JP2020005731A5 - - Google Patents
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- JP2020005731A5 JP2020005731A5 JP2018127230A JP2018127230A JP2020005731A5 JP 2020005731 A5 JP2020005731 A5 JP 2020005731A5 JP 2018127230 A JP2018127230 A JP 2018127230A JP 2018127230 A JP2018127230 A JP 2018127230A JP 2020005731 A5 JP2020005731 A5 JP 2020005731A5
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- 230000000694 effects Effects 0.000 claims description 37
- 241001385733 Aesculus indica Species 0.000 claims 1
- 230000002159 abnormal effect Effects 0.000 description 1
- 239000011521 glass Substances 0.000 description 1
Description
(A)上記目的を達成するため、本願発明に係る遊技機は、所定の遊技を行うことが可能な遊技機であって、報知演出を実行可能な演出実行手段を備え、演出実行手段は、第1条件の成立に対応して第1報知演出を実行可能であり、第1条件および第2条件の成立に対応して第1報知演出とともに第2報知演出を実行可能であり、第1条件および第2条件と異なる第3条件の成立に対応して第3報知演出を実行可能であり、第1条件、第2条件および第3条件が成立したときに第1報知演出および第2報知演出よりも第3報知演出を優先して実行可能であり、第1条件および第2条件のうちのいずれか一方のみが成立したときは第2報知演出を実行しないことを特徴とする。
(1)上記目的を達成するため、他の遊技機は、所定の遊技を行うことが可能な遊技機であって、報知演出を実行可能な演出実行手段(例えば、演出制御用CPU120がステップ050IWS102や050IWS105、050IWS107などを実行する部分)を備え、演出実行手段は、第1条件(例えば、遊技機用枠3やガラス扉枠3aが開放状態であること)の成立に対応して第1報知演出(例えば、扉開放報知)を実行可能であり、第1条件および第2条件(例えば、一般入賞口または第1始動入賞口への入賞の発生)の成立に対応して第1報知演出とともに第2報知演出(例えば、異常入賞報知)を実行可能であり、第1条件および第2条件とは異なる第3条件(例えば、閉鎖状態の大入賞口への入賞の発生)の成立に対応して第3報知演出(例えば、大入賞口エラー報知)を実行可能であり、第1条件、第2条件および第3条件が成立したときに第1報知演出および第2報知演出よりも第3報知演出を優先して実行可能である(例えば、演出制御用CPU120がステップ050IWS101〜050IWS107を実行する部分。図9−6参照)ことを特徴とする。
そのような構成によれば、好適な報知演出を実行することができる。
(A) In order to achieve the above object, a gaming machine according to the present invention is a gaming machine capable of performing a predetermined game, and includes an effect executing means capable of executing a notification effect, and the effect executing means includes: A first notification effect can be executed in response to establishment of the first condition, and a second notification effect can be executed together with the first notification effect in response to establishment of the first and second conditions. And a third notification effect can be executed in response to the establishment of a third condition different from the second condition, and the first notification effect and the second notification effect when the first condition, the second condition, and the third condition are satisfied. The third notification effect can be executed with priority over the second notification effect, and when only one of the first condition and the second condition is satisfied, the second notification effect is not executed.
(1) In order to achieve the above object, the other gaming machine is a gaming machine capable of performing a predetermined game, and is an effect executing means capable of executing a notification effect (for example, the effect control CPU 120 executes step 050 IWS 102 And the 050 IWS 105, the 050 IWS 107, etc.), and the effect execution means performs the first notification in response to the establishment of the first condition (for example, that the gaming machine frame 3 and the glass door frame 3a are open). An effect (for example, door opening notification) can be executed, and the first notification effect and the first notification effect are made in response to establishment of the first condition and the second condition (for example, occurrence of a prize in the general winning opening or the first starting winning opening). The second notification effect (for example, abnormal winning notification) can be executed, and corresponds to the establishment of a third condition (for example, occurrence of a prize in a closed large winning opening) different from the first condition and the second condition. A third notification effect (for example, a special winning opening error notification) can be executed, and when the first condition, the second condition, and the third condition are satisfied, the third notification effect is performed more than the first notification effect and the second notification effect. (For example, a part where the effect control CPU 120 executes steps 050IWS101 to 050IWS107; see FIG. 9-6).
According to such a configuration, a suitable notification effect can be executed.
Claims (1)
報知演出を実行可能な演出実行手段を備え、
前記演出実行手段は、
第1条件の成立に対応して第1報知演出を実行可能であり、
前記第1条件および第2条件の成立に対応して前記第1報知演出とともに第2報知演出を実行可能であり、
前記第1条件および前記第2条件と異なる第3条件の成立に対応して第3報知演出を実行可能であり、
前記第1条件、前記第2条件および前記第3条件が成立したときに前記第1報知演出および前記第2報知演出よりも前記第3報知演出を優先して実行可能であり、
前記第1条件および前記第2条件のうちのいずれか一方のみが成立したときは前記第2報知演出を実行しない
ことを特徴とする遊技機。 A gaming machine capable of performing a predetermined game,
It is provided with an effect execution means capable of executing an information effect,
The effect executing means,
A first notification effect can be executed in response to establishment of the first condition;
A second notification effect can be executed together with the first notification effect in response to establishment of the first condition and the second condition;
It is capable of executing a third notification effect in response to establishment of the first condition and the second condition and Naru different third condition,
The first condition, Ri executable der in favor of the third notification effect than the first notification effect and the second notification effect when the second condition and the third condition is satisfied,
A gaming machine wherein the second notification effect is not executed when only one of the first condition and the second condition is satisfied .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018127230A JP6905491B2 (en) | 2018-07-04 | 2018-07-04 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018127230A JP6905491B2 (en) | 2018-07-04 | 2018-07-04 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2020005731A JP2020005731A (en) | 2020-01-16 |
JP2020005731A5 true JP2020005731A5 (en) | 2020-03-05 |
JP6905491B2 JP6905491B2 (en) | 2021-07-21 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2018127230A Active JP6905491B2 (en) | 2018-07-04 | 2018-07-04 | Pachinko machine |
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JP (1) | JP6905491B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
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JP7236778B1 (en) | 2022-06-03 | 2023-03-10 | 株式会社大都技研 | playground |
JP7236777B1 (en) | 2022-06-03 | 2023-03-10 | 株式会社大都技研 | playground |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2001276373A (en) * | 2000-03-31 | 2001-10-09 | Sankyo Kk | Game machine |
JP6026617B2 (en) * | 2015-10-15 | 2016-11-16 | 株式会社ニューギン | Game machine |
JP6500004B2 (en) * | 2016-11-28 | 2019-04-10 | 株式会社ソフイア | Game machine |
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