JP2015154819A5 - - Google Patents

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Publication number
JP2015154819A5
JP2015154819A5 JP2014030624A JP2014030624A JP2015154819A5 JP 2015154819 A5 JP2015154819 A5 JP 2015154819A5 JP 2014030624 A JP2014030624 A JP 2014030624A JP 2014030624 A JP2014030624 A JP 2014030624A JP 2015154819 A5 JP2015154819 A5 JP 2015154819A5
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JP
Japan
Prior art keywords
vibration
transparent body
gaming machine
machine according
unit
Prior art date
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Pending
Application number
JP2014030624A
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Japanese (ja)
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JP2015154819A (en
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Publication date
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Priority to JP2014030624A priority Critical patent/JP2015154819A/en
Priority claimed from JP2014030624A external-priority patent/JP2015154819A/en
Publication of JP2015154819A publication Critical patent/JP2015154819A/en
Publication of JP2015154819A5 publication Critical patent/JP2015154819A5/ja
Pending legal-status Critical Current

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Description

本発明の遊技機は、
遊技者の所定の操作に応じて行われる遊技の結果に関する表示が行われる表示手段と、
記表示手段への接触を防止する透明な透明体とを備え、
前記透明体を介して前記表示手段を視認させる遊技機であって、
前記透明体を振動させる振動手段を備えていることを特徴としている。
The gaming machine of the present invention is
Display means for displaying a result of a game performed in accordance with a predetermined operation of the player;
And a transparent magnetic Akirakarada to prevent contact Previous Symbol display means,
A gaming machine for visually recognizing the display means through the transparent body,
It is characterized in that it comprises a vibration unit that vibrates the said transparent body.

Claims (6)

遊技者の所定の操作に応じて行われる遊技の結果に関する表示が行われる表示手段と、
記表示手段への接触を防止する透明な透明体とを備え、
前記透明体を介して前記表示手段を視認させる遊技機であって、
前記透明体を振動させる振動手段を備えていることを特徴とする遊技機。
Display means for displaying a result of a game performed in accordance with a predetermined operation of the player;
And a transparent magnetic Akirakarada to prevent contact Previous Symbol display means,
A gaming machine for visually recognizing the display means through the transparent body,
Game machine characterized by comprising a vibration means that vibrates the said transparent body.
前記振動手段は、前記透明体の複数箇所に対応して複数設けられるとともに、個別に駆動制御可能に構成されていることを特徴とする請求項1に記載の遊技機。 2. The gaming machine according to claim 1 , wherein a plurality of the vibration means are provided corresponding to a plurality of locations of the transparent body and can be individually driven and controlled . 前面側に複数の遊技釘が立設された遊技盤を備え、
前記透明体は、前記遊技盤の前方に所定距離を隔てて配置されるとともに、
前記遊技盤と前記透明体との間において、発射手段により発射された遊技球が案内される遊技領域が形成された遊技機であって、
前記透明体は前後一対で構成され、
前記振動手段は、前記一対の透明体のうち前方に位置する前記透明体を振動の対象としていることを特徴とする請求項1又は2に記載の遊技機。
It has a game board with a plurality of game nails erected on the front side,
The transparent body is disposed at a predetermined distance in front of the game board,
A gaming machine in which a gaming area in which a gaming ball launched by a launching unit is guided is formed between the gaming board and the transparent body,
The transparent body is composed of a pair of front and rear,
3. The gaming machine according to claim 1 , wherein the vibration unit uses the transparent body positioned in front of the pair of transparent bodies as a vibration target . 4.
記振動手段は、音声電流に応じて振動するとともに、当該振動を前記透明体に伝播させる音声振動出力手段によって構成され、
前記透明体の振動による音声を出力可能に構成されていることを特徴とする請求項1乃至3のいずれかに記載の遊技機。
Before Kifu motion means is configured to vibrate in response to sound current, is constituted by the sound vibration output means for propagating the vibration to the transparent body,
The gaming machine according to any one of claims 1 to 3, wherein the gaming machine is configured to be able to output sound due to vibration of the transparent body.
前記音声振動出力手段とは別に、音声出力手段を備えていることを特徴とする請求項1乃至4のいずれかに記載の遊技機。The gaming machine according to any one of claims 1 to 4, further comprising a voice output unit separately from the voice vibration output unit. 振動を検知する振動検知手段と、Vibration detecting means for detecting vibration;
前記振動検知手段の検知情報に基づいて所定の報知を行う振動対処手段とを備え、Vibration countermeasure means for performing predetermined notification based on detection information of the vibration detection means,
前記振動対処手段は、前記振動検知手段による検知が行われた場合であっても、前記振動手段によって前記透明体が振動されている場合には、前記報知を行わないことを特徴とする請求項1乃至5のいずれかに記載の遊技機。The vibration handling unit does not perform the notification when the transparent body is vibrated by the vibration unit even when the vibration detection unit performs detection. A gaming machine according to any one of 1 to 5.
JP2014030624A 2014-02-20 2014-02-20 Game machine Pending JP2015154819A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2014030624A JP2015154819A (en) 2014-02-20 2014-02-20 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2014030624A JP2015154819A (en) 2014-02-20 2014-02-20 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2018143085A Division JP6702372B2 (en) 2018-07-31 2018-07-31 Amusement machine

Publications (2)

Publication Number Publication Date
JP2015154819A JP2015154819A (en) 2015-08-27
JP2015154819A5 true JP2015154819A5 (en) 2017-03-23

Family

ID=54774571

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2014030624A Pending JP2015154819A (en) 2014-02-20 2014-02-20 Game machine

Country Status (1)

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JP (1) JP2015154819A (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019063277A (en) * 2017-09-30 2019-04-25 株式会社三洋物産 Game machine
JP6992384B2 (en) * 2017-09-30 2022-01-13 株式会社三洋物産 Pachinko machine
JP2019063279A (en) * 2017-09-30 2019-04-25 株式会社三洋物産 Game machine
JP2019063278A (en) * 2017-09-30 2019-04-25 株式会社三洋物産 Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3963852B2 (en) * 2003-03-26 2007-08-22 株式会社ソフィア Game machine
JP2005319006A (en) * 2004-05-07 2005-11-17 Okumura Yu-Ki Co Ltd Game machine
JP2006204734A (en) * 2005-01-31 2006-08-10 Olympia:Kk Game machine
JP5694034B2 (en) * 2011-03-31 2015-04-01 株式会社ソフイア Game machine
JP5902044B2 (en) * 2012-06-11 2016-04-13 株式会社平和 Movable accessory device

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