JP2015154819A5 - - Google Patents
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- JP2015154819A5 JP2015154819A5 JP2014030624A JP2014030624A JP2015154819A5 JP 2015154819 A5 JP2015154819 A5 JP 2015154819A5 JP 2014030624 A JP2014030624 A JP 2014030624A JP 2014030624 A JP2014030624 A JP 2014030624A JP 2015154819 A5 JP2015154819 A5 JP 2015154819A5
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- JP
- Japan
- Prior art keywords
- vibration
- transparent body
- gaming machine
- machine according
- unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 238000001514 detection method Methods 0.000 claims 4
- 210000000282 Nails Anatomy 0.000 claims 1
- 230000000875 corresponding Effects 0.000 claims 1
- 230000001902 propagating Effects 0.000 claims 1
- 230000010255 response to auditory stimulus Effects 0.000 claims 1
Description
本発明の遊技機は、
遊技者の所定の操作に応じて行われる遊技の結果に関する表示が行われる表示手段と、
前記表示手段への接触を防止する透明な透明体とを備え、
前記透明体を介して前記表示手段を視認させる遊技機であって、
前記透明体を振動させる振動手段を備えていることを特徴としている。
The gaming machine of the present invention is
Display means for displaying a result of a game performed in accordance with a predetermined operation of the player;
And a transparent magnetic Akirakarada to prevent contact Previous Symbol display means,
A gaming machine for visually recognizing the display means through the transparent body,
It is characterized in that it comprises a vibration unit that vibrates the said transparent body.
Claims (6)
前記表示手段への接触を防止する透明な透明体とを備え、
前記透明体を介して前記表示手段を視認させる遊技機であって、
前記透明体を振動させる振動手段を備えていることを特徴とする遊技機。 Display means for displaying a result of a game performed in accordance with a predetermined operation of the player;
And a transparent magnetic Akirakarada to prevent contact Previous Symbol display means,
A gaming machine for visually recognizing the display means through the transparent body,
Game machine characterized by comprising a vibration means that vibrates the said transparent body.
前記透明体は、前記遊技盤の前方に所定距離を隔てて配置されるとともに、
前記遊技盤と前記透明体との間において、発射手段により発射された遊技球が案内される遊技領域が形成された遊技機であって、
前記透明体は前後一対で構成され、
前記振動手段は、前記一対の透明体のうち前方に位置する前記透明体を振動の対象としていることを特徴とする請求項1又は2に記載の遊技機。 It has a game board with a plurality of game nails erected on the front side,
The transparent body is disposed at a predetermined distance in front of the game board,
A gaming machine in which a gaming area in which a gaming ball launched by a launching unit is guided is formed between the gaming board and the transparent body,
The transparent body is composed of a pair of front and rear,
3. The gaming machine according to claim 1 , wherein the vibration unit uses the transparent body positioned in front of the pair of transparent bodies as a vibration target . 4.
前記透明体の振動による音声を出力可能に構成されていることを特徴とする請求項1乃至3のいずれかに記載の遊技機。 Before Kifu motion means is configured to vibrate in response to sound current, is constituted by the sound vibration output means for propagating the vibration to the transparent body,
The gaming machine according to any one of claims 1 to 3, wherein the gaming machine is configured to be able to output sound due to vibration of the transparent body.
前記振動検知手段の検知情報に基づいて所定の報知を行う振動対処手段とを備え、Vibration countermeasure means for performing predetermined notification based on detection information of the vibration detection means,
前記振動対処手段は、前記振動検知手段による検知が行われた場合であっても、前記振動手段によって前記透明体が振動されている場合には、前記報知を行わないことを特徴とする請求項1乃至5のいずれかに記載の遊技機。The vibration handling unit does not perform the notification when the transparent body is vibrated by the vibration unit even when the vibration detection unit performs detection. A gaming machine according to any one of 1 to 5.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014030624A JP2015154819A (en) | 2014-02-20 | 2014-02-20 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014030624A JP2015154819A (en) | 2014-02-20 | 2014-02-20 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018143085A Division JP6702372B2 (en) | 2018-07-31 | 2018-07-31 | Amusement machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2015154819A JP2015154819A (en) | 2015-08-27 |
JP2015154819A5 true JP2015154819A5 (en) | 2017-03-23 |
Family
ID=54774571
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014030624A Pending JP2015154819A (en) | 2014-02-20 | 2014-02-20 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2015154819A (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2019063277A (en) * | 2017-09-30 | 2019-04-25 | 株式会社三洋物産 | Game machine |
JP6992384B2 (en) * | 2017-09-30 | 2022-01-13 | 株式会社三洋物産 | Pachinko machine |
JP2019063279A (en) * | 2017-09-30 | 2019-04-25 | 株式会社三洋物産 | Game machine |
JP2019063278A (en) * | 2017-09-30 | 2019-04-25 | 株式会社三洋物産 | Game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3963852B2 (en) * | 2003-03-26 | 2007-08-22 | 株式会社ソフィア | Game machine |
JP2005319006A (en) * | 2004-05-07 | 2005-11-17 | Okumura Yu-Ki Co Ltd | Game machine |
JP2006204734A (en) * | 2005-01-31 | 2006-08-10 | Olympia:Kk | Game machine |
JP5694034B2 (en) * | 2011-03-31 | 2015-04-01 | 株式会社ソフイア | Game machine |
JP5902044B2 (en) * | 2012-06-11 | 2016-04-13 | 株式会社平和 | Movable accessory device |
-
2014
- 2014-02-20 JP JP2014030624A patent/JP2015154819A/en active Pending
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