JP2011125511A5 - - Google Patents

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JP2011125511A5
JP2011125511A5 JP2009286982A JP2009286982A JP2011125511A5 JP 2011125511 A5 JP2011125511 A5 JP 2011125511A5 JP 2009286982 A JP2009286982 A JP 2009286982A JP 2009286982 A JP2009286982 A JP 2009286982A JP 2011125511 A5 JP2011125511 A5 JP 2011125511A5
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まず手段1に係る発明は、
遊技機(パチンコ機2)に1対1に対応して設けられ、
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさ(プリペイド残額)を特定可能な遊技用価値特定情報(プリペイド残額データ)が記録された遊技用記録媒体として、遊技者に対して発行されるビジタ用記録媒体(ビジタカード)又は会員登録した遊技者に対して発行される会員用記録媒体(会員カード)を受け付ける遊技用記録媒体受付手段(カードリーダライタ327)と、
該遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさに基づいて遊技媒体(パチンコ玉)を遊技者に貸与するための貸与処理を行う貸与処理手段(Sb21の処理を行う制御ユニット328)と、
遊技媒体を計数して取り込む計数手段(計数払出ユニット348,348’)と、
該計数手段にて計数した計数遊技媒体数(持玉数)の範囲内の遊技媒体を払い出して遊技者に返却するための払出処理を行う払出処理手段(Sb25の処理を行う制御ユニット328)と、
遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたこと(Sb5でYES)に基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体(持玉数を記録したビジターカード又は会員カード)を返却する返却処理を行う返却処理手段(Sb23bの処理を行う制御ユニット328)と、を有し、
該返却処理手段は、
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記会員用記録媒体ならば(S204でYES)、前記特定される遊技用価値の大きさに関わらず、前記返却処理を行い(S213)、
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記ビジタ用記録媒体ならば(S204でNO)、
前記特定される遊技用価値の大きさが零でない(S220でNO)場合に、前記返却処理を行い(S218)、
前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が零である(S236’でNO)場合には、前記返却処理を行わない遊技用装置(カードユニット3,3’)であって、
前記返却操作を受け付けたことに基づき、前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体がビジタ用記録媒体ならば、前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が所定の遊技媒体数(交換玉数)未満の特定数である(S231’でYES)場合には、当該特定数の遊技媒体を払い出すための払出処理(S235’及び/又はS237’)を行うと共に、前記返却処理を行わないことを特徴とする遊技用装置である。
これによれば、遊技用価値の大きさが零であり、かつ計数遊技媒体数が所定の遊技媒体数未満の特定数である場合には、ビジタ用記録媒体を返却しないので、少ない計数遊技媒体数を特定可能なビジタ用記録媒体が返却されて捨てられることによる遊技場の損失を防止できる。
First, the invention according to means 1
It is provided in a one-to-one correspondence with gaming machines (pachinko machines 2),
As a game recording medium in which game value specifying information (prepaid balance data) that can be specified for the magnitude of game value (prepaid balance) that is issued to a player and that the player owns is recorded , A game recording medium receiving means (card reader / writer 327) for receiving a visitor recording medium (visitor card) issued to a player or a member recording medium (member card) issued to a registered player;
Lending a game medium (pachinko ball) to a player based on the magnitude of the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means Lending processing means (control unit 328 for performing processing of Sb21) for performing lending processing for
Counting means (counting payout units 348, 348 ′) for counting and taking in game media;
A payout processing means (control unit 328 for performing the process of Sb25) for paying out a game medium within the range of the number of game media counted (the number of balls) counted by the counting means and returning it to the player; ,
Based gaming recording medium received in previous SL gaming recording medium receiving unit to return the operation to the accepted for return to the player (YES in Sb5), the counting from the recording information of the recreation recording medium Yes and game medium number identifiable with the corresponding game recording medium return processing means for performing a return process for returning a (visitor card or membership card to record the number of lifting balls) (control unit 328 for processing the Sb23b), the And
The return processing means
If the game recording medium received by the game recording medium receiving means is the member recording medium (YES in S204), the return process is performed regardless of the magnitude of the specified gaming value ( S213),
If the game recording medium received by the game recording medium receiving means is the visitor recording medium (NO in S204),
When the specified game value is not zero (NO in S220), the return process is performed (S218),
When the specified gaming value is zero (YES in S220) and the number of counted gaming media is zero (NO in S236 ′), a gaming device that does not perform the return process ( Card unit 3, 3 ′)
If the game recording medium received by the game recording medium receiving means is a visitor recording medium based on receiving the return operation, the specified game value is zero (S220). YES), and when the number of counted game media is a specific number less than a predetermined number of game media (number of exchanged balls) (YES in S231 ′), a payout process for paying out the specific number of game media The gaming device is characterized by performing (S235 ′ and / or S237 ′) and not performing the return process .
According to this, when the value of the game value is zero and the number of counted game media is a specific number less than the predetermined number of game media, the visitor recording medium is not returned, so the number of counted game media It is possible to prevent the loss of the game hall caused by returning and discarding the visitor recording medium whose number can be specified.

また手段2に係る発明は、
外部からの払出信号(台端末貸出要求完了確認信号(BRQ))の入力により払出単位として予め定められた複数個(例えば25玉)の遊技媒体(パチンコ玉)を遊技者に対して払い出す遊技機(パチンコ機2)に1対1に対応して設けられ、
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさ(プリペイド残額)を特定可能な遊技用価値特定情報(プリペイド残額データ)が記録された遊技用記録媒体として、遊技者に対して発行されるビジタ用記録媒体(ビジタカード)又は会員登録した遊技者に対して発行される会員用記録媒体(会員カード)を受け付ける遊技用記録媒体受付手段(カードリーダライタ327)と、
前記払出信号を出力することにより、該遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさに基づいて前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に貸与するための貸与処理を行う貸与処理手段(Sb21の処理を行う制御ユニット328)と、
遊技媒体を計数して取り込む計数手段(計数払出ユニット348,348’)と、
前記払出信号を出力することにより、該計数手段にて計数した計数遊技媒体数(持玉数)の範囲内で前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に返却するための単位払出処理を行う単位払出処理手段(Sh8又はSh10の処理を行う制御ユニット328)と、
前記計数遊技媒体数の範囲内で前記払出単位未満の単位未満端数の遊技媒体を払い出して遊技者に返却する単位未満払出処理を行う単位未満払出処理手段(Sh5の処理を行う制御ユニット328)と、
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたこと(Sb5でYES)に基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体(持玉数を記録したビジターカード又は会員カード)を返却する返却処理を行う返却処理手段(Sb23bの処理を行う制御ユニット328)と、を有し、
該返却処理手段は、
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記会員用記録媒体ならば(S204でYES)、前記特定される遊技用価値の大きさに関わらず、前記返却処理を行い(S213)、
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記ビジタ用記録媒体ならば(S204でNO)、
前記特定される遊技用価値の大きさが零でない(S220でNO)場合に、前記返却処理を行い(S218)、
前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が零である(S231で零判定)場合には、前記返却処理を行わない遊技用装置(カードユニット3,3’)であって、
前記返却操作を受け付けたことに基づき、前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体がビジタ用記録媒体ならば、前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が前記単位未満端数である(S231でYES)場合には、該単位未満端数の遊技媒体を払い出すための前記単位未満払出処理(S233)を行うと共に、前記返却処理を行わないことを特徴とする遊技用装置である。
これによれば、遊技用価値の大きさが零であり、かつ計数遊技媒体数が単位未満端数である場合には、ビジタ用記録媒体を返却しないので、少ない計数遊技媒体数を特定可能なビジタ用記録媒体が返却されて捨てられることによる遊技場の損失を防止できる。
The invention according to means 2
A game in which a plurality of (for example, 25 balls) game media (pachinko balls) predetermined as a payout unit by inputting an external payout signal (base terminal lending request completion confirmation signal (BRQ)) are paid out to the player Provided in one-to-one correspondence with the machine (Pachinko machine 2),
As a game recording medium in which game value specifying information (prepaid balance data) that can be specified for the magnitude of game value (prepaid balance) that is issued to a player and that the player owns is recorded, A game recording medium receiving means (card reader / writer 327) for receiving a visitor recording medium (visitor card) issued to a player or a member recording medium (member card) issued to a registered player;
By outputting the payout signal, the payout unit is based on the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means. Lending processing means (control unit 328 for performing processing of Sb21) for performing lending processing for paying out the gaming media of the gaming machine from the corresponding gaming machine and lending to the player;
Counting means (counting payout units 348, 348 ′) for counting and taking in game media;
By outputting the payout signal, the payout unit of game media is paid out from the corresponding gaming machine and returned to the player within the range of the number of game media counted (the number of balls) counted by the counting means. Unit payout processing means (control unit 328 for performing processing of Sh8 or Sh10),
Less than unit payout processing means (control unit 328 that performs processing of Sh5) that performs less than unit payout processing for paying out game media with a fraction less than the payout unit within the range of the counted game media and returning it to the player. ,
On the basis of receiving a return operation for returning the game recording medium received by the game recording medium receiving means to the player (YES in Sb5), the counting game is calculated from the recorded information of the game recording medium. Return processing means (control unit 328 for performing the process of Sb23b) for performing a return process for returning the game recording medium (a visitor card or a membership card in which the number of possessed balls is recorded) in which the number of media can be specified ,
The return processing means
If the game recording medium received by the game recording medium receiving means is the member recording medium (YES in S204), the return process is performed regardless of the magnitude of the specified gaming value ( S213),
If the game recording medium received by the game recording medium receiving means is the visitor recording medium (NO in S204),
When the specified game value is not zero (NO in S220), the return process is performed (S218),
When the specified gaming value is zero (YES in S220) and the number of counted gaming media is zero (determined to be zero in S231), a gaming device that does not perform the return process ( Card unit 3, 3 ′)
If the game recording medium received by the game recording medium receiving means is a visitor recording medium based on receiving the return operation, the specified game value is zero (S220). And when the number of counted game media is a fraction less than the unit (YES in S231), the less-unit payout process (S233) for paying out the game media having the fraction less than the unit is performed. The game apparatus is characterized in that the return process is not performed.
According to this, when the value of the game value is zero and the number of counted game media is a fractional unit, the visitor recording medium is not returned. It is possible to prevent the loss of the game hall due to the return and discard of the recording medium.

また手段3に係る発明は、手段1に記載した遊技用装置であって、前記所定の遊技媒体数(交換玉数)は設定可能である(例えば100玉に設定する)ことを特徴とする遊技用装置である。これによれば、遊技場の営業形態に応じて、所定の遊技媒体数を設定できる。The invention according to means 3 is the gaming apparatus described in means 1, wherein the predetermined number of game media (number of exchanged balls) can be set (for example, set to 100 balls). Device. According to this, the predetermined number of game media can be set according to the business form of the game hall.

また手段4に係る発明は、手段1〜3のいずれか1つに記載した遊技用装置であって、前記遊技機から払い出された遊技媒体が投入される投入皿部(終端ボックス340a,440a)と、該投入皿部に投入された遊技媒体を前記計数手段(計数払出ユニット348,348’)に誘導する計数通路(経路ボックス340b,440b)とを有する計数皿ユニット(連結ボックス340,440)をさらに備えることを特徴とする遊技用装置である。これによれば、投入皿部に投入された遊技媒体を、計数通路を介して計数手段に誘導することができる。Further, the invention according to means 4 is the gaming apparatus according to any one of means 1 to 3, wherein an input tray portion (terminal box 340a, 440a) into which a game medium paid out from the gaming machine is input. ) And a counting path (path boxes 340b, 440b) for guiding the game media loaded in the loading tray to the counting means (counting payout units 348, 348 ′). ) Is further provided. According to this, the game medium thrown into the throwing plate part can be guided to the counting means through the counting passage.

さらに手段5に係る発明は、手段4に記載した遊技用装置であって、前記計数皿ユニットは、前記遊技媒体を払い出して遊技者に返却するための返却皿部(返却皿442)をさらに有することを特徴とする遊技用装置である。これによれば、払い出された遊技媒体を遊技者の手元に返却できる。Further, the invention according to means 5 is the gaming apparatus described in means 4, wherein the counting tray unit further has a return tray portion (return tray 442) for paying out the game media and returning it to the player. This is a gaming apparatus characterized by the above. According to this, the paid-out game medium can be returned to the player.

Claims (5)

遊技機に1対1に対応して設けられ、
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさを特定可能な遊技用価値特定情報が記録された遊技用記録媒体として、遊技者に対して発行されるビジタ用記録媒体又は会員登録した遊技者に対して発行される会員用記録媒体を受け付ける遊技用記録媒体受付手段と、
該遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさに基づいて遊技媒体を遊技者に貸与するための貸与処理を行う貸与処理手段と、
遊技媒体を計数して取り込む計数手段と、
該計数手段にて計数した計数遊技媒体数の範囲内の遊技媒体を払い出して遊技者に返却するための払出処理を行う払出処理手段と、
遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたことに基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体を返却する返却処理を行う返却処理手段と、を有し、
該返却処理手段は、
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記会員用記録媒体ならば、前記特定される遊技用価値の大きさに関わらず、前記返却処理を行い、
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記ビジタ用記録媒体ならば、
前記特定される遊技用価値の大きさが零でない場合に、前記返却処理を行い、
前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が零である場合には、前記返却処理を行わない遊技用装置であって、
前記返却操作を受け付けたことに基づき、前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体がビジタ用記録媒体ならば、前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が所定の遊技媒体数未満の特定数である場合には、当該特定数の遊技媒体を払い出すための払出処理を行うと共に、前記返却処理を行わないことを特徴とする遊技用装置。
There is a one-to-one correspondence with gaming machines,
A visitor recording medium that is issued to a player as a game recording medium in which game value specifying information that can be specified for the magnitude of the game value that is issued to the player and that is owned by the player is recorded Or a game recording medium receiving means for receiving a member recording medium issued to a player registered as a member;
Lending process for lending a game medium to a player based on the magnitude of the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means Lending processing means for performing,
Counting means for counting and taking in game media;
A payout processing means for performing payout processing for paying out game media within the range of the number of game media counted by the counting means and returning it to the player;
Based on the acceptance of the return operation for returning the game recording medium received in previous SL gaming recording medium receiving unit to a player, determine the number of the counting game medium from the recording information of the recreation recording medium possible and then had a return processing means for performing a return process for returning the game recording medium, and
The return processing means
If the game recording medium received by the game recording medium receiving means is the member recording medium, the return process is performed regardless of the magnitude of the specified gaming value,
If the game recording medium received by the game recording medium receiving means is the visitor recording medium,
If the specified gaming value is not zero, perform the return process,
When the specified gaming value is zero and the number of counted gaming media is zero, the gaming device does not perform the return process ,
If the game recording medium received by the game recording medium receiving means is a visitor recording medium based on receiving the return operation, the specified gaming value is zero, and wherein when counting game medium number is a specific number less than a predetermined number of game media, performs payment out processing for paying out game media of the specific number, characterized in that it does not perform the return processing Game equipment.
外部からの払出信号の入力により払出単位として予め定められた複数個の遊技媒体を遊技者に対して払い出す遊技機に1対1に対応して設けられ、Provided in a one-to-one correspondence with a gaming machine that pays out a plurality of game media predetermined as a payout unit by inputting a payout signal from the outside,
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさを特定可能な遊技用価値特定情報が記録された遊技用記録媒体として、遊技者に対して発行されるビジタ用記録媒体又は会員登録した遊技者に対して発行される会員用記録媒体を受け付ける遊技用記録媒体受付手段と、A visitor recording medium that is issued to a player as a game recording medium in which game value specifying information that can be specified for the magnitude of the game value that is issued to the player and that is owned by the player is recorded Or a game recording medium receiving means for receiving a member recording medium issued to a player registered as a member;
前記払出信号を出力することにより、該遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさに基づいて前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に貸与するための貸与処理を行う貸与処理手段と、By outputting the payout signal, the payout unit is based on the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means. Lending processing means for performing lending processing for paying out the gaming media from the corresponding gaming machine and lending to the player;
遊技媒体を計数して取り込む計数手段と、Counting means for counting and taking in game media;
前記払出信号を出力することにより、該計数手段にて計数した計数遊技媒体数の範囲内で前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に返却するための単位払出処理を行う単位払出処理手段と、By outputting the payout signal, a unit payout process for paying out the game media of the payout unit from the corresponding gaming machine within the range of the number of game media counted by the counting means and returning it to the player. Unit payout processing means to perform;
前記計数遊技媒体数の範囲内で前記払出単位未満の単位未満端数の遊技媒体を払い出して遊技者に返却する単位未満払出処理を行う単位未満払出処理手段と、Less than unit payout processing means for performing less than unit payout processing for paying out less than a unit of game media less than the payout unit within the range of the counted game media and returning it to the player;
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたことに基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体を返却する返却処理を行う返却処理手段と、を有し、Based on the receipt of the return operation for returning the game recording medium received by the game recording medium accepting means to the player, the number of counted game media can be specified from the record information of the game recording medium. And return processing means for performing return processing for returning the game recording medium.
該返却処理手段は、The return processing means
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記会員用記録媒体ならば、前記特定される遊技用価値の大きさに関わらず、前記返却処理を行い、If the game recording medium received by the game recording medium receiving means is the member recording medium, the return process is performed regardless of the magnitude of the specified gaming value,
前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体が前記ビジタ用記録媒体ならば、If the game recording medium received by the game recording medium receiving means is the visitor recording medium,
前記特定される遊技用価値の大きさが零でない場合に、前記返却処理を行い、If the specified gaming value is not zero, perform the return process,
前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が零である場合には、前記返却処理を行わない遊技用装置であって、When the specified gaming value is zero and the number of counted gaming media is zero, the gaming device does not perform the return process,
前記返却操作を受け付けたことに基づき、前記遊技用記録媒体受付手段にて受け付けている遊技用記録媒体がビジタ用記録媒体ならば、前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が前記単位未満端数である場合には、該単位未満端数の遊技媒体を払い出すための前記単位未満払出処理を行うと共に、前記返却処理を行わないことを特徴とする遊技用装置。If the game recording medium received by the game recording medium receiving means is a visitor recording medium based on receiving the return operation, the specified gaming value is zero, and When the number of counted game media is a fraction less than the unit, the less than unit payout process for paying out the game media having a fraction less than the unit is performed, and the return process is not performed. apparatus.
請求項1に記載した遊技用装置であって、A gaming device according to claim 1,
前記所定の遊技媒体数は設定可能であることを特徴とする遊技用装置。A gaming apparatus, wherein the predetermined number of game media can be set.
請求項1〜3のいずれか1つに記載した遊技用装置であって、A gaming device according to any one of claims 1 to 3,
前記遊技機から払い出された遊技媒体が投入される投入皿部と、該投入皿部に投入された遊技媒体を前記計数手段に誘導する計数通路とを有する計数皿ユニットをさらに備えることを特徴とする遊技用装置。It further comprises a counting tray unit having a loading tray portion into which gaming media paid out from the gaming machine is loaded and a counting passage for guiding the gaming media loaded into the loading tray portion to the counting means. A gaming device.
請求項4に記載した遊技用装置であって、A gaming device according to claim 4,
前記計数皿ユニットは、前記遊技媒体を払い出して遊技者に返却するための返却皿部をさらに有することを特徴とする遊技用装置。The game apparatus according to claim 1, wherein the counting tray unit further includes a return tray section for paying out the game medium and returning it to the player.
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