JP2014028248A5 - - Google Patents

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JP2014028248A5
JP2014028248A5 JP2013182004A JP2013182004A JP2014028248A5 JP 2014028248 A5 JP2014028248 A5 JP 2014028248A5 JP 2013182004 A JP2013182004 A JP 2013182004A JP 2013182004 A JP2013182004 A JP 2013182004A JP 2014028248 A5 JP2014028248 A5 JP 2014028248A5
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まず手段1に係る発明は、
遊技機(パチンコ機2)に1対1に対応して設けられ、
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさ(プリペイド残額)を特定可能な遊技用価値特定情報(プリペイド残額データ)が記録された遊技用記録媒体(ビジタカード,会員カード)を受け付ける遊技用記録媒体受付手段(カードリーダライタ327)と、
遊技者の所有する遊技用価値を受付可能な遊技用価値受付手段(紙幣識別ユニット321)と、
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさ又は前記遊技用価値受付手段にて受け付けた遊技用価値の大きさに基づいて遊技媒体(パチンコ玉)を遊技者に貸与するための貸与処理を行う貸与処理手段(Sb21の処理を行う制御ユニット328)と、
遊技媒体を計数して取り込む計数手段(計数払出ユニット348,348’)と、
該計数手段にて計数した計数遊技媒体数(持玉数)の範囲内の遊技媒体を払い出して遊技者に返却するための払出処理を行う払出処理手段(Sb25の処理を行う制御ユニット328)と、
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたこと(Sb5でYES)に基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体(持玉数を記録したビジターカード又は会員カード)を返却する返却処理を行う返却処理手段(Sb23bの処理を行う制御ユニット328)と、を有し、
該返却処理手段は、
前記特定される遊技用価値の大きさが零でない(S220でNO)場合に、前記返却処理を行い(S218)、
前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が零である(S236’でNO)場合には、前記返却処理を行わない(S243)遊技用装置(カードユニット3,3’)であって、
前記返却操作を受け付けたことに基づき、前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が所定の遊技媒体数(交換玉数)未満の特定数である(S231’でYES)場合には、当該特定数の遊技媒体を払い出すための払出処理(S235’及び/又はS237’)を行い、前記返却処理を行わず、
所定の振分け操作を受け付けたことに基づき、前記計数遊技媒体数を複数の遊技用記録媒体に振分ける振分け処理を行うことを特徴とする遊技用装置である。
これによれば、遊技用価値の大きさが零であり、かつ計数遊技媒体数が所定の遊技媒体数未満の特定数である場合には、遊技用記録媒体を返却しないので、少ない計数遊技媒体数を特定可能な遊技用記録媒体が返却されて捨てられることによる遊技場の損失を防止できる。また計数遊技媒体数を複数の遊技用記録媒体に振分ける振分け処理が行われるので、遊技者の利便性を向上できる。
First, the invention according to means 1
It is provided in a one-to-one correspondence with gaming machines (pachinko machines 2),
A game recording medium (visitor card, member) that is issued to a player and records game value identification information (prepaid balance data) that can identify the magnitude of the game value (prepaid balance) owned by the player Game recording medium receiving means (card reader / writer 327) for receiving a card),
A game value accepting means (banknote identification unit 321) capable of accepting a game value owned by the player;
The magnitude of the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means or the game value received by the game value receiving means Lending processing means (control unit 328 for performing processing of Sb21) for performing lending processing for lending a game medium (pachinko ball) to a player based on the size ;
Counting means (counting payout units 348, 348 ′) for counting and taking in game media;
A payout processing means (control unit 328 for performing the process of Sb25) for paying out a game medium within the range of the counted number of game media (number of possessed balls) counted by the counting means and returning it to the player; ,
Based on receiving a return operation for returning the game recording medium received by the game recording medium receiving means to the player (YES in Sb5), the counting game is calculated from the recorded information of the game recording medium. Return processing means (control unit 328 for performing the process of Sb23b) for performing a return process for returning the game recording medium (a visitor card or a membership card in which the number of possessed balls is recorded) in which the number of media can be specified ,
The return processing means
When the specified game value is not zero (NO in S220), the return process is performed (S218),
If the specified game value is zero (YES in S220) and the number of counted game media is zero (NO in S236 ′), the return process is not performed (S243). Device (card unit 3, 3 ′),
Based on the receipt of the return operation, the specified game value is zero (YES in S220), and the number of counted game media is less than a predetermined number of game media (exchange balls) If it is a number (YES in S231 ′), a payout process (S235 ′ and / or S237 ′) for paying out the specific number of game media is performed , and the return process is not performed.
On the basis of accepting a predetermined distribution operation, the game apparatus is characterized by performing distribution processing for distributing the number of counted game media to a plurality of game recording media.
According to this, when the value of the game value is zero and the number of counted game media is a specific number less than the predetermined number of game media, the game recording medium is not returned. It is possible to prevent a loss of the game hall caused by returning and discarding the game recording medium whose number can be specified. Further, since the distribution process for distributing the number of counted game media to a plurality of game recording media is performed, the convenience of the player can be improved.

また手段2に係る発明は、
外部からの払出信号(台端末貸出要求完了確認信号(BRQ))の入力により払出単位として予め定められた複数個(例えば25玉)の遊技媒体(パチンコ玉)を遊技者に対して払い出す遊技機(パチンコ機2)に1対1に対応して設けられ、
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさ(プリペイド残額)を特定可能な遊技用価値特定情報(プリペイド残額データ)が記録された遊技用記録媒体(ビジタカード,会員カード)を受け付ける遊技用記録媒体受付手段(カードリーダライタ327)と、
遊技者の所有する遊技用価値を受付可能な遊技用価値受付手段と、
前記払出信号を出力することにより、前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさ又は前記遊技用価値受付手段にて受け付けた遊技用価値の大きさに基づいて前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に貸与するための貸与処理を行う貸与処理手段(Sb21の処理を行う制御ユニット328)と、
遊技媒体を計数して取り込む計数手段(計数払出ユニット348,348’)と、
前記払出信号を出力することにより、該計数手段にて計数した計数遊技媒体数(持玉数)の範囲内で前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に返却するための単位払出処理を行う単位払出処理手段(Sh8又はSh10の処理を行う制御ユニット328)と、
前記計数遊技媒体数の範囲内で前記払出単位未満の単位未満端数の遊技媒体を払い出して遊技者に返却する単位未満払出処理を行う単位未満払出処理手段(Sh5の処理を行う制御ユニット328)と、
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたこと(Sb5でYES)に基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体(持玉数を記録したビジターカード又は会員カード)を返却する返却処理を行う返却処理手段(Sb23bの処理を行う制御ユニット328)と、を有し、
該返却処理手段は、
前記特定される遊技用価値の大きさが零でない(S220でNO)場合に、前記返却処理を行い(S218)、
前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が零である(S231で零判定)場合には、前記返却処理を行わない(S243)遊技用装置(カードユニット3,3’)であって、
前記返却操作を受け付けたことに基づき、前記特定される遊技用価値の大きさが零であり(S220でYES)、かつ前記計数遊技媒体数が前記単位未満端数である(S231でYES)場合には、該単位未満端数の遊技媒体を払い出すための前記単位未満払出処理(S233)を行い、前記返却処理を行わず、
所定の振分け操作を受け付けたことに基づき、前記計数遊技媒体数を複数の遊技用記録媒体に振分ける振分け処理を行うことを特徴とする遊技用装置である。
これによれば、遊技用価値の大きさが零であり、かつ計数遊技媒体数が単位未満端数である場合には、遊技用記録媒体を返却しないので、少ない計数遊技媒体数を特定可能な遊技用記録媒体が返却されて捨てられることによる遊技場の損失を防止できる。また計数遊技媒体数を複数の遊技用記録媒体に振分ける振分け処理が行われるので、遊技者の利便性を向上できる。
The invention according to means 2
A game in which a plurality of (for example, 25 balls) game media (pachinko balls) predetermined as a payout unit by inputting an external payout signal (base terminal lending request completion confirmation signal (BRQ)) are paid out to the player Provided in one-to-one correspondence with the machine (Pachinko machine 2),
A game recording medium (visitor card, member) that is issued to a player and records game value identification information (prepaid balance data) that can identify the magnitude of the game value (prepaid balance) owned by the player Game recording medium receiving means (card reader / writer 327) for receiving a card),
A game value accepting means capable of accepting a game value owned by a player;
By outputting the payout signal, the magnitude of the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means or the game value reception Based on the value of the game value received by the means, the loan processing means for performing the lending process for paying out the game medium of the payout unit from the corresponding gaming machine and lending it to the player (control to perform the process of Sb21) Unit 328),
Counting means (counting payout units 348, 348 ′) for counting and taking in game media;
By outputting the payout signal, the payout unit of game media is paid out from the corresponding gaming machine and returned to the player within the range of the number of game media counted (the number of balls) counted by the counting means. Unit payout processing means (control unit 328 for performing processing of Sh8 or Sh10),
Less than unit payout processing means (control unit 328 that performs processing of Sh5) that performs less than unit payout processing for paying out game media with a fraction less than the payout unit within the range of the counted game media and returning to the player ,
On the basis of receiving a return operation for returning the game recording medium received by the game recording medium receiving means to the player (YES in Sb5), the counting game is calculated from the recorded information of the game recording medium. Return processing means (control unit 328 for performing the process of Sb23b) for performing a return process for returning the game recording medium (a visitor card or a membership card in which the number of possessed balls is recorded) in which the number of media can be specified ,
The return processing means
When the specified game value is not zero (NO in S220), the return process is performed (S218),
If the specified gaming value is zero (YES in S220) and the number of counted gaming media is zero (determined as zero in S231), the return process is not performed (S243). Device (card unit 3, 3 ′),
When the magnitude of the specified gaming value is zero (YES in S220) and the number of counted gaming media is a fractional number less than the unit (YES in S231) based on accepting the return operation. Performs the less-than-unit payout process (S233) for paying out the game media with less than the unit, and does not perform the return process.
On the basis of accepting a predetermined distribution operation, the game apparatus is characterized by performing distribution processing for distributing the number of counted game media to a plurality of game recording media.
According to this, when the value of the game value is zero and the number of counted game media is a fraction less than a unit, the game recording medium is not returned, so that a game capable of specifying a small number of counted game media It is possible to prevent the loss of the game hall due to the return and discard of the recording medium. Further, since the distribution process for distributing the number of counted game media to a plurality of game recording media is performed, the convenience of the player can be improved.

Claims (2)

遊技機に1対1に対応して設けられ、
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさを特定可能な遊技用価値特定情報が記録された遊技用記録媒体を受け付ける遊技用記録媒体受付手段と、
遊技者の所有する遊技用価値を受付可能な遊技用価値受付手段と、
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさ又は前記遊技用価値受付手段にて受け付けた遊技用価値の大きさに基づいて遊技媒体を遊技者に貸与するための貸与処理を行う貸与処理手段と、
遊技媒体を計数して取り込む計数手段と、
該計数手段にて計数した計数遊技媒体数の範囲内の遊技媒体を払い出して遊技者に返却するための払出処理を行う払出処理手段と、
記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたことに基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体を返却する返却処理を行う返却処理手段と、を有し、
該返却処理手段は、
前記特定される遊技用価値の大きさが零でない場合に、前記返却処理を行い、
前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が零である場合には、前記返却処理を行わない遊技用装置であって、
前記返却操作を受け付けたことに基づき、前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が所定の遊技媒体数未満の特定数である場合には、当該特定数の遊技媒体を払い出すための払出処理を行い、前記返却処理を行わず、
所定の振分け操作を受け付けたことに基づき、前記計数遊技媒体数を複数の遊技用記録媒体に振分ける振分け処理を行うことを特徴とする遊技用装置。
There is a one-to-one correspondence with gaming machines,
A game recording medium receiving means for receiving a game recording medium in which game value specifying information issued to a player and capable of specifying the size of the game value owned by the player is recorded;
A game value accepting means capable of accepting a game value owned by a player;
The magnitude of the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means or the game value received by the game value receiving means Lending processing means for performing lending processing for lending a game medium to a player based on the size ;
Counting means for counting and taking in game media;
A payout processing means for performing payout processing for paying out game media within the range of the number of game media counted by the counting means and returning it to the player;
Based on the acceptance of the return operation for returning the game recording medium received in previous SL gaming recording medium receiving unit to a player, determine the number of the counting game medium from the recording information of the recreation recording medium Return processing means for performing return processing for returning the game recording medium made possible,
The return processing means
If the specified gaming value is not zero, perform the return process,
When the specified gaming value is zero and the number of counted gaming media is zero, the gaming device does not perform the return process,
Based on the receipt of the return operation, if the value of the specified gaming value is zero and the number of counted game media is a specific number less than a predetermined number of game media, the specific number The payout process for paying out the game media of the game is performed , the return process is not performed,
A gaming apparatus characterized by performing a sorting process of sorting the number of counted game media into a plurality of game recording media based on receiving a predetermined sorting operation.
外部からの払出信号の入力により払出単位として予め定められた複数個の遊技媒体を遊技者に対して払い出す遊技機に1対1に対応して設けられ、Provided in a one-to-one correspondence with a gaming machine that pays out a plurality of game media predetermined as a payout unit by inputting a payout signal from the outside,
遊技者に対して発行され当該遊技者の所有する遊技用価値の大きさを特定可能な遊技用価値特定情報が記録された遊技用記録媒体を受け付ける遊技用記録媒体受付手段と、A game recording medium receiving means for receiving a game recording medium in which game value specifying information issued to a player and capable of specifying the size of the game value owned by the player is recorded;
遊技者の所有する遊技用価値を受付可能な遊技用価値受付手段と、A game value accepting means capable of accepting a game value owned by a player;
前記払出信号を出力することにより、前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体に記録されている遊技用価値特定情報から特定される遊技用価値の大きさ又は前記遊技用価値受付手段にて受け付けた遊技用価値の大きさに基づいて前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に貸与するための貸与処理を行う貸与処理手段と、By outputting the payout signal, the magnitude of the game value specified from the game value specifying information recorded on the game recording medium received by the game recording medium receiving means or the game value reception A lending processing means for performing a lending process for paying out the game medium of the payout unit from the corresponding gaming machine and lending to a player based on the magnitude of the gaming value received by the means;
遊技媒体を計数して取り込む計数手段と、Counting means for counting and taking in game media;
前記払出信号を出力することにより、該計数手段にて計数した計数遊技媒体数の範囲内で前記払出単位の遊技媒体を前記対応する遊技機から払い出して遊技者に返却するための単位払出処理を行う単位払出処理手段と、By outputting the payout signal, a unit payout process for paying out the game media of the payout unit from the corresponding gaming machine within the range of the number of game media counted by the counting means and returning it to the player. Unit payout processing means to perform;
前記計数遊技媒体数の範囲内で前記払出単位未満の単位未満端数の遊技媒体を払い出して遊技者に返却する単位未満払出処理を行う単位未満払出処理手段と、Less than unit payout processing means for performing less than unit payout processing for paying out less than a unit of game media less than the payout unit within the range of the counted game media and returning it to the player;
前記遊技用記録媒体受付手段にて受け付けた遊技用記録媒体を遊技者に返却するための返却操作を受け付けたことに基づいて、該遊技用記録媒体の記録情報から前記計数遊技媒体数を特定可能とした当該遊技用記録媒体を返却する返却処理を行う返却処理手段と、を有し、Based on the receipt of the return operation for returning the game recording medium received by the game recording medium accepting means to the player, the number of counted game media can be specified from the record information of the game recording medium. And return processing means for performing return processing for returning the game recording medium.
該返却処理手段は、The return processing means
前記特定される遊技用価値の大きさが零でない場合に、前記返却処理を行い、If the specified gaming value is not zero, perform the return process,
前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が零である場合には、前記返却処理を行わない遊技用装置であって、When the specified gaming value is zero and the number of counted gaming media is zero, the gaming device does not perform the return process,
前記返却操作を受け付けたことに基づき、前記特定される遊技用価値の大きさが零であり、かつ前記計数遊技媒体数が前記単位未満端数である場合には、該単位未満端数の遊技媒体を払い出すための前記単位未満払出処理を行うと共に、前記返却処理を行わず、Based on the receipt of the return operation, if the specified gaming value is zero and the number of counted game media is a fraction less than the unit, a game media having a fraction less than the unit is determined. While performing the less-than-unit payout process for payout, the return process is not performed,
所定の振分け操作を受け付けたことに基づき、前記計数遊技媒体数を複数の遊技用記録媒体に振分ける振分け処理を行うことを特徴とする遊技用装置。A gaming apparatus characterized by performing a sorting process of sorting the number of counted game media into a plurality of game recording media based on receiving a predetermined sorting operation.
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