JP2023107930A5 - - Google Patents
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- JP2023107930A5 JP2023107930A5 JP2023097608A JP2023097608A JP2023107930A5 JP 2023107930 A5 JP2023107930 A5 JP 2023107930A5 JP 2023097608 A JP2023097608 A JP 2023097608A JP 2023097608 A JP2023097608 A JP 2023097608A JP 2023107930 A5 JP2023107930 A5 JP 2023107930A5
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Description
ここで、パチンコ機等の遊技機において、入球口へ球を案内可能な状態と入球口へ球を案内不能な状態とで切り替えられる入球切替手段を備える遊技機がある(特許文献1)。 Here, some gaming machines such as pachinko machines are equipped with ball entry switching means that can switch between a state in which the ball can be guided to the ball entry port and a state in which the ball cannot be guided to the ball entry port (Patent Document 1). ).
しかしながら、上述した従来の遊技機では、入球切替手段の状態の切り替えに関して改善の余地があるという問題点があった。 However, the conventional gaming machine described above has a problem in that there is room for improvement in switching the state of the ball entry switching means .
本発明は、上記例示した問題点を解決するためになされたものであり、入球切替手段の状態の切り替えに関して改善できる遊技機を提供することを目的とする。 The present invention has been made in order to solve the problems exemplified above, and an object of the present invention is to provide a gaming machine that can improve the switching of the state of the ball entry switching means .
この目的を達成するために本発明の遊技機は、球が流下する遊技領域と、その遊技領域を流下した球が通過する入球口と、その入球口の上流側から流下する球を前記入球口へ案内可能な第1状態と前記入球口の上流側から流下する球を前記入球口へ案内不能な第2状態とで切り替えられる入球切替手段と、前記入球口への入球を検出する検出手段と、を備える遊技機であって、前記入球口を通過した球が所定個数まで同時に存在可能な所定空間を構成する空間構成手段と、前記入球切替手段が前記第2状態に切り替えられた状態において前記所定空間に存在している球を前記所定空間から排出可能な排出手段とを備え、前記所定空間に球が存在している状態で前記入球切替手段を前記第1状態に切替可能に構成され、当該第1状態において前記所定空間に入球した球は、その入球個数に関わらず、当該入球した全ての球が前記排出手段によって前記所定空間から排出されるよう構成され、前記入球切替手段は、球が転動可能な転動部と、前記入球口側への球の流下を遮断可能な遮断部とを備え、前記転動部と前記遮断部とが一体的に動作可能に構成され、前記遊技機は、前記入球口を通過した全ての球が前記所定空間に入球するよう構成されており、前記入球口を通過した全ての球を前記所定空間から排出させるように構成されている。 In order to achieve this object, the gaming machine of the present invention has a game area through which the ball flows down, a ball entrance through which the ball flows down the game area, and a ball entrance through which the ball flows down from the upstream side of the ball entrance. Ball entry switching means capable of switching between a first state in which the ball can be guided to the ball entry port and a second state in which the ball flowing down from the upstream side of the ball entry port cannot be guided to the ball entry port; a detection means for detecting an entry of a ball; space construction means for configuring a predetermined space in which up to a predetermined number of balls that have passed through the ball entry opening can exist simultaneously; ejecting means capable of ejecting the ball existing in the predetermined space from the predetermined space when the ball is switched to the second state; It is configured to be switchable to the first state, and in the first state, all balls that enter the predetermined space are removed from the predetermined space by the ejecting means, regardless of the number of balls that enter the space. The ball entry switching means is configured to be ejected, and the ball entry switching means includes a rolling part on which the ball can roll, and a blocking part that can block the ball from flowing down to the ball entry port side, and the ball entry switching means The above-mentioned blocking section is configured to be able to operate integrally, and the gaming machine is configured such that all the balls that have passed through the ball entry port enter the predetermined space; It is configured to eject all the balls from the predetermined space .
請求項1記載の遊技機によれば、入球切替手段の状態の切り替えに関して改善することができる。 According to the gaming machine according to the first aspect, it is possible to improve the switching of the state of the ball entry switching means .
Claims (1)
前記入球口を通過した球が所定個数まで同時に存在可能な所定空間を構成する空間構成手段と、
前記入球切替手段が前記第2状態に切り替えられた状態において前記所定空間に存在している球を前記所定空間から排出可能な排出手段とを備え、
前記所定空間に球が存在している状態で前記入球切替手段を前記第1状態に切替可能に構成され、当該第1状態において前記所定空間に入球した球は、その入球個数に関わらず、当該入球した全ての球が前記排出手段によって前記所定空間から排出されるよう構成され、
前記入球切替手段は、球が転動可能な転動部と、前記入球口側への球の流下を遮断可能な遮断部とを備え、前記転動部と前記遮断部とが一体的に動作可能に構成され、
前記遊技機は、前記入球口を通過した全ての球が前記所定空間に入球するよう構成されており、前記入球口を通過した全ての球を前記所定空間から排出させるように構成されていることを特徴とする遊技機。 A game area through which the ball flows down, a ball entrance through which the ball that has flown down the game area passes, a first state in which the ball flowing down from the upstream side of the ball entrance can be guided to the ball entrance, and the ball entrance. A gaming machine comprising: a ball entry switching means that can switch between a second state in which a ball flowing down from the upstream side of the mouth cannot be guided to the ball entry port; and a detection means that detects entry of the ball into the ball entry port. ,
space configuring means for configuring a predetermined space in which up to a predetermined number of balls that have passed through the ball entry port can exist simultaneously;
an ejection means capable of ejecting the ball existing in the predetermined space from the predetermined space when the ball entry switching means is switched to the second state;
The ball entry switching means is configured to be able to switch to the first state when a ball is present in the predetermined space, and in the first state, the balls that enter the predetermined space, regardless of the number of balls that enter the predetermined space. First, all the balls that have entered the ball are ejected from the predetermined space by the ejecting means,
The ball entry switching means includes a rolling part on which the ball can roll and a blocking part that can block the ball from flowing down to the ball entry port side, and the rolling part and the blocking part are integrally formed. configured to operate,
The gaming machine is configured such that all balls that have passed through the ball entry port enter the predetermined space, and configured to cause all balls that have passed through the ball entry port to be ejected from the predetermined space. A gaming machine characterized by:
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2023097608A JP2023107930A (en) | 2020-12-28 | 2023-06-14 | game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020218107A JP2021045673A (en) | 2020-12-28 | 2020-12-28 | Game machine |
JP2023097608A JP2023107930A (en) | 2020-12-28 | 2023-06-14 | game machine |
Related Parent Applications (1)
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JP2020218107A Division JP2021045673A (en) | 2020-12-28 | 2020-12-28 | Game machine |
Publications (2)
Publication Number | Publication Date |
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JP2023107930A JP2023107930A (en) | 2023-08-03 |
JP2023107930A5 true JP2023107930A5 (en) | 2023-10-25 |
Family
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Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
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JP2020218107A Withdrawn JP2021045673A (en) | 2020-12-28 | 2020-12-28 | Game machine |
JP2023097608A Pending JP2023107930A (en) | 2020-12-28 | 2023-06-14 | game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
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JP2020218107A Withdrawn JP2021045673A (en) | 2020-12-28 | 2020-12-28 | Game machine |
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Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
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JP7248005B2 (en) * | 2020-12-28 | 2023-03-29 | 株式会社三洋物産 | game machine |
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2020
- 2020-12-28 JP JP2020218107A patent/JP2021045673A/en not_active Withdrawn
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2023
- 2023-06-14 JP JP2023097608A patent/JP2023107930A/en active Pending