JP5620042B2 - プログラムおよびゲームシステム - Google Patents
プログラムおよびゲームシステム Download PDFInfo
- Publication number
- JP5620042B2 JP5620042B2 JP2007268661A JP2007268661A JP5620042B2 JP 5620042 B2 JP5620042 B2 JP 5620042B2 JP 2007268661 A JP2007268661 A JP 2007268661A JP 2007268661 A JP2007268661 A JP 2007268661A JP 5620042 B2 JP5620042 B2 JP 5620042B2
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2007268661A JP5620042B2 (ja) | 2007-10-16 | 2007-10-16 | プログラムおよびゲームシステム |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2007268661A JP5620042B2 (ja) | 2007-10-16 | 2007-10-16 | プログラムおよびゲームシステム |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2009095437A JP2009095437A (ja) | 2009-05-07 |
| JP2009095437A5 JP2009095437A5 (https=) | 2010-11-25 |
| JP5620042B2 true JP5620042B2 (ja) | 2014-11-05 |
Family
ID=40699017
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2007268661A Active JP5620042B2 (ja) | 2007-10-16 | 2007-10-16 | プログラムおよびゲームシステム |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JP5620042B2 (https=) |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5456819B2 (ja) * | 2012-03-28 | 2014-04-02 | 株式会社スクウェア・エニックス | ゲーム装置 |
| JP7574242B2 (ja) * | 2022-05-30 | 2024-10-28 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 |
| JP7828424B2 (ja) * | 2024-12-11 | 2026-03-11 | 任天堂株式会社 | ゲームプログラム、ゲームシステム、ゲーム処理方法、およびゲーム装置 |
Family Cites Families (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3116802B2 (ja) * | 1996-02-20 | 2000-12-11 | 株式会社セガ・エンタープライゼス | 音声認識方法、電子装置及び情報記憶媒体 |
| JP2000135375A (ja) * | 1998-10-30 | 2000-05-16 | Square Co Ltd | ゲーム装置、情報記録媒体および画像処理方法 |
| JP2000153061A (ja) * | 1998-11-19 | 2000-06-06 | Nintendo Co Ltd | ビデオゲーム装置およびビデオゲーム用情報記憶媒体 |
| JP2002200333A (ja) * | 2000-11-01 | 2002-07-16 | Sony Computer Entertainment Inc | 記録媒体、プログラム、プログラム実行システムおよびプログラム実行装置 |
| JP4136341B2 (ja) * | 2001-08-28 | 2008-08-20 | 株式会社コナミデジタルエンタテインメント | 画像処理装置及びそのプログラム |
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2007
- 2007-10-16 JP JP2007268661A patent/JP5620042B2/ja active Active
Also Published As
| Publication number | Publication date |
|---|---|
| JP2009095437A (ja) | 2009-05-07 |
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