JP2019198501A5 - - Google Patents
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- JP2019198501A5 JP2019198501A5 JP2018095058A JP2018095058A JP2019198501A5 JP 2019198501 A5 JP2019198501 A5 JP 2019198501A5 JP 2018095058 A JP2018095058 A JP 2018095058A JP 2018095058 A JP2018095058 A JP 2018095058A JP 2019198501 A5 JP2019198501 A5 JP 2019198501A5
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- JP
- Japan
- Prior art keywords
- display area
- stopped
- gaming machine
- moving image
- control means
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Description
本発明の遊技機は、
所定の制御条件の成立に基づいて遊技者に有利な特別遊技状態に制御する遊技機において、
演出を制御可能な演出制御手段を備え、
前記演出制御手段は、
第1表示領域で、所定の動画画像を途中で静止した静止画像を表示しつつ、前記第1表示領域と異なる第2表示領域で、前記特別遊技状態に制御される可能性が高くなる発展演出又は前記動画画像を途中で静止したときの続きから再生する再生演出の何れを実行するかを煽る煽り演出を実行可能であることを特徴とする遊技機である。
The gaming machine of the present invention
In a gaming machine that controls a special gaming state that is advantageous to the player based on the establishment of a predetermined control condition.
Equipped with a production control means that can control the production
The effect control means
In the first display area, a still image in which a predetermined moving image is stopped in the middle is displayed, and in a second display area different from the first display area, there is a high possibility that the special gaming state is controlled. Alternatively, the gaming machine is characterized in that it is possible to execute a fanning effect that incites which of the reproduction effects to be reproduced from the continuation when the moving image is stopped in the middle.
Claims (1)
演出を制御可能な演出制御手段を備え、
前記演出制御手段は、
第1表示領域で、所定の動画画像を途中で静止した静止画像を表示しつつ、前記第1表示領域と異なる第2表示領域で、前記特別遊技状態に制御される可能性が高くなる発展演出又は前記動画画像を途中で静止したときの続きから再生する再生演出の何れを実行するかを煽る煽り演出を実行可能であることを特徴とする遊技機。 In a gaming machine that controls a special gaming state that is advantageous to the player based on the establishment of a predetermined control condition.
Equipped with a production control means that can control the production
The effect control means
In the first display area, a still image in which a predetermined moving image is stopped in the middle is displayed, and in a second display area different from the first display area, there is a high possibility that the special gaming state is controlled. Alternatively, a gaming machine characterized in that it is possible to execute a fanning effect that incites which of the reproduction effects to be reproduced from the continuation when the moving image is stopped in the middle.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018095058A JP7226758B2 (en) | 2018-05-17 | 2018-05-17 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018095058A JP7226758B2 (en) | 2018-05-17 | 2018-05-17 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2019198501A JP2019198501A (en) | 2019-11-21 |
JP2019198501A5 true JP2019198501A5 (en) | 2021-10-07 |
JP7226758B2 JP7226758B2 (en) | 2023-02-21 |
Family
ID=68611531
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018095058A Active JP7226758B2 (en) | 2018-05-17 | 2018-05-17 | game machine |
Country Status (1)
Country | Link |
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JP (1) | JP7226758B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7315220B2 (en) * | 2020-02-26 | 2023-07-26 | 株式会社ニューギン | game machine |
JP7315221B2 (en) * | 2020-02-26 | 2023-07-26 | 株式会社ニューギン | game machine |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002272960A (en) | 2001-03-15 | 2002-09-24 | Heiwa Corp | Game machine |
JP4408202B2 (en) | 2003-04-25 | 2010-02-03 | 株式会社三共 | Game machine |
JP5961024B2 (en) | 2012-04-06 | 2016-08-02 | 株式会社平和 | Game machine |
JP2016158840A (en) | 2015-02-28 | 2016-09-05 | 株式会社大都技研 | Game machine |
JP2016198212A (en) | 2015-04-08 | 2016-12-01 | タイヨーエレック株式会社 | Game machine |
JP2017131318A (en) | 2016-01-26 | 2017-08-03 | 京楽産業.株式会社 | Game machine |
JP6300289B1 (en) | 2017-01-23 | 2018-03-28 | 株式会社サンセイアールアンドディ | Game machine |
JP7079479B2 (en) | 2018-05-17 | 2022-06-02 | 株式会社サンセイアールアンドディ | Pachinko machine |
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2018
- 2018-05-17 JP JP2018095058A patent/JP7226758B2/en active Active