WO2002033660A1 - Dispositif de production d'informations video - Google Patents
Dispositif de production d'informations video Download PDFInfo
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- WO2002033660A1 WO2002033660A1 PCT/JP2001/009236 JP0109236W WO0233660A1 WO 2002033660 A1 WO2002033660 A1 WO 2002033660A1 JP 0109236 W JP0109236 W JP 0109236W WO 0233660 A1 WO0233660 A1 WO 0233660A1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
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- the present invention relates to a video information creating device that creates a moving image by computer graphics technology.
- Video 1 1 ⁇ ) ⁇ location to perform a go-between by the video created in computer graphics (CG) technology is widely used in such commercials.
- CG computer graphics
- animals created by CG technology play an active role in the leading role of the movie, and people transform and become robots. It is an era that cannot be talked about.
- the elemental technologies of CG include creating a 3D object (this is called modeling), illuminating the 3D object, taking a picture of the object (called rendering), and creating a moving image (called animation). ) and so on.
- the modeling work involves observing the three-dimensional object being worked on by rendering, and correcting defects. If the animal moves, determine the skeleton, create an image of the fixed joints and the movable bones that are moved little by little, memorize them, and create a screen of the desired movement. In order to convert complex movements into natural movements, wear a measuring device that measures the position of human joints and operate to obtain data on the force of each joint movement (motion capture) .
- the main object of the present invention is to create a CG moving image, and in particular, to handle three-dimensional image information of an actual object as a moving part or a background part, even if the apparatus is a low-speed computer with a cheap personal computer. By doing so, we will further develop CG technology, and at the same time, share a video 1 fffg creation device that can reduce program production costs. Disclosure of the invention
- the image tffR product according to the present invention achieves the above object by taking the following functions. Before describing this function, terms are explained. Real image means an image of a real thing. There are many different things that exist.
- the video / sickle-shooting butterfly device uses an input device for three-dimensional image information of a real image, which is such a real part.
- an input device include a non-contact three-dimensional digitizer and a three-dimensional laser shape measurement system.
- the ability to capture a three-dimensional image of a real part (subject) into a computer or other processing device is a feature of this system.
- the computer as the processing device 3 for inputting the real image three-dimensional image ⁇ is generally a high-speed computer.
- the projection operation separation according to the present invention includes a processing device for processing real image three-dimensional image information input by the input device.
- This processing includes a storage function for storing, and a video ⁇ ffg generation function for applying motion to the real image three-dimensional image ⁇ ffg read from the storage function by applying computer graphics technology to generate video information. Have. And this butterfly is stored by the movie 1tfg generation function.
- the 3D image information of the real image is read out from the function, and the desired image processing technique, for example, computer graphics technology is used to add desired movement to the 3D image information of the actual image to automatically generate moving image information.
- the desired image processing technique for example, computer graphics technology
- a talent is taken as a real person, instead of having the talent actually act, if a real image 3D image 1tfg of the talent is acquired in advance, then the talent Even in the absence of the user, the user can read the three-dimensional image information of the actual image of the talent at an arbitrary date and time and freely move it within the range of image processing technology to create moving image information of a desired operation.
- Talents are not required to act, and can significantly reduce the time of restraint. As a result, production costs can be reduced.
- the transport contract female device of the present invention includes an input device that inputs a three-dimensional image ⁇ ffg of a real image, and a processing device such as a computer that processes three-dimensional image information from the input device.
- the processing includes a storage function for storing the actual HH-dimensional image 'Itfg input from the input device, and image processing such as computer graphics technology for the real image three-dimensional image read from the storage function. It is equipped with a movie @ ffg generation function that gives motion by applying technology and generates movie information. With this configuration, it is possible to automatically input three-dimensional image information of a real image as a real part, thereby saving work labor.
- the elephant iffg of the present invention has an input device for inputting three-dimensional image information of a real image, and a device for processing three-dimensional image information from the ten input devices.
- Difficulty is: an input function for inputting the three-dimensional image ttfg of the real image, a memory function for storing the real image three-dimensional image information input by the input function, and a real image tertiary read from the storage function.
- Small image tg generation function to generate small image ⁇ ken from original image
- storage function to associate and store the real image 3D image and small image 1ffg
- a function of reading the small image 1ffg from the L5 function and displaying the small image in the small image frame, a function of selecting the small image in the small image frame on the display, moving it to a desired position of the scene frame, and pasting it A function of storing the arrangement if g of the pasted small image in the scene frame; a function of correcting the expression form of the small image displayed in the scene frame in the own scene frame; A function to change the operation mode of the small image displayed in the scene frame; a function to update the arrangement information of the small image after the modification or the change; and a function to change the small image before the change in the scene frame. It has a moving image information creation function of calculating a change in operation from a small image to a small image after change to create a series of time-series moving image information, and a function of storing the created moving image request.
- the present invention handles two types of detailed image information and simplified images itfg for the three-dimensional image itfg of a part.
- the three-dimensional image information of the lb part consists of the position and color information of points on the surface of the part. However, there are cases where there is no ffg for the color (monochrome).
- the detailed image information describes the density of points on the surface high, while the simplified image information describes the density of points on the surface as 1/100 (one example) and the amount of space is 10 It is about 1/0. Note that this numerical value is merely an example for reference, and may be an arbitrary number.
- a small image of a part is created by creating an image (example) viewed from the front of the part from a simplified image, or creating a manga (example) showing the part, and adding a unique number or name to the part. Called.
- This small image shall include information associated with detailed image information or simplified image information of the part.
- small image information generated from a real image three-dimensional image is displayed in a small image frame (also called a thumbnail display).
- a small image frame also called a thumbnail display
- a small image corresponding to the small image information displayed in the small image frame is selected by, for example, a drag-and-drop operation, moved to a desired position in the scene frame, and pasted.
- the pasting position of the small image at this time is stored as the arrangement ⁇ f g.
- a scene consisting of a combination of background and moving object is temporarily formed in the scene frame. This can be corrected for the representation of small images within the scene frame. This is to create a more favorable scene.
- Corrections include changes in size, rotation, perspective, and fine adjustment of the vertical, horizontal, and vertical positions. It is also possible to change the operation mode of the small image.
- the motion modes are standing, sitting, sleeping, flying, walking, running, and so on.
- the motion change from the small image before the change to the small image after the change in the scene frame is calculated by the video information creation function, and a series of time-series video iffg is calculated. create.
- the created moving image information is stored.
- the things that move are humans, animals, cars, etc. Humans and animals have movement modes such as walking and running. By defining the movement according to the movement style and automatically drawing the movement, the labor is reduced.
- the moving image creation function in the processing unit includes a function of duplicating the Eli plane frame to which the small image is pasted, and a function of copying the small image in the duplicated scene frame to the scene.
- a function to move within the frame a function to specify the transfer formula of the small image related to the movement, and a specification of an operation time from a small image before duplication to a small image after duplication within the scene frame
- a small image is already copied, and then the small image is moved within the duplicated scene frame.
- This provides information about the transition from the position of the small image in the original scene frame to the position of the small image in the duplicate scene frame. Also, specify the movement mode in which the small image should be moved.
- the movement style is a form of movement such as power when walking, power when running, and flying. Also, specify the operation time from the small image before duplication to the small image after duplication, but if you want to make the movement relatively relaxed, set the operation time longer and make the movement relatively fast Sometimes the operating time is set shorter.
- the processing further includes: a function of changing a visual field in a three-dimensional space in the duplicated scene frame; and a small image after the duplication from the small image before the duplication. And a function of controlling so as to create a moving image $ fS in a state in which the change in the field of view is taken into account when creating a series of time-series moving images $ ffg related to a change in motion up to an image.
- the processing as further includes a function of changing a viewpoint in a three-dimensional space in a scene frame that has been tin-replicated, and a motion from the small image before the duplication to the small image after the duplication.
- a function is provided to control the creation of moving image information in a state in which the change of the viewpoint is taken into account when creating a series of time-series moving images f.
- the operation according to this embodiment is as follows.
- a series of time-series videos fflg not only are the viewpoints fixed at one point, but also the die It is possible to create a dynamic video knowledge. In other words, move the camera ⁇ ! It is the # 1 ability to create moving images with a change in viewing direction (panning).
- the step 3 further comprises a function of displaying a scene description frame for describing the scene of the scene frame accompanying the scene frame;
- the operation according to this embodiment is as follows.
- An outline of the procedure for producing a video program (movie, TV program, etc.) is the original book, script, acting-shooting, editing, and post-production.
- the original book is a regular book created by the author. Plan the production of a video program by selecting excellent or characteristic originals.
- the script describes the contents of the video program, and describes the performers, scene composition, dialogue, etc. in detail.
- a script mainly consists of a combination of scenes, descriptions of the scenes, and the performer's dialogue (this is called a storyboard).
- storyboards are often created by multiple authors for each scene.
- the storyboard creation tool has a function to combine or replace multiple storyboards for each scene in the specified order. This function is equivalent to editing work in program production.
- the three-dimensional image information of the performer is created on a computer, for example, on a computer, and the acting is created on a computer, thereby making it possible to create a moving image.
- the creation of dialogue on a computer is also a ⁇ !
- the present invention intends to easily create a storyboard and a script described later by ffling the storyboard with a computer.
- moving images can be generated by describing the scene composition of the storyboard in detail and specifying the movement ⁇ ffg between storyboards.
- the dialog box describes the dialogue spoken in the corresponding scene frame. Then, in order to associate the speech with the small image, the speech in the speech frame is pasted to the small image in the scene frame.
- a storyboard can be created on a low-speed computer such as a personal computer by creating simplified images of the parts.
- the storyboard creation tools on a personal computer are as follows.
- a scene frame indicating a scene a small image frame for displaying a plurality of input small images, a scene description frame for explaining the scene, and a speech frame for inputting dialogue are displayed.
- a symbol indicating the viewpoint is displayed, and a standard view is designated. Select a small screen and paste the small image at an appropriate position in the frame of the scene by dragging and dropping.
- the dialog is described in the dialog box.
- the dialogue specifies the speaker, the time from the start of the scene power to the start of the dialogue, if necessary, automatic generation of speech, and moves the part mouth as if the dialogue was generated Also do things. This completes the creation of one storyboard.
- a low-speed video information generation device such as a personal computer, which is a low-speed computer, to easily create a storyboard that is associated with a scene frame, a scene description frame, a dialog box, and a casino frame. Will work.
- the computer further has a function of designating a timing to be generated for the speech described in the speech frame, and a function of speech-synthesizing and outputting the corresponding speech at the designated timing. It has.
- the operation according to this embodiment is as follows. For the dialogue described in the storyboard, specify a small image such as the speaker to associate with the dialogue, and specify the time, that is, the timing from the start of the scene to the time when the dialogue is $.
- voice-synthesizing the corresponding dialogue at a specified timing at the same time as the creation of the moving image, voice information for speaking the dialogue is created in a format specified for the person or the like. That is, the dialogue can be automatically generated from the storyboard.
- the audio ⁇ ffg is automatically generated, it is not always necessary to be caught in that, and it may be created by a method in which the audio talent speaks to the video that has been conventionally hired (a TV). Even in this case, the cost is not much and is not a problem.
- the processing unit further has a function of controlling the small image representing the mouth in the small image to be in a sounding shape in synchronization with the timing of the output of the speech. I have.
- the operation according to this embodiment is as follows. At the same time as creating the video, The action of automatically moving the mouth of a person or the like to resemble the ⁇ in a story written in a storyboard is automatically added. Therefore, no extra work is needed to move the mouth.
- the processing unit further describes a single scene composed of a scene frame, a scene description frame, and a dialog box as one unit It has a function to manage the containers collectively.
- a collection of multiple storyboards can be called a script.However, the script must be managed as one valid video ⁇ ⁇ ⁇ ffg. Ka ⁇ !
- the processing unit further comprises a plurality of storyboards, and a script describing a unit program or the like is used as a script. If a specific storyboard is specified, it has a function to display the video Itfg from the storyboard if it is not specified, and a function to output audio ⁇ ffg if necessary. It is characterized by the following.
- the operation according to this embodiment is as follows. Designate a script or a storyboard that is part of a script, and generate and display the moving iPlffg described in the storyboard from that part, or generate and output audio as needed. Therefore, it is the ability to preview the script (check it by playing it).
- a movie created by a preview command can be displayed on a PC screen.
- This moving image is usually based on a simplified image request. It's a rough screen, but the content of the video is # 1 ninja.
- the processing is further configured by associating a high-speed ($ t $ S generating apparatus) and a low-speed image (1tfg)] apparatus, and the high-speed image processing).
- the apparatus has a function of creating a simplified image by removing a part of the image ⁇ ffg from the real image three-dimensional image 1ffg, and performing a data transfer to and from the low-speed image 1ffg.
- the ⁇ tfg work place executes the processing of each function in the self-simple image that has been stored in the data car, creates a script based on the simple image information, and transfers the data to the high-speed iff work] ⁇ device.
- the selfish high-speed elephant sculptor converts the script based on the simplified image 'ff, which has been data $ S, into the script created based on the real image three-dimensional image ⁇ tfg as the detailed image It has a function to do.
- the operation according to this embodiment is as follows.
- a high-speed computer such as a high-speed computer
- a part of the image was removed from the real-dimensional image information representing a person or the background! ⁇ That is, a simplified image was created and a low-speed computer (PC), etc.
- PC low-speed computer
- the low-speed information processing device executes the processing of each of the above functions in the simplified image data transferred, creates a script based on the simplified image ⁇ ffg, and transfers the script to a high-speed computer. I do.
- High-speed video information production 1 is based on a simplified image ⁇ ffg script that has been created as a data car. Convert to a script created based on the Ht ⁇ -dimensional image ifg.
- a high-speed computer inputs detailed image information of parts required to create a storyboard related to the script.
- the operation of the storyboard creation tool is the same even on a high-speed computer.
- the animation creation command the animation is created based on the detailed H-elevation information of the parts.
- a high-speed computer shall be equipped with a function to display the image on the screen or on the monitor TV, instead of the preview on the CRT screen, so that it can be used in a production environment.
- the script created using the simplified image code on a low-speed system such as a personal computer is input to the high-speed system, and the script is moved using the original three-dimensional image iffg! Creating Hffg and voice if g is the function of r.
- the component $ ffg can be used for other programs, and it will be necessary to construct an environment that can be stored in a mass storage device, managed collectively, and reused. The ability to further reduce program production costs by reusing parts $ ffg is expected.
- FIG. 1 is an explanatory diagram of a configuration example of a high-speed computer system in a video information creating apparatus according to a preferred embodiment of the present invention.
- FIG. 2 is an explanatory diagram of an example of a system configuration in a video con- verter in the video information creating device according to the preferred embodiment of the present invention.
- FIG. 3 is an explanatory diagram of an example of a non-linear three-dimensional digitizer in a W elephant contracted separation according to a preferred embodiment of the present invention.
- FIG. 4 is an explanatory diagram of scene creation as an example of the operation of the video information creation device according to the preferred embodiment of the present invention.
- FIG. 5 is an explanatory diagram of an example of scene replication and person movement as an example of the operation of the video information creating apparatus according to the preferred embodiment of the present invention.
- FIG. 6 is an explanatory diagram of an example of scene replication and viewpoint movement as an example of the operation of the video information creation device according to the preferred embodiment of the present invention.
- FIG. 7 is an explanatory diagram of an operation / movement mode as an example of an operation of the image production ⁇ ! ⁇ Device according to the preferred embodiment of the present invention.
- FIG. 8 is a video tffg work according to the best embodiment of the present invention! Illustration of the skeleton as an example of the operation of ⁇
- FIG. 9 is an example of a storyboard as an example of the operation of the video 1ffg device according to the preferred embodiment of the present invention.
- FIG. 10 is an explanatory diagram of dialogue pasting as an example of the operation of the elephant information creation / placement according to the preferred embodiment of the present invention.
- FIG. 11 is a diagram illustrating an example of the role of a high-speed computer and a bath computer in the elephant information processing according to the preferred embodiment of the present invention.
- the digitizer 1 is a three-dimensional image information input device that inputs a three-dimensional image 1 ttg from a subject or a photograph. .
- the high-speed computer body 2 is a computer having one or more high-speed processors and a large-capacity storage function.
- the mouse 3 and the keyboard 5 as operating devices operate the high-speed computer main body 2.
- the CRT 4 as a display displays information of the high-speed computer body 2.
- the monitor TV 6 as a display device displays an image output from the high-speed computer main body 2.
- These high-speed computer main bodies 2 are included in the processing device.
- a mouse 3 and a keypad 5, a CRT 4, and a monitor-TV 6 may also be included in the processing device.
- these components that constitute the processing device may be configured integrally or separately, or may transmit and receive each other's ffg by wire or wirelessly.
- the CG input function 7 indicates that the high-speed computer main unit 2 has an ability to create an image and take an image from the digitizer "!.
- the script creation function 8 indicates that the high-speed computer 2 has a script input / output function composed of a scene frame, a scene description frame, and a dialog box.
- the movie creation function 9 indicates that the high-speed computer main unit 2 is equipped with a function for creating a movie specified by a script and a function for previewing a movie.
- the simplified image creation function and the small image creation function 10 indicate that the high-speed computer 2 is equipped with a small image creation function used for script creation and a simplified image creation function used for previewing.
- the simple image's small image i A output function indicates that the computer has an input / output function with another computer via the network communication function 11.
- Network communication function 11 indicates that it has a function to communicate with other high-speed computers and personal computers.
- the digitizer 12 inputs a three-dimensional image 1f
- Digitizer 12 The area surrounded by the broken line indicates that this function is normally performed by the high-speed computer shown in Fig. 1 and is not executed on a non-computer system.
- the CRT 13 as a display unit displays the display ff $ g from the personal computer 14.
- the personal computer main body 14 is a computer having a processor and a built-in 1t device.
- the keyboard 15 and mouse 16 as operating devices operate the personal computer 14.
- the computer body 14 is included in the processing unit 3, but the mouse 16 and the keyboard 15 and the CRT 13 may also be included in the processing device. Further, these units constituting the device 3 may be formed integrally or separately, or may transmit and receive each other ⁇ f ⁇ by wire or wirelessly.
- the CG input function 17 indicates that the personal computer “! 4” is equipped with a function to create a 3D CG image or to input a 3D image Iffg from a subject or a photo using the digitizer 12.
- the fact that this frame is a dashed line means that this function is usually performed on the high-speed computer of Figure 1, Simplified image ⁇ small Indicates that is input and used by IHA output function 20.
- the script creation function 18 indicates that the personal computer 14 has a script input / output function composed of a scene frame, a scene description frame, and a dialog box.
- the movie creation function 19 indicates that the computer has a function to create a movie based on the simplified image and to preview it.
- the simplified image / small image input / output function 20 is a function of inputting the simplified image / small image created by the high-speed computer shown in Fig. 1 or the function of outputting the stored simplified image / small image. Indicates that it is equipped.
- the network communication function 21 indicates that the function of communicating with another personal computer or high-speed computer is provided in the computer body 14.
- FIG. 3 shows an example of a non-3 ⁇ 4 three-dimensional digitizer.
- the subject 23 was photographed simultaneously by five cameras, the first camera 24, the second camera 25, the third camera 26, the fourth camera 27, and the fifth camera 28, Calculate ⁇ ffg and create a three-dimensional image request for subject 23.
- the unevenness of the subject is calculated from images from two different directions, and this process is performed for all adjacent cameras.
- the mechanism for taking the images of each camera into the high-speed computer main body 2 is omitted.
- the small image frame 71 displays a small image showing the three-dimensional image ⁇ ffg.
- Small image 72 shows a house
- small image 73 shows a person A
- small image 74 shows a tree
- small image 75 shows a standing sign
- small image 76 shows a person B.
- the scene frame 61 indicates a scene.
- Tree 62 is a small image 74 pasted by drag and drop operation.
- the small image 74 remains in the small image frame 71, and the copied small image is pasted.
- House 6 3 has a small image 7 2 pasted
- person A 6 4 has a small image 76 pasted
- person B 6 5 has a small image 73 pasted
- standing signboard 6 6 Is a small image 75 pasted.
- the small image pasted on the scene frame 61 is a separate image containing proper nouns, etc., rather than the actual 3D drawing basket, such as person A, person B, etc. , So that you can understand.
- the scene frame 81 is a copy of the scene frame 61 to which a small image of a person or the like is stuck.
- Small images 82, 83, 86 remain duplicated.
- Small image 64 is moved to small image 84, and small image 65 is moved to small image 85.
- the dashed small image is the position before the movement.
- the detailed settings of the small images 84, 85 after moving are displayed in the real image by double-clicking, fine-tuned by the pull-down menu, and in this case, the moving is performed. Is also displayed, and the movement style such as walking is set by selection.
- Figure 6 shows an example of scene duplication and viewpoint movement.
- a scene frame 91 is a duplicate of the scene frame 81 of FIG.
- the small images 92, 93, 94, 95, and 96 of the scene frame 91 do not move.
- Camera position 97 is in the middle of the scene. Drag and drop camera position 97 to move to position 98.
- the scene frame 91 is duplicated by moving the camera position.
- the moving image power during which the camera position is moving is generated.
- FIG. 7 is an explanatory diagram of the operation / movement mode.
- the person 31 is looking upright from the left side.
- Person 32 has his left hand slightly forward and his right foot slightly forward, and it is his left foot that is in contact with the ground.
- the landing foot is fixed to the ground.
- Figure 8 shows the skeleton of a person.
- the skeleton is made up of bones that serve as joints and connect between the joints.
- Joints 4 1 and 4 2 are shoulder joints, and these joints do not move much when walking.
- the joint 43 is an arm joint and the joint 41 is connected by a bone, so that the distance between the joint 41 and the joint 43 does not change.
- Joints 44 are joints of the right arm, and similarly, joints 45 to 50 are joints of the body.
- the motion of a person is composed of movable joint force ⁇ moving.
- the person wearing a measuring device that measures the joint position moves.
- Make and measure joint position iffg. This work is called motion capture, and you can move the animal so that it looks like a natural movement, depending on how the person moves.
- the mode of operation is often standard.
- 1 ftfg of a motion is acquired and determined by a motion capture or the like for a standard motion.
- the operation mode of the pull-down menu is specified, the operation is performed according to the information of the operation corresponding to the operation mode.
- Figure 9 shows an example of a storyboard.
- a scene frame 101 is a small image attached.
- the scene description frame 103 describes a scene number, a cut number, and the like.
- a picture frame is composed of a scene frame 101, a dialogue line 102, and a scene description frame 103.
- FIG. 10 is an explanatory diagram of pasting dialogue.
- Paste work 1 1 1 pastes dialogue A to the person in the scene by drag-and-drop operation of the mouse.
- Paste work 1 1 2 pastes dialogue B to another person in the scene. .
- the panel 1 1 3 is displayed near it, and you can specify the start time of the dialogue from the start of the scene, the pause time of the next dialogue after the end of the previous dialogue, etc.
- the upper right panel 113 is an enlarged view of the displayed / nel.
- the dialogue is uttered by a person.
- a person has the ability to set his or her mouth only or speaks with speech synthesis.
- the utterance by speech synthesis does not become a natural utterance of human beings, and is limited to non-humans such as lopots or animals for the time being.
- Human utterances are produced by a method (Atereco), in which after the video is completed, the dialogue is uttered while watching the video, and then the voice is combined with the video.
- the flowchart 12 21 shows the procedure for producing the high-speed computer.
- a high-speed computer is equivalent to a high-speed video production device, and a personal computer is equivalent to a low-speed video production device.
- the three-dimensional C Git gA force 122 is a task of inputting CG information using the keyboard 5 and the mouse 3.
- the input 't contract is a three-dimensional image ⁇ [store as a sickle.
- Digitizer real image input 1 2 3 is the work of inputting real physical data and other three-dimensional image information using the non-swordworm type three-dimensional digitizer shown in FIG.
- the input ⁇ ffg is nets 9 as a three-dimensional image ⁇ ffg.
- Image dragon simplification ⁇ 24 is a task of simplifying a stored three-dimensional image and storing it as a simplified image, and creating and storing a small image.
- Storyboarding 1 2 5 consists of pasting a small image to the scene frame to compose the scene, duplicating the scene and moving the small image, specifying the movement style, describing the scene, describing the dialogue, pasting the dialogue It is the work of attaching.
- the three-dimensional image used here may be a simplified image ⁇ g or detailed image information other than the simplified image 1 itfg.
- This work frame is indicated by a broken line, indicating that it is a work normally performed on a personal computer.
- Script check 1 26 is the task of creating a moving image using detailed image information, which is simple image information or non-simplified image information, and confirming it.
- Movie creation 127 is the process of creating a movie from the confirmed script with detailed image information.
- Flowchart 13 1 shows the procedure for producing a Nosokocon program.
- the three-dimensional CG'fffgA force 132 is a task of inputting CG information using the keyboard 15 and the mouse 16.
- the input 1ffg is described as a three-dimensional image ⁇ ffg.
- Digitizer actual image tfg input 1 3 3 is the work of inputting three-dimensional image information from the real object using the non-linear three-dimensional digitizer shown in FIG.
- the input 'I' sickle is stored as a 3D image 1f3 ⁇ 4. These tasks are usually performed on a high-speed computer.
- Image sickle simplification 1 3 4 is the task of simplifying and storing the stored three-dimensional image as a simplified image, and creating and storing a small image. This work is also usually performed on a high-speed computer.
- Storyboarding 1 3 5 consists of pasting a small image to the scene frame to compose the scene, duplicating the scene and moving the small image, specifying the movement style, describing the scene, describing the dialogue, pasting the dialogue This is the work of attaching. This work is performed on a personal computer using a simplified image sickle.
- the script confirmation 1 3 6 uses the simplified image ⁇ ffg to create an action from the script, Work.
- Script confirmation 1 3F Create a video from the script using the detailed image ffifg, Ne! ! , 3 ⁇ 41 It is a task to endure. This task is usually performed on a high-speed computer, but may be performed on a computer. But it requires a long time.
- Movie creation 1 3 8 is the process of creating a movie from a script using detailed images 1 fg. This is usually done on a high-speed computer.
- the following effects can be achieved by creating a tool to create script and storyboards on a computer, and combining the existing CG technology and speech synthesis technology with the storyboards. it can.
- a script and storyboard can be created on a computer, a movie can be created from the storyboard and previewed, so that a program can be produced on a desk. For this reason, program production costs can be reduced.
- three-dimensional image information of a real object—a person or the like can be captured, and a moving image of an object—a person or the like can be created by using computer graphics technology.
- a moving image of an object—a person or the like can be created by using computer graphics technology.
- a simplified image ⁇ fS is created by the high-speed 3 ⁇ 4 W elephant information creator, passed to the low-speed ⁇ elephant information ⁇ ⁇ device, and a storyboard or script is created by the low-speed 3 ⁇ 4 w elephant tfg creation device.
- Jt ⁇ a video is created with detailed image information, so the main work may be performed by a low-speed video information creation device such as a bass computer, which also makes it more efficient and powerful. This makes it easy to create moving pictures of real parts at low cost.
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/399,235 US7002584B2 (en) | 2000-10-20 | 2001-10-11 | Video information producing device |
EP01978843A EP1329852A4 (en) | 2000-10-20 | 2001-10-22 | VIDEO INFORMATION PRODUCTION FACILITY |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000321117A JP2002133444A (ja) | 2000-10-20 | 2000-10-20 | 映像情報作成装置 |
JP2000-321117 | 2000-10-20 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2002033660A1 true WO2002033660A1 (fr) | 2002-04-25 |
Family
ID=18799302
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2001/009236 WO2002033660A1 (fr) | 2000-10-20 | 2001-10-22 | Dispositif de production d'informations video |
Country Status (5)
Country | Link |
---|---|
US (1) | US7002584B2 (ja) |
EP (1) | EP1329852A4 (ja) |
JP (1) | JP2002133444A (ja) |
CN (1) | CN1244077C (ja) |
WO (1) | WO2002033660A1 (ja) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3348833B2 (ja) * | 1998-07-10 | 2002-11-20 | 富士通株式会社 | 動画像合成装置 |
US7837728B2 (en) * | 2003-12-19 | 2010-11-23 | Cardiac Dimensions, Inc. | Reduced length tissue shaping device |
TWI255141B (en) * | 2004-06-02 | 2006-05-11 | Imagetech Co Ltd | Method and system for real-time interactive video |
US7548243B2 (en) * | 2004-03-26 | 2009-06-16 | Pixar | Dynamic scene descriptor method and apparatus |
US7512883B2 (en) * | 2004-06-30 | 2009-03-31 | Microsoft Corporation | Portable solution for automatic camera management |
US10083536B2 (en) * | 2007-01-12 | 2018-09-25 | Autodesk, Inc. | System for mapping animation from a source character to a destination character while conserving angular configuration |
US20090201298A1 (en) * | 2008-02-08 | 2009-08-13 | Jaewoo Jung | System and method for creating computer animation with graphical user interface featuring storyboards |
US8253728B1 (en) | 2008-02-25 | 2012-08-28 | Lucasfilm Entertainment Company Ltd. | Reconstituting 3D scenes for retakes |
JP4954319B2 (ja) * | 2010-08-02 | 2012-06-13 | シャープ株式会社 | 映像処理装置、映像処理方法及びコンピュータプログラム |
GB2511668A (en) * | 2012-04-12 | 2014-09-10 | Supercell Oy | System and method for controlling technical processes |
JP6292921B2 (ja) * | 2014-02-24 | 2018-03-14 | Kddi株式会社 | カメラワーク情報生成装置、カメラワーク情報生成方法およびコンピュータプログラム |
US11331485B2 (en) * | 2015-12-23 | 2022-05-17 | Mayo Foundation For Medical Education And Research | System and method for integrating three dimensional video and galvanic vestibular stimulation |
CN114697635B (zh) * | 2020-12-31 | 2023-11-10 | 三一汽车制造有限公司 | 臂架设备的场景再现方法、系统、电子设备及存储介质 |
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JPH05342330A (ja) * | 1992-06-08 | 1993-12-24 | Nec Corp | コンピュータアニメーション・カメラ演出方式 |
JPH096978A (ja) * | 1995-06-19 | 1997-01-10 | Sharp Corp | シナリオ情報処理装置 |
JPH09120466A (ja) * | 1995-10-25 | 1997-05-06 | Hitachi Ltd | 対話型アニメーション作成・再生方法および装置 |
JPH10126687A (ja) * | 1996-10-16 | 1998-05-15 | Matsushita Electric Ind Co Ltd | すり替え編集システム |
JPH10326354A (ja) * | 1997-05-23 | 1998-12-08 | Nippon Hoso Kyokai <Nhk> | Cg俳優像生成装置 |
Family Cites Families (13)
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US5111409A (en) * | 1989-07-21 | 1992-05-05 | Elon Gasper | Authoring and use systems for sound synchronized animation |
JP3179474B2 (ja) * | 1990-11-28 | 2001-06-25 | 株式会社日立製作所 | コンピュータグラフィックの表示方法及び情報処理装置 |
US6031549A (en) * | 1995-07-19 | 2000-02-29 | Extempo Systems, Inc. | System and method for directed improvisation by computer controlled characters |
KR100517856B1 (ko) * | 1996-06-05 | 2005-09-30 | 가부시키가이샤 세가 | 게임용 화상 처리 장치 |
US6040841A (en) * | 1996-08-02 | 2000-03-21 | Microsoft Corporation | Method and system for virtual cinematography |
WO1998041952A1 (fr) * | 1997-03-18 | 1998-09-24 | Namco Ltd. | Generateur d'images et support de donnees |
US6466213B2 (en) * | 1998-02-13 | 2002-10-15 | Xerox Corporation | Method and apparatus for creating personal autonomous avatars |
JP3601350B2 (ja) * | 1998-09-29 | 2004-12-15 | ヤマハ株式会社 | 演奏画像情報作成装置および再生装置 |
US6570555B1 (en) * | 1998-12-30 | 2003-05-27 | Fuji Xerox Co., Ltd. | Method and apparatus for embodied conversational characters with multimodal input/output in an interface device |
US6503086B1 (en) * | 2000-04-25 | 2003-01-07 | Michael M. Golubov | Body motion teaching system |
US6554706B2 (en) * | 2000-05-31 | 2003-04-29 | Gerard Jounghyun Kim | Methods and apparatus of displaying and evaluating motion data in a motion game apparatus |
US6522332B1 (en) * | 2000-07-26 | 2003-02-18 | Kaydara, Inc. | Generating action data for the animation of characters |
US6608624B1 (en) * | 2000-09-06 | 2003-08-19 | Image Tech Incorporation | Method for accelerating 3D animation production |
-
2000
- 2000-10-20 JP JP2000321117A patent/JP2002133444A/ja not_active Withdrawn
-
2001
- 2001-10-11 US US10/399,235 patent/US7002584B2/en not_active Expired - Fee Related
- 2001-10-22 WO PCT/JP2001/009236 patent/WO2002033660A1/ja not_active Application Discontinuation
- 2001-10-22 EP EP01978843A patent/EP1329852A4/en not_active Withdrawn
- 2001-10-22 CN CN01817649.6A patent/CN1244077C/zh not_active Expired - Fee Related
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JPH05342330A (ja) * | 1992-06-08 | 1993-12-24 | Nec Corp | コンピュータアニメーション・カメラ演出方式 |
JPH096978A (ja) * | 1995-06-19 | 1997-01-10 | Sharp Corp | シナリオ情報処理装置 |
JPH09120466A (ja) * | 1995-10-25 | 1997-05-06 | Hitachi Ltd | 対話型アニメーション作成・再生方法および装置 |
JPH10126687A (ja) * | 1996-10-16 | 1998-05-15 | Matsushita Electric Ind Co Ltd | すり替え編集システム |
JPH10326354A (ja) * | 1997-05-23 | 1998-12-08 | Nippon Hoso Kyokai <Nhk> | Cg俳優像生成装置 |
Non-Patent Citations (1)
Title |
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See also references of EP1329852A4 * |
Also Published As
Publication number | Publication date |
---|---|
CN1470039A (zh) | 2004-01-21 |
US7002584B2 (en) | 2006-02-21 |
US20040027353A1 (en) | 2004-02-12 |
JP2002133444A (ja) | 2002-05-10 |
CN1244077C (zh) | 2006-03-01 |
EP1329852A1 (en) | 2003-07-23 |
EP1329852A4 (en) | 2007-05-30 |
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