JP7479542B2 - ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 - Google Patents
ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 Download PDFInfo
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- JP7479542B2 JP7479542B2 JP2023075782A JP2023075782A JP7479542B2 JP 7479542 B2 JP7479542 B2 JP 7479542B2 JP 2023075782 A JP2023075782 A JP 2023075782A JP 2023075782 A JP2023075782 A JP 2023075782A JP 7479542 B2 JP7479542 B2 JP 7479542B2
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2023075782A JP7479542B2 (ja) | 2023-05-01 | 2023-05-01 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
| US18/523,289 US12508509B2 (en) | 2023-05-01 | 2023-11-29 | Computer-readable media, information processing system, information processing apparatus, and information processing method |
| EP23214071.5A EP4458439A1 (en) | 2023-05-01 | 2023-12-04 | Game program, information processing system, information processing apparatus, and information processing method |
| CN202410042368.8A CN118873939A (zh) | 2023-05-01 | 2024-01-11 | 存储有游戏程序的存储介质、信息处理系统、装置及方法 |
| JP2024069656A JP2024160693A (ja) | 2023-05-01 | 2024-04-23 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2023075782A JP7479542B2 (ja) | 2023-05-01 | 2023-05-01 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024069656A Division JP2024160693A (ja) | 2023-05-01 | 2024-04-23 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2023108627A JP2023108627A (ja) | 2023-08-04 |
| JP7479542B2 true JP7479542B2 (ja) | 2024-05-08 |
Family
ID=87475409
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023075782A Active JP7479542B2 (ja) | 2023-05-01 | 2023-05-01 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
| JP2024069656A Pending JP2024160693A (ja) | 2023-05-01 | 2024-04-23 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024069656A Pending JP2024160693A (ja) | 2023-05-01 | 2024-04-23 | ゲームプログラム、情報処理システム、情報処理装置、および情報処理方法 |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US12508509B2 (https=) |
| EP (1) | EP4458439A1 (https=) |
| JP (2) | JP7479542B2 (https=) |
| CN (1) | CN118873939A (https=) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN112807680A (zh) * | 2021-02-09 | 2021-05-18 | 腾讯科技(深圳)有限公司 | 虚拟场景中虚拟对象的控制方法、装置、设备及存储介质 |
| JP7300484B2 (ja) * | 2021-09-22 | 2023-06-29 | 任天堂株式会社 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
| JP7644285B1 (ja) | 2024-03-15 | 2025-03-11 | 株式会社コロプラ | プログラム、情報処理システム |
| WO2025258720A1 (ko) * | 2024-06-13 | 2025-12-18 | 주식회사 엔씨소프트 | 게임 서비스를 제공하기 위한 전자 장치 및 그 방법 |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2001229395A (ja) | 2000-02-17 | 2001-08-24 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
| JP2011186834A (ja) | 2010-03-09 | 2011-09-22 | Copcom Co Ltd | ゲームプログラム、記録媒体、及びコンピュータ装置 |
| JP2017221553A (ja) | 2016-06-17 | 2017-12-21 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR100458760B1 (ko) * | 2000-08-29 | 2004-12-03 | 가부시끼가이샤 코에이 | 집단 캐릭터 표시방법, 기록매체 및 게임장치 |
| US10909809B2 (en) * | 2014-12-12 | 2021-02-02 | Synergy Blue Llc | Graphical user interface and computer processing techniques for facilitating user interaction with electronic gaming devices |
| CN105094346B (zh) * | 2015-09-29 | 2018-09-25 | 腾讯科技(深圳)有限公司 | 一种信息处理方法、终端及计算机存储介质 |
| JP6325618B2 (ja) * | 2016-09-14 | 2018-05-16 | 株式会社バンダイナムコエンターテインメント | ゲームシステム、サーバ及びプログラム |
| JP7001366B2 (ja) * | 2017-05-25 | 2022-01-19 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム |
| US11045735B2 (en) * | 2018-09-14 | 2021-06-29 | Bandai Namco Entertainment Inc. | Computer system |
| US11590421B2 (en) * | 2021-03-29 | 2023-02-28 | Niantic, Inc. | Travel of virtual characters |
| CN113633974B (zh) * | 2021-09-01 | 2023-09-15 | 腾讯科技(深圳)有限公司 | 用户实时对局信息的显示方法、装置、终端及存储介质 |
| US12151167B2 (en) * | 2022-05-31 | 2024-11-26 | Sony Interactive Entertainment LLC | Adaptive difficulty calibration for skills-based activities in virtual environments |
| JP7482585B2 (ja) * | 2022-08-16 | 2024-05-14 | 任天堂株式会社 | ゲームプログラム、情報処理システム、情報処理装置、および、ゲーム処理方法 |
-
2023
- 2023-05-01 JP JP2023075782A patent/JP7479542B2/ja active Active
- 2023-11-29 US US18/523,289 patent/US12508509B2/en active Active
- 2023-12-04 EP EP23214071.5A patent/EP4458439A1/en active Pending
-
2024
- 2024-01-11 CN CN202410042368.8A patent/CN118873939A/zh active Pending
- 2024-04-23 JP JP2024069656A patent/JP2024160693A/ja active Pending
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2001229395A (ja) | 2000-02-17 | 2001-08-24 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
| JP2011186834A (ja) | 2010-03-09 | 2011-09-22 | Copcom Co Ltd | ゲームプログラム、記録媒体、及びコンピュータ装置 |
| JP2017221553A (ja) | 2016-06-17 | 2017-12-21 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
Also Published As
| Publication number | Publication date |
|---|---|
| US20240367048A1 (en) | 2024-11-07 |
| JP2023108627A (ja) | 2023-08-04 |
| EP4458439A1 (en) | 2024-11-06 |
| CN118873939A (zh) | 2024-11-01 |
| JP2024160693A (ja) | 2024-11-14 |
| US12508509B2 (en) | 2025-12-30 |
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