JP2018064817A5 - - Google Patents

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JP2018064817A5
JP2018064817A5 JP2016206071A JP2016206071A JP2018064817A5 JP 2018064817 A5 JP2018064817 A5 JP 2018064817A5 JP 2016206071 A JP2016206071 A JP 2016206071A JP 2016206071 A JP2016206071 A JP 2016206071A JP 2018064817 A5 JP2018064817 A5 JP 2018064817A5
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signal
game
path
gaming machine
game medium
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JP2016206071A
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JP6502303B2 (en
JP2018064817A (en
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(手段A)上記目的を達成するため、本発明の遊技機は、遊技媒体を発射して遊技領域に打込むことにより遊技が実行可能な遊技機において、前記遊技領域は、遊技媒体が流下可能な経路として、遊技媒体の打分けが可能な第1経路と第2経路とを含み、前記第2経路へ向けて発射した遊技媒体が入賞可能な可変入賞装置と、遊技機の外部に出力可能な信号として、前記第1経路への遊技媒体の打込みを促進させることを特定可能な第1特定信号、および、前記第2経路への遊技媒体の打込みを促進させることを特定可能な第2特定信号を作成可能な信号作成手段を備え、前記信号作成手段は、前記第1特定信号および前記第2特定信号を、同一期間中に遊技機の外部に出力可能な信号として作成する、遊技機。
(1)遊技媒体(遊技球等)を発射して遊技領域(遊技領域7等)に打込むことにより遊技が実行可能な遊技機(パチンコ遊技機1等)において、前記遊技領域は、遊技媒体が流下可能な経路として、遊技媒体の打分けが可能な第1経路(左経路等)と第2経路(右経路等)とを含み、遊技機の外部に出力可能な信号として、前記第1経路への遊技媒体の打込みを促進させることを特定可能な第1特定信号(左打ち信号等)、および、前記第2経路への遊技媒体の打込みを促進させることを特定可能な第2特定信号(右打ち信号等)を作成可能な信号作成手段(図25の遊技制御用マイクロコンピュータ560、試験信号作成部560A等)を備え、前記信号作成手段は、前記第1特定信号および前記第2特定信号を、同一期間中に遊技機の外部に出力可能な信号として作成する(「試験信号を出力する他の構成例」における、左打ち信号と右打ち信号との同一期間中の外部出力のための信号作成等)。
(Means A) In order to achieve the above object, the gaming machine of the present invention is a gaming machine in which a game can be executed by launching a game medium and driving it into the game area. In the game area, the game medium can flow down. The first path and the second path that can be divided into game media as the different routes, a variable winning device that can win game media launched toward the second route, and output to the outside of the gaming machine As a special signal, a first specifying signal that can specify that the game medium is to be driven into the first path can be specified, and a second specification that can be specified to promote the driving of the game medium into the second path. A gaming machine comprising signal creating means capable of creating a signal, wherein the signal creating means creates the first specific signal and the second specific signal as signals that can be output to the outside of the gaming machine during the same period.
(1) In a gaming machine (pachinko gaming machine 1 or the like) capable of playing a game by firing a gaming medium (such as a gaming ball) and driving it into a gaming area (such as a gaming area 7), the gaming area is a gaming medium Include a first path (such as a left path) and a second path (such as a right path) that allow game media to be sorted, and the first signal can be output to the outside of the gaming machine. A first specific signal (left-handed signal or the like) that can specify that the game medium is to be driven into the path, and a second specific signal that can specify to drive the game medium into the second path. (A right-handed signal or the like) capable of creating signal creation means (game control microcomputer 560, test signal creation unit 560A, etc. in FIG. 25), and the signal creation means includes the first identification signal and the second identification signal. Signal outside the gaming machine during the same period To create an output enable signal to the (in "another example of the configuration of outputting the test signal", signal generation, such as for external output in the same period of the left-handed signal and the right-handed signal).

Claims (1)

遊技媒体を発射して遊技領域に打込むことにより遊技が実行可能な遊技機において、
前記遊技領域は、遊技媒体が流下可能な経路として、遊技媒体の打分けが可能な第1経路と第2経路とを含み、
前記第2経路へ向けて発射した遊技媒体が入賞可能な可変入賞装置と、
遊技機の外部に出力可能な信号として、前記第1経路への遊技媒体の打込みを促進させることを特定可能な第1特定信号、および、前記第2経路への遊技媒体の打込みを促進させることを特定可能な第2特定信号を作成可能な信号作成手段を備え、
前記信号作成手段は、前記第1特定信号および前記第2特定信号を、同一期間中に遊技機の外部に出力可能な信号として作成する、遊技機。
In a gaming machine capable of playing a game by launching a game medium and driving it into a game area,
The game area includes a first path and a second path that allow game media to be divided as paths through which game media can flow down,
A variable winning device capable of winning a game medium launched toward the second path;
As a signal that can be output to the outside of the gaming machine, a first specific signal that can be specified to promote the placement of the game medium into the first route, and a drive of the game medium into the second route are promoted. A signal generating means capable of generating a second specific signal capable of specifying
The signal creating means creates the first specific signal and the second specific signal as signals that can be output to the outside of the gaming machine during the same period.
JP2016206071A 2016-10-20 2016-10-20 Gaming machine Expired - Fee Related JP6502303B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016206071A JP6502303B2 (en) 2016-10-20 2016-10-20 Gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016206071A JP6502303B2 (en) 2016-10-20 2016-10-20 Gaming machine

Publications (3)

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JP2018064817A JP2018064817A (en) 2018-04-26
JP2018064817A5 true JP2018064817A5 (en) 2018-06-14
JP6502303B2 JP6502303B2 (en) 2019-04-17

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JP2016206071A Expired - Fee Related JP6502303B2 (en) 2016-10-20 2016-10-20 Gaming machine

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Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6941875B2 (en) * 2019-01-31 2021-09-29 株式会社サンセイアールアンドディ Pachinko machine
JP6941876B2 (en) * 2019-01-31 2021-09-29 株式会社サンセイアールアンドディ Pachinko machine

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005334029A (en) * 2004-05-24 2005-12-08 Taiyo Elec Co Ltd Combination game machine
JP5126859B2 (en) * 2010-12-24 2013-01-23 サミー株式会社 Bullet ball machine
JP5331851B2 (en) * 2011-07-21 2013-10-30 株式会社三共 Game machine
JP6103519B2 (en) * 2012-11-30 2017-03-29 株式会社平和 Game machine
JP2015112170A (en) * 2013-12-10 2015-06-22 株式会社ソフイア Game machine
JP2015131098A (en) * 2013-12-12 2015-07-23 奥村遊機株式会社 Pachinko game machine
JP6245578B2 (en) * 2015-05-27 2017-12-13 株式会社サンセイアールアンドディ Game machine

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