TW200642737A - Game system, method for controlling the game system, and information recording medium - Google Patents
Game system, method for controlling the game system, and information recording mediumInfo
- Publication number
- TW200642737A TW200642737A TW095110880A TW95110880A TW200642737A TW 200642737 A TW200642737 A TW 200642737A TW 095110880 A TW095110880 A TW 095110880A TW 95110880 A TW95110880 A TW 95110880A TW 200642737 A TW200642737 A TW 200642737A
- Authority
- TW
- Taiwan
- Prior art keywords
- advertisement
- game
- game system
- determination
- evaluation information
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3227—Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
Landscapes
- Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Strategic Management (AREA)
- Accounting & Taxation (AREA)
- Finance (AREA)
- Development Economics (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Economics (AREA)
- Marketing (AREA)
- General Business, Economics & Management (AREA)
- Game Theory and Decision Science (AREA)
- Entrepreneurship & Innovation (AREA)
- Tourism & Hospitality (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Primary Health Care (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Pinball Game Machines (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2005100239A JP4970736B2 (ja) | 2005-03-30 | 2005-03-30 | ゲームシステム、ゲーム装置、ゲーム装置の制御方法及びプログラム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| TW200642737A true TW200642737A (en) | 2006-12-16 |
| TWI312695B TWI312695B (enExample) | 2009-08-01 |
Family
ID=37114839
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW095110880A TW200642737A (en) | 2005-03-30 | 2006-03-29 | Game system, method for controlling the game system, and information recording medium |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US20090054158A1 (enExample) |
| JP (1) | JP4970736B2 (enExample) |
| KR (1) | KR100942407B1 (enExample) |
| TW (1) | TW200642737A (enExample) |
| WO (1) | WO2006112097A1 (enExample) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US12029977B2 (en) | 2021-05-28 | 2024-07-09 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for generating special effect in virtual environment, device, and storage medium |
| TWI859478B (zh) * | 2021-05-28 | 2024-10-21 | 大陸商騰訊科技(深圳)有限公司 | 在虛擬環境中生成特效的方法、裝置、設備及儲存媒體 |
Families Citing this family (13)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008275954A (ja) * | 2007-04-30 | 2008-11-13 | Kenji Matsumoto | キャラクターを用いた広告情報提供システム |
| KR100837149B1 (ko) * | 2007-10-17 | 2008-06-11 | (주)레이큐브 | 온라인 게임에 적용된 광고방법 및 시스템 |
| KR101218032B1 (ko) * | 2010-01-07 | 2013-01-02 | 한국과학기술원 | 온라인 광고 게임을 이용한 광고 시스템의 평가 방법 및 시스템 |
| JP5545325B2 (ja) * | 2012-07-13 | 2014-07-09 | 株式会社セガ | サーバ装置、サーバプログラム、および、ゲームプログラム |
| JP6271883B2 (ja) * | 2013-06-28 | 2018-01-31 | 株式会社バンダイナムコエンターテインメント | コンピュータシステムおよびプログラム |
| JP5856337B1 (ja) * | 2015-04-24 | 2016-02-09 | 株式会社コロプラ | ゲーム進行のためのゲーム・プログラム、および課金画面に誘導するためのゲーム・プログラム |
| JP6437995B2 (ja) * | 2016-12-28 | 2018-12-12 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、広告出力制御システム及び広告出力制御装置 |
| JP6940471B2 (ja) * | 2016-12-28 | 2021-09-29 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、広告出力制御システム及び広告出力制御装置 |
| JP6437996B2 (ja) * | 2016-12-28 | 2018-12-12 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、広告出力制御システム及び広告出力制御装置 |
| JP6876092B2 (ja) * | 2019-05-16 | 2021-05-26 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、ゲームシステム及びゲーム装置 |
| JP7081066B2 (ja) * | 2019-07-08 | 2022-06-07 | 株式会社コナミデジタルエンタテインメント | サーバ装置、サーバ装置のプログラム、サーバ装置の制御方法、及び、配信システム |
| JP7368721B2 (ja) * | 2019-11-27 | 2023-10-25 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
| JP7318774B2 (ja) * | 2020-07-27 | 2023-08-01 | 株式会社セガ | プログラム及び情報処理装置 |
Family Cites Families (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7094149B2 (en) * | 1996-12-18 | 2006-08-22 | Walker Digital, Llc | Methods and systems for facilitating play at a gaming device by means of third party offers |
| US6186893B1 (en) * | 1996-12-18 | 2001-02-13 | Walker Digital, Llc | Slot machine advertising/sales system and method |
| JPH11306237A (ja) * | 1998-04-24 | 1999-11-05 | Takashi Sasaki | ゲーム用サーバ装置および仮想生活空間を利用したマーケティングデータ取得方法ならびに情報記録媒体 |
| US7390264B2 (en) * | 2000-05-17 | 2008-06-24 | Walker Digital, Llc | Method and system to incorporate game play into product transactions |
| JP2002074152A (ja) * | 2000-08-28 | 2002-03-15 | Tecmo Ltd | 通信ネットワーク上の広告課金プログラムおよびそのシステムと市場調査プログラムおよびそのシステム |
| US9047609B2 (en) * | 2000-11-29 | 2015-06-02 | Noatak Software Llc | Method and system for dynamically incorporating advertising content into multimedia environments |
| JP3321151B1 (ja) * | 2001-06-29 | 2002-09-03 | コナミ株式会社 | ゲーム広告課金システム、プログラム及びゲーム広告課金方法 |
| JP4934763B2 (ja) * | 2001-08-20 | 2012-05-16 | 有限会社オレンジプロダクション | 広告システム及び広告プログラム |
| JP2003281439A (ja) * | 2002-03-25 | 2003-10-03 | Casio Comput Co Ltd | サーバ、ゲーム端末、広告依頼装置およびプログラム |
| US7729946B2 (en) * | 2003-01-24 | 2010-06-01 | Massive Incorporated | Online game advertising system |
| US8626584B2 (en) * | 2005-09-30 | 2014-01-07 | Sony Computer Entertainment America Llc | Population of an advertisement reference list |
| US8066565B2 (en) * | 2005-11-10 | 2011-11-29 | Nemisys Networks, Llc | System, method, and apparatus for the electronic operation, management, sponsorship, advertising, promotion, marketing, and regulation of games of chance on a network |
-
2005
- 2005-03-30 JP JP2005100239A patent/JP4970736B2/ja not_active Expired - Lifetime
-
2006
- 2006-01-19 US US11/910,446 patent/US20090054158A1/en not_active Abandoned
- 2006-01-19 KR KR1020077020177A patent/KR100942407B1/ko not_active Expired - Fee Related
- 2006-01-19 WO PCT/JP2006/300702 patent/WO2006112097A1/ja not_active Ceased
- 2006-03-29 TW TW095110880A patent/TW200642737A/zh unknown
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US12029977B2 (en) | 2021-05-28 | 2024-07-09 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for generating special effect in virtual environment, device, and storage medium |
| TWI859478B (zh) * | 2021-05-28 | 2024-10-21 | 大陸商騰訊科技(深圳)有限公司 | 在虛擬環境中生成特效的方法、裝置、設備及儲存媒體 |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20070099695A (ko) | 2007-10-09 |
| TWI312695B (enExample) | 2009-08-01 |
| WO2006112097A1 (ja) | 2006-10-26 |
| KR100942407B1 (ko) | 2010-02-17 |
| JP2006271904A (ja) | 2006-10-12 |
| US20090054158A1 (en) | 2009-02-26 |
| JP4970736B2 (ja) | 2012-07-11 |
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