JP4070791B2 - ゲームプログラム、ゲーム装置及びゲーム制御方法 - Google Patents
ゲームプログラム、ゲーム装置及びゲーム制御方法 Download PDFInfo
- Publication number
- JP4070791B2 JP4070791B2 JP2006042447A JP2006042447A JP4070791B2 JP 4070791 B2 JP4070791 B2 JP 4070791B2 JP 2006042447 A JP2006042447 A JP 2006042447A JP 2006042447 A JP2006042447 A JP 2006042447A JP 4070791 B2 JP4070791 B2 JP 4070791B2
- Authority
- JP
- Japan
- Prior art keywords
- image data
- data
- control unit
- pitcher character
- recognized
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
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Classifications
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- A63F13/10—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Information Transfer Between Computers (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2006042447A JP4070791B2 (ja) | 2006-02-20 | 2006-02-20 | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
| KR1020087022745A KR101024020B1 (ko) | 2006-02-20 | 2006-11-27 | 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 매체, 게임 장치 및 게임 제어 방법 |
| PCT/JP2006/323578 WO2007097083A1 (ja) | 2006-02-20 | 2006-11-27 | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
| TW095148236A TW200734019A (en) | 2006-02-20 | 2006-12-21 | The game program, the game equipment, and game control method |
| US12/190,763 US20080305871A1 (en) | 2006-02-20 | 2008-08-13 | Game program, game machine, and game control method |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2006042447A JP4070791B2 (ja) | 2006-02-20 | 2006-02-20 | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2007215920A JP2007215920A (ja) | 2007-08-30 |
| JP4070791B2 true JP4070791B2 (ja) | 2008-04-02 |
Family
ID=38437137
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2006042447A Active JP4070791B2 (ja) | 2006-02-20 | 2006-02-20 | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US20080305871A1 (enExample) |
| JP (1) | JP4070791B2 (enExample) |
| KR (1) | KR101024020B1 (enExample) |
| TW (1) | TW200734019A (enExample) |
| WO (1) | WO2007097083A1 (enExample) |
Family Cites Families (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3219697B2 (ja) * | 1996-07-16 | 2001-10-15 | 株式会社ナムコ | 画像生成装置、画像生成方法 |
| JP3431452B2 (ja) * | 1997-06-16 | 2003-07-28 | 株式会社東芝 | アニメーション作成装置およびアニメーション作成方法 |
| CN1222867A (zh) * | 1997-04-03 | 1999-07-14 | 世嘉企业股份有限公司 | 游戏图像显示方法和控制方法 |
| JPH1131758A (ja) * | 1997-07-11 | 1999-02-02 | Rohm Co Ltd | Bga型半導体装置 |
| JP4136068B2 (ja) * | 1998-04-24 | 2008-08-20 | 株式会社バンダイナムコゲームス | 画像生成装置、ゲーム装置及び情報記憶媒体 |
| JP4221838B2 (ja) * | 1998-09-30 | 2009-02-12 | 株式会社セガ | ゲーム装置、当り判定方法、及び情報記録媒体 |
| JP2001104636A (ja) * | 1999-10-04 | 2001-04-17 | Shinsedai Kk | 体感ボールゲーム装置 |
| US7554542B1 (en) * | 1999-11-16 | 2009-06-30 | Possible Worlds, Inc. | Image manipulation method and system |
| JP3618298B2 (ja) * | 2000-01-28 | 2005-02-09 | 株式会社スクウェア・エニックス | モーション表示方法、ゲーム装置及び記録媒体 |
| US6503144B1 (en) * | 2000-01-28 | 2003-01-07 | Square Co., Ltd. | Computer readable program product storing program for ball-playing type game, said program, and ball-playing type game processing apparatus and method |
| JP4431735B2 (ja) * | 2000-02-10 | 2010-03-17 | 靖之 今任 | 投球練習具 |
| JP2001327750A (ja) * | 2000-05-19 | 2001-11-27 | Square Co Ltd | 球技系ゲームのカーソル表示を処理するためのプログラムを記録したコンピュータ読み取り可能な記録媒体およびプログラム、ならびに、球技系ゲームのカーソル表示処理装置およびその方法 |
| JP4544555B2 (ja) * | 2000-07-28 | 2010-09-15 | 株式会社バンダイナムコゲームス | ゲームシステム及び情報記憶媒体 |
| JP3443402B2 (ja) * | 2001-01-12 | 2003-09-02 | 株式会社コナミコンピュータエンタテインメントスタジオ | アクションゲームプログラムを記録したコンピュータ読み取り可能な記録媒体、アクションゲーム制御装置および方法、アクションゲームプログラム |
| JP2002224441A (ja) * | 2001-02-01 | 2002-08-13 | Konami Computer Entertainment Osaka:Kk | ゲーム進行制御プログラム、ゲーム用サーバ及びゲーム進行制御方法 |
| US6500078B1 (en) * | 2001-08-08 | 2002-12-31 | Eric A. Williams | Training device for baseball pitchers |
| JP4776831B2 (ja) * | 2001-09-11 | 2011-09-21 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体、ゲーム装置及びホスト装置 |
| JP2002190033A (ja) * | 2001-09-21 | 2002-07-05 | Namco Ltd | 画像生成装置 |
-
2006
- 2006-02-20 JP JP2006042447A patent/JP4070791B2/ja active Active
- 2006-11-27 KR KR1020087022745A patent/KR101024020B1/ko not_active Expired - Fee Related
- 2006-11-27 WO PCT/JP2006/323578 patent/WO2007097083A1/ja not_active Ceased
- 2006-12-21 TW TW095148236A patent/TW200734019A/zh not_active IP Right Cessation
-
2008
- 2008-08-13 US US12/190,763 patent/US20080305871A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| US20080305871A1 (en) | 2008-12-11 |
| KR20080103576A (ko) | 2008-11-27 |
| TWI319992B (enExample) | 2010-02-01 |
| KR101024020B1 (ko) | 2011-03-29 |
| JP2007215920A (ja) | 2007-08-30 |
| WO2007097083A1 (ja) | 2007-08-30 |
| TW200734019A (en) | 2007-09-16 |
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