JP4989105B2 - ゲームコントローラ - Google Patents
ゲームコントローラ Download PDFInfo
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- JP4989105B2 JP4989105B2 JP2006129732A JP2006129732A JP4989105B2 JP 4989105 B2 JP4989105 B2 JP 4989105B2 JP 2006129732 A JP2006129732 A JP 2006129732A JP 2006129732 A JP2006129732 A JP 2006129732A JP 4989105 B2 JP4989105 B2 JP 4989105B2
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/818—Fishing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8035—Virtual fishing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Description
2…モニタ
2b…スピーカ
3…ゲーム装置
10…CPU
11…メモリコントローラ
12…GPU
13…メインメモリ
14…DSP
15…ARAM
16…コントローラI/F
17…ビデオI/F
18…外部メモリI/F
19…オーディオI/F
20…ディスクドライブ
21…ディスクI/F
4…光ディスク
5…外部メモリカード
6…受信ユニット
7…コントローラ
70…コアユニット
71、77…ハウジング
72、78…操作部
73、79…コネクタ
74…撮像情報演算部
741…赤外線フィルタ
742…レンズ
743…撮像素子
744…画像処理回路
75…通信部
751…マイコン
752…メモリ
753…無線モジュール
754…アンテナ
700…基板
701…加速度センサ
702…LED
703…水晶振動子
704…バイブレータ
706…スピーカ
707…サウンドIC
708…アンプ
76…サブユニット
79…接続ケーブル
8…LEDモジュール
Claims (6)
- 銃を模したゲームコントローラであって、
銃身部と、当該銃身部の一方側に形成される把持部とを有するハウジングを備え、
前記銃身部には、当該銃身部の側面を貫通する貫通孔が、当該銃身部の把持部側よりの位置であって、前記把持部を掌、中指、薬指、および小指で把持した場合に人差し指を挿入可能な位置に形成され、
当該貫通孔の内部には、把持部側方向に押し込み可能な第1操作スイッチ部材が設けられ、さらに
前記ハウジングの銃身部の先端側に設けられ、別のゲームコントローラユニットを着脱可能に装着するための装着機構を備える、ゲームコントローラ。 - 前記ハウジングの上面側の、前記把持部を把持した場合に親指で操作可能な位置に、第2操作スイッチ部材が設けられている、請求項1に記載のゲームコントローラ。
- 前記第2操作スイッチ部材は、360度方向に傾倒可能なスティックである、請求項2に記載のゲームコントローラ。
- 前記ハウジングの銃身部の先端側には、表示画面上の指示点を算出するために表示画面側に配置されたマーカを撮像するための撮像装置を備える、請求項1に記載のゲームコントローラ。
- 第1のコントロールユニットと、当該第1のコントロールユニットが着脱自在に装着可能な第2のコントロールユニットとを含むゲームコントローラであって、
前記第1のコントロールユニットは、
長手形状の第1ハウジングを備え、当該第1ハウジングの一方端側に表示画面上の指示点を算出するために表示画面側に配置されたマーカを撮像するための撮像装置を含み、
前記第2のコントロールユニットは、
長手形状の銃身部と当該銃身部の一方側に形成される把持部とを有する銃を模した第2ハウジングを備え、
前記銃身部の先端側には、前記第1のコントロールユニットを着脱自在に装着する装着機構が設けられ、
前記銃身部の把持部側には、当該銃身部の側面を貫通する貫通孔が形成され、かつ当該貫通孔の内部に把持部側方向に押し込み可能な第1操作スイッチが設けられている、
ゲームコントローラ。 - 前記装着機構は、前記第1のコントロールユニットの少なくとも一部を収納するための収納部と、当該収納部内に設けられ前記第1のコントロールユニットと前記第2のコントロールユニットとを電気的に接続するためのコネクタとを含む、請求項5に記載のゲームコントローラ。
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006129732A JP4989105B2 (ja) | 2006-05-09 | 2006-05-09 | ゲームコントローラ |
US11/790,780 US8591333B2 (en) | 2006-05-09 | 2007-04-27 | Game controller with receptor duplicating control functions |
US13/028,648 US8550915B2 (en) | 2006-05-09 | 2011-02-16 | Game controller with adapter duplicating control functions |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006129732A JP4989105B2 (ja) | 2006-05-09 | 2006-05-09 | ゲームコントローラ |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2007300980A JP2007300980A (ja) | 2007-11-22 |
JP4989105B2 true JP4989105B2 (ja) | 2012-08-01 |
Family
ID=38835458
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006129732A Active JP4989105B2 (ja) | 2006-05-09 | 2006-05-09 | ゲームコントローラ |
Country Status (2)
Country | Link |
---|---|
US (2) | US8591333B2 (ja) |
JP (1) | JP4989105B2 (ja) |
Families Citing this family (137)
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US8057309B1 (en) * | 2008-12-18 | 2011-11-15 | Hasbro, Inc. | Versatile toy capable of activating electronics and launching components thereof |
US8469815B2 (en) * | 2010-08-10 | 2013-06-25 | Imation Corp. | Video game accessory |
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2006
- 2006-05-09 JP JP2006129732A patent/JP4989105B2/ja active Active
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2007
- 2007-04-27 US US11/790,780 patent/US8591333B2/en active Active
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JP2007300980A (ja) | 2007-11-22 |
US8550915B2 (en) | 2013-10-08 |
US20110195785A1 (en) | 2011-08-11 |
US8591333B2 (en) | 2013-11-26 |
US20080015017A1 (en) | 2008-01-17 |
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