KR102768323B1 - 배신 시스템, 배신 시스템의 제어 방법 및 컴퓨터 프로그램이 저장된 저장 매체 - Google Patents

배신 시스템, 배신 시스템의 제어 방법 및 컴퓨터 프로그램이 저장된 저장 매체 Download PDF

Info

Publication number
KR102768323B1
KR102768323B1 KR1020227040814A KR20227040814A KR102768323B1 KR 102768323 B1 KR102768323 B1 KR 102768323B1 KR 1020227040814 A KR1020227040814 A KR 1020227040814A KR 20227040814 A KR20227040814 A KR 20227040814A KR 102768323 B1 KR102768323 B1 KR 102768323B1
Authority
KR
South Korea
Prior art keywords
data
betrayal
user
thank
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
KR1020227040814A
Other languages
English (en)
Korean (ko)
Other versions
KR20230007411A (ko
Inventor
요시히코 나리타
시게루 치바
아키라 사카이
가이 이노우에
츠구오 신포
도시아키 가나하라
준키 히라이
Original Assignee
가부시키가이샤 코나미 데지타루 엔타테인멘토
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 가부시키가이샤 코나미 데지타루 엔타테인멘토 filed Critical 가부시키가이샤 코나미 데지타루 엔타테인멘토
Publication of KR20230007411A publication Critical patent/KR20230007411A/ko
Application granted granted Critical
Publication of KR102768323B1 publication Critical patent/KR102768323B1/ko
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/266Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system, merging a VOD unicast channel into a multicast channel
    • H04N21/2668Creating a channel for a dedicated end-user group, e.g. insertion of targeted commercials based on end-user profiles
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Databases & Information Systems (AREA)
  • Signal Processing (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Optics & Photonics (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
KR1020227040814A 2020-05-29 2021-05-11 배신 시스템, 배신 시스템의 제어 방법 및 컴퓨터 프로그램이 저장된 저장 매체 Active KR102768323B1 (ko)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
JPJP-P-2020-094772 2020-05-29
JP2020094772 2020-05-29
JPJP-P-2020-149201 2020-09-04
JP2020149201A JP7082431B2 (ja) 2020-05-29 2020-09-04 配信システム、配信システムの制御方法及びコンピュータプログラム
PCT/JP2021/017941 WO2021241209A1 (ja) 2020-05-29 2021-05-11 配信システム、配信システムの制御方法及びコンピュータプログラム

Publications (2)

Publication Number Publication Date
KR20230007411A KR20230007411A (ko) 2023-01-12
KR102768323B1 true KR102768323B1 (ko) 2025-02-18

Family

ID=78744023

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020227040814A Active KR102768323B1 (ko) 2020-05-29 2021-05-11 배신 시스템, 배신 시스템의 제어 방법 및 컴퓨터 프로그램이 저장된 저장 매체

Country Status (6)

Country Link
US (1) US12138555B2 (https=)
JP (3) JP7082431B2 (https=)
KR (1) KR102768323B1 (https=)
CN (1) CN115916359A (https=)
TW (1) TWI793616B (https=)
WO (1) WO2021241209A1 (https=)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7205518B2 (ja) * 2020-05-19 2023-01-17 株式会社セガ プログラム及び情報処理装置
CN113253885B (zh) * 2021-06-09 2023-06-20 北京字跳网络技术有限公司 目标内容的显示方法、装置、设备、可读存储介质及产品
JP2023170977A (ja) * 2022-05-20 2023-12-01 Lineヤフー株式会社 情報処理装置、情報処理方法、及び情報処理プログラム
JP7824529B2 (ja) * 2022-12-27 2026-03-05 株式会社カプコン 情報処理方法、情報処理システムおよびプログラム

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011077965A (ja) * 2009-10-01 2011-04-14 Nippon Telegr & Teleph Corp <Ntt> 視聴者識別に基づく映像配信サービス実現装置、映像配信サービス実現方法、映像配信サービス実現プログラムおよびそのプログラムを記録した記録媒体
JP6644928B1 (ja) * 2019-03-29 2020-02-12 株式会社ドワンゴ 配信サーバ、視聴者端末、配信者端末、配信方法、情報処理方法及びプログラム

Family Cites Families (25)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7228555B2 (en) * 2000-08-31 2007-06-05 Prime Research Alliance E., Inc. System and method for delivering targeted advertisements using multiple presentation streams
JP3576850B2 (ja) * 1999-01-22 2004-10-13 株式会社ケンウッド 対話機能付きナビゲーション装置
JP2001312284A (ja) * 2000-04-27 2001-11-09 Nec Corp コンテンツ配信方法およびコンテンツ配信システム
JP4099049B2 (ja) * 2002-12-16 2008-06-11 株式会社エヌ・ティ・ティ・ドコモ 通信方法および通信システム
JP2006178817A (ja) * 2004-12-24 2006-07-06 Kenwood Corp 情報呈示装置、情報呈示方法、情報呈示用プログラム、および、情報呈示システム
US9092928B2 (en) * 2005-07-01 2015-07-28 The Invention Science Fund I, Llc Implementing group content substitution in media works
JP5520190B2 (ja) 2010-10-20 2014-06-11 株式会社ソニー・コンピュータエンタテインメント 画像処理システム、画像処理方法、動画像送信装置、動画像受信装置、プログラム及び情報記憶媒体
JP2014038480A (ja) * 2012-08-16 2014-02-27 Sony Corp 情報処理装置、情報処理方法及びプログラム
WO2014068806A1 (ja) 2012-11-05 2014-05-08 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
JP6075864B2 (ja) 2013-03-13 2017-02-08 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御方法及びコンピュータプログラム
JP6312053B2 (ja) * 2013-09-06 2018-04-18 株式会社ユピテル システム及びプログラム
US9965776B2 (en) * 2013-12-30 2018-05-08 Verizon and Redbox Digital Entertainment Services, LLC Digital content recommendations based on user comments
JP6605827B2 (ja) 2015-03-30 2019-11-13 株式会社バンダイナムコエンターテインメント サーバシステム
EP3419295A4 (en) * 2016-02-17 2019-08-28 LG Electronics Inc. 360 VIDEO TRANSMISSION METHOD, 360 VIDEO RECEIVING METHOD, 360 VIDEO TRANSMISSION APPARATUS, AND 360 VIDEO RECEIVING DEVICE
CN105872830B (zh) * 2016-05-31 2019-04-09 广州华多网络科技有限公司 直播频道中的互动方法及装置
JP7160513B2 (ja) 2016-06-06 2022-10-25 ヤフー株式会社 端末プログラム、端末装置、および、情報処理方法
JP6982971B2 (ja) * 2017-03-31 2021-12-17 株式会社バンダイナムコエンターテインメント コンピュータシステム及びゲームシステム
US10556185B2 (en) * 2017-09-29 2020-02-11 Sony Interactive Entertainment America Llc Virtual reality presentation of real world space
CN108419140B (zh) * 2018-03-01 2019-07-23 广州虎牙信息科技有限公司 直播互动方法、装置、服务器、终端和存储介质
JP7121270B2 (ja) 2018-07-25 2022-08-18 株式会社ミクシィ 情報処理装置、動画配信方法及び動画配信プログラム
JP6430059B1 (ja) 2018-07-26 2018-11-28 株式会社ドワンゴ サーバおよびプログラム
JP7010797B2 (ja) 2018-10-03 2022-01-26 ヤフー株式会社 情報処理装置、情報処理方法および情報処理プログラム
JP6543403B1 (ja) 2018-12-12 2019-07-10 グリー株式会社 動画配信システム、動画配信方法及び動画配信プログラム
JP2020032180A (ja) 2019-08-06 2020-03-05 株式会社ドワンゴ 配信サーバ、配信システム、配信方法及びプログラム
JP7591354B2 (ja) 2020-04-14 2024-11-28 株式会社コロプラ プログラム

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011077965A (ja) * 2009-10-01 2011-04-14 Nippon Telegr & Teleph Corp <Ntt> 視聴者識別に基づく映像配信サービス実現装置、映像配信サービス実現方法、映像配信サービス実現プログラムおよびそのプログラムを記録した記録媒体
JP6644928B1 (ja) * 2019-03-29 2020-02-12 株式会社ドワンゴ 配信サーバ、視聴者端末、配信者端末、配信方法、情報処理方法及びプログラム

Also Published As

Publication number Publication date
JP7638530B2 (ja) 2025-03-04
JP2025074087A (ja) 2025-05-13
KR20230007411A (ko) 2023-01-12
JP7082431B2 (ja) 2022-06-08
TW202147856A (zh) 2021-12-16
JP2021190057A (ja) 2021-12-13
US20230079509A1 (en) 2023-03-16
TWI793616B (zh) 2023-02-21
US12138555B2 (en) 2024-11-12
JP2022113697A (ja) 2022-08-04
CN115916359A (zh) 2023-04-04
WO2021241209A1 (ja) 2021-12-02

Similar Documents

Publication Publication Date Title
KR102768323B1 (ko) 배신 시스템, 배신 시스템의 제어 방법 및 컴퓨터 프로그램이 저장된 저장 매체
US20200394670A1 (en) Computer system, game system, and game device
US11148063B2 (en) Systems and methods for providing a crowd advantage to one or more players in the course of a multi-player video game play session
CN109005417B (zh) 基于直播进行游戏的直播间进入方法、系统、终端及装置
US20180165700A1 (en) Computer system, game system, and game device
JP7154610B2 (ja) 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法
JP7216315B1 (ja) 情報処理装置、情報処理方法及びプログラム
JP2020014894A (ja) サーバシステム
JP2025010179A (ja) 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法
US20180161681A1 (en) Avatar And Sponsorship With In-Game Currency.
JP7592292B2 (ja) 配信システム、配信システムのコンピュータプログラム及び制御方法
van Ditmarsch Video games as a spectator sport
US20150231506A1 (en) Celebrity video gaming network
JP7624198B2 (ja) 配信システム、配信システムのコンピュータプログラム及び制御方法
JP7212277B2 (ja) コンピュータシステムおよびイベントの管理方法
KR102918253B1 (ko) 게임 시스템, 거기에 사용하는 컴퓨터 프로그램 및 제어 방법
JP2003038857A (ja) カード情報を用いたカードトレーディングシステム、カード情報を用いたカード対戦ゲームシステム、及びこれらに利用可能な情報記憶媒体
JP7237361B2 (ja) 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法
KR20240167040A (ko) 배신 시스템, 배신 시스템의 제어 프로그램 및 제어 방법
US20170361219A1 (en) Utilization Of In-Game Currency In A Movie Trivia Game.
JP2023170093A (ja) 配信システム、配信システムの制御プログラム及び制御方法
JP2023170087A (ja) 配信システム、配信システムの制御プログラム及び制御方法
JP2024058236A (ja) 情報処理装置、情報処理方法、及びプログラム
WO2024014050A1 (ja) プログラム及び情報処理装置
JP2024011015A (ja) プログラム、情報処理装置および情報処理方法

Legal Events

Date Code Title Description
PA0105 International application

Patent event date: 20221122

Patent event code: PA01051R01D

Comment text: International Patent Application

PA0201 Request for examination
PG1501 Laying open of application
E902 Notification of reason for refusal
PE0902 Notice of grounds for rejection

Comment text: Notification of reason for refusal

Patent event date: 20240814

Patent event code: PE09021S01D

E701 Decision to grant or registration of patent right
PE0701 Decision of registration

Patent event code: PE07011S01D

Comment text: Decision to Grant Registration

Patent event date: 20250117

GRNT Written decision to grant
PR0701 Registration of establishment

Comment text: Registration of Establishment

Patent event date: 20250211

Patent event code: PR07011E01D

PR1002 Payment of registration fee

Payment date: 20250212

End annual number: 3

Start annual number: 1

PG1601 Publication of registration