JP6784518B2 - 操作デバイス - Google Patents
操作デバイス Download PDFInfo
- Publication number
- JP6784518B2 JP6784518B2 JP2016116242A JP2016116242A JP6784518B2 JP 6784518 B2 JP6784518 B2 JP 6784518B2 JP 2016116242 A JP2016116242 A JP 2016116242A JP 2016116242 A JP2016116242 A JP 2016116242A JP 6784518 B2 JP6784518 B2 JP 6784518B2
- Authority
- JP
- Japan
- Prior art keywords
- analog
- operation unit
- unit
- buttons
- operation device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
- G06F3/0308—Detection arrangements using opto-electronic means comprising a plurality of distinctive and separately oriented light emitters or reflectors associated to the pointing device, e.g. remote cursor controller with distinct and separately oriented LEDs at the tip whose radiations are captured by a photo-detector associated to the screen
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Switches With Compound Operations (AREA)
- Position Input By Displaying (AREA)
- Mechanical Control Devices (AREA)
Description
Claims (6)
- 第1の方向に沿った中心線に対して直交する第2の方向に傾斜又はスライドが可能なアナログ操作部と、
前記アナログ操作部を取り囲むように配置されている複数の操作ボタンと、
前記アナログ操作部を取り囲むストッパ部と、
前記複数の操作ボタンをそれらの初期位置に向けて付勢するばね部と、を有し、
前記複数の操作ボタンは、前記中心線に対して前記第2の方向に位置している第1操作ボタンを含み、
前記アナログ操作部が前記第2の方向に傾斜又はスライドしたとき、前記第1の方向における前記第1操作ボタンの上端の位置は、前記第1操作ボタン寄りの前記アナログ操作部の外縁の位置よりも前記第1の方向において高く、
前記アナログ操作部は、前記アナログ操作部が前記ストッパ部に当たるまで傾斜又はスライドした状態で、前記複数の操作ボタンに当たらず、
前記ストッパ部と前記ばね部とは、一体的に形成されている
ことを特徴とする操作デバイス。 - 前記アナログ操作部が前記中心線の位置にあるとき、前記第1の方向における前記複数の操作ボタンの上端の位置は、前記第1の方向において前記アナログ操作部の外縁の位置よりも高い
ことを特徴とする請求項1に記載される操作デバイス。 - 前記複数の操作ボタンのそれぞれは前記中心線を中心とする円弧状に形成されている
ことを特徴とする請求項1又は2に記載される操作デバイス。 - 前記複数の操作ボタンは全体として環状である
ことを特徴とする請求項3に記載される操作デバイス。 - 前記複数の操作ボタンは、前記複数の操作ボタンの上端から下端に向かって前記アナログ操作部に向かって徐々に近づくように傾斜している内周面を有している
ことを特徴とする請求項1乃至4のいずれかに記載される操作デバイス。 - 前記操作デバイスはグリップ部と、前後方向で伸びている延伸部と、トリガー部とを有し、
前記アナログ操作部と前記複数の操作ボタンは前記グリップ部の後側又は前記延伸部の上側に設けられている
ことを特徴とする請求項1乃至5のいずれかに記載される操作デバイス。
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016116242A JP6784518B2 (ja) | 2016-06-10 | 2016-06-10 | 操作デバイス |
US15/609,375 US10471344B2 (en) | 2016-06-10 | 2017-05-31 | Manipulating device |
EP17174003.8A EP3254738A1 (en) | 2016-06-10 | 2017-06-01 | Manipulating device |
CN201710411180.6A CN107485853B (zh) | 2016-06-10 | 2017-06-02 | 操作装置 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016116242A JP6784518B2 (ja) | 2016-06-10 | 2016-06-10 | 操作デバイス |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2017220421A JP2017220421A (ja) | 2017-12-14 |
JP6784518B2 true JP6784518B2 (ja) | 2020-11-11 |
Family
ID=59077805
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016116242A Active JP6784518B2 (ja) | 2016-06-10 | 2016-06-10 | 操作デバイス |
Country Status (4)
Country | Link |
---|---|
US (1) | US10471344B2 (ja) |
EP (1) | EP3254738A1 (ja) |
JP (1) | JP6784518B2 (ja) |
CN (1) | CN107485853B (ja) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7025967B2 (ja) * | 2018-03-23 | 2022-02-25 | 株式会社トプコン | 眼科装置 |
TWM569644U (zh) * | 2018-07-30 | 2018-11-11 | 正崴精密工業股份有限公司 | 遊戲控制器 |
US10835815B1 (en) * | 2020-02-22 | 2020-11-17 | Adam Zust | System and method for an interactive controller |
JP7323566B2 (ja) * | 2021-03-25 | 2023-08-08 | 株式会社ソニー・インタラクティブエンタテインメント | 入力デバイス |
JP7311550B2 (ja) * | 2021-03-25 | 2023-07-19 | 株式会社ソニー・インタラクティブエンタテインメント | 入力デバイス |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS56147542U (ja) * | 1980-04-08 | 1981-11-06 | ||
US4469330A (en) * | 1982-01-07 | 1984-09-04 | Atari, Inc. | Controller unit for video game |
US6102802A (en) * | 1997-10-01 | 2000-08-15 | Armstrong; Brad A. | Game controller with analog pressure sensor(s) |
US5389950A (en) * | 1992-07-09 | 1995-02-14 | Thurstmaster, Inc. | Video game/flight simulator controller with single analog input to multiple discrete inputs |
US6429846B2 (en) * | 1998-06-23 | 2002-08-06 | Immersion Corporation | Haptic feedback for touchpads and other touch controls |
CN1241013A (zh) * | 1998-06-30 | 2000-01-12 | 日本电气株式会社 | 包含在移动终端中的操纵杆开关的按钮 |
JP2004130979A (ja) * | 2002-10-11 | 2004-04-30 | Alps Electric Co Ltd | 力覚付与型入力装置 |
CN2609152Y (zh) * | 2003-02-11 | 2004-03-31 | 倚天资讯股份有限公司 | 多方向功能键与面板破孔间隙的改进结构 |
CN2766329Y (zh) * | 2005-01-21 | 2006-03-22 | 英保达股份有限公司 | 多方向切换按键 |
US8142287B2 (en) | 2005-10-11 | 2012-03-27 | Zeemote Technology Inc. | Universal controller for toys and games |
JP4989105B2 (ja) * | 2006-05-09 | 2012-08-01 | 任天堂株式会社 | ゲームコントローラ |
KR101492310B1 (ko) | 2010-11-01 | 2015-02-11 | 닌텐도가부시키가이샤 | 조작 장치 및 정보 처리 장치 |
JP6063201B2 (ja) | 2012-10-15 | 2017-01-18 | 株式会社ソニー・インタラクティブエンタテインメント | 操作デバイス |
US9498705B2 (en) | 2012-12-17 | 2016-11-22 | Activision Publishing, Inc. | Video game system having novel input devices |
-
2016
- 2016-06-10 JP JP2016116242A patent/JP6784518B2/ja active Active
-
2017
- 2017-05-31 US US15/609,375 patent/US10471344B2/en active Active
- 2017-06-01 EP EP17174003.8A patent/EP3254738A1/en not_active Withdrawn
- 2017-06-02 CN CN201710411180.6A patent/CN107485853B/zh active Active
Also Published As
Publication number | Publication date |
---|---|
EP3254738A1 (en) | 2017-12-13 |
JP2017220421A (ja) | 2017-12-14 |
US10471344B2 (en) | 2019-11-12 |
CN107485853A (zh) | 2017-12-19 |
CN107485853B (zh) | 2022-09-02 |
US20170354873A1 (en) | 2017-12-14 |
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