JP5765552B2 - ゲーム装置 - Google Patents

ゲーム装置 Download PDF

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Publication number
JP5765552B2
JP5765552B2 JP2011009112A JP2011009112A JP5765552B2 JP 5765552 B2 JP5765552 B2 JP 5765552B2 JP 2011009112 A JP2011009112 A JP 2011009112A JP 2011009112 A JP2011009112 A JP 2011009112A JP 5765552 B2 JP5765552 B2 JP 5765552B2
Authority
JP
Japan
Prior art keywords
fish
game
display
input device
destructible
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
JP2011009112A
Other languages
English (en)
Japanese (ja)
Other versions
JP2012147960A5 (enExample
JP2012147960A (ja
Inventor
常明 金田
常明 金田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Sega Games Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp, Sega Games Co Ltd filed Critical Sega Corp
Priority to JP2011009112A priority Critical patent/JP5765552B2/ja
Priority to PCT/JP2012/050030 priority patent/WO2012098926A1/ja
Publication of JP2012147960A publication Critical patent/JP2012147960A/ja
Publication of JP2012147960A5 publication Critical patent/JP2012147960A5/ja
Application granted granted Critical
Publication of JP5765552B2 publication Critical patent/JP5765552B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8005Athletics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8058Virtual breeding, e.g. tamagotchi
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Controls And Circuits For Display Device (AREA)
JP2011009112A 2011-01-19 2011-01-19 ゲーム装置 Active JP5765552B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2011009112A JP5765552B2 (ja) 2011-01-19 2011-01-19 ゲーム装置
PCT/JP2012/050030 WO2012098926A1 (ja) 2011-01-19 2012-01-04 ゲーム装置

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011009112A JP5765552B2 (ja) 2011-01-19 2011-01-19 ゲーム装置

Publications (3)

Publication Number Publication Date
JP2012147960A JP2012147960A (ja) 2012-08-09
JP2012147960A5 JP2012147960A5 (enExample) 2014-03-06
JP5765552B2 true JP5765552B2 (ja) 2015-08-19

Family

ID=46515558

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2011009112A Active JP5765552B2 (ja) 2011-01-19 2011-01-19 ゲーム装置

Country Status (2)

Country Link
JP (1) JP5765552B2 (enExample)
WO (1) WO2012098926A1 (enExample)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6307643B1 (ja) * 2017-03-14 2018-04-04 株式会社ドワンゴ アプリケーションプログラム、端末装置の制御方法、端末装置、およびサーバのプログラム

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3745475B2 (ja) * 1996-12-06 2006-02-15 株式会社セガ ゲーム装置及び画像処理装置
JP4087944B2 (ja) * 1998-03-06 2008-05-21 株式会社バンダイナムコゲームス 画像生成装置及び情報記憶媒体
JP2004130119A (ja) * 2002-09-20 2004-04-30 Dyna Co Ltd ゲームシステム、管理装置、ゲーム端末、ジャックポットの払い出し方法、及びプログラム
JP5106825B2 (ja) * 2006-11-01 2012-12-26 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステムおよびゲーム制御方法

Also Published As

Publication number Publication date
JP2012147960A (ja) 2012-08-09
WO2012098926A1 (ja) 2012-07-26

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