JP4070791B2 - ゲームプログラム、ゲーム装置及びゲーム制御方法 - Google Patents

ゲームプログラム、ゲーム装置及びゲーム制御方法 Download PDF

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Publication number
JP4070791B2
JP4070791B2 JP2006042447A JP2006042447A JP4070791B2 JP 4070791 B2 JP4070791 B2 JP 4070791B2 JP 2006042447 A JP2006042447 A JP 2006042447A JP 2006042447 A JP2006042447 A JP 2006042447A JP 4070791 B2 JP4070791 B2 JP 4070791B2
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Japan
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image data
data
control unit
pitcher character
recognized
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JP2006042447A
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English (en)
Japanese (ja)
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JP2007215920A (ja
Inventor
淳一 藤田
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Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to JP2006042447A priority Critical patent/JP4070791B2/ja
Priority to KR1020087022745A priority patent/KR101024020B1/ko
Priority to PCT/JP2006/323578 priority patent/WO2007097083A1/ja
Priority to TW095148236A priority patent/TW200734019A/zh
Publication of JP2007215920A publication Critical patent/JP2007215920A/ja
Application granted granted Critical
Publication of JP4070791B2 publication Critical patent/JP4070791B2/ja
Priority to US12/190,763 priority patent/US20080305871A1/en
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    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6607Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • Information Transfer Between Computers (AREA)
JP2006042447A 2006-02-20 2006-02-20 ゲームプログラム、ゲーム装置及びゲーム制御方法 Active JP4070791B2 (ja)

Priority Applications (5)

Application Number Priority Date Filing Date Title
JP2006042447A JP4070791B2 (ja) 2006-02-20 2006-02-20 ゲームプログラム、ゲーム装置及びゲーム制御方法
KR1020087022745A KR101024020B1 (ko) 2006-02-20 2006-11-27 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 매체, 게임 장치 및 게임 제어 방법
PCT/JP2006/323578 WO2007097083A1 (ja) 2006-02-20 2006-11-27 ゲームプログラム、ゲーム装置及びゲーム制御方法
TW095148236A TW200734019A (en) 2006-02-20 2006-12-21 The game program, the game equipment, and game control method
US12/190,763 US20080305871A1 (en) 2006-02-20 2008-08-13 Game program, game machine, and game control method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006042447A JP4070791B2 (ja) 2006-02-20 2006-02-20 ゲームプログラム、ゲーム装置及びゲーム制御方法

Publications (2)

Publication Number Publication Date
JP2007215920A JP2007215920A (ja) 2007-08-30
JP4070791B2 true JP4070791B2 (ja) 2008-04-02

Family

ID=38437137

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006042447A Active JP4070791B2 (ja) 2006-02-20 2006-02-20 ゲームプログラム、ゲーム装置及びゲーム制御方法

Country Status (5)

Country Link
US (1) US20080305871A1 (enExample)
JP (1) JP4070791B2 (enExample)
KR (1) KR101024020B1 (enExample)
TW (1) TW200734019A (enExample)
WO (1) WO2007097083A1 (enExample)

Family Cites Families (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3219697B2 (ja) * 1996-07-16 2001-10-15 株式会社ナムコ 画像生成装置、画像生成方法
JP3431452B2 (ja) * 1997-06-16 2003-07-28 株式会社東芝 アニメーション作成装置およびアニメーション作成方法
CN1222867A (zh) * 1997-04-03 1999-07-14 世嘉企业股份有限公司 游戏图像显示方法和控制方法
JPH1131758A (ja) * 1997-07-11 1999-02-02 Rohm Co Ltd Bga型半導体装置
JP4136068B2 (ja) * 1998-04-24 2008-08-20 株式会社バンダイナムコゲームス 画像生成装置、ゲーム装置及び情報記憶媒体
JP4221838B2 (ja) * 1998-09-30 2009-02-12 株式会社セガ ゲーム装置、当り判定方法、及び情報記録媒体
JP2001104636A (ja) * 1999-10-04 2001-04-17 Shinsedai Kk 体感ボールゲーム装置
US7554542B1 (en) * 1999-11-16 2009-06-30 Possible Worlds, Inc. Image manipulation method and system
JP3618298B2 (ja) * 2000-01-28 2005-02-09 株式会社スクウェア・エニックス モーション表示方法、ゲーム装置及び記録媒体
US6503144B1 (en) * 2000-01-28 2003-01-07 Square Co., Ltd. Computer readable program product storing program for ball-playing type game, said program, and ball-playing type game processing apparatus and method
JP4431735B2 (ja) * 2000-02-10 2010-03-17 靖之 今任 投球練習具
JP2001327750A (ja) * 2000-05-19 2001-11-27 Square Co Ltd 球技系ゲームのカーソル表示を処理するためのプログラムを記録したコンピュータ読み取り可能な記録媒体およびプログラム、ならびに、球技系ゲームのカーソル表示処理装置およびその方法
JP4544555B2 (ja) * 2000-07-28 2010-09-15 株式会社バンダイナムコゲームス ゲームシステム及び情報記憶媒体
JP3443402B2 (ja) * 2001-01-12 2003-09-02 株式会社コナミコンピュータエンタテインメントスタジオ アクションゲームプログラムを記録したコンピュータ読み取り可能な記録媒体、アクションゲーム制御装置および方法、アクションゲームプログラム
JP2002224441A (ja) * 2001-02-01 2002-08-13 Konami Computer Entertainment Osaka:Kk ゲーム進行制御プログラム、ゲーム用サーバ及びゲーム進行制御方法
US6500078B1 (en) * 2001-08-08 2002-12-31 Eric A. Williams Training device for baseball pitchers
JP4776831B2 (ja) * 2001-09-11 2011-09-21 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、ゲーム装置及びホスト装置
JP2002190033A (ja) * 2001-09-21 2002-07-05 Namco Ltd 画像生成装置

Also Published As

Publication number Publication date
US20080305871A1 (en) 2008-12-11
KR20080103576A (ko) 2008-11-27
TWI319992B (enExample) 2010-02-01
KR101024020B1 (ko) 2011-03-29
JP2007215920A (ja) 2007-08-30
WO2007097083A1 (ja) 2007-08-30
TW200734019A (en) 2007-09-16

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