large ball 73 is not taken into the grand slot pocket in step S404, the center control unit 130 proceeds to step S406 and supplies the play field unit 12 with the number of medals M corresponding to the center lottery. Instruct the station control unit 150. In this case, the number of sheets to be supplied is sufficiently smaller than the number instructed in step S403. Depending on the type of winning pocket 71a in which the big ball 73 is taken in, different numbers may be indicated. The notification destination of the medal supply instruction is the same as in step S403. After the medal supply instruction, the center control unit 130 ends the current routine.
- FIG. 17 shows that the host control unit 100 extracts the ground slot from the center control unit 130.
- 17 is a flowchart showing a grand slot lottery routine executed in response to a selection request (step S405 in FIG. 16).
- the host control unit 100 first executes a grand slot lottery in step S501.
- the grand slot lottery is a slot lottery that competes for the success or failure of a winning combination by combining three pictures in the same way as the digital lottery game executed on the station monitor 16 of the station unit ST. Displayed on the center monitor 70.
- the host control unit 100 proceeds to step S502, and determines whether or not the winning combination of "premium mode" is established in the grand slot lottery. If the winning combination of “premium mode” is established, the host control unit 100 proceeds to step S503 and requests the station control unit 150 to shift to the premium mode.
- the request destination in this case is the station control unit 150 that requested the center control unit 130 for the center lottery that triggered the request for the grand slot lottery in step S405 of FIG. After requesting the transition to the premium mode, the host control unit 100 ends this routine.
- step S504 determines whether or not the winning combination of “satellite game” is established.
- the host control unit 100 proceeds to step S505, and requests the satellite control unit 140 that has requested the center lottery to execute a predetermined center game. After that request, the host control unit 100 ends the current routine.
- the satellite control unit 140 requested to execute the satellite game executes the satellite game according to a predetermined procedure, and supplies the medal M according to the game result to the station control unit 150 (same as the request destination of step S503). Instruct.
- step S506 determines whether or not the winning combination of "medal WIN” is established. To do. If the winning combination of “medal WIN” has been established, the host control unit 100 proceeds to step S507, and the station control unit 150 receives the JP number (the number supplied in step S403 in FIG. 16) as “ The station control unit 150 is instructed to supply the number of medals obtained by adding the number associated with the winning combination of “Medal WIN”. The instruction destination in this case is the same as in step S503. After requesting medal supply, the host control unit 100 ends this routine.
- JP number the number supplied in step S403 in FIG. 16
- step S506 If the winning combination of "medal WIN" is not established in step S506, the host control unit 100 proceeds to step S508 and requests the center control unit 130 to re-execute the center lottery. . In response to this, the center control unit 130 executes the center lottery of FIG. 16 again. After requesting the center lottery to be re-executed, the host control unit 100 ends the current routine.
- FIG. 18 is a flowchart showing a premium mode routine executed by the station control unit 150 when a transition to the host control unit 100 power premium mode is requested (step S503 in FIG. 17).
- This routine is executed instead of the game basic control routine of FIG. 8 when the insertion of the medal M into the play field section 12 is detected. That is, the game control based on the game basic control routine is not executed when the premium mode is executed.
- a game screen 220 shown in FIG. 19 is displayed on the station monitor 16 instead of the game screen 200 shown in FIG.
- the game screen 220 is the same as the game screen 200 in FIG.
- the station control unit 150 first executes a medal insertion process in step S 151, and determines whether or not a medal M has been won to the checker in a subsequent step S 151. If there is a medal M in the checker, the station control unit 150 proceeds to step S153, and the digital lottery game executed on the station monitor 16 is performed. Slot lottery as a program is executed. At this time, the winning combination is limited to the case where three identical numbers are available. In addition, the winning probability is set higher than that in step S103 in FIG. In subsequent step S154, the station control unit 150 determines whether or not the combination of the patterns obtained by the slot lottery is an outlier, and if it is an outlier, ends the current routine.
- step S154 the station control unit 150 proceeds to step S155 and supplies the playing field unit 12 with the number of medals M corresponding to the winning combination established in the slot lottery.
- step S156 the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers. For example, as shown in FIG. 19, when three winning numbers 3 are set and a winning combination is established, the enabling / disabling of the numerical value 3 is switched.
- the numerical value 3 is valid by adding a circle to the numerical value 3 in the continuation condition display area 221. Therefore, the numerical value 3 is valid when three numerical values 3 are collected.
- the numerical value 3 displayed on the continuation condition display unit 221 is switched from the mode indicated by the circle to the mode indicated by the X. After completing the switching between enabled and disabled, the station control unit 150 ends the current routine.
- step S160 determines whether or not the ball B coin table 20 has dropped. If Ball B is not falling, the current routine is terminated. On the other hand, when the ball B has dropped, the station control unit 150 proceeds to step S161, and determines whether or not the dropped ball B is the special ball B2. The discrimination of the type of ball B is as described for sensor group 151 in FIG. If the dropped ball B is the special ball B2, the station control unit 150 proceeds to step S162, and determines that the satellite lottery should be executed at the inner periphery 33 of the bingo stage 30.
- the station control unit 150 proceeds to step S163 and determines that the satellite lottery should be executed on the outer periphery 32 of the bingo stage 30. After determining the area where the satellite lottery is to be executed, the station control unit 150 proceeds to step S164, and the satellite control unit 140 receives the satellite lottery. Request selection. In this case, the station control unit 150 also provides the satellite control unit 140 with information specifying whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33. After requesting the satellite lottery, the station control unit 150 ends this routine. In conjunction with the satellite lottery request, the station control unit 150 controls the operation of the ball transport unit 15 so that the dropped ball B is transported to the end of the slope 28.
- the satellite control unit 140 for which the satellite lottery has been requested by the processing of step S 164 in FIG. 18 executes the satellite lottery according to the procedure in FIG.
- the station control unit 150 receives the result of the satellite lottery and executes a premium mode end control routine shown in FIG. This routine is for controlling the continuation or termination of the premium mode.
- the station control unit 150 obtains the winning pocket number notified from the satellite control unit 140.
- the station control unit 150 determines whether or not the winning pocket number obtained in step S171 is “JP”, that is, whether or not the ball B has entered the JP chance pocket. .
- step SI 73 the process proceeds to step SI 73 to end the premium mode, and the process returns to the basic game control shown in FIG. Thereafter, the station control unit 150 ends the current routine. In this case, only the premium mode is terminated. If a “JP chance” occurs in the satellite lottery, the processing proceeds to the center lottery or lower in FIG.
- step S172 of FIG. 20 the station control unit 150 proceeds to step S174, and determines whether or not the winning pocket number is an invalid value.
- the invalid numerical value here is a numerical value marked with an X in the continuation condition display section 221 of the game screen 220 in FIG. If the winning pocket number matches the invalid value, the station control unit 150 proceeds to step S173. If the winning pocket number is not an invalid value, the station control unit 150 skips step S173 and ends the current process. According to the above routine, when the ball B falls into a winning pocket with a number that matches the invalid value in the satellite lottery, or when a chance occurs in the satellite lottery and the processing advances to the center lottery, The mode ends. Obedience The premium mode will continue if the number of the winning pocket where the ball B fell in the satellite lottery matches the valid number.
- the configuration for executing the pusher game and digital lottery game of the station unit ST is the first game means, and the configuration for executing the bingo game of the station unit ST is the second configuration.
- the satellite unit SA corresponds to a physical lottery mechanism
- the station control unit 150 corresponds to a privilege selection unit.
- the bingo stage 30 of the satellite unit SA corresponds to the lottery board and rotating body of the physical lottery mechanism
- the ball B corresponds to the lottery medium.
- the physical lottery mechanism determines whether the ball B has dropped in the pusher game (see step S120 in FIG. 8) or the “direct satellite” win in the digital lottery game (see step S115 in FIG. 8).
- the establishment of a lottery condition for executing the “bingo feature” in the digital lottery game corresponds to the establishment of the privilege selection condition.
- the ball B as a lottery medium is thrown through the play field unit 12 and may be executed without going through the play field unit 12.
- the physical lottery mechanism is not limited to the configuration of the satellite unit SA. Any physical lottery mechanism may be changed as long as at least one option can be randomly drawn by giving a physical operation to the lottery medium. For example, a lottery mechanism that shuffles a number of balls with numbers used in a bingo game and takes out one of them.
- the ball B is thrown onto the bingo stage 30 from the throwing mechanisms 60A and 60B while rotating the bingo stage 30 as the lottery board and the rotating body, thereby causing physical and irregular movements on the ball B.
- the ball B is introduced into the winning pocket 32a (or 33a) as the medium take-in part, and the number or letter assigned to the winning pocket 32a (or 33a) containing the ball B is drawn by lottery. It is decided as an option obtained.
- the physical operation of the lottery medium is not limited to that given by such a configuration.
- the bingo stage 30 does not rotate.
- Random choices can be drawn randomly by giving irregular behavior to the lottery medium on the lottery board by arbitrarily arranging harmful objects.
- the second game means is not limited to executing a bingo game, and a virtual pattern arrangement area in which patterns associated with options selected by the physical lottery mechanism are arranged in a predetermined arrangement is virtually provided. If the game media is to be paid out when the design corresponding to the selected lottery in the design layout area forms a predetermined winning arrangement, change it appropriately. For example, when generating a pattern arrangement area by arranging patterns in a matrix, it is assumed that a winning arrangement is formed when the patterns corresponding to the selected options are arranged at the four corners of the pattern arrangement area. Appropriate changes are possible.
- the privilege selection by the privilege selection means is not limited to the method of selecting in the direction in which the payout rate is controlled toward the target value as long as it is performed according to the control state of the payout rate. . For example
- Control that intentionally selects a privilege such that the payout amount of the game medium is relatively large even when the payout rate is higher than the target value, which causes fluctuations in the control state of the payout rate. Gore.
- the first game means is not limited to a configuration in which a pusher game and a digital lottery game are combined, and the game medium is paid out so that the payout rate is controlled toward the target value. As long as the game is managed, various games may be executed.
- the payout of game media by the second game means is not limited to paying out game media indirectly to the player through payout of game media to the play field part, and one of the game media to be paid out as a reward for winning. Part or all may be paid directly to the player.
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Application Number | Priority Date | Filing Date | Title |
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CN2007800056448A CN101384315B (zh) | 2006-02-16 | 2007-02-15 | 具有物理抽选机构的游戏机 |
US12/279,666 US20100167804A1 (en) | 2006-02-16 | 2007-02-15 | Game machine with physical lottery mechanism |
GB0815132A GB2449390A (en) | 2006-02-16 | 2007-02-15 | Game machine with physical lottery mechanism |
HK09104322.2A HK1125324A1 (en) | 2006-02-16 | 2009-05-12 | Game machine with physical lottery mechanism |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006-040033 | 2006-02-16 | ||
JP2006040033A JP4418798B2 (ja) | 2006-02-16 | 2006-02-16 | 物理的抽選機構を備えたゲーム機 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2007094392A1 true WO2007094392A1 (ja) | 2007-08-23 |
Family
ID=38371571
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2007/052692 WO2007094392A1 (ja) | 2006-02-16 | 2007-02-15 | 物理的抽選機構を備えたゲーム機 |
Country Status (8)
Country | Link |
---|---|
US (1) | US20100167804A1 (ja) |
JP (1) | JP4418798B2 (ja) |
KR (1) | KR100974399B1 (ja) |
CN (1) | CN101384315B (ja) |
GB (1) | GB2449390A (ja) |
HK (1) | HK1125324A1 (ja) |
TW (1) | TW200744722A (ja) |
WO (1) | WO2007094392A1 (ja) |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4722984B2 (ja) * | 2008-10-09 | 2011-07-13 | 株式会社コナミデジタルエンタテインメント | ゲーム機 |
JP4865017B2 (ja) * | 2009-08-28 | 2012-02-01 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム装置、中央装置、及びプログラム |
JP2012100782A (ja) * | 2010-11-08 | 2012-05-31 | Universal Entertainment Corp | ゲーミングマシン |
AU2012374063B2 (en) * | 2012-03-19 | 2015-05-14 | Konami Gaming, Incorporated | Lottery ring, lottery ring unit with lottery ring, game machine with lottery ring unit, control method of controlling computer used in game machine, and computer program |
US10186109B2 (en) | 2012-03-19 | 2019-01-22 | Konami Gaming, Inc. | Lottery ring, lottery ring unit with lottery ring, game machine with lottery ring unit, control method of controlling computer used in game machine, and computer program |
WO2014035396A1 (en) * | 2012-08-30 | 2014-03-06 | Konami Gaming, Incorporated | Game machine, control method of controlling computer, and computer program |
JP6081594B2 (ja) | 2012-08-31 | 2017-02-15 | コナミゲーミング インコーポレーテッド | ゲームマシン、ゲーム制御方法、およびコンピュータプログラム |
US9401074B2 (en) * | 2013-03-15 | 2016-07-26 | Gamesys Ltd. | Systems, methods, and apparatus for a bingo game having special ball functions |
JP6561304B2 (ja) | 2017-08-31 | 2019-08-21 | 株式会社コナミアミューズメント | ゲーム装置およびプログラム |
JP6588954B2 (ja) * | 2017-11-06 | 2019-10-09 | 株式会社カプコン | ゲーム機 |
Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
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JPH11137770A (ja) * | 1997-11-10 | 1999-05-25 | Konami Co Ltd | ボールゲーム機 |
JP2000084238A (ja) * | 1998-09-16 | 2000-03-28 | Konami Co Ltd | ゲーム機 |
JP2001038037A (ja) * | 1999-07-29 | 2001-02-13 | Sigma Corp | プッシャーゲーム装置 |
JP2001046733A (ja) * | 1999-08-06 | 2001-02-20 | Konami Co Ltd | ゲームシステム |
JP2001162046A (ja) * | 1999-12-13 | 2001-06-19 | Konami Co Ltd | ゲーム機、ゲーム機の制御方法 |
JP2002210224A (ja) * | 2001-01-22 | 2002-07-30 | Konami Co Ltd | メダル遊技機 |
JP2004008326A (ja) * | 2002-06-04 | 2004-01-15 | Konami Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP2006006498A (ja) * | 2004-06-24 | 2006-01-12 | Copcom Co Ltd | ゲーム機 |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3481211B2 (ja) * | 2001-02-27 | 2003-12-22 | コナミ株式会社 | メダル遊技機 |
JP3835797B2 (ja) | 2002-09-02 | 2006-10-18 | 株式会社コナミデジタルエンタテインメント | ビンゴゲーム機 |
-
2006
- 2006-02-16 JP JP2006040033A patent/JP4418798B2/ja active Active
-
2007
- 2007-02-15 WO PCT/JP2007/052692 patent/WO2007094392A1/ja active Application Filing
- 2007-02-15 CN CN2007800056448A patent/CN101384315B/zh not_active Expired - Fee Related
- 2007-02-15 KR KR1020087021978A patent/KR100974399B1/ko not_active IP Right Cessation
- 2007-02-15 US US12/279,666 patent/US20100167804A1/en not_active Abandoned
- 2007-02-15 GB GB0815132A patent/GB2449390A/en not_active Withdrawn
- 2007-02-16 TW TW096105965A patent/TW200744722A/zh not_active IP Right Cessation
-
2009
- 2009-05-12 HK HK09104322.2A patent/HK1125324A1/xx unknown
Patent Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11137770A (ja) * | 1997-11-10 | 1999-05-25 | Konami Co Ltd | ボールゲーム機 |
JP2000084238A (ja) * | 1998-09-16 | 2000-03-28 | Konami Co Ltd | ゲーム機 |
JP2001038037A (ja) * | 1999-07-29 | 2001-02-13 | Sigma Corp | プッシャーゲーム装置 |
JP2001046733A (ja) * | 1999-08-06 | 2001-02-20 | Konami Co Ltd | ゲームシステム |
JP2001162046A (ja) * | 1999-12-13 | 2001-06-19 | Konami Co Ltd | ゲーム機、ゲーム機の制御方法 |
JP2002210224A (ja) * | 2001-01-22 | 2002-07-30 | Konami Co Ltd | メダル遊技機 |
JP2004008326A (ja) * | 2002-06-04 | 2004-01-15 | Konami Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP2006006498A (ja) * | 2004-06-24 | 2006-01-12 | Copcom Co Ltd | ゲーム機 |
Also Published As
Publication number | Publication date |
---|---|
TWI325333B (ja) | 2010-06-01 |
JP4418798B2 (ja) | 2010-02-24 |
TW200744722A (en) | 2007-12-16 |
GB0815132D0 (en) | 2008-09-24 |
KR20080097217A (ko) | 2008-11-04 |
KR100974399B1 (ko) | 2010-08-05 |
CN101384315A (zh) | 2009-03-11 |
CN101384315B (zh) | 2012-02-15 |
JP2007215782A (ja) | 2007-08-30 |
HK1125324A1 (en) | 2009-08-07 |
GB2449390A (en) | 2008-11-19 |
US20100167804A1 (en) | 2010-07-01 |
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