JPS58206273A - ビデオ信号を遠隔加入者端末に送出する装置 - Google Patents
ビデオ信号を遠隔加入者端末に送出する装置Info
- Publication number
- JPS58206273A JPS58206273A JP58080240A JP8024083A JPS58206273A JP S58206273 A JPS58206273 A JP S58206273A JP 58080240 A JP58080240 A JP 58080240A JP 8024083 A JP8024083 A JP 8024083A JP S58206273 A JPS58206273 A JP S58206273A
- Authority
- JP
- Japan
- Prior art keywords
- video
- signal
- video game
- subscriber terminal
- scene
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/338—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using television networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M11/00—Telephonic communication systems specially adapted for combination with other electrical systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/61—Network physical structure; Signal processing
- H04N21/6106—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
- H04N21/6118—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving cable transmission, e.g. using a cable modem
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/61—Network physical structure; Signal processing
- H04N21/6156—Network physical structure; Signal processing specially adapted to the upstream path of the transmission network
- H04N21/6187—Network physical structure; Signal processing specially adapted to the upstream path of the transmission network involving transmission via a telephone network, e.g. POTS
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
- H04N7/17309—Transmission or handling of upstream communications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/08—Raffle games that can be played by a fairly large number of people
- A63F3/081—Raffle games that can be played by a fairly large number of people electric
- A63F2003/082—Raffle games that can be played by a fairly large number of people electric with remote participants
- A63F2003/086—Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
- H04N2007/1739—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal the upstream communication being transmitted via a separate link, e.g. telephone line
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Telephonic Communication Services (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US37667282A | 1982-05-10 | 1982-05-10 | |
US376672 | 1982-05-10 |
Publications (1)
Publication Number | Publication Date |
---|---|
JPS58206273A true JPS58206273A (ja) | 1983-12-01 |
Family
ID=23485982
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP58080240A Pending JPS58206273A (ja) | 1982-05-10 | 1983-05-10 | ビデオ信号を遠隔加入者端末に送出する装置 |
Country Status (3)
Country | Link |
---|---|
JP (1) | JPS58206273A (de) |
DE (1) | DE3316804A1 (de) |
GB (1) | GB2120507A (de) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS61272077A (ja) * | 1985-05-29 | 1986-12-02 | 株式会社 サンエス商工 | ケ−ブルテレビジヨンゲ−ムシステム |
JPH02295338A (ja) * | 1989-05-10 | 1990-12-06 | Tenshiyou Denki Kogyo Kk | ゲーム通信用インターフェイス |
JPH06351019A (ja) * | 1993-04-13 | 1994-12-22 | Seta:Kk | エンド・ツー・センター方式のテレビゲーム実行方法 |
JPH07203419A (ja) * | 1993-12-28 | 1995-08-04 | Pioneer Electron Corp | 双方向通信システム |
Families Citing this family (36)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4609358A (en) * | 1981-06-26 | 1986-09-02 | Sangster Bruce F | Video training system for simulataneously training a plurality of students |
GB2149617B (en) * | 1983-10-17 | 1987-04-23 | David Frederick Henri Gillaume | Computer inter-communication apparatus |
US4592546A (en) * | 1984-04-26 | 1986-06-03 | David B. Lockton | Game of skill playable by remote participants in conjunction with a live event |
US6678360B1 (en) | 1985-07-10 | 2004-01-13 | Ronald A. Katz Technology Licensing, L.P. | Telephonic-interface statistical analysis system |
US5697844A (en) * | 1986-03-10 | 1997-12-16 | Response Reward Systems, L.C. | System and method for playing games and rewarding successful players |
US5057915A (en) * | 1986-03-10 | 1991-10-15 | Kohorn H Von | System and method for attracting shoppers to sales outlets |
US4926255A (en) * | 1986-03-10 | 1990-05-15 | Kohorn H Von | System for evaluation of response to broadcast transmissions |
US4756528A (en) * | 1986-07-24 | 1988-07-12 | Ramon Umashankar | Video system for passenger vehicles |
DE3713930A1 (de) * | 1987-04-25 | 1988-11-10 | Scheppe Helga | Televisions-fernspiel |
EP0310368A3 (en) * | 1987-09-29 | 1990-11-28 | Intervision Pty Ltd | Equipment and a method for entertaining people |
AT392179B (de) * | 1989-07-25 | 1991-02-11 | Bluehberger Gert | Einrichtung zur durchfuehrung von spielen des hoer- und sehfunks, insbesondere fernsehspielen |
GB9103907D0 (en) * | 1991-02-25 | 1991-04-10 | Beaumont Maxin International L | Interactive transaction processing system |
US5251909A (en) * | 1991-05-28 | 1993-10-12 | Reed Michael J | Secured high throughput data channel for public broadcast system |
US5343239A (en) * | 1991-11-20 | 1994-08-30 | Zing Systems, L.P. | Transaction based interactive television system |
US5734413A (en) * | 1991-11-20 | 1998-03-31 | Thomson Multimedia S.A. | Transaction based interactive television system |
US5249044A (en) * | 1992-05-05 | 1993-09-28 | Kohorn H Von | Product information storage, display, and coupon dispensing system |
FR2691560A1 (fr) * | 1992-05-20 | 1993-11-26 | Aide Communication Systemes In | Procédé de gestion de communications destiné à être utilisé lors de ventes aux enchères, et système s'y rapportant. |
NL194317C (nl) * | 1992-06-09 | 2001-12-04 | Maarten Antoon Cornelis Boelee | Stelsel voor het op afstand door een gebruiker interactief besturen van apparatuur. |
GB2326257B (en) * | 1994-04-01 | 1999-02-10 | Fujitsu Ltd | Network service system |
JPH07319810A (ja) * | 1994-04-01 | 1995-12-08 | Fujitsu Ltd | ネットワークサービスシステム及びネットワークサービスシステムを利用可能なゲーム機用通信装置並びにゲーム機 |
GB2293293B (en) | 1994-09-15 | 1998-10-21 | Northern Telecom Ltd | Interactive video system |
CA2133384C (en) * | 1994-09-30 | 2000-07-25 | Kim Kujawa | Video game controller and method |
DE19502613A1 (de) * | 1995-01-27 | 1996-08-01 | Peter Eiba | Spielgerätesystem |
US6321208B1 (en) | 1995-04-19 | 2001-11-20 | Brightstreet.Com, Inc. | Method and system for electronic distribution of product redemption coupons |
US7917386B2 (en) | 1995-06-16 | 2011-03-29 | Catalina Marketing Corporation | Virtual couponing method and apparatus for use with consumer kiosk |
US5905865A (en) | 1995-10-30 | 1999-05-18 | Web Pager, Inc. | Apparatus and method of automatically accessing on-line services in response to broadcast of on-line addresses |
US6080064A (en) * | 1996-04-26 | 2000-06-27 | Koninklijke Ptt Nederland N.V. | Device for playing games via a communications network, and a game system using a communications network |
US5915243A (en) * | 1996-08-29 | 1999-06-22 | Smolen; Daniel T. | Method and apparatus for delivering consumer promotions |
US6560461B1 (en) | 1997-08-04 | 2003-05-06 | Mundi Fomukong | Authorized location reporting paging system |
US6810528B1 (en) | 1999-12-03 | 2004-10-26 | Sony Computer Entertainment America Inc. | System and method for providing an on-line gaming experience through a CATV broadband network |
US6579184B1 (en) * | 1999-12-10 | 2003-06-17 | Nokia Corporation | Multi-player game system |
US8473342B1 (en) | 2000-04-05 | 2013-06-25 | Catalina Marketing Corporation | Method and system for generating certificates having unique Id data |
US6447396B1 (en) | 2000-10-17 | 2002-09-10 | Nearlife, Inc. | Method and apparatus for coordinating an interactive computer game with a broadcast television program |
WO2004002154A2 (en) * | 2002-06-25 | 2003-12-31 | Televes, S.A. | System for the reception, processing, and distribution of signals |
ES2214113B1 (es) * | 2002-10-07 | 2005-11-01 | Televes, S.A. | Sistema de comunicaciones, en particular sistema de recepcion, tratamiento y distribucion de señales. |
RU2205053C1 (ru) * | 2002-07-11 | 2003-05-27 | Гаврилов Сергей Анатольевич | Устройство для проведения массовых развлечений |
-
1983
- 1983-05-05 GB GB08312323A patent/GB2120507A/en not_active Withdrawn
- 1983-05-07 DE DE3316804A patent/DE3316804A1/de not_active Withdrawn
- 1983-05-10 JP JP58080240A patent/JPS58206273A/ja active Pending
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS61272077A (ja) * | 1985-05-29 | 1986-12-02 | 株式会社 サンエス商工 | ケ−ブルテレビジヨンゲ−ムシステム |
JPH02295338A (ja) * | 1989-05-10 | 1990-12-06 | Tenshiyou Denki Kogyo Kk | ゲーム通信用インターフェイス |
JPH06351019A (ja) * | 1993-04-13 | 1994-12-22 | Seta:Kk | エンド・ツー・センター方式のテレビゲーム実行方法 |
JPH07203419A (ja) * | 1993-12-28 | 1995-08-04 | Pioneer Electron Corp | 双方向通信システム |
Also Published As
Publication number | Publication date |
---|---|
GB2120507A (en) | 1983-11-30 |
GB8312323D0 (en) | 1983-06-08 |
DE3316804A1 (de) | 1983-11-10 |
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